Nullclines
Nullclines
About
- Username
- Nullclines
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Comments
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I was playing Blight on Midwich, and rushing after a Nancy on the ground floor. She started running up the stairs, and I completely missed the wall and rushed right down into the basement.
Thankfully the Nancy was having her own daft moment, and not realising what I had just done, she vaulted the window on top of the stairs and landed right on my head as I was leaving the basement. We both stood there making eye contact feeling embarrassed for each other.
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Legend, thank you 😁
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Flashlight blinds and stuns. I've played a fair bit of survivor but mostly just to level them up and do challenges, one thing I still haven't gotten the hang of is using the flashlight. I ocassionally see a survivor struggle to blind me while I'm beaking a pallet, so it's good to know I'm not the only one finding it tricky to even get the aim right.
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I've been playing for a year and a half, and I feel like it's improved as a whole thanks to small QoL changes over time.
However, the amount of DCs I've been seeing recently has been absolutely shocking.
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It has to be the Executioner chase music from the PTB. I'm still sad they changed it for him going live, I thought they had it perfect 😔
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I've never seen this addressed, and it's always annoyed me: not having rank update error block the screen and then kick you to the startup screen when you acknowledge it. You can still hear the scoreboard being updated in the background, so I don't get why you're not allowed to see it (especially everyone's loadouts).
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If a survivor cleanses in the last remaining clean pool (meaning every pool in the map has become corrupted), then corrupt purge will automatically activate and all pools will become clean again. It sounds like this might have happened?
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My favourite perk for killer is Surveillance. Especially if one or more survivors have been killed, it makes it so much harder for the rest to try and sneakily finish a gen. That, and the fact that without it I feel like I'm simply wasting my time kicking any generators.
On survivor I've been running Empathy a lot. It's great for tracking the killer from the moment they injure a teammate and throughout the following chase.
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My least favourite would have to be Hawkins: in Lery's and The Game I can vaguely keep track of where things are throughout the map, but on Hawkins I get lost pretty easily. Now that I think about it, maybe it's because the other two indoor maps have windows that let you see a little bit into the adjacent rooms.
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Even trying to blink in a straight line through the temple doesn't work; I only move a tiny distance or not at all.
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I'd actually prefer seeing a key over the other options, especially the medkits.
If 3-4 survivors are left when the hatch spawns, chances are they're going to open the exit gates anyway.
If 1-2 survivors are remaining and there's no way they'll finish the gens, I still feel like I win because I've played well enough to force them to use the key. I know I probably would have killed them if they didn't have that option.
A group of good survivors with other items, however, can turn a difficult but enjoyable game into a difficult and stressful one.
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Just happened to me. Three pallet stuns in one trial, did not get the challenge.
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Thanks, I've never actually come across this before.
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@xenotimebong said:
I played as survivor against a Plague with this bug recently. It was bad but funny - the Plague was running around stuck in her puking animation so it was obvious they were bugged. So it’s very apparent from the survivor side as well.
It started off as funny but after one or two solid minutes of hearing the vomit sound with no break right in my ears, I swear I felt my own throat getting sore; it was nauseating.
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I just had a similar thing happen to me: I was playing the Plague and was blinded by a flashlight; the same visual effect stayed until I got pallet stunned by a survivor much later in the match.
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Maybe you've noticed this as well with the Clown: if I'm carrying a survivor and I attack another survivor, there's no sound or animation, even though the attack works as normal.
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I bought the Clown recently and this happens a lot to me too. It happens when I'm standing right next to some object; the bottle looks like it's flying right over the object but the hiss and gas cloud happen immediately where I'm standing.
(I'm on PC as well.)
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Ah, thanks very much.