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RickJames

RickJames

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RickJames
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  • Even the ranks are broken. I'm currently stuck at rank 1 killer and I shouldn't be anywhere near this rank. My games are so consistently one sided its amazing. I either get destroyed by "real" red ranks or I destroy people who are in my situation (shouldn't be red rank). Kinda just hoping this new match making system is going to fix this because my losses feel crushing and my wins feel shallow. Needless to say its not very fun.

  • @PrettyFaceKate said:

    I love it... when I play killer.

    Same, its the best when I'm playing Ghostface with Sloppy and Nurses.

  • Yeah its nice when I have a close match and end up getting 2 - 4 kills and no one is salty. It feels good to talk about how the match went on my side and hear how it went for them. It usually turns my mood around if it was sour from other games. Thanks to those who do it because its a very pleasant surprise and a nice break from the usual toxic post-game chat.

  • I understand what you mean but PGTW already has a downside ; you have to make it to a gen. I run PGTW in most of my builds now as my only slowdown perk save maybe sloppy and I'd say 50% of the time I'm on my way to use pop on a gen it gets finished before I can even get there running in a straight line.

  • Mike and Ikes or sour jelly beans.

  • I've been playing a lot of ghostface recently too and I've noticed a bug where sometimes I get slowed down while lunging. Not sure if this is a ghostface only problem but its pretty disappointing when it causes a missed hit. Also unsure if it has anything to do with him being in stealth.

  • Huntress. I like the mindgames at pallets where you have to gamble on whether shes going to try to hatchet or go for a basic attack.

  • I've had matches where I'd go up to a gen as ghostface and forget I'm killer for a second and get scared into thinking that its a stealth killer when everyone runs away. I'm usually super tired when this happens but it makes me laugh very hard.

  • Whatever the next killer is I'm just hoping they're going to be scary. I like the idea of being terrified while getting chased. Oni did it for a while but when he got nerfed to oblivion it just kinda became a joke and even though he's a lot stronger now it isn't the same. A couple of scary licensed killers that come to mind are Chucky, Pennywise, and the/a Xenomorph. It doesn't have to be one of these killers for me but I'm certainly hoping we don't get another legion-esque killer.

  • Usually one maybe two per match but I'd say it really depends on the map. If I'm on a farm map then everyone is a decent looper because its quite easy to run to a god loop into a safe pallet into cow tree into killer shack etc etc. Its way less noticeable on other maps but on some maps I almost feel like I'm more so trying to beat the map rather than the survivors.

  • I'd argue that Huntress is one of the more balanced killers, as she is only 110% she has to make hatchets connect or she will lose. If you're in a spot where you get hit with a hatchet and then get immediately hit with a basic attack you're most likely unhooking in her face ( which is one of her main strengths ) or doing something un-optimal. You have plenty of time to gain distance with the speed burst.

  • While I agree when old ruin was a thing this build could potentially be nasty, now you can probably finish nearly all the gens before he even enters T3 and by then you have probably every pallet available and all 4 survivors still up. He may get one or two at the most but its the trade off for having to fully stalk all 4 players and pretty much throw early and mid game away. He also has to destroy the pallets because if you vault them it causes him to miss the grab and to down you instead and he can't mori you when you're downed

    Edit : Just realized you called Leatherface, Trapper, Myers, and Oni OP, I know this is bait but I'll still leave this here for anyone wondering how to sort of play around this Myers build.

  • @PigMainClaudette said:

    I know what you're saying. I'd rather toy with confused kids during midday, then get sweated by an SWF hit-squad after work at near midnight.

    https://forum.deadbydaylight.com/en/discussion/comment/1030969#Comment_1030969

    Depends on the team. I've had great games where they've almost got the last generator done, only to have my hidden blade pierce their backs.

    It depends on the map as well I suppose but what I was trying to get at is getting looped around a bunch of "safe pallets" with zero mindgame into getting body blocked / ds'd / bt'd into adrenaline is just plain unfun. I do like close games but what I don't enjoy is getting pooped on by some of these SWFs and I realize they like to have their fun as well so I don't point the blame at them but I wish BHVR could just at the very least acknowledge that it is not fun in the slightest for a killer to go against one of these teams.

  • Yeah I feel you it really sucks how unfun the game is vs a really good team when IMO it should be more fun vs a good team but it ends up just being super frustrating and tedious.

  • @memiieko said:

    https://forum.deadbydaylight.com/en/discussion/comment/1019359#Comment_1019359

    Ahh I feel like DbD has become into a race to see if you can get just 1 hook before the gens are done

    That is exactly it. If you can down and hook someone before the first gen is completed you have a chance, however if a gen is completed before you can do that its very hard to come back from unless the survivors make some big mistakes. Getting a hook before a gen being done is the only reason I used old ruin but now its a gamble to see if I chose the right gen to run to and also if the survivor isn't good at looping.

  • Yeah I spawned in as ghost face on one of the farm maps and 2 gens were completed by the time I found the first survivor. I just went and protected the basement chest as 2 gens being done before I could even get a hook is a gg right off the bat. I was also using ruin but because I didn't guess which gens the survivors were on it did absolutely nothing.

  • Being toxic back only justifies their behavior, I like to just be as nice as humanly possible now because its way more effective than fighting fire with fire. When you show them how all of their efforts to annoy you have failed, it makes them feels very small and they usually end up leaving the match bitter instead of you.

  • @sulaiman said:

    i just deranked as killer for the first time since i play this game. And i will keep doing it. Why? I am basicly a rank 12-8 killer. Some time ago, the matchmaking did give me players in my rank range, and it were fun games. Then the matchmaking and ranking was changed, and ever since i got only red rank players when i am at rank 12-8, who highly outplay me. Thats just not my skill level.

    So, i deranked for the first time out of frustration, and while i still get all red ranks game at rank 15 (can show screenshots), they dont happen so frequently anymore. My games are a lot less frustrating, and i finally can play other strategies than camping and tunneling, because i dont have to run around in circles for 2 minutes (the worst part of the game for me).

    Well, it is not my job to balance this game, and if matchmaking and ranking is unfair anyway, why does it always have to be stagged against me? No, i use the system now, and for he first time in this game i can asses my skill as killer, something you cant do if you are constantly outplayed (also i dont play topkillers usually).

    They might just fix the ranking and matchmaking system, and decide to balance once thay have fair matchmaking.

    Yeah I've been playing for a little over a month and I made it to red ranks. To be fair I was playing strong killers but I realized I didn't enjoy them, so I started playing killers that I enjoy and its miserable. Hope they do something about the ranks because its super annoying going against some of these 3k - 5k hour teams while only having about 100ish hours.

  • Yeah I'm kinda in a poopy spot to where I made it to red rank playing strong killers using strong addons and recently I've found the killers I actually enjoy playing, the problem is they suck. I've been playing a lot of clown, myers, and oni. I don't try to derank but unless I get a very chill team its pretty difficult not to get destroyed by good survivors. However when I play chill survivors they get destroyed and there is no real inbetween. It sucks but I don't know what to do :/

  • @ClickyClicky said:

    https://forum.deadbydaylight.com/en/discussion/comment/1008274#Comment_1008274

    But the argument put across in the topic is that you can’t use X person as an example of killer wins because they have thousands of hours playtime and know the game inside and out.

    He then goes on to say that videos done by Y and Z who have thousands of hours playtime and know the game inside and out prove that survivors can escape over and over again.

    There’s definitely double standards there. Most killers are apparently walking away with at least a 2k average, even the low tier killers.

    I kinda skimmed through so I might've misread but I feel like this was the overall point they were trying to make.

  • @ClickyClicky said:

    ”those videos showing killers getting 100 wins in a row....they're done by people who know this game inside and out, like scottjund. That isn't representative of the entire killer playerbase”

    “against an optimal swf an optimal killer will never win , this can be shown through math88's depip squad.”

    “Furthermore if you look to noob3's 50 escapes in a row video”

    Oh but Marth88 and noob3 are representative of the entire survivor playerbase? They don’t know the game inside and out?

    The argument is that 4 really good survivors all running meta perks will always beat a really good killer if both sides play perfectly.

  • I laugh hysterically when I get cheated out of hits because of dedicated servers. I also do the same when I get cheated into getting hit because of dedicated servers while playing survivor. It kinda makes me feel like the joker lol.

  • It does work I've been banned super recently for abuse of end game chat. I've since learned to control my temper. :)

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