Shaai1
Shaai1
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@PumpkinKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1008464#Comment_1008464
Thus causing the lobby wait times to be ridiculous. Hopefully won't happen.
Exactly. Lobby waits might :
1. Be longer
2. Pair you with lover ranks killers even more than they do now.
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/1008227#Comment_1008227
thank you, i will take anything you said into consideration
https://forum.deadbydaylight.com/en/discussion/comment/1008232#Comment_1008232
thanks, what do you think his best addons are?
ClickyClicky mentioned disordance, which is also good perk on freddy, but i did not mention it since i don't have it unlocked.
For addons, freddy is very good even without them, i don't personally use any.
So use any of them, try them and find which one do you like.
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@PapiQuentin_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1008443#Comment_1008443
There are plenty of killers that don't use Ruin that win a lot in Red ranks.
You'll still get your good and bad games but please try before judging Ruin. I've switched from Ruin to Corrupt and I'm doing just fine
Yes they are plenty of them, but compare them to numbers of red rank survs.
Numbers of those red rank killers will go down leading red rank survs go up.
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@PumpkinKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1008443#Comment_1008443
I do feel like this change was necessary, as in too many people use it as a crutch kind of perk. I hope this change helps people grow as killers. That being said I do agree with you, it has me worried for the red rank killer base.
Well, i'd like to see it the way you do, but honestly i think that this change will do opposite thing.
Games will be way faster, which will destroy some killers with bad map pressure.
Keep in mind that every killers derank means rank up for survs.
Some killers will stop playing / swap to survivor or just keep losing.
There will be good killers in red ranks, who can play effectively without ruin and win, but their number will not be enough for growing red rank survivors population.
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@PumpkinKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1008428#Comment_1008428
I feel like that is a bit extreme but I like where your head is at. Maybe something a little tougher than that.
Well that was just example, balancing would need some time, some PTB .
Devs would have to put some time to find best balance on that.
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@PapiQuentin_ said:
Because killers are being childish and not learning how to play without Ruin.
Shame
People using ruin are those, who wants to win and get kills and rank up.
Those, who don't care about kills and win are also present in game, but usually not in red ranks.
Ruin changes will mean less victories for killers leading to deranking red killers leading to longer queues for survivors.
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@Shaai1 said:
https://forum.deadbydaylight.com/en/discussion/comment/1008425#Comment_1008425
This can be fixed by making killers rank up more easily, let them rank up even without kills if they managed to get for example 5-8 hooks.
Right now if u don't get at least two kills, you won't rank up at all.
And against red rank swfs it is not easy job at all.
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@PumpkinKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1008417#Comment_1008417
Yeah a surge in purple red rank survivors with decreasing killers in those ranks is a bad mix.
This can be fixed by making killers rank up more easily, let them rank up even without kills if they managed to get for example 5-8 hooks.
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@PumpkinKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1008399#Comment_1008399
What are your thoughts on the rank up changes along with the swf changes they have made? More swf groups are now paired with purple red Ranks because they have one person there. Also with keeping rank is much easier a lot more players make it to the purple red Ranks and stay there. That surely is affecting the lobby times? A surge of purple and red rank survivors. That is something they can adjust to some extent.
Problem is ranking as survivor is way easier than ranking as killer leading to lack of red ranks killers.
Basically each time survivors stomps the killers and all escape, they will be happy but killer will derank.
After same games of derank killers will probably won't see same survivors in lobby anymore, because they ranked up.
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@PumpkinKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1008376#Comment_1008376
Yeah, that was me last night. Red Ranks going up against a green killer. We destroyed them both times, they did manage to kill one each time though and it was a four swf. I'm sorry you have been experiencing that I know how frustrating that can be. I would like to say that it's probably because of the recent rank reset but it's probably just matchmaking. Hopefully you come back to it. And hopefully they attempt to fix match making.
There isn't much to be fixed about matchmaking.
If you play in red ranks as surv, game tries to pair you with red rank killer. After some time searching and not finding any red rank killer, matchmaking break its restrictions and try to find purple killers, then green kilkers etc.
If there was enough killers in red ranks, you wouldn't wait any time at all.
Putting red ranks survivors against red rank killers only might double, even triple times in lobbies searching for match.
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@kurgan8282 said:
https://forum.deadbydaylight.com/en/discussion/121446/cant-we-all-just-try-and-have-fun
i'd love to, but it's not easy to have fun if you need to wait nearly 30 mins to get into a game and once you finally find it, you go against a rank 13 killer ...
Play killer, insta lobbies.
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@xEa said:
Currently i am leveling all my killers until i have every single perk on them. So far i have Trapper, Wraith, Doctor, Pig, Leatherface and Clown fully maxed out.
I pretty much play every single killer but 2 i have completly ignored for most of my DbD time. Freddy and Huntress. Both are just level 40 so i could get the perks on my other killers. While Huntress is not very interesting for me at the moment, i definitly want to try out freddy now.
Here are my questions, i hope you can help me:
What is your most favourite / what is the strongest Build on Freddy?
What is in your opinion the best Addon combinition and why?
Kind regards
BBQ, Pop, Save the best for the last - these are my 3 always to pick..the last one i change from time to time, mostly for Franklins, Overcharge or Brutal strenght...sometimes ruin
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@PapiQuentin_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1008070#Comment_1008070
Wow a Single QoL suggestion and another sarcastic comment. Who would've thought? 🙄
Why is there always need to nerf things?
Can't we just play the game as it is?
Spirit is not even that common as she used to be. Good players will still be able to get you and bad players have hard times already even without this change.
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@PapiQuentin_ said:
So we all know that Iron Will hard counters Spirit right?
Well there are the occasions that a survivor doesn't have Iron Will and it's a Spirit.
They can do fine against her until they're injured, they are now a massive pain beacon for her to come kill.
My idea was for there to be a bit more fairness for the injured survivor but not stripping Spirit of too much of her strength.
My idea was to make survivors injured audio omni-directional (Can't discern where they actually are) when she is phasing.
I know what you're thinking. "You're essentially nerfing Spirit", that's not my intention and there's more to it.
After a period of time during her phase, the survivor sounds will become directional again. This idea was to make it so the injured survivor at least has a bigger chance to kind of give the Spirit the slip.
What are your thoughts on this idea? Is it good or bad?
Another nerf? Surv players must really like long queues.
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@LustForBP said:
*Play as Killer*
Chooses Bubba:
Perks: NoED, Ruin, Franklins, BBQ
4 Killers Join:
David, Meg, Feng, Claudette
Flashlight, Flashlight, Toolbox, Medkit.
*Match Starts*
Autohaven
David has Object of Obession and is chasing me with a flashlight.
I ignore. Proceed to chase the lonesome Meg. Hit Meg, she drops flashlight. Throws down two pallets, why? Who knows. Down Meg. Hook Meg. David tries to flashlight bait me while running circles around the hook. I crank chainsaw and go for him.
Feng runs by me. I turn, chainsaw Feng and the Meg she unhooked. Proceed to chase David. He baits, I turn back and hooks Feng. I pick up Meg. DS’d me. Cool.
Lose Meg. Go for Claudette. She just finished a gen. I hit Claudette. She runs, pallets, I get flashlighted by David who’s been chasing me the entire match. Lose Claudette.
Claudette rushes out of a locker, I turn, down Claudette. Hook Claudette. Feng dies on hook. Meg comes for the hook rush. Down Meg. Hook Meg. Meg - dead. Feng - dead. Claudette - dead. (Apparently I facecamped because they kept camping by the hooked).
BBQ shows that David is across the map on a generator. I go to David, he tries to loop, pallet stun fails. Gets hit. Runs.
Little did he know, his teammates wasted Pallets. Runs to a dead end. Downed. Dead. I close hatch. Game over.
Post-match Ranks:
Me: Rank 9
David: Rank 2
Meg: Rank 2
Claudette: 5
Feng: 5
Post-match PMs:
“Facecamper and tunneler” “Understandable from a ######### Rank 9” “I’m a Rank 1 killer and don’t need to camp to pip” “Did you have fun” etc.
lmfao ######### is wrong with you guys? You sit behind a tire, wall, etc by the hook and I see you and you expect me to what? Run to a corner and count to 30?
Rule number one : You don't care, what survivors tells you in post game chat.
They will never admit their own mistakes.
Makes your life easier.
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@GreezyWeezy said:
It seems to have gotten so bad lately I just want to uninstall and never look back. I kept going against red ranks and getting mercilessly trashed with 0-1 kills, gens all being done and egc in an average of 6 minutes and sometimes getting less points than the survivors. Now I'm rank 15 and with the reset still going against pretty strong 5-8 ranks that were probably purple or reds. I stopped using ruin so I can get used to not having it, and never camp or tunnel. I have more fun as survivor but can only play survivor in the late mornings and then it becomes a 15 minute average wait. I play Trapper, Clown, and Wraith.
You won't win by playing fairly in red ranks. Tunneling, even camping is sometimes necessary if game goes too fast.
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I don´t actually think ruin changes will go live.
That would remove the only "temporary aid" for gen speed that they have.
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Create a perk, that allows you to carry the chests on your back.
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Who cares about her power or addons, which I rarely use.
This post is not about that, just about the points.
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@aknitus said:
Love it how the nurse mains refer to the rework as nerf. Prior to the rework, she was balanced according to you, right? Those 5 blinks, the long range blinks, the continuous and fast teleporting while the survs can only count on their legs to run away. You nurse mains amaze me.
I don't care about addons, rarely used them...I don't even care about her power changed,..All i care about are those points, which are hard to obtain now.
What amaze me, how some survs can mindgame most nurses, while others can only whine, failing to play differently..She is strong not because of her power, but because laziness of survs to actually change their playstyle against her.
Whatever, this post is not about her power or addons.