YehBoiGoku
YehBoiGoku
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- Username
- YehBoiGoku
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Comments
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/1633619#Comment_1633619
Really? This guy gets 35 upvotes for insulting someone while the OP who is 100% right with everything he says gets smacked because his english is not that good?
Best community ever.
And then he starts slandering people so why defend him?
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I couldn't get passed the first paragraph without feeling dizzy.
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Oh no I didn't get a 4k... Please stop.
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At this point I don't see the reason to complain about this. Pretty sure everyone has come to terms on how spirit and slinger are in 1v1 situations
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Poor bait.
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1634260#Comment_1634260
My guess would be that you're a PC player and have to pay for new accounts.
My bad if it sounded ironic
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1634260#Comment_1634260
My guess would be that you're a PC player and have to pay for new accounts.
I play on console ps4 to be exact lol
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1634149#Comment_1634149
Yew entitled sewvivah main, git awff are killer side- I mean dbd forums.
I'm confused where you got "entitled survivor main" when he just said that you can't really reply to all of thay
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@PigMainClaudette said:
Yeah, that's why I've gone to a smurf to de-rank my main.
You are an absolute genius. Why didn't I do that yet? Is what I am asking myself
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Thank you jackal. Much appreciated
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@jackal470 said:
I dont believe it does have a pay wall. I didn't get the silent Hill chapter and Felix(yet) and it hasn't effected me. I Save iridescent shards inbetween chapters for non license characters which is 18k, doable when its like 3 months between chapters. They have to make money, so anything in life if you want it "right meow" you have to pay for it. But your listening old perks from saw chapter, legion chapter and the NEW blight chapter...I like the set up DBD has earn it playing or pay and get it now. By the way there are non stop sales on dlc, I got the leatherface chapter for $2 on playstation, this game is affordable if you play enough....I don't mind your idea either about community perk for the shrine but my views on the rest differ
Fair enough, I don't expect people to agree with the pay wall as much. Although I will say that I specifically am targeting the meta perks. The perks I listed are soon to be meta but they obviously aren't the only ones. Just the ones I thought of at the moment.
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Imagine unironically playing this game for fun
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@[Deleted User] said:
Better make every game miserable for Survivors because you had a bad experience. You know Survivors have bad games too right? There's no reason to feed into the toxicity cycle.
You gotta realize that this game has so much BS on both sides that it doesn't matter. Just know that this is what the game is and embrace it for now. Otherwise, you'll just get mad at everything.
People forget to realize that they aren't the only people who play the game or matter.
You are all feeding into toxicity cycle as this fine person mentioned.
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@Aven_Fallen said:
Just let them do this. Two Survivors not on Gens (one on the Hook, one below it) and no chance to save the hooked Survivor.
Players who do this only hurt their team, so if they give me a reason to stay there, I will take it.
I hate these kind of players that use bugs that literally waste too much time. I'm just trying to fall back in love with this game and have fun. It's hard with ######### like this
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@EqMonkVeeshan said:
lets make it so instead of getting off the killers shoulder by landing it you remove 50% of the killers earned bps during that match at that time?
The grind is hard enough as it is man. Imagine being new and grinding killer for bps only to figure out that the grind for perks is already hard enough as it is but then ds cuts a bit of the bloodpoints you worked for.
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Ight I think we can all agree that this game has serious balance issues.
It shouldn't be any of us telling devs what to do because they should have done that themselves. The only exception is ptb and actual bugs and other things like glitches etc.
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@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1631346#Comment_1631346
I can't believe Survivors are complaining about Undying and Ruin, maybe instead of complaining try using Detective's Hunch or Maps?
Also these perks can be removed kinda easily if you do bones.
Trying to fight fire with fire is very childish.
Also the "do bones" thing is so stupid. If you go anywhere near a totem you get caught. Please answer with common sense.
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1631342#Comment_1631342
I would disagree - simply based on the fact that interaction should always be involved. Is the killer tunneling? Yes. But - the killer did earn the hook. They had to chase and smack that survivor twice, and take them to a hook. Tunneling is douchy, but they did earn the hook that would activate DS. It would only be fair for the survivor be required to at least hit a skill check. Especially if it's able to be used more than once.
Totally agree, if it were no skill check it would be such a non skill perk that every rank 20-8 would run that shite. At point you wouldn't even call it an anti tunnel perk with that slug mechanic OP mentioned.
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Also I can't believe killers are still complaining about ds when they have undying+ruin and the haunted grounds version.
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I have definitely heard of WAY better ds changes honestly. Please tell us how you would change killer meta perks.
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@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1631324#Comment_1631324
It only activates if a teammate unhooks you, not if you unhook youself.
that sounds pretty useless ngl. I mean who even uses deliverance. This sounds way too situational honestly. The recovering from dying state part is also very situational. Please tell me how would you change some of the killers meta perks?
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So if unhooking no longer activates it, how does it activate?
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@ToxicMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/1629061#Comment_1629061
im on ps4 for one, yeah i was in red ranks but every game was just a race on who could do the most gens the fastest. So i went to purple but they act the same way there. Im down to practice looping and maybe practice some other killers i was wanting to play IE (billy, huntress, nurse etc) but about the break stuff i know damn well it isn't a weak point but i still feel like "god dammit myers, you have failed your bloodline once again"
Yo, your on ps4. You seem like a cool dude and I would like to play with you sometime
Anyways for the main topic of this forum post. I'd say take a break. If this game is making you feel bad about yourself than definitely take a break off. I come from personal experience and I gotta tell you that it helps so much to take a break. Especially when the break is from a game you love like dbd.
Good luck my dude and have a good day :D
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I thought this was an idea to opt out swf for solo que survivors, but it's just another killer one
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those are the main guys I know there is others.
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The entitlement of the killers on this forum post is insane.
@EuphoricBliss35 said:
do You know how popular this game was before and after SWF? You don’t need to win every game. Not every SWF is a tournament squad.
Even then, it just comes down to variables outside your control (to a degree). What killer did you pick, what are your perks, their perks, items?, map, variation of the map, did u create enough pressure, did you hook smartly (ex. Hooking where you want them to be), did you let go of the right chases, did u down people quickly, etc.
Use it as a learning experience. You won’t get better otherwise
@azame said:
https://forum.deadbydaylight.com/discussion/comment/1628432#Comment_1628432
Buff solo to swf and balance accordingly. Not every swf is a tourny squad and two killers like let's say 2 nurses is gonna destroy a 4 man that idea seems to have little to no thought provided or like doctor and huntress info and projectiles.
Both very good points and these entitled people come and slander you guys for no reason. These kids are too childish and think fighting fire with fire will work.
azame and Euphoric: You don't need to win every game and not every swf is a tourney swf.
Entitled killer mains: YOu EnTiTLed SuRVivor MaiNs.
Yall are entitled to the 4k, grow up
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I like the no mither buff though
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@ZaPe said:
A few days ago I was really thinking about how strong it is for a survivor to have the ability to pick themselves up off the ground. Currently there's two perks (that I know of) that give you that ability, No Mither and Unbreakable. For the longest time No Mither has been seen as one of the worst perks in the game because it's one downside is too harsh for the upsides to really take effect while Unbreakable is the exact opposite, no downsides at all for such a strong ability other than only being able to use it once.
To make No Mither more viable and Unbreakable less powerful, here's what I've come up with, someone else might have had the same idea so I apologize if I'm just regurgitating what others may have said.
No Mither- Instead of starting the trail injured and broken, you start the trail healthy. Once downed, you have the ability to pick yourself up at the normal recovery rate. Once you pick yourself up, then you are broken and can't heal for the rest of the match, but you still have the ability to pick yourself up again unlike Unbreakable where it disables. You still keep the "no blood pools" thing but with that I'd also add a 50% quieter moaning to compliment the non existent blood pools and actually help with that slight bit of stealth. Another thing would be to have the broken status effect symbol appear only on the survivor's side so smart killers won't automatically know this person has the ability to pick themselves up again.
Unbreakable- Now, this perk is much simpler than No Mither, which makes it easier to nerf too. A simple change I'd make to this is to get rid of the ability to pick yourself up all together while retaining the faster recovery rate, for two reasons.
Reason 1, Bill is from L4D, I have played L4D and you do not have the ability to pick yourself up off the ground when you get downed in that game, so why can he do it in DBD?
Reason 2, you cannot tell me that having the ability to pick yourself up off the ground at a 25% faster recovery rate and still being able to heal for the rest of the match is in any way fair. The only thing that people can argue is that you can only use unbreakable once, but with the ability to heal and play normally right after really makes it so only need to use it once. And don't get me started on it's stupidly powerful synergy with Decisive Strike and Soul Guard.
This community has a hard time accepting change, whenever a new chapter comes out everyone automatically calls the killer OP because they haven't figured out how to play against them yet. So for something as powerful as Unbreakable to get nerfed as hard as I'm saying it should isn't gonna be met with a positive response, I just want to hear everyone else's opinion, because that's all this is, my opinion.
The unbreakable nerf you mentioned is renders the perk useless. It also isn't that good of an idea.
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@Kind_Lemon said:
https://forum.deadbydaylight.com/en/discussion/comment/1629466#Comment_1629466
It's been going on since his release.
I die the instant I'm granted permission from the game in a Deathslinger match. I never have fun, and that's in some part because of my mindset, but in large part because he's just not fun to play against. Yes, that's an opinion (and a popular one, too). Yes, there are several reasons I have that opinion.
So wait it was since his release? You might have to check your facts. Just saying, when scott jund made that video two months ago the people started hating at least triple the amount before when no one talked about it. Sure slinger has his problems like his terror radius but then when people started to learn how easy it is to zone well... Let's just say Scott brought it to the light.
I personally don't know how annoying it is going up against good slingers mainly because they are all bad as far as I've seen. I'm not joking when I say I went against only one good deathslinger and all he did is zone me. Compare his gun to the huntress hatchet and there lies the zoning except huntress needs to charge it. Having that much downing potential because you can keep clicking the same button isn't very skillful.
Only reason some people are defending deathslinger is because he has that power to zone effortlessly. The only skillful thing he needs is aim but when you start spamming the aim button, you don't need to do anything but wait to come close enough or trap someone in a dead end.
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@D3spair said:
https://us.v-cdn.net/6030815/uploads/PYZUNA8S2QAF/ds-complaint.png
I am sick and tired of Decisive Strike + Unbreakable Perk Combo always at Red ranks man. As a Killer main I always have to worry about this invulnerability phase all the time. Like bruh every trial I get, I always eat at least 2 decisive strike early out of the fear that they're just gonna use unbreakable or just 99% themselves so to save unbreakable. Even if a Survivor does not have this combo, I'm a red rank killer so my anxiety is always telling me that these good survivors always have a small pp. After eating those D. Strike, I just let get away so I can "Just Pressure Gens" so those Survivors just got a Get out of Jail card for FREE. Well please devs, make it so that in the upcoming balance changes take away these Invincibility Phase Survivor have after getting hooked. I know this game is balanced after casual players and I'm 100% SURE that casuals are not using the small pp combo as offensively as possible SO please nerf.
And I am sick and tired of going up against spirit and nurse, but am I complaining. AND NOW YOU HAVE UNDYING + RUIN AND THE HAUNTED GROUNDS VERSION. So shut up because now you have a small pp build stronger than ds and ub ten fold.
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It's not sudden actually. It's been going on for two months.
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He is burnt out... Some of yall are saying that he only does it for cash and views, but if that were true he wouldn't even put that much time into editing all his videos. The man is burnt out and some people think that he owes his community when we the community owe him. Similar thing happened with panda, but he is back and putting in the time for the fun of it.
Many people expect too much of him, but we are all people riding the roller coaster known as life. It's a shame that some people think that his own problems(mental health) don't matter just as much as your own.
I hope he doesn't come back for his own sake. The man is cherished amongst the community. He is just as important as anyone else.
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Only downside that in many cases you can just turn a bit and the killer will miss. I only had that problem when I was still learning him.
Edit: He has couple more like looping around rocks and boxes etc. He also needs add ons to make him really good
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I personally think that he is a great and fun killer that is fun for both sides. The people who complain about him are usually the people who can't even play blight correctly.
He has a high skill cap! So what? It's stupid that people NEED to complain about something all the time. There is finally a really well designed killer and all these people, can't cope with the fact that he needs skill. The only thing that is busted is the compound 22 add on and another one that is purple that I forgot the name of.
His lunge isn't even that bad once you get used to it. The plays you can do with him are very rewarding as well. At least give it a couple weeks before you guys start complaining. There is ofc some other add ons that make him really busted and fun, but those are the main ones.
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1611564#Comment_1611564
I do stream occasionally on Twitch under the name midknightreaper1, but I do need to edit it to be capitalised.
Well I'll be sure to check it out!
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@Heartbound said:
https://forum.deadbydaylight.com/en/discussion/comment/1611536#Comment_1611536
lel. Window tech is when you vault a window, immediately crouch so when the killer goes through you're out of his field of view. During the vault his collision hasn't moved to the other side of the window with his animation so you crouch walk under him and it gives you like, 2 seconds (or more) to lose the killer.
Apparently the collision for killers moves to the other side of the window as soon as he vaults now. So it's harder to do.
NO BRO! I lied... I couldn't take it. My face when I just barely learned how to do it correctly. lmao, this will be even harder on consoles I'd imagine. Well yeah, R.I.P the window tech. We had a good run
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They spawn on the opposite side of the map from you. Putting on corrupt improves this ten fold. You also run surveillance although I heard they "fixed" it which is never a good sign.
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Very good topic, and very well said
I was also wondering if you have a yt or a twitch because you did mention content. If you don't well that sucks, but I think you have huge potential.
I never really thought of it as two separate games. Pretty cool perspective on the game.
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I was sitting here wondering why this forum post hasn't blown up yet.
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@Heartbound said:
It's too...too soon to talk about what happened to window tech. Too painful.
Plz, I need to know. I can handle it promise
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######### are you slandering people? They are giving their opinion, so either agree or disagree. This behavior is that of a 6 year old. No one will take you seriously if you act like this.
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What happened?
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I'm not sure if I want to play on console right now... can you guys tell me if the fps is actually that much worse than it was a couple days ago?
Cause if i'm seeing streamers like otz fps drop like that, then I am going to lose it if I try playing killer on my ps4.
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I feel like a lot of his community are too damn soft if they find that toxic. They're style was even that toxic as well. People are too soft these days.
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@LowSpecGamersMatter said:
What video? it seems to be deleted, reuploud pls
Basically he went against a 4 man swf and they all ran ds, unbreakable, and soul guard.
He lost the match and for some reason people think it was a toxic match when they clicked their flashlights a little bit and got a couple good plays. I don't remember if he got any kills but that's basically the main part of it. Oh and he ran GF with no perks and add ons.
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They have a HUGE advantage. Pc players have high ass sensitivity and good fps. I can see it now that a lot of console players playing blight are going to complain. If you can barely turn with him using his ability on pc, imagine on console.
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Nah dude, you just witnessed a stupid ass survivor mess up and twist in your favor. Ok I sound a little harsh...yikes. But no, your good just that guy was playing like a potato
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So you punished a toxic person by being toxic and you hate toxic behavior... Do you hear yourself? If anything you are adding more to the toxicity.
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@mgs2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/1602543#Comment_1602543
limiting the perks is a terrible idea too. Thats limiting the diversity in game play reducing the number of possible builds people can do. I personally feel like tweaking numbers is alot less detrimental to the game than limiting the number of possible builds a person can use. To each their own though
with this idea you might as well add more gens for the survivors to do. It also wouldn't be to bad to limit the perks. Oh I am in a 4 man swf and one of them is running ds and unbreakable, well then we will limit it so only one other guy can run that same build. Or like a 3 man or 4 man swf can only have 3 perks at all times idk.
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I thought this was going to be a fun or a somewhat decent idea but... it's pretty bad tbh. All i'm hearing is "gEn RuSH TOo PowERFul". This isn't by any means absolutely horrible just belongs to an whole other topic. Guessing you think doing the objective is too strong as well. Ok nevermind, hearing myself say the idea out loud, it's really bad.
As Maperson stated "just limit they're perks" this should be the SIMPLE numbers change instead of this whole slow down the gen progress bull #########. I can't stress this enough on how EASY!!! It is too slow down gen progress.