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Th3Entity

Th3Entity

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Th3Entity
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  • @justarandy said:

    https://forum.deadbydaylight.com/en/discussion/comment/700276#Comment_700276

    I don't even think that "blue blood" will give such a huge advantage than red blood. Or green scratch marks.

    Scratchmarks are broken anyway. At best, green scratch marks would fix ormond. I really don't see how a different colour would break the balance. It's not significant.

    Not talking about scratch marks or blood I'm talking about survivors' clothing

  • People who are not colourblind could have a competitive advantage tho

  • I've had killers DC just because I looped them for 5 gens I guess I should re-read the killer's rulebook for survivors no looping allowed.

  • @Peanits said:

    18% faster generator repair speed would be massive.

    For what it's worth, though, there are people out there who are actually using it right now. I wouldn't say it's the most popular perk around, but there's a niche group of people who love it.

    Maybe built in faster action repair sabo and vault speed with no mither then

  • You must be kidding the older style was ugly af and nobody liked it so they made it better. Do you think its fair to change a skin completely just for one person or including an option to change between them. The Devs have more important things to do then this ######### so could you not beg them to read something if it isn't game breaking.

  • @[Deleted User] said:

    Teabagging flickering and derank SWF are killing new killer players in DBD. I've seen more newbies who quit playing game cause of toxic survivors.

    Lol are you serious camping is more severe than 1% of games which you play against swf team

  • @GrootDude said:

    They decided against kindred being basekit.

    What? When?

  • @Awakey said:

    https://forum.deadbydaylight.com/en/discussion/comment/656385#Comment_656385

    If you just said Nurse takes no skill, I'm not really sure what game you're playing.

    I said that spirit does not need skill not nurse but nurse with more than 2 blinks does not require skill

  • @NextKillerSpongebob said:

    https://forum.deadbydaylight.com/en/discussion/comment/656699#Comment_656699

    you realize that survivors are getting kindred in baseline while killers aren't getting anything right? Would you then support killers also getting a perk as baseline for free? And no...not a useless perk.

    No because that would buff all killers including nurse and spirit which are far too op already

  • @NextKillerSpongebob said:

    https://forum.deadbydaylight.com/en/discussion/comment/650246#Comment_650246

    Adding those perks is pretty broken, while ruin literally only slows down the game, which is ending way too fast anyway. Not saying survs shouldn't get anything but aren't they like planning to make kindred baseline anyway? Not very fair is it? And ruin is one perk, what gives the already OP survs the right to get two perks?

    I don't think you get that I'm kidding anyway if killers are getting something survivors should too

  • @Awakey said:

    Awww :(

    You keep phasing around! Spirit haters don't understand our plight.

    I do appreciate the spirit lovers.

    Spirit needs a nerf she is not like nurse and requires practically no skill unlike nurse although both need a serious nerf and both have no counters at all.

  • @JawsIsTheNextKiller said:

    Seeing the red stain through the walls makes the pc version worse not better.

    Hahaha worse are you ok? It makes looping so much easier

  • Sure this is a good idea but while we are at it let's add da and dead hard as basekit for survivors.See how ridiculous it sounds now

  • Piggy with base set n02 would not be very balanced also your idea of her new add-ons is not very balanced too.

    Ps: I'm not saying that piggy shouldn't be changed but it should be different from your idea. The gap between killers has to be closed especially prayer beads spirit iridescent head huntress unlimited evil within 3 and ability to kill survivors and 5 blink nurse which are all too op and unbalanced.All killers should be changed so they are at the same level.

  • @Predator3174PL said:

    https://forum.deadbydaylight.com/en/discussion/comment/642657#Comment_642657

    Maybe do bones next time. Killer doesn't deserve to lose, because he couldn't control whole game. Survivor wins when he ESCAPES. I don't understand why ppl thing generators are objective of the survivors to win. Your main objective is to survive and escape. Generators are one of the ways to do so, the other one is to find a hatch and wait for 3 survivors to die or use the key. Game is still on when survivor powers up last gen and so survivor and killer are still playing. Why is that survivors can have second chance perks when killer can't? "BuT iT's OnE hIt", let me tell you something, but focus. I said focus. You focused? If, IF survivors powered all gens, and none of them is dead, that means it's still 4v1, that means you can split up and simply power up different doors. THATS not all! While killer is chasing and maybe downing and hooking one survivor you can do simple thing, find and do hex. Dunno if it was just me or maybe I have really bad luck, but it wasn't problem for survivors to play around my NOED even after i killed one person. They were simply looping, spliting my attention. When I was chasing one survivor, another was opening a gate, and other was looking for totem (which is rare, because survivors I meet do bones). In the end you can end up with no kills when using NOED. Pretty crazy right? But you will still say it happens because I'm bad. Maybe I am bad, but I've seen good killers losing to, in many cases to some bs from survivor side.

    As for Nurse, true that she is the strongest killer, but also she is the hardest one to learn. You can easily dodge her attacks if you know how to break line of sight or simply mindgame her by setting a certain path just to change it when she charges her blink. Don't try to pallet her or use windows, you only lose your time and health, because you are so used to medium-low and even some high tier killers that are loopable. Even tho, her addons are worked on so your prayers were listened. Now her mains are waiting to see if she will be viable after it.

    Also wow, pretty smart to activate typical survivor trump card "BuT nUrSe"! I was talking about low-mid tier killers, not S f + killer. Of course she will dominate, because in the current state of the game she has the advantage over other killers. Now try to dominate game with LF, Legion or Wraith on high ranks. There is a reason we have killer tier list. There is a reason only 3-4 killers are said to be viable, and by that I don't mean you can play only them, but it's WAY easier in high ranks when you use Nurse, Spirit, Hillbilly and Hag/ Huntress

    Tbh I don't even know how to respond to you because in what you wrote I can see killer bias and salt . Killers deserve to lose if they weren't able to do their objective like survivors deserve to lose if they didn't do gens. Also they nerfed ds so it isn't a cruch nor is mom a cruch perk anymore and it is useless there are like no cruch survivor perks rn so if the Devs nerf Ds and mom they should nerf noed too and btw nurse needs a nerf especially omega blink nurse it's too op and it requires no skill the same thing applies to any nurse with more than 2 blinks.(btw I'm a ghostface main)

  • @TAG said:

    https://forum.deadbydaylight.com/en/discussion/comment/642000#Comment_642000

    " 'every killer can tunnel' well but only vs pig you wouldnt be able to run away using exit gate"

    Instead, you'd run away using the Hatch, since if they're tunneling you, they're not going to be in a good position to close the Hatch.

    https://forum.deadbydaylight.com/en/discussion/comment/642323#Comment_642323

    "What I mean is after the egc starts the survivor has 3 minutes to escape but if the trap is activated the survivor can't escape which means the pig can tunnel them till they die and the survivor won't have time to remove his trap while he is being chased and that would be kinda too op imagine pairing that with bloodwarden."

    Just pause the EGC timer then. Done. Ez. Pig nerf is undone without compromising the EGC.

    What If the other survivors haven't left and the hatch is not open then you've got no chance of survival if the trap is activated

  • @Predator3174PL said:

    https://forum.deadbydaylight.com/en/discussion/comment/642326#Comment_642326

    Hahahahahaha! Wait… you are serious? I can agree with this at low ranks, but boi. Try playing mid-low tier killers in purple-red ranks. You'll see how much of "control" killer really have.

    Hahahahahah! Wait....you are serious? Try playing against a rank one nurse you will want to ######### because your whole team is dead in 3 minutes especially if she is slugging and not even one gen has popped this is the control im talking about. You deserve to lose if you let the survivors do all the gens that's why noed is the biggest cruch perk of them all. Before 5 gens 0 kills after noed is activated 2-3 kills the only time noed is justifiable is when you are playing insidious more nurse and camping inside the exit game the whole game.

  • @Locker_Monster said:

    https://forum.deadbydaylight.com/en/discussion/comment/641766#Comment_641766

    It's a point of view:

    I see NoED as playing a long game; I give up a perk on the off chance Survivors do all the gens. You see it as failing to kill everyone before the Gens are done.

    Survivors see Adrenaline as a second chance if they're downed before the Gates are powered. I see it as rewarding failure in BEING downed.

    Plus, you can turn off NoED. You can literally do bones and remove the perk. Survivors have 100% control of NoED.

    Anyone complaining about it is just too lazy & wants 3 minute matches without leaving Gens.

    Killers also have control of adrenaline just don't allow the survivors to do all the gens :)

  • Her traps are meant to slow down the game they are not for endgame by implementing this the Devs told us that. What I mean is after the egc starts the survivor has 3 minutes to escape but if the trap is activated the survivor can't escape which means the pig can tunnel them till they die and the survivor won't have time to remove his trap while he is being chased and that would be kinda too op imagine pairing that with bloodwarden.

  • @Locker_Monster said:

    You need 200% more Evil Juice to get to EW3 when using this. Basically, you will spend 90% of the match stalking Survivors, and either get it as the gates open, or just kill them before you earn it.

    It's fine.

    NoED is fine, too.

    How is noed fine when it rewards failure?

  • Nope that's not true the pig could tunnel the ######### out of you if the trap activated so it is balance.

  • @Demonsouls1993 said:

    https://forum.deadbydaylight.com/en/discussion/comment/636966#Comment_636966

    You guys just want it removed so you all can 4man stun lock him that why they have it 4man stun can then become holding hostage or forcing killer to dc so no exhaustion stays

    You are not the one to decide so please shut the ######### up

  • @Swiftblade131 said:

    Another mess thanks to the EGC

    It's not a mess it's balance

  • @YaiPa said:

    https://forum.deadbydaylight.com/en/discussion/comment/630423#Comment_630423

    Moris cannot be found in chests, keys are hard to see in the lobbies while moris clearly appear in the loading screen, if you easily win a match as survivor you keep the key, while you waste the mori if you're the killer, keys have addons to save from losing them, to use moris at least you have to won chases and if you want to tunnel you'll to deal with bt, ds, bodyblocks and so on, to use keys just press one button to get your free escape even after playing badly, starting egc isn't a counter either, since survivor can still reopen the hatch.

    No way moris are stronger than keys.

    You should listen to yourself and see if you can have a straight face while saying that an ebony memento mori isn't more op than a key.If 3 survivors want to escape with a key they have to be a swf so most of the time 1 guy gets the hatch with it but ebony mori's you just need to hook someone once and then tunnel him it's easy to do that as wraith huntress ghostface etc also mori's are a free win for the killer. Btw I don't think either the mori's or the keys should be removed they are fine how they are. Memento Mori in Latin means "remember that you are mortal" and mori's should also serve survivors as a reminder of that.

    Ps: In the loading screen you are never sure if it is a Mori or a bone splinter or any other offering that makes you spawn as another killer.

  • @Okapi said:

    https://forum.deadbydaylight.com/en/discussion/comment/616478#Comment_616478

    That "Behaviour employee" is none other than Mathieu Coté, the lead game director for Dead by Daylight.

    Still doesn't confirm ######### he might be working on another game for netflix

  • @Okapi said:

    https://forum.deadbydaylight.com/en/discussion/comment/615022#Comment_615022

    The next chapter will be a Stranger Things or maybe a Hellraiser chapter. People have matched the leaked audio/songs with music from both series. I personally believe it will be Stranger Things considering Netflix and Behaviour have already teased something to do with DbD.

    Hellraiser happens to be owned by the same company that owns the Scream franchise and as we all saw DbD's Ghostface chapter had nothing to do with Scream. So if they couldn't get the Scream license I don't think they could get Hellraiser. Sadly.

    I'm sorry then but you are still wrong no one teased anything for dbd they just tagged behaviour but they have many other games other than dbd and I know about that behaviour employee that replied maybe they are working on a new game but a stranger things chapter is unlikely even tho it would be nice because I am a fan.

  • @Damarus said:

    https://forum.deadbydaylight.com/en/discussion/comment/612210#Comment_612210

    The difference rests on the fact that a chapter is supposed to bring in a new killer, a new survivor and a new map, while a paragraph only adds either a survivor OR a killer, no map.

    And many people, like me, were extremely disappointed about not having Sydney Prescott added to the survivor roster.

    They didn't get rights to scream only rights to the mask from fun world div.

  • @Okapi said:

    https://forum.deadbydaylight.com/en/discussion/comment/615022#Comment_615022

    The next chapter will be a Stranger Things or maybe a Hellraiser chapter. People have matched the leaked audio/songs with music from both series. I personally believe it will be Stranger Things considering Netflix and Behaviour have already teased something to do with DbD.

    Hellraiser happens to be owned by the same company that owns the Scream franchise and as we all saw DbD's Ghostface chapter had nothing to do with Scream. So if they couldn't get the Scream license I don't think they could get Hellraiser. Sadly.

    The Devs never got rights for the scream franchise if they did we would have a survivor a map and ghostface's original costume they only got rights for the mask from fun world div so that is not a valid point and Netflix never said that they are going to do something with dbd they said that they'll do something with behaviour and they have other games but it most likely will have something to do with dbd.

  • @BlueFang said:

    https://forum.deadbydaylight.com/en/discussion/comment/610398#Comment_610398

    Aye, you are right that I am a killer main, and I would be a fool to say my experiences as a killer don't factor into my thinking. But the difference is I can see and realize the bigger picture and know to avoid letting bias shape my views as much as possible, this is why I play survivor to help clear away any chances of such and also to refresh my knowledge of survivor gameplay, I admit my potential faction biases, but you on the other hand don't. Your choice of words such as "Killer cry-babies" and focusing entirely on getting benefits for survivors in your post tells me quite clearly you don't excercise such discipline and thinking

    Add on that I have the right to complain about DS or any perk as much as I want, as long as I can defend why I do so with an actual argument. To complain with good reason is rarely bad it's when you don't have reasoning that it gets bad. Also I've never said DS was buffed.

    I mean you are the one who said gens should be done slower and that survivors now are much worse then before so I thought I could say the same for killers. Killers and survivors are both getting much saltier and toxic but the problem is that if you are the killer you can ruin the game for four people for example as playing insidious bubba's basement or when you are playing against nurse or spirit which both don't have a counter which is quite broken. When you are playing as survivor you can ruin the game for 1 person (maybe more if you farm survivors) . Btw I know a person who only plays insidious bubba's basement because he is so bad and this is an example of a killer crybaby who wants everything to be nerfed like ds and mom (which did not need a need but killers cried for it (an example of a killer crybaby).

  • @BlueFang said:

    https://forum.deadbydaylight.com/en/discussion/comment/610109#Comment_610109

    Except if they were hooked by the exit gate and also have decisive

    BlueFang we all know that you are a very biased killer main. I see that you are again complaining about ds which in your opinion has been "buffed".

    And so what if you escape because of deliverance and ds? I stopped using deliverance because it was the idea of the perk is that if you get a safe unhook and you get hooked and you haven't been hooked before you can unhook yourself but the Devs decided that they should speed up the game more and didn't even think about deliverance and this is another inconsistency because if you have not been hooked you should be able to unhook yourself and use deliverance. This is because of killer crybabies who thought that struggling while on the hook while being the last survivor was holding the game hostage.

  • Also i heard the developers saying that it is the sumerian language

    https://youtu.be/H3cbvR5WVXk?t=302 here you can see sumerian language on her display

  • @BACKSTABBER said:

    https://forum.deadbydaylight.com/en/discussion/comment/353617#Comment_353617

    If you learn a bit about satanic Illuminati symbolism you would know the "duality" is key as the narrative girl says in 1:21

    https://youtu.be/H3cbvR5WVXk

    Her role is to create all the psychomagic simbolism and rituals in game to collect our souls in rl, nothing is coincidence

    I don't think it has anything connected to the illuminati the language she is speaking is either the akkadian language (which is close to hebrew and arabic) so maybe it is some ancient form of arabic because it definitely isn't gibberish.