NemIsLive
NemIsLive
About
- Username
- NemIsLive
- Joined
- Visits
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Comments
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@SasukeKun said:
i have seen little to nobody play him and even when i try him i can see why. Call me bad, whatever toxic surv mains but i dont like that killer. "Unpredictable killer" my ass. Nothing can stop a looping surv
Completely disagree, he's a beast on PC, maybe not so much when it's a console player because of the nature of his power though. I love blight and usually 4K in the red ranks.
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No shocker.
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Name checks out, git gud
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Sam & Dean Winchester, wouldn't even need a killer tbh.
Though, if they did, I think their most fought against enemy is a demon. I know that we have the Oni, but a generic Christianity based demonic being isn't really represented much in the game right now.
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You're about to hate them a lot more with the new slippery meat.
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@voorheesgt said:
I think it's totally useless and another pollutant to the blood web. Just burn a map offering you don't mind and even if another is burned you have a 50 50 of it being your map. I rarely see map offerings burned... Why do I want to stockpile rare offerings (at 5k bp each) to burn JIC a map offering is burned? Might as well double the appearance of cypress mori's too if the point is to waste bp on useless offerings.
Is this even a serious thread? I hope it's a joke.
Cool opinions, bro. You rarely see map offerings burned? Then you're extremely lucky you aren't going up against the sweaty survivors and killers that I am.
I like the random nature of maps, I don't like map offerings, why would I waste a map offering to go somewhere on the off chance that a killer would have a map offering? That's completely dumb.
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@DaddyFatSacks420 said:
https://forum.deadbydaylight.com/en/discussion/190220/perks-shouldnt-have-tiers-anymore-change-my-mind my suggestion just decreasing it to only 2 tiers (standard and upgraded) would make a big difference, or increase how many perks show up on the bloodweb past lvl 10. having at least 2 perks to choose between lvls 10-30 seems reasonable. Or maybe you could spend iridescent shards to upgrade right away.
Even this would be a massive improvement, honestly it's just so ridiculous to expect casual players to max out characters.
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Hoping its a silent nerf.
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DS is finally nerfed! do a dance!
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I'm hoping its intentional, it needs to be more animated like ghost faces but it's a nice change.
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This game is EXTREMELY unfriendly to new players.
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Perk tiers are ridiculous, agreed. It's absolutely insanity that it takes so long to farm BP's for perks. I guess they think its "engaging" but really its just making new players want to pull their hair out and main only one person. It's ridiculous.
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Still wanting some official clarification
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@Eleghost said:
https://forum.deadbydaylight.com/en/discussion/186848/devs-you-need-to-clarify-on-the-rift
i think they've said that charms won't be available ever again. They're not very great except for the last charm you get is cool usually.
That seems pretty unfriendly to the player base if you ask me, I thought the whole reasoning behind giving all the past exclusive cosmetics was so that everyone was on the same footing and there wasn't any exclusivity.