Rudjohns
Rudjohns
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- Rudjohns
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Comments
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@Chiky said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3958318#Comment_3958318
tbh, i dont care about the cells, I just want to have the chance of having my design turned into a skin
I think most people are like that too
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@Mandy said:
Unfortunately, if you are not living in one of the 6 listed regions you cannot enter the competition, we are governed by some pretty strict laws when we run things like this and cannot open it worldwide.
Pretty sure its money related, since the prize is auric cells
you guys should open to other regions but make it clear what prize is available for each regions. If the actual prize is 25.000 auric cells, for other regions it could be 200.000 iri shards
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Anniversary hints lead to: walking dead or yakuza
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If the anti cheat recognizes at something fishy, yes, you will get banned, and BHVR already said multiple times they can't do anything to revert that. Use it at your own risk
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People should take advantage of a game to face their fears
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This should be the last time they rework the drone
If it doesn't work then they should just give her a new power
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They should buff it to give speed bonus to booning as well
Since it's counter intuitive (you decrease the number of totems available to boon faster) it should not be that strong
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Event was killer sided last year. What they did this year? Kept the exact same thing but made it even more killer sided. Remote hook straight to a scourge hook, or next to a gen with a lot of progress, or to the opposite corner of the map. And survivors can't even block windows before vaulting too. 2 changes leaning towards the killer. It's just very unfun to survivors, it's not worth it.
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Sometimes the game bugs out and a bot takes over a player without showing its a bot
I know this because I was playing with a friend and their power went out, but their character kept playing by itself
BUUUUUUUT, I also heard something about bots being used in a real account but I'm not sure if I can discuss that
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Slugging is stronger than hooking
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@jesterkind said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3954317#Comment_3954317
…What does that have to do with anything?
Object obviously isn't worthless, so a perk that functionally does the same thing obviously wouldn't be either, and that was your position a moment ago.
No, another perk with the same effect as an existing perk but worse is basically worthless
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@jesterkind said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3954310#Comment_3954310
Neither Distortion nor Sole Survivor do this, though?
Object is the only perk that tells you exactly when your aura is being read. Distortion can work this way, but only while you have stacks, and in a way that isn't as precise. Even before the nerf (not gutting, Distortion's still quite good) Distortion was imprecise in this way.
Now, since Distortion was carefully nerfed to preserve it as a strong anti-aura tool, and the AFK system was almost immediately amended to make sure people weren't being punished for just playing stealthy, it's pretty clear stealth should still be a thing players can choose to do.
It's totally fine to think Object is still better than this proposed Spine Chill rework, obviously, but there's no issue with them both sharing a niche. Distortion, after all, shares its niche with three other perks, depending on whether you count OTR alongside Shadow Step and Sole Survivor.
The game does not need any more useless perk. It has way too many now.
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@indieeden7 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3954306#Comment_3954306
Yes, but you were asking why the user would care that the killer could see their aura if they could also see the killer's. Against an undetectable killer, Object is almost objectively a hindrance of a perk, the killer may very well only be seeing your aura BECAUSE you brought Object. A perk that only tells you when your aura is being revealed would not run this risk.
No, that also makes no sense at all. It would be the same as a new perk that shows the aura of the closest pallet to you when you are in chase.
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@jesterkind said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3954301#Comment_3954301
I'm not saying Object is a bad perk or not worth running, the risk does tend to be fairly low, but the risk does exist. Object is not a perk you'd run if you care about playing stealthy at all, because it's detrimental to stealth.
If you had an option for lighting up when the killer could see you that doesn't work against stealth, the people who like stealth (or just aren't confident enough to be showing the killer their aura like a beacon every thirty seconds) would have that option available.
Plus, since Spine Chill is a universal perk and Object is a licensed teachable, Spine Chill in this context would be a good learning tool for new players that they'd actually have immediate access to.
No, it doesnt make any sense. If people want to play stealth they should be using Distortion or Sole Survivor. Plus, the devs gutted Distortion, introduced a bunch more aura reading perks for killers and brought a very faulty AFK system because they don't want people to play stealthy, so people should not be playing like that anyway.
Object of Obsession does the EXACT same thing that your proposed Spine Chill rework with even the benefit of you seeing the killer's aura as well. Now for the 30 seconds of aura reading that the perk gives you if you are the obsession, most of the time that doesn't even come to play. Most of the time your aura will be hidden behind a generator, or the killer is facing the opposite side, or the killer is occupied with a teammate.
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@indieeden7 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3954301#Comment_3954301
The undetectable status effect exists
Object of Obsession still lights up if the killer is undetectable
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@jesterkind said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3954294#Comment_3954294
Object of Obsession also has the whole revealing-your-aura thing. Spine Chill could be an alternative that doesn't put you at risk, but also has lower potential.
It's not a problem for two perks to share an effect as long as there's something different about them.
But if the killer is seeing your aura, why would you care that OoO is revealing your aura?
Not only it shows that the killer is reading your aura but you will see their aura as well
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@jesterkind said:
Reverting Spine Chill wouldn't be healthy, it did get changed for a reason.
However, yes, the perk needs serious help.
I've suggested before that it either become a "finish this action in the killer's face" perk by affecting fewer things with a higher number (healing, unhooking, exit gates- just not gen repair), or it be wholly reworked into an anti-aura perk that lights up while your aura's being revealed. Either of those would be healthy directions to go, imo.
Object of Obsession already lights up when you aura is revealed
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A buff to 50% should be great
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@Yggleif said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3954171#Comment_3954171
I actually tried with weeping wounds and leverage and it honestly does not make a noticeable difference when survivors are already 70% healed off hook.
Just go back to hook immediately and tunnel
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Healing is not buffed
a couple of healing perks got buffed but when survivors run these perks they are bringing less perks for aura reading, gens, saving, supporting teammates, chasing etc
Apparently what a few people want is for healing to be completely gutted and every survivor will bring No Mither with Resilience and rush gens. At least not a single second will be wasted on healing, a pletora of killer perks will have no effect anymore and killer won't be able to slug anymore.
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Use Lethal Pursuer, find a survivor asap
Hook them, proxy camp
When they are unhooked, tunnel them out. Do the same until they are dead
Next survivor you hook you just proxy camp. If they are unhooked you go for the unhooker. Do not tunnel.
Alternate: if you are not using scourge hooks, you can start only slugging after tunneling the first survivor out
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This is one of the worst ideas they have ever come up with in a long time lmao
Just change map offerings to map bans, its that simple
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Don' t play her
wait for the rework
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Nightlight stats sure gonna be accurate, right?
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Because its fun and this is a game supposed to be played to have fun
You can stack haste with both survivor and killer
Pick one, have fun
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I wish DC were 5 hours
So every time people will open the game they will see the 5 hours ban and will play something else
Let's see for how long the game survives
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3950926#Comment_3950926
Except if their undetectable.
Still lights up even if they are undetectable
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You know, I would love a perk to show me the aura of the closes pallet. I don't need to see all pallets in the map in a range, I just need to see the closest
😂
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3950955#Comment_3950955
We have a plethora of perks that fall in the same category of haste, gen speed/slowdown, tracking, heal speed/slowdown ect... I dont get what the huge problem is about having another option for aura detection when we have 4 perks that boost killer vault speed, lol.
They are triggered by different means. It makes no sense for a perk to just send you an alert for when the killer is reading your aura, especially when a much better perk provides the same effect and lets you see the killers aura as well. There's no excuse
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3950938#Comment_3950938
They're both aura perks that trigger upon hook to help find your next chase. All the other details are the differences. If you want, I can give a different example. Spies and Whispers are 2 tracking perks that are always on and centered around the killer. The differences is that spies requires a crow to be disturbed, which makes it proc less often than whispers, but gives more precise info when it DOES proc.
Sure, but the existence of these perks doesn't justify adding or reworking another perk to have the exact same effect as a pre-existing one, only worse. If anything, these perks need a rework before adding more useless cluster in the game
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"Why would you ever want to play Unknown "
Nobody is being forced to play every single killer in the game. If the killer is not for you, you have dozens of other at your disposal
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3950933#Comment_3950933
Theres plenty of perks that do something similar to each other but with some differences. I wouldn't say Friends til the end has no place in the game because BBQ exists for example. This is just an idea for an alternative that while not having as much of a POSITIVE effect, also lacks the negative effect.
No, they are completely different perks
BBQ only shows survivors auras at a distance
Friends will show the Obsession aura at any distance, expose them and give the obsession to a different survivor when hooking the obsession
They are not even comparable
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3950926#Comment_3950926
OoO ALSO includes showing the killer your auraeven if they dont use aura perks.
Yes, but thats more of a benefit for you then for them
Most of the time they are not gonna be looking at your direction, most of the time your aura is gonna be hidden behind a generator, most of the time the killer is gonna be occupied with a teammate
Unless you wanna go for flashlight and pallet saves, OoO is huge
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3950898#Comment_3950898
Im gonna disagree here... Hear me out. Old spinechill was brutal against Scratched mirror because it notified you that you have the killer's attention essentially. If the perk worked to just tell you about aura reading... that just means he's within 32 meters of you. You'd have way more false positives if you think perk light on=killer is after you.
Also... scratched mirror kinda died with the map offering change anyway.
Object of Obsession does the same job
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Object of Obsession already alerts you when the killer sees your aura with the benefit of you seeing their aura as well
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Games can't even compare
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@EvilBarney666 said:
In the bloodwebs I now avoid map offerings when I can. Like the OP I played a map offering 10 games in a row. Got my map 1 time.
I would rather just not have them so I can use BP on things I would use. They really need to come up with something.
Yeah I'm gonna avoid map offerings at all costs now
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Less bloodpoints when you tunnel
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@100PercentBPMain said:
I can't believe I'm saying this, but I kinda preferred being stuck in Sacrificial Ward jail.
I forgot about that offering lol
They should remove them too
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Are we talking about nerfing medkits again?
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Slugging for the 4k, such a fun gameplay moment…
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Please BHVR, refund all map offerings
Remove the maps from the game and give us bloodpoints
Maybe 1k BP for every single offering is enough. Or even 500
Heck, I rather have no compensation at all if it means all map offerings are removed from the game and bloodweb. In long term we would get our BP back since we are not wasting points with useless items in the bloodweb
Map offerings were great when a new map was put in the game, but now they are doing separated queues. It's utterly pointless to keep them.
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Map offerings are useless now
Just got a match with 2 different map offerings and we didn't go to any of them lol
At this point I think they should refund all offerings we have
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Great, let's nerf underused perks just because someone found an "exploit" that will never happen in a real game
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If a killer downs a survivor at 5 gens, and no gens have progress (because lethal pursuer, corrupt etc), then the killer has the giant lead. The survivor is unhooked and the killer is back to tunnel them out. At this point, the game is already over for survivors. Might as well go next as fast as possible. I don't blame anyone wanting to go next.
This game needs something to prevent this
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What I would change:
Anti-face camp: increase the progress speed every time the killer enters the radius of the hook, and also increase the radius a little bit overtime so they don't stand at a distance. Decrease speed if the killer is chasing or if a survivor is nearby
Tunneling: Change the basekit "BT" to just an extra health state, so survivors can still use perks such as Off the Record after the first hit. Increase the haste to 15%.
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32 meters
45 seconds
no grunts of pain, scratch marks, pools of blood and aura reading
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Not only abandon but also not leaving a bot behind, triggering the hatch
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@Mikeyboi1225 said:
All they needed to do was remove self-unhooking without perks. Hell, they could even remove the struggle phase skill checks too to fix the problem. Everything else is unnecessary.
Okay, and what is the survivor compensating change? Not every change should be killer sided
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I had already a killer trying to send us to a killer sided map
I love it
