Lmronby
Lmronby
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- Lmronby
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@[Deleted User] said:
Whoever made the decision to make survivor items a bloodweb unlockable as opposed to basekit really messed up as a game designer. Survivor items should be treated like killer powers and be a part of their basekit, and ONLY survivor add ons should be in the blood web, just like killer add ons do.
So every survivor should have an item at the start of every trial, which they can choose from in the lobby. Items effectively become survivor powers. Killer lobby dodge is simply unacceptable given the variety of solutions the community has suggested over the last year and a half. FIX IT DEVS!
And no, ping to lobby dodge is no excuse given dedicated servers and SWF are impossible to identify since all survivors appear at the same time in the lobby. Any IRL excuse to leave the lobby can be mitigated by the devs implementing a time out feature similar to MOBA games when you back out of the lobby.
Cause 4 toolboxes or Keys is definitely balanced with no reason Not to choose them! :D
What a horrendous idea.
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@Kazrot said:
https://forum.deadbydaylight.com/en/discussion/comment/648512#Comment_648512
Killers need someone to kill.
This is a game that people choose to play. Give them a reason to quit and then how will you satisfy that bloodlust?
You need four survivors to play a match
But you also need One Killer to play a match
Numbers just feel like.. if Killers are more scarce, things will go badly for the game (not to say if All the survivors just disappear, things won't go poorly)
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@LonlyGamerX said:
If they take God lops away they are making survivors less wanna play cuz without God loops the game last less and there aren't that many
I'll take 1,000 less Survivor players over 1,000 less Killer players
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I think it should be reworked in a way so it gets benefits when every other survivor is Disabled, instead of Dead.
3 survivors on hook or bleeding out? +[X]% speed to [Y] and I think it'll become twice as much more useful than it is now. Not OP / Meta and extremely situational; but at least *Can* be used
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I'd love to see this game get a major overhaul to make it Much scarier. Darker for survivors, brighter for killers. Riskier for survivors, a field day for Killers, overhauled and improved graphics and sounds, maybe even Ray Tracing for that extra immersion..
I think all the ingredients are there; this game is just Fun the way it is. Maybe a spinoff game by the same people would work; like.. Death by Dawn or something :p
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You're out of your Mind
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@Johnny_XMan said:
@Lmronby Nice trolling. Does it make you feel better?
Best I can do since Downvote was removed
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@Speshul_Kitten said:
If I can do it without NoEd than you’re just holding yourself back as a killer, it is ABSOLUTELY a crutch in my opinion.
Anyone *can* do it, yeah. But every match depends on what survivors you go against, and how good you are As a killer. (And which killer you picked with the right strategy)
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Have not been Red Rank since the changes to the system but thanks to my new main Ghost Face i finally did it!
Welcome back to hell
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The DS should have a change in the basis of its use, a timer to be able to use it?
Boil Over doesn't do anything to the progress bar of wiggling; just literally annoys the killer and Nothing more.
And what you're asking for is literally what D-Strike was before its change, just if you weren't the obsession. It's an Anti Tunneling perk. Live with That.
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Red rank killer is soooo stressful..
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Just me? I think a have a decent phone, Xperia Z5.
Pretty good Job so Far >.>
Seriously though, these guys are Bad at optimization.
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@semaj_leachim said:
At worse, ruin and thana will become staples at all ranks and the game will be miserable.
Er.
Ruin is a staple; but I only ever see Thanataphobia on Legion
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@PalletOrWhat said:
https://forum.deadbydaylight.com/en/discussion/comment/562592#Comment_562592
Not really. It just kinda sucks that the power role of the game is not rly a power role. Imo Clown should have pinky finger as base kit. You think it is too much ? I think it is a way to make Rank 1 games less stresful. But they can't cuz for the low ranks this change would be terrible.
As much as I main and love clown; I think Pinkie finger in base Kit would be too powerful; it's not hard to hit someone with the bottle if you're not new to him
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The way I see it they are both crutch perks but people have been meta slaving so hard Ruin is their life blood.
Shut up before I take your Dead Hard, Adrenaline, Deliverance, Decisive Strike, Toolboxes, 3 teammates, pallets, balanced landing, and insta heals
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I would use the standard P2 reward if it weren't for those Ribbons that reach out so far
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@xllxENIGMAxllx said:
https://forum.deadbydaylight.com/en/discussion/comment/539556#Comment_539556
Derank = less skilled players = advantage. Simple as that deranking is a weak attempt to have fun and easy games.
Balance is just bad for red ranks that's why we don't have a lot of fun. If looped were more skill-based and shorter, he will be way more fun at these ranks for both sides.
Did you not read a single thing? There *is* no game in red ranks; just bullying and lack of gameplay. The only Advantage being had is getting your money's worth and actually getting to enjoy the damn thing
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I look at the killers now, a bit, like, Team Fortress 2 weapons. They all do basically the same thing, but have small, minor changes that drastically change how you play (usually).
Myers and Ghost face are both stealth killers and stalkers, but their difference is Myers stalks One for All the benefit, but is limited. Ghost Face stalks individually for individual benefit, but indefinitely (and can go stealth mode)
So it's how you want to play one of these 2 similar killers with different methods of winning
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@ReikoMori said:
https://forum.deadbydaylight.com/en/discussion/comment/459325#Comment_459325
It's not a bug. Killer hitboxes are just that big. In fact survivor hitboxes are pretty chunky too. This person just decided to bodyblock in the basement. It's a crappy thing to do, but bodyblocking isn't a bannable offense on either side. You did have one person who was out of the basement who could have just pushed gens so technically the game isn't being held hostage. This is like the perfect storm of "I think we did a pretty good job so far".
Oh but it is bannable; holding the game hostage like that is an offense. Although not a bug