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Starrseed

Starrseed

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  • @lordfart said:

    https://forum.deadbydaylight.com/en/discussion/comment/2680514#Comment_2680514

    Because it's laughable. If you can't ignore it like most people you should stop playing PvP games and stick to solo experiences. You clearly can't handle something as weak as a random person pressing a button at you so perhaps it's time to find something you do have enough resilience for. Repeatedly crouching/flashlight clicking is not abuse or harassment, stop acting like it is anywhere close lol

    Man just make it short and write I like to tbag cause I'm a bad person that makes the bug guy when I win at a game

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/2679234#Comment_2679234

    Oh, I did not mean the build only. But some players really camp a lot, try to onehook Survivors, tunnel, etc... And wonder why they get strong Survivors. Personally, I would say that something like 4 Slowdown-Perks is pretty sweaty.

    But you dont seem to have many Perks in general. (On a side note, really get Bubba and BBQ, this makes the grind much easier)

    A thing is also that gaining SBMM-Rating as Killer is a lot easier than Survivor. So I guess you will find decent Survivors in lower MMR-Regions, simply because they dont manage to rank up, despite being decent. You can be the best looper in the game, but when you die in the end because you dont care about escaping, you wont gain MMR.

    Yeah got Bubba recently but had no time to grind for BBQ cause I saw it a lot on other killers. I try to avoid tunneling the best I can and camping is just to boring so why would I I want to have fun play a video game not staring at a struggling body for half the round und the try to do it again

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/2679204#Comment_2679204

    What are your Killer Builds? Because usually the players who play sweaty themselves are those who complain about sweaty players... And they counter them by playing sweaty, which gives them more of those players.

    @Topic:

    Bad idea. This is used for tournaments, but in tournaments also the Killer has some rules to follow (e.g. no Add Ons above yellow Add Ons or some Add Ons are just banned). Limiting one side to tournament levels would be the wrong way.

    It would make tunneling really easy. You have a 25% chance to get hit by DS, so you just tunnel every Survivor. If they have DS, unlucky, but you know that now all 4 Survivors are free to tunnel. If they dont have DS, you can just tunnel them a second time. Does not sound good.

    Let alone that also Survivor players paid for the game and grinded the Perks. It would be bad if you would remove their ability to play how they want to, just because you think it is unfair that some players use the same Perks. And even just friends who play together use the same Perks - I play with one friend I know for 20 years. And 3 out of 4 Perks are the same for both of us, why should we be limited, despite being just friends who play together?

    Ähhm do you have an example for a sweaty killer build I'm not 100% sure hat I use on every one of my killer but as legion for example I use tana discordance pop and one perk I alter like I feel is that sweaty? I'm not the most experienced player but I know I don't even have stuff like ruin undying BBQ devour

  • Even with penalties we have people dc just cause they don't like wich killer they face without it certain killer could just be deletet and I'm not only talking about he strong ones

  • @Clevite said:

    I think constantly policing and limiting a game meant to be fun is counter intuitive.

    SBMM is meant to counter these bully squads. If they are sweaty bullies, then they should be , majority of the time, playing sweaty killers that use all the tricks in the book.

    Maybe it's meant to do this but it's not working and one reason why is cause we have not enough killers so you get sweaty swfs with much higher mmr and more experience and that's cause the game is in a bad state for killer atm

  • Let's be real bhvr will nerve hurt swf and they will never buff solos to the same strength let alone buff killers enaught to compete at the moment the game kinda lives on the enjoyment of swfs and the suffering of killers the only thing they maybe could do is work on that ######### mmr system and make it so that swf mmr gets a boost cause of the strengths that come with swf so swf players will face stronger killer players every time so we eliminate the bully squads.

    The worst thing that swf brings us is two people beyond 3k hours in the game get matched with me because they got them self a newbe in the team

  • Well that's just her thing and she was designed to do that she counters heals like nurse counter loops its like legion damming you to an endless ment and heal cycle

  • Easy mark swf in the lobby and let the killer decide if he wants to dodge or take the risk to face a bully squat

  • @ShadowNurseZFX said:

    https://forum.deadbydaylight.com/en/discussion/comment/2678799#Comment_2678799

    I just want survivors to get massively nerfed so killers the power role, nerf dead hard, nerf CoH, make maps smaller, nerf boons so there's 2 boons placeable per boon perk u have. Make gen speeds 10s slower across the board.

    Sure something must be done I find it crazy that survs so often don't need to fear the killer. Like a Feng blocking the doorway and 7foot tall oni can't pass her lol

  • @SoloQKev said:

    https://forum.deadbydaylight.com/en/discussion/comment/2678821#Comment_2678821

    That's what I thought it would be, like a lot of Fortnite payers trying it out so probably just kids as well messing around.

    I still think it's unfair to call all fortnite players kids I'm a grown man and had my fair share of fun with it its like in the early days all of us wow player got titelt as fat basement dwellers

  • @ShadowNurseZFX said:

    https://forum.deadbydaylight.com/en/discussion/comment/2678693#Comment_2678693

    it's true though. If you miss a hit then tp to the survivor and hit them in a killer perk. But it's a dead-hard killer version lmao. The only upside being u have to be injured with dead hard and say this gets added the killer perk, you can only use it when you're recovering from ur power? so nurse now can tp to u no matter what. Easy, huntress? no problem just TP. Dead Hard is busted and is the survivor's precious crutch so they can call themselves skilled

    That's exactly what I wanted to prove with that example no body would accept such a killer perk but DH is fine somehow

  • @ShinobuSK said:

    FOV slider for killers, where max setting would be like current shadowborn tier 3 and you can have this kindred basekit

    Okey this might sound like the biggest noob question but I never used shadowborn can you tell me what I get from having this perks like can I really see more or what is it

  • @Pizzasauce said:

    https://forum.deadbydaylight.com/en/discussion/comment/2678711#Comment_2678711

    If you're standing there looking at the person, from up close or a close distance, in my book you are camping. I have to pass by survivors on hooks occasionally on my way to patrol generators. I don't like to though, because again, you lose points. The only time I find it acceptable is if you've spotted another survivor in the area and you are in the area actively looking for that survivor. (Again, not standing staring at the hook)

    Have continued to be camped by:

    -Legion

    -The Trapper

    Okey then we are on the same page I think sometimes survivors just want to complain in end chat even when there is nothing to complain about.

    But since the topic is open what are you're thoughts about hag I mean it's in the very nature of her power to "camp" of some kind

  • @Kaitsja said:

    https://forum.deadbydaylight.com/en/discussion/comment/2678648#Comment_2678648

    I'm inclined to disagree about it being balanced because you can prevent it before it even activates. Most of the time, in my experience anyway, the final gen pops mid-chase and the unlucky survivor gets hit by NOED.

    But that's the thing you can prevent noed. Gens are going to fast anyway so you could run one or two perks to quickly find and destroy the totems if noed is such a problem plus running a boon perks you can just cleans 4 and boon the last since it prevents noed

  • One thing I want to ask is when does camping starts for you apart from the very obvious face camp of course.

    I ask because I had many games where in the end chat I got acused of camping when I just needed to pass the hook cause I checked one side of the map and need to pass you to get to the other side happens often on midwich or when I clearly see two survs sneaking to the hook when I turn around after hooking

  • I think we all can agree that swf has the advantage caus how the game is balanced. I don't think making a voic chat for the game is a good idea cause it will just become a toxic pit of ######### but something they could do is mark the lobby if there are atleast three people in an swf so the killer can decide if he want to play this round where he is in the disadvantage cause the game favors survs and the swf got a advantage cause the have good communication

  • The thing is every other exhaustion perk can make the chase longer but that's Okey if you make it to a window and the get lithe I was obviously not in range to stop you from vaulting but the amount of fair downs that get prevented with DH is just obscure.

    We are in a big wall loop mind gaming each other I win could down you but you just need to pull out your get free card even so you lost the mind game. So there is no reason for me to be good at mind games or to enhance my skill cause almost every surv is running DH.

    if killers had a perk where let's say when I miss a hit the hit I just get dragt into the survivor and get the hitsurvivors would rant like hell and rightfully so

  • @Sluzzy said:

    Why?

    Devs, nerf him please. He's overpowered and he's played every single match. We need variety. Blight is not balanced for fair and balanced matches. Folks are tired of him, giving up on hook, and there is no Hope against him. I'm playing solo, why am I even seeing him? MMR is also broken because I'm supposed to have matches where a 2E is a possibilty. There is no possible way to have a 2E against him unless there is alternate ways of escaping. Wait, keys are being nerfed?

    Either buff survivors and the perks or Blight should be looked at and nerfed accordingly. The game is really getting boring.

    Well at first I thought man I understand sluzzy when I face blight I hate it to cause I'm just not good at outplaying him but you killed your own post with buff survivor and there perks that muss be a troll no one in that community that wants survs to be buffed can be serious about it

  • It already is balanced cause you can prevent it before it even activates.

    It's already not a perk 80%of the game but the little surprise is nice to get these cocky body blockers

  • Like the other said bt is totally fine if you use it for what it's supposed to do aka stop me from tunneling you of hook bt becomes a problem when you run head first into the killer to block him I think body blocking the killer as a whole is strange aren't you supposed to fear them

  • I don't think this is still possible since the hatch only spawns if only one survivor is alive

  • This is happening to me to recently let's say in the last month fromaybe 20 legion games 8 had a dc relatively early not even the one I downed and 5 games had people just unlive them self at hook had even someone that just left the pc after the whole team got hit with my stab right at the beginning and just dyed cause I could remember where he was when deep wound downed him

  • I mean I would not use it ever cause anxiety but it could work for making killers more viable cause solos can't say they can't communicate if that really works or you have a bunch of moaning trolls is on another page

  • @Kaitsja said:

    https://forum.deadbydaylight.com/en/discussion/comment/2675555#Comment_2675555

    Killers tunnel and camp regardless of whether or not they're being genrushed.

    True no matter how balanced the game is you will always see killer doing it cause 1. They can and 2. They know you hate it but If the game was balanced the majority of killers would not so it cause its unfun af for us but at the moment it atleast ensures a 1k and that has nothing to do with gi gut or anything because even if I'm the worst killer ever I should get matched with the forst survs ever but the current matchmaking let's you rise to the top in mmr with killer after just a couple of games and you can really feel it.


    My wife never plays killer cause she gets motion sick so her overall killer mmr must be bottom she asked me. If I would do some challenges for her and cause she has killer I don't have. After three in numbers 3!! Games I had the same difficulty I have with My killer main account and I didn't even played for 4ks or anything just chilling doing a 2k at max and doing some old challenges this can't be right

  • @[Deleted User] said:

    You were almost right. DH is DLC. Ruin is not DLC

    Wait I got David from the start but not the hag so I'm right is there a difference between the systems maybe I'm on pc

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2673874#Comment_2673874

    Noone camps a hook on accident lol I don't have TOO bad of an issue with tunneling because I've stuck around and got better perks my absolute biggest issue is camping a hook. Also the "just get DS" maybe not everyone has money to pay to get all the characters, then level them all up to 30 and get all the teachable perks seems alittle unfair don't you think? The pay wall in order for me to get a better perk to survive longer against the killer?

    That's true it is kinda p2w cause the really good perks often lie behind a pay even if it's a char I can buy with shards it's extra grind+.

    But a thing I just talked about with my wife is how unfair it seems when you look at the tepical meta perks survs run and where you get them from (please go easy on me I could be wrong I'm not that informed about the meta perks) but you get dh unbreakable bt ironwill and adrenaline from chars you just have at the start. But killers have a harder time in my mind ruin undying pop corrupt all come from dlcs

  • @Leatherface1990 said:

    Decisive Strike.

    Nah come on even as a killer main i think this should be in the game since start and you can't just say take ds wich comes from a payed dlc BTW cause there is a guy in there team that has only half a braincell

  • This is the best idea I saw about his topic ever. It gives the killer a reason to stop tunneling but didn't punish him when it's just the smart move to end this survivor right now cause it's only one Gen left and you need to start cleaning the board. Plus points cause it can't be abused like these build in endurance ideas or that ridiculous idea I saw where you can't die till a second surv is hooked

  • @DBD78 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2674931#Comment_2674931

    This has nothing to do with bullying its just a game and people crouching up and down, or standing close to a hook hitting at a character who can't feel pain. Just laugh at it come on.

    But on some days I can't laugh about it cause maybe it's the tenth game in a row this happens and I mean we talk about he really nasty guys that do it all day cause they just happen to be better then you.

    I often read in the forum if I get hard tilted by those guys I have a problem with my self but it's not just about getting tilted and raging it's also about the player that enjoy the game but one day just have enough and go.

    Lösung in a game just happens and you need to live with that even if it frustrating when it's cause the game and the mmr aren't that well balanced but getting taunted on top of that constantly is just a thing that should not happen. No one is doing that cause they gain anything from it other then the hope to make someone's day a bit more miserable and that should just be prevented

  • @Kaitsja said:

    https://forum.deadbydaylight.com/en/discussion/comment/2674946#Comment_2674946

    You'd be hard-pressed to exploit it seeing as it wouldn't remove the dc penalty. Those who dced would still be punished accordingly. It's only beneficial to the remaining three players.

    Yeah that's true it's just a good idea overall

  • @DbD_Enjoyer said:

    https://forum.deadbydaylight.com/en/discussion/comment/2674972#Comment_2674972

    Yes u are a CASUAL for not prestiging if u intend to play with that character, prestiging is not for the bloody cosmectics, its a proof that u arent playing like a filthy CASUAL.

    Most cosmectics on store are better than prestige ones, did u actually believe that ppl care about the bloody cosmectics and thats the reason they prestiged in the first place?

    Aaahhh thanks mate for making clear what kind of gamer you are. Nobody needs prestige to play good and having prestige don't mean you are able to play good its just a grind that even a casual can do. And if you really need to participate in that virtual has has the biggest dick contest I'm really sorry for you

  • ######### so you are a casual if you don't see the need in doing prestige cause you don't want the cosmetics

  • That's actually not a bad idea and believe me I'm trying my best to find a way to exploit this like I always do with this ideas and apart from what roaderfrost said I can't find anything and even that is easy to cancel if you say it don't work if the majority of the survs are swf or it only works every other game so you can't rinse and repeat till you got what you want

  • @GoshJosh said:

    https://forum.deadbydaylight.com/en/discussion/comment/2674402#Comment_2674402

    It's also what makes it cheap. Killers can run Overwhelming Presence for all I care.

    You mean cheap like pressing a button after you lost the mind game to avoid being downd

  • @DBD78 said:

    They should remove chat for PC players. But the t-bagging and stuff you can't be that sensitive playing this game just start to laugh at these people when they do it. You will change your mindset about it when you laugh at them being so childish

    Did you even read what the others wrote here? You to just take the blame from the jerks and put it at the bullied ones.

    This strangely reminds me of these parents that defend their son who bullied and punsht another kid or gets a bit to touchy with the girls with boys will be boys just grow tough

  • @[Deleted User] said:

    How? How do you stop a legitimate (if not incredibly annoying and unfun) playstyle without accidentally punishing regular playing that veers too close on accident, or without just reversing the roles and giving all the power to toxic survivors instead?

    That's the real question how will the ever do that? Let's say I am not that far away from the hook and I get the alert I turn around arive at the hook and all I see are two paths of scratch marks going in two different directions I can only follow one so lick decides if I'm finding the recently unhooked person.

    Should I just turn around and leave so I lost valuable time? Should I be punished cause that survivor got some biuld in perks to protekt him somehow so I lose time?

    In that cenario ging back to the hook. Is the smart thing when I don't know on which Gen the other are working cause I know for a fact I find someone there with build in anti tunnel it will happen that I get punishment for making that move.


    With build in protection like so many want all we will see is even more cocky survs that will just brain dead heal under the hook or try to block us in the next chase cause the have some protection they don't deserv just cause they where hooked just now.


    And that's the reason we don't have that already when a surv brings ds he sacrifices a perk slot for that wich is fair and square but for free nahh that can't be good if that happens I want free ruin every time a Gen gets done or free noed when no one is dead when all gens are done but let's be real you all would flip if someone would really would want that as a change but surv are talking about such things on a dayly basis in this forum

  • When I started dbd the twins just came out but I was only playing surv and even then I saw them once I saw the last week again and I knew it could only be the second time cause the game still told me in loading screen that I will face the twins.

    I love the idea of the twins I would love to speed around with Victor but I won't pay anything to get a killer that basicly lost as soon as you pick him.

    The funny thing is when ever I talk about the twins to others the only thing I hear is how they hate them cause they only camp.... Well what could be the reason for that.? Sure there entire playstyle makes it easy to camp but that's true for Bubba and hag to but these two are actually playable

  • The thing with every anti tunnel post here is how should the game decide if you hard tunneld someone of hook (wich is nasty but sometimes killers need to) or you just had bad luck like the killer comes to the hook and only sees scratch marks going in two directions I can only follow one it just happened I followed the freshly unhook one should I turn my back to you and accept it as lost time time that killers often don't have nearly enough of

  • @Faulds said:

    https://forum.deadbydaylight.com/en/discussion/comment/2670186#Comment_2670186

    I absolutely understand you, i have no problem with camping/ tunneling in general (i'm a pig main). Its just that playing against a bubba who face camp leaves not much counterplay and should be dealt with. I don't understand why they disable artist or twin power within a radius of the hook, even though they wouldn't be able to counter a bt trade... while bubba prevent any saving possible (even with bt). Thats my main problem.

    Funny fact I think Bubba is just indentet to be this camping mess cause when bought him for barbecue the first perkst I got out of the blood web was literally iron grasp agitation and incidius so the game wants us to be bad people

  • @Faulds said:

    https://forum.deadbydaylight.com/en/discussion/comment/2670170#Comment_2670170

    I'm not talking about bannable things. I'm talking gameplay wise: like i said in the previous comment... old brand new parts weren't taking the game hostage but got nerfed because killers had no gameplay. With bubba, its the same problem on the survivor side: they have no gameplay if he chooses to play a specific way. That is not good for the player experience.

    Ahh okay that's right I thought you meant it the other way

    And I get you I play surv from time to time with my wife and I hate camping to but as a mostly killer player I know more often then not in the past few month I felt like I simply can't get a single kill if I'm not assuring that one guy I downed dies and I can't tell why that is its either the overall balance or mmr or maybe both but I see myself playing less and less dbd cause I mostly enjoy killer and that isn't really enjoyable at the moment

  • Nah when bhvr is talking about taking the game hastage they mean for example you body block the last serv in a corner he can't get out the endgame didn't startet yet so you stay there till he wants you to get out or you DC if you get camped on hook you die sooner or later and get out without the need of camping

  • @Hunter_Main_322 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2667769#Comment_2667769

    I play as a killer too, but I don't feel poor and unhappy

    according to the latest reports there are a bunch of killer whiners

    Ahh yeah for sure it's like I knew that response will come every surv that complains about how killer shoulnd do this or that are always expert killers that don't need to do that if you really play killer you are either lying or play nurse or blight the two high tier killers that struggle less at this times.

    The game is at an very unfair State at the moment matchmaking is crap if you play killer you rise in mmr so much wicker then survs and much quicker then you skill rises so you get much better survivors which is unfun.

    The gen speed is bustet to an extent where a normal chase can lead to 2 or even 3 gens pop and many killers are just to weak to make up for it.

    And then comes stuff like swf that just can bully the ######### out of you cause the are kordinatet I had games with 4 sabotage where everytime I down some one they would swarm me destroy the hooks and bodyblock if needed so that downed one gets right away again.

    And all of that doesn't take strong survivor perks into account you got ds bt dh and all that nice stuff to prevent tunneling or at least make it more painful and take more time and since circle of healing it is just the smart thing to get the injured one if you can cause if you chase another surv the injured one is up again in no time working on gens again.


    Think about all that and tell me you can't understand why killers tunnel so often und don't you dare come to me with nurse or blight or an insta down killer like Bubba cause they sure are better but it can't be that I need to play a certain killer just to be allowed a fair chance to win

  • @KateMain86 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2668140#Comment_2668140

    But... how? How could a survivor abuse that? If the killer is face camping they would be the ones making that happen and not the survivors.

    Like I already said when you pause or extent the hook time just for being near the hooked survivor others will just loop you around them and when they are good or the hook. Is near a good loop and you can't get them you actually get punished for defending and that should never happen and the past proves that cause that is what happened when bhvr was trying to prevent camping like that

  • @Viamont said:

    https://forum.deadbydaylight.com/en/discussion/comment/2667448#Comment_2667448

    Honestly he just calls hypocrite anyone who disagrees with him and goes calling people "animals" at each chance he gets, most of the time tries to pass his ideas as facts or as absolute but they are far from it

    Yeah he is the prime example of an entitled survivor strange that he isn't saying take away the killers weapon and let him do the Gens

  • @GoshJosh said:

    https://forum.deadbydaylight.com/en/discussion/comment/2668140#Comment_2668140

    Sigh. Not this again.

    How do you abuse this? Killer either chases and downs someone near a hooked survivor, or the hooked survivor eventually dies to the Entity.

    It's quite easy if the hooked surv is let's say near a jungle gym or the shack a good surv will loop you a considerabl amount of time near the hooked and so not only waste your time cause you can't disturb the other two working on gens but you don't even get the one survivor you downed fair and square closer to death


    The problem is every time you try to give a mechanic that should prevent face camping you will hurt killers that are near the hook for a good reason like two survs try to save at the same time you see both you can't chase both so you stay near hook to lure them but at that time the hooked one isn't dying so basicly you get punished for defending your objective

  • @Hunter_Main_322 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2667612#Comment_2667612

    You are encouraging toxic play in the form of tunneling camping

    https://forum.deadbydaylight.com/en/discussion/comment/2667553#Comment_2667553

    Radius and time can be edited

    And what's wrong with the idea that a survivor can't die until you hang the other? Are you used to playing like a wimp who can only tunnel?

    What is wrong about an immortal survivor that still can do every thing a survivor can normally do plus being able to bodyblock the hell out of the killer cause he can't die? If you really think that's fair and OK then you are either a troll or so delusional there is no hope

  • @GoshJosh said:

    https://forum.deadbydaylight.com/en/discussion/comment/2667527#Comment_2667527

    https://forum.deadbydaylight.com/en/discussion/comment/2667631#Comment_2667631

    Yeah, it would be too hard for a fair system to ban people just by being near a hooked survivor. They just need to decrease the hook timer by up to 90% based on the killer’s proximity to the hook. That would buy up to almost two extra minutes for survivors to take care of business while the killer loses the game.

    They actually tryed that and it got abused badly by the survs

  • The thing is you don't need to mak survivor life's easyer with anti tunnel and camp stuff cause it's to easy to abuse.

    The right way would be make the killer life better cause at the moment it sucks and boom apart from people that simply want to camp all the other killers will start play the game normal. but as it is right now I have a better time making sure the first one I down dies on hook cause in the time. I find and down the first surv most of the time two Gens get done. and I don't talk about chasing the first one for 2min+ I talk about a regular chase so it is the smart thing to assure the one I already got dies plus if I'm Lücke the other come to me und I maybe can get another or atleast a hook trade.

    I won't say nerf everything survs got that would be wrong to (except CoH) but to buff killers so we get on an even power level in the end shoulnd be the killer a bit of the power role in the game cause he is literally killing people but as it is today survs fear you like a wet sponge

  • @Sonzaishinai said:

    They shouldn't but i don't see how they could fix that without spending way to much time on it.

    All radiusses work on multiple floors. Terror radius, aura readonv like bond, docs shock, etc...

    They would have to make something entirelly new just for boons

    That's it they need to work at this as a whole my terror radius should go down a floor in midwich sure when oni is trampling up there I could understand it but legion that guys arent that big that way you could get more of that moment where you just scare the hell out of a surv when you come down the stairs or down a hole

  • @KateMain86 said:

    What needs to happen is actual suspensions over face camping. No it is not too harsh of a punishment and no I do not care that it allows the rest of my team to gen rush so I can die for it. Face camping is an extremely toxic, unfun and unfair act by the killer that does absolutely nothing but ruin the game for survivors. The killers that do this already don't care about winning. They do it to be toxic and piss off survivors. The only way this stops is if people start getting suspended for it. Face camping needs to be recognized as something that disrupts normal game play and become a punishable act. This crap would stop so fast if this were to happen.

    But how will the game detect this cause the game can only detect the time you are close to the hook cause you loose points. Say you get suspended when you have xtime near hook then survs will lopp around hook all day long and you basicly can't defend.

    or should it be with the report system then you can bet your checks on every killer being suspended after a week cause every swf that did not liked how the killer played or which killer he played will report.

    That's the sad truth the moment bhvr is trying to do something against camping or tunneling the survs will find a way to abuse it and the past shows that cause the tryd something like kinship while the killer camps the hook state pauses and after a week or so survs where abusing it so hard

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