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Opex

Opex

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Opex
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  • @LoKelele said:

    In my opinion nurse should have cooldown but with 3 blinks , or 2 blinks without cooldow. im not playing nurse, im survivor main, in mathes nurse (after clown) is the most rarely chosen killer by player.

    I disagree with that. The cooldown is really dumb yea if they want they can keep it. But I would really like the Nurse without a cooldown, the cooldown is not balancing her in anyway she is still the strongest killer in the game. The only thing it does is make the Nurse unfun to play. I don't think you should be able to have 3 blinks, even with a cooldown.

  • @CrowFoxy said:

    I have less issue with her power being nerfed and on cooldown, than I do with her countless amount of bugs and deadzones.

    I 100% need to agree with that. It was dumb to give her a cooldown on the nerf because it was the add-ons not her basekit. The cooldown is just making the nurse unfun and doesnt help to balance her. But I mean if they want to keep the cooldown thats fine. I just want that she gets good add-ons. At the moment she only got TWO good add-ons and the rest are just completely garbage meme add-ons and you have no reason to ever use those. She is also very buggy since the nerf and it kind of ruins the experience. If I just lose a game because I cant use my blinks anymore or other bugs. They should give her old add-ons back with a few changes. Omega blink shouldnt be that strong as it was before but it also shouldnt be overkill you should still be able to use omega blink and it should still be good and not useless like the add-ons she has at the moment. There also shouldnt be any extra blink add-ons. They could change those out with add-ons that affect your blink cooldown.

  • @DrFrozen said:

    Definitely agree with, you. I've directed great changes for her. If you want to know my opinion how the Nurse's power should look like, check that out: https://forum.deadbydaylight.com/en/discussion/172569/the-nurses-new-balance/p1?new=1

    Also, she should have no cooldown on her power anymore.

    Well I don't care about the cooldown, I mean yes it was stupid that they changed her basekit in the Nurse nerf since it was the add-ons not the basekit. It just makes the game unfun as Nurse instead of balancing it. I mean I really appreciate that they tried to balance it out but that was just overkill. I mean I would be really happy if she had no cooldown anymore, but I also wouldn't care too much if it is gonna stay. Only thing I want is her old add-ons with a few changes, for example no extra blink addons and nerf Omega blink, dont overkill it but also dont nerf it to death it should still be playable. I already did see that discussion from you and commented like an hour before.

  • Well in some points I really have to agree with you and in some completely not. I'm a Nurse main for a really long time now and I think her add-ons need a rework. Before her nerf she had so many different cool add-on combos that were so fun to play. Now the only thing we got is blink recharge and a annoying cooldown. I think she should get her old add-ons back with a few changes. Omega Blink should come back but not as strong as it was. There should be no add-ons at all that are giving you extra blinks and they should change those extra blink add-ons so they are doing something with your blink cooldown. They also couldve just done that with the nerf. But they completely made her add-ons useless and at the moment there are two good add-ons (booth blink recharge add-ons) and every single other add-on she has at the moment is just completely garbage, a meme add-on or it just makes the game harder for the nurse than easier or more fun. They also didn't had to change her base kit with the nerf. They only had to change the add-ons so there are no extra blinks and no omega blink. The cooldown isnt even really balancing a good nurse now needs 16 instead of 12 seconds to end a chase. The only thing it does is making the nurse unfun to play with that cooldown. But I mean if they want they can leave that cooldown its fine. They should just at least rework her add-ons so she gets new and usefull add-ons or just give her old add-ons back with a few changes that omega blink isnt to OP as it was before the nerf and no extra blink add-ons. Thats my opinion on it. I also have a discussion going about that if you want to check it out: https://forum.deadbydaylight.com/en/discussion/172614/does-the-nurse-need-a-add-on-rework#latest

    @not_Queen @Peanits Can you tell us anything about this? What do you think of this or just can one of you tell us if you guys are planing on a add-on rework for the nurse in the future or if you are not gonna do anything about her add-ons and leave them how they are?

  • @ShrekTheThird69 said:

    lmao yeah but don't count on the devs to actually do anything

    Sadly this is just true, she needs a add-on rework so badly but I really don't believe in them actually doing something.

  • @Steel_Eyed said:

    Wow, OP dumped on several add ons I like using. All three of her fatigue reductions are good. Obviously her charge add ons are good. The perks via add ons are good, especially the Nurse’s Calling yellow. I combo this with Sloppy Butcher and one of the fatigues regularly.

    Imo her sweet spot for add ons are the greens and yellows. I don’t like her enough to try out the purples and the iridescent with 1.05 movement speed discourages me from blinking (bad habit) so I don’t like using it.

    After playing her quite a bit I like about half her add ons. Not that different from most killers. Oni might be the killer I like using most the addons for.

    Well thats your opinion and thats completely fine. But to be honest the fatigue add-ons arent really good, Ataxic respiration makes you only have 0.25 seconds less fatigue time. Catatonic makes your fatigue shorter from chain blinks by 50% which is also only 0.25 seconds. Since you only have two blinks usually that doesnt help much too. And Wooden Horse makes your fatigue stun also shorter on missed attacks, but theres a simple way to bypass a long fatigue: dont lunch if you know your not gonna get the hit. So that add-on also is kind of useless. Bad man keepsake can be good sometimes, but usually as a Nurse you are always running Nurse's calling, and after your first hit on a survivor you are usually just gonna hit him a second time easily due to the nurse being so strong. So I dont think that is helpful, unless you dont have nurses which is almost never the case.

  • @LordRegal said:

    Her last "add on rework" dumpstered her basekit as well, I would rather avoid hearing the words 'add on rework' in regards to Nurse at this point...

    Yes you can call it what ever you want, but this entire discussion here is only about the add-ons that got reworked. So it gets often called "add-on rework" here. the rest of the nurse is fine, yes she is the strongest killer in the game by far and is not really balanced. but there's not much to do about it, she got nerfed so many times and she is still so strong. but I mean only two add-ons that are good and the rest are just meme add-ons and add-ons that make the nurse harder to play than easier? that is just completely bullshit and it removes the fun of playing her. she should at least get a new add-on rework or just get her old add-ons back with changes like no extra blink add-ons. since the last nerf her pick rate is really low, not because her getting weaker, she is still super strong. its more that she is not fun to play anymore, thats mostly by the cooldown of her blinks but they can and should keep that so there's at least some balancing even tho it doesnt help. they should at least give her proper add-ons.........

  • I mean I think the nurse herself can stay the way she is at the moment, the cooldown is kind of annoying and doesnt even balance her at all. A good nurse now needs 16 seconds to end a chase instead of 12, the only thing the cooldown does is make her unfun to play. but I mean if they want to they can let her the way she is. At least give her proper add-ons / give her old add-ons back with a few changes like that there are no 5, 4 and 3 blink combos.

  • @Salty_Pearl said:

    She needs a revert of her whole rework. Her basekit was fine and the only addons that needed a change were the ones that gave her + amount of blinks. Her addons now are awful and the only good ones are the one that reduce fatigue and blink cooldown. Most of them are either addon versions of her perks or give her a larger penalty than reward.

    @Peanits @not_Queen Can you tell us if something will be done to Nurse's addons or herself as a whole?

    first I thought that the fatigue add-ons are good, but not even that. she has only 0.25 seconds less fatigue which is a complete meme. it is a green add-on and thers no reason to waste a add-on slot for that

  • @MigrantTheGreat said:

    https://forum.deadbydaylight.com/en/discussion/172614/does-the-nurse-need-a-add-on-rework

    Hate to break it to you, but her current add-ons is the add-on rework BHVR gave her along with a nerf and some bugs

    I know, the add-ons she currently has are from the rework since her last nerf. I meant that her old add-ons before that nerf were so good and fun to play, today she only has TWO add-ons that are actually playable and the rest is completely garbage. I think they should bring the old add-ons back. Just with a few changes so its not that strong. For example no 5, 4 or even 3 blink combos anymore.

  • I think it's absolutely okay, it's the survivors fault if they just genrush through the entire game and don't do totems. You can counter Noed to 100% by simply doing totems. It's not that hard is it?

  • First of all... Nurse is D tier? She is legit the strongest killer in the game. At the same time clown is one of the worst killers in the game, in my oppinion actually the worst. Billy is a killer that can move around the map insanely fast and onehit everyone. Wraith is also very fast with no terror radius and hard to see, survivor cant even run away if he just is behind a wall and uncloaks and goes for em. Legion is pretty bad, but he / she can slow down the game in some kind of way so I think she should be at least C tier, might also be just my oppinion. I agree that Freddy is a very strong killer, he has insanely high map presure and can counter loops with his dream snarez. But I think he should be S Tier. Spirit is a insanely strong killer and very easy to play as well, I would say she is on SS Tier with the Nurse. I think Demogorgon should be A tier, many people say that he is pretty bad but I dont think so. He can end loops like the shack pretty quick with his ability, he can also just teleport where ever he wants on the map within seconds so I dont think he is that bad after all. Doctor should be at least A tier, he can end loops insanely quick and with his blast he can most of the time spot many survivors at once and apply some good presure by injuring everyone / slugging and so on. Hag should be C tier, she cant end loops very fast since she is only 110% but with her traps he can injure and kill survivors all the time as soon as she gets all of em up. Trapper is D tier and I agree with that, he is really fun and if you got a good map and are able to 3 gen in the mid - late game he can get pretty good. But compared to other killers he is not and also has 0 map presure, first 1 - 2 or even 3 gens are done before he can finish setting up his traps. Bubba might be pretty oppinionated but I agree with him being a C tier killer, even tho Tru3ta1ent showed that with some way to play and specific perks he can be pretty good and he thinks he is very underrated. But I would also say that he is about C tier, if not even D tier. I think myers is D tier. He is very slow in his tier 1 and against good survivors its really hard to get out of it. You need to stalk alot for tier 3 just to onehit for 1 minute, survivor can just wait for your tier 3 and than just keep playing as soon as you go back to tier 2. He also has almost no map presure at all and loses gens while tearing up. After that he is just a normal m1 killer with no map presure who even has problems to get to the part where he is a normal m1 killer, as I already mentioned its really hard to get out of tier 1 against good survivor who know what they are doing. I agree that Oni is B tier, maybe even C tier but more like B tier. He is like a billy just that he needs to collect some blood before he can use his ability for a specific time, he can snowball pretty hard in that time which makes him strong otherwise he is just a m1 killer. I agree that Phead is S tier, he is very strong and can counter dropped pallets and windows. He is also countering a lot of perks like DS BT or flashlight saves. And doesnt waste any time on bringing survivors to a hook. Ghostface can be very strong if you play him right, he has no terror radius and can just come around corners and surprise survivors, if they dont notice it you can also just 99 your stalk on em and as soon as you chase he can just onehit em. But I think he should be on A tier. I think huntress is S tier, she can just counter windows and dropped pallets and also just hit survivors on range. Just within a chase you can just throw a random hatchet to another survivor and gain extra map presure. Overall a very strong killer, her hatchets are also pretty easy to hit, just practice a bit. Plague should be B tier in my oppinion, she just spits on survivors making them injured, usually you cant use your ability against good survivors because they just wont cleanse instantly. Like yea you can get your ability with a the apple add ons but I am talking about the potential without any add ons. She can snowball pretty much with her first corrupt tho in the beginning of the match. With perks like thana tho she can slow down the game really hard. I agree that pig is A tier, she can presure the gens by simply giving the survivors traps. They wont do gens for a time and are just busy with getting rid of it. You can have some long times with NO ONE sitting on gens. She is also a stealth killer with no terror radius, even tho she is slow in that time.

    That was my oppinion about the tier list to all killers. I think you might be pretty new to the game because of a few choises, Spirit C tier and Nurse D tier? xD but that completely fine.

  • @Awakey said:

    No.

    FnaF and DbD mix just about as well as toothpaste and orange juice.

    Springtrap legit killed several children, he is a ######### killer roboter now with a dead body inside him. You wanna tell me such a killer doesnt fit in the game?

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