Steakdabait
Steakdabait
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- Username
- Steakdabait
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Comments
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ppl complained about survivor running inside of other survivors to body block instead but that was significantly easier to mess up than body black. It was prolly tossed with the entire update due to mass negative feedback the entire system got when noclip part should have been kept imo
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He's really unfortunately fair just really boring to play against. You just turbo prerun and bro is helpless since undergate is like 30 second cd or something. Like run vigil sprint burst and make the killer hate his chud life when he has to W key for 30 straight seconds to get into range
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@Devil_May_Cry said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4050011#Comment_4050011
You're such a child.
Sorry you don't get to have the devs give u cheats because you actively choose to use a roller
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@cogsturning said:
Which is why I'm not buying him. At this point I know a killer with any sort of ranged attack will suck on console. I don't know why it's so hard to include the other half of the playerbase. Other games manage it.
What do you want bhvr to do give cheat level aim assist like other games do lol Time to get with times and use a real input instead of holding back the entire game industry with rollers
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Killer was doomed the second they gave it scamper. Think they would have learnt from having to straight remove it from chucky and then massively nerf it on the ghoul when they tried again but oh well. Killer is still absolutely brutal in the 1v1 after 3 nerfs but you just get so cucked by body blocking that it doesn't matter if the survivors actually play as a team
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yea they're not doing that buddy dbd is like 95% of their income and will they not harm that
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Depends if he'll deserve it like krasue did. Assuming they don't disgustingly overbuff what is already a strong killer on the ptb like they did with krasue this won't happen again anyways
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once u learn the ghoul knowledge check he's just legion with a funny movement power
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I honestly hate both lol tho at least old myers required addons to be truly annoying. New myers is legit just predrop and comp corner to run t3 timer down just really boring to play against. New myers is more fun to play as tho
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4041235#Comment_4041235
That is incorrect. The actual BHVR quote was something purposely obscure, like "we're not saying it can't ever steal hits".
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4041295#Comment_4041295
My current theory is the hit-stealing bug is still in the game, to give survivors "exciting moments" where they think they outplayed the killer with a 360, but in reality the game bugged out and stole the hit from the killer.
Because if aim dressing worked properly, then 360s shouldn't work. Because if a killer lunges, and the survivor is ever in front of them while in close range, then aim dressing is supposed to yank the killer's camera and make the hit happen.
Aim dressing doesn't make u miss when ppl 360 lol. You are just missing. When a swing would hit aim dressing centers your cam onto them. Aim dressing only cucks u in 2 situations; When the game detects you have "hit" a survivor but there's an object blocking the center of their hitbox and when it makes you let go of your lunge early against a survivor with high movespeed like sprint burst
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soloq survivor was actually unplayable with old distortion lol no thanks
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erm it's aim dressing not auto aim 😎
and devs have said that it has no impact on gameplay bro why would they lie -
so many old members are gone because of this lol im on my last warning too
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Nothing at this point at least to bring me back to survivor. I still play killer but i haven't really played survivor since before knight was released
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While i do agree that lightborn just completely turning off an entire playstyle isn't great game design, these changes only actually aid mald squads and still makes lightborn basically immunity to the solo player who decides to bring a light to go for opportunist saves. I don't think there is a way to make lightborn not just a total immunity perk without making it completely useless.
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She is unfortunately has to be clunky with how she was designed or she will be back to insanely oppressive(which she already is in the 1v1 still) again. Scamper is a black and white mechanic and is probably one of the worse mechanics in the game to play against when it's too strong while still feeling really bad when correctly tuned.
There isn't a way to fix her with variable changes alone imo -
you could replace nurse with almost anything else in the game in your title and it would be a correct statement
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Great future proofing idea for perks but this community unironically whined to bhvr until the awful mechanic of haste/hinder stacking was kept so gg
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😴
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tune it please some maps really really needed this
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They doomed this killer by giving it scamper. There really just isn't a way to actually tune any unconditional scamper in a way that will feel good for both survivors and killer
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inb4 "well in high mmr" copium like mmr isn't some made up fairyland thing in this game
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4016280#Comment_4016280
Thats my key point for him just compare him to springtrap who has more utility and only think slinger has better is 1v1 but thats good for tunneling or comp (tunneling will get nerfed, slingers ability and skill ceiling to shoot through small gabs in objects is now nerfed and doesnt work as before). Another thing is addons, his only option to go for are reload addons and iri coin which is kinda sad.
His addons really aren't bad imo just boring. Cigar, coin, reload, and miss addons are legit good. Sure, DS got a lot filler trash but that's something not unique to him. His 1v1 is a LOT better than springtraps and springtraps doors borderline make the killer weaker if survivors use them intelligently. Idk how else you could actually meaningfully buff DS without just making him even more super hitler in chase than he already is.
Buffing his chase just makes him win harder in winning situations but doesn't change how a killer like him loses games. -
@BuffKrasue said:
They will never buff them because survivors will complain. They complained about Deathslinger in the past that's why he got gutted in the 1st place all because of Monitor & Abuse. Skull Merchant treatment is a real thing.
deathslinger got pretty massive buffs since the ads nerfs (that was completely deserved). Only thing i would change about him is return his tr back to 24m
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on paper it's survivor sided but if you play via matchmaking and not via a discord server it's killer sided purely because the killer can't be griefed by the teammates they don't have
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i mean yea it lazily disabled an entire playstyle. Like of course they'd hate it lmao what other reaction do you think they would have? If you wanna hard counter flashlights without survivors hating you bring infectious fright instead
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They'll tell you to go play civ 5 again lol
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it just somehow keeps getting worse every single day with this killer man lol
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@Elan said:
It think she's overrated. She's top A for sure, but she truly doesn't shine where other killers would struggle so much. I'd say her biggest strenght is wide FOV on top of decent lunge antiloop and mobility. I think that in state of implenetning planned feature she'd be fine. Just give it a time.
lol do we actually play the same game? she's easily top 3 arguably best killer in the game unless you're literally a perfect nurse/blight player while krasue can be played to max power post lobotomy. She is the least interactive killer released since legion.
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@LeFennecFox said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4005069#Comment_4005069
It's more perplexing because her skill floor is low and the ceiling really isn't there. You follow the same game plan on 99% of tiles & the insane thirdperson fov means you almost always know what the surv is doing even if they don't see you. She's like kaneki if getting a down was way easier but the first injury took like 6s instead of instant.
This is what i hate. She is on par with killers like blight/nurse in chase while effectively playing itself.
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u don't atm lol literally just don't get found and do gens and hope
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lucky break
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killer players feeling 1% of the pain of the average survivor archive
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Only anti tunnel feature they should add imo is a delayed unhook notice so high movement killers can't effectively proxy camp you from any point of the map. Like other than that the core issue of tunneling being so common is because survivors refuse to learn how to not give the killer free tunnels every match and never actually punishing killers for super coinflip tunneling
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considering how insanely buggy the game is i would say that the big breaking point was walking dead release
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better balance lmao kekw 2v8 is super hyper casual and boring
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also never understood it at least for survivor. Just extremely annoying to play
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Ghoul by far. Wesker isn't that good
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Turns out when a perk heavily reduces your mental strain and prevents you from just auto losing chase because the tile was used it will be very popular. It's a complete non issue.
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@Ohyakno said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3982860#Comment_3982860
You are not supposed to do invocations on your own. That's why they show your aura in the basement.
two ppl in basement for 30 second is worse than one person in basement for 60 lol
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That is even worse. The cost for these perks should just be the fact that you're forced to stand still in basement for a full minute
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If they're console they have to pay to change their names but otherwise idk
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This is working as intended. i do agree that the visual not matching the gameplay is annoying here tho
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both upvote and downvotes should go. Make it so ppl actually have to read your post instead of looking at votes to get an opinion about it
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i can't read
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hag/trapper for the same reason, set up killers are extremely boring and ether just force you to hold w when they trap the tile you're at or just get a free hit because you ran to a trapped tile
Trickster has no counterplay on tiles you can't easily break los and on tiles where you can he will still slowly stack hits on you until you get injured
clown just forces you to predrop everything -
It doesn't need a rework imo they should just reduce the range on it a bet and it'll be fine.
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3971219#Comment_3971219
I don't think so, tbh. It just punished those who played with controllers, that is all it did.
The auto-aim was a good QoL improvement.
it's not qol it was a massive buff and a monster reduction to skill expression
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@SpringMyTrap said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3971173#Comment_3971173
if aiming cameras was all the skill you thought there is to singularity, then im sure you'd be quite found of the knight qols they are making next patch
It was a massive part of his skill expression circle jerking over "mah macro!!1" when every single killer needs macro is just a stupid take
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not since they made him play himself.