KweenPlease
KweenPlease
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- KweenPlease
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No guys. You have to start taking this seriously. >:(
The new killer is Trixie Mattel.
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Can you mic on the PS App? It'd be weird for you to be the only one who couldn't join D:
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BUT THEN WE COULDN'T TALK ABOUT NONSENSE.
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Damn it. My friends and I are all Ps4 it could never work. It's too bad. We have much in common. Well I don't like K-pop but that's the only thing!
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@OrionQc24 said:
https://forum.deadbydaylight.com/en/discussion/comment/2408011#Comment_2408011
I have a YT channel if you want I just posted a red rank match
Tbh I'm not really that invested in this and . . . I don't think I'd want to give you the extra view.
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@OrionQc24 said:
https://forum.deadbydaylight.com/en/discussion/comment/2408005#Comment_2408005
I’m a survivor main sweetie. I know how easy it is.
Mhm. Sorry if I'm not very convincing when I pretend to believe you. But your experience is noooot mine.
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No, you don't. You just want to argue and place blame on everything else because you don't want to admit you're not as good of a killer main as you think you are.
I'm a survivor main and I can tell you I'm bad at chase! I play killer too but only when I need to for Rift or the matchmaking is taking too long.
but you killer mains have to blame everything and use every excuse to tunnel, camp, have an excuse for why you lose.
Here is a hint. You lose because you're not that good. When I lose as survivor, it's sometimes because I'm not that good. Guess what? That's your story too.
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Tbh I don't have fun as killer even when I win. I like the team aspect more as Survivor. It feels like you have more to lose as survivor.
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@OrionQc24 said:
https://forum.deadbydaylight.com/en/discussion/comment/2407985#Comment_2407985
That was implied. Like you can easily run a red mori and ######### up everyone’s day but I need an offering. They don’t.
No you don't. You don't NEED anything. And a map offering and a mori are HARDLY the same.
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@OrionQc24 said:
https://forum.deadbydaylight.com/en/discussion/comment/2407973#Comment_2407973
I believe I mentioned earlier specific perks on specific maps bla bla bla. Go check it’s there
I never mentioned specific perks on specific maps. I mentioned if I see they're dressed to camoflage I will SOMETIMES play an offering for somewhere they won't blend in.
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@GamerEzra said:
https://forum.deadbydaylight.com/en/discussion/comment/2407921#Comment_2407921
The game has a feature to invite people, yes.
But that has nothing to do with communication.
It is still possible to lose as a swf, but communication affects the game in an unfair way.
Constantly relaying the killer's location, and even being able to discuss things at all gives an unfair advantage.
If the intention was to be able to consult, Behavior would have made this possible.
And you yourself indicate, ''and then the killer could hear you''.
If communication doesn't affect the game, why shouldn't the killer be able to hear what the survivors are discussing?
Because BHVR doesn't want to listen into / be reliable for what is said over mic?
For example threats, " ######### " , racism, bigotry, etc. All the way to . . . people taking game hostage and working with the killer / giving the killer information?
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@OrionQc24 said:
https://forum.deadbydaylight.com/en/discussion/comment/2407954#Comment_2407954
Then I doubt it. What you mean is that you often get 1 or two death. Bc everyone else can be secured.
...No, I get 3-4 kills. o.o
I just watch the survivors. 2 or more flashlights or multiple toolboxes or medkits? Franklin's.
Ruin + Corrupt and then a filler perk I swap out. Usually undying so I get told where they're at if they go near a totem. To protect my Ruin a bit.
and I just patrol the gens in the beginning I don't have covered.
If I'm trapper I set traps on my totems. Sometimes traps on traps so I get alerted.
That way Ruin is up . . . but I also see them by every dull totem . . . if they want a totem they at least get injured if not hooked ...
Gens are covered at the beginnning of the game so I only have a few I need to patrol.
and if I need to I'll play an offering for a map I know they can't hide as well in if they look very camoflagued.
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@OrionQc24 said:
https://forum.deadbydaylight.com/en/discussion/comment/2407940#Comment_2407940
Bad ones yeah probably. Try doing that in red rank, be my guest
I'm a rank 3-5?
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Please, my SWF dies all the time and I beat SWF all the time.
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@DarKaron said:
https://forum.deadbydaylight.com/en/discussion/comment/2407882#Comment_2407882
I mean, that's fair.
I feel like it could work, but they'd have to pull it off right.
They can't just pull another PPHead/Nemesis mechanic based around "Oh, you like looping? How about no.". He would have to be some sort of stealth-oriented Killer, or have some WILDLY unique feature if he is yet ANOTHER chase Killer.
After all, we have, what, 10 of those, now?
Yeah idk what other kind of killer they can make. Really it is just about finding mid-way points at this point. We have so many killers after all. Finding a mix between ___ and ___ is really all they can do I bet.
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@GamerEzra said:
https://forum.deadbydaylight.com/en/discussion/comment/2407832#Comment_2407832
Sometimes you just have no choice. If you get gen rushed by a swf team it's really hard not to tunnel or camp.
It might be not fun for the survivor that is getting camped or tunneled, but it's also not fun for the killer.
But i think this is something you can only understand if you play killer on red ranks. Maybe you should try to get to red rank as a killer and try to play fair every match. It's just impossible.
I still think the biggest problem in this game are swfs. It is not the intention to be able to communicate in this game.
If so, the game would have had a voice chat feature.
Unfortunately, this is not something that Behavior is really concerned with.
As long as swf is still an option, the game is not fair.
That's why the killer doesn't have to play fair either.
I would say try to get to the red ranks as a killer, and just play a lot of matches yourself.
I am very curious how you experience this yourself.
No, you ALWAYS have a CHOICE.
If they're gen rushing you . . . which they're supposed to do. It's a part of their objective to do gens as fast as they can to try their best towards a 4 person escape . . . you're not applying enough gen pressure. You should probably look at your build and how you play the game instead of blaming it on someone else and I say this as a person who plays killer too. I just heavily prefer survivor. ( I really only play killer once all my survivor things in rift are done but I am still usually rank 3-5. )
It's not a dig but it's really probably something to look at. If you're struggling with gen rushing you really should cater to your weakness in your perk choices.
Also games are meant to be played with friends . . . ? It's the point of games to begin with and why there is an invite feature and you have the ability to add people ONLY in game and also on PC or console BOTH. Also why would the game have an in game chat feature? They NEVER work as well as party chat and then the killer could hear you. The game provides you the option based on how you want to play
Playing on mic also isn't going to give them some inhuman boost that is going to entirely change the outcome of the game in my experience. We still lose all the time in my group lmao I find survivor way harder.
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@DarKaron said:
https://forum.deadbydaylight.com/en/discussion/comment/2407814#Comment_2407814
I'd just like to point out that TECHNICALLY, Sprintrap, the most likely character to get a position on the roster, is a dead body stuck in an animatronic suit, possessed by the guy's undying spirit.
It isn't QUITE as far-fetched as the rest of the roster being in DBD, but hey, I won't try to sway you.
Yeah no dig if you like it. It's just PAST the level of camp I feel fits DbD.
I'd be able to take Cindy and Brenda more seriously in the game.
Also it'd be so iconic lmao
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I mean . . . not gonna lie ... tunneling is cringe but camping is where you go too far.
If you have to literally make the player on hook not have an opportunity or choice other than to die on hook because you're not good enough to get a sacrifice by actually playing the game then . . . you're the problem?
The occasional tunnel? mkay. You lost track of the unhooker? Fine. The off hooked person ran in front of you? okay. You had a choice and opt to go for the weak link to get them out of the game sooner because you're not confident as a killer? Eh
Let's be real. If you see more than one flashlight, maybe you should use lightborn or learn to not face the direction you suspect survivors are in. OR use Franklin's to knock it out of their hands.
At least that way you're not getting a penalty for being a camper and proving them right? and if you actually play for fun? Why camp?
How do you have fun playing a game if you're sitting at hook for more than half of it? And if you know who their best looper is, don't take the bait a second time?
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I heard it's going to be Drag Race All Stars winner, Trixie Mattel.
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@ciara1999 said:
https://forum.deadbydaylight.com/en/discussion/comment/2407569#Comment_2407569
You don't know the slightest thing about fnaf just from the last sentence alone. I'm mentally gone? You're funny lol
I wish I knew less about it. It's cheesy AF. I've seen others play it. I don't think it's interesting, I don't think it's scary , I think it looks dumb and sounds dumber and so I don't want it in a game I love. Sorry about it. Giant robotic bears just aren't scary. I'd be more terrified by Hello Kitty with a butcher knife.
Quit being a freaking child though and let me have my opinion, because you're not going to change it.
I D G A F about your opinions, so stop being so bothered about mine.
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My friend Mike is also having an issue with the game doing something similar. He got an hour and a half matchmaking lock last time because it does it around once a day. It's cray.
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I literally got more cakes . . . everytime I spent points from cakes. So idk how people don't have any.
I'm trying to get decent perks on some characters so I can use their cakes. I've got like 37 on Zarina alone.
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Why would you heal . . . just to be a one-shot again?
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@ciara1999 said:
https://forum.deadbydaylight.com/en/discussion/comment/2407558#Comment_2407558
Stop with the caps and attitude lol 😂 if fnaf is camp? Which btw it really isn't then how isn't trickster? I'm not going to start with the paragraphs calm down keyboard warrior.
Lmao you're the one who sent five different messages before I could reply. You typed them all out separately I kept mine to one message. You typed JUST as much as I did. I'm just literate.
But yeah if you think something that could ACTUALLY HAPPEN is more camp than some animatronics coming to life and hunting after humans to eat them . . . then . . . well
Also you're talking about COSMETICS, nothing that is about ACTUAL LORE and the FUNCTIONALITY of a KILLER.
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@ciara1999 said:
https://forum.deadbydaylight.com/en/discussion/comment/2407528#Comment_2407528
Who said I don't like Korean theme? I said K-pop no Korean and they've rinsed the serial killer story so many times now.
You don't need to tag me multiple times before I reply on the same comment.
Two, if you read my post you'll see I said K-pop oriented.
Three, things with SOME level of realism tend to make things less cringe and more relatable because it's not " overly pushing it "
All the " Unrealistic killers " come from common horror tropes which at one time still had a LEVEL of realism. ( People used to / some still do genuinely believe in hauntings and ghosts especially if they can see that person formerly existing. )
and I don't think the whole " serial killer story " is the same. You can't compare Clown to Myers or Trickster to Freddy.
You just don't like the aesthetic. FNAF is far CAMPIER , that part isn't an opinion. You SEE a space for that level of camp. For me it makes DbD too cringe. You disagree? Cool. I don't care - about -your - opinion. This topic is about SHARING our opinions. NOT about you trying to change them.
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@ciara1999 said:
https://forum.deadbydaylight.com/en/discussion/comment/2407517#Comment_2407517
Trickster is far less horror themed and he doesn't fit in the game. If you're still here after we got a goofy looking K-pop killer, I don't think fnaf would do you any harm
If you think an unhinged celebrity going on a killing spree and tormenting his manager isn't more realistic than a possessed killer animatronic in a pizzaria
I don't like k-pop either, but Trickster has a nice design and their story is far less cringe. You just don't like the AESTHETIC, BECAUSE it's Korean and K-pop oriented.
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Probably a FNAF chapter.
Sorry, I don't want tunneled by an animatronic bear or camped in a pizzaria.
I know DbD has some campiness to it, but that's turning the dial too far for me.
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I play differently. I think I am in the same boat as you. I'm not the GREATEST at chase and such so it's best for me to evade.
Trickery will get you far, or at least it does in my book.
Try getting Adam's pebble perk " Diversion " and targeting it at lockers when you get a chance in a loop and then loop around the opposite way / go the opposite direction. Just make sure you've turned a corner or more before you run so you don't leave tracks.
Don't bother with exhaustion perks is my tip. You'll just rely on them and half the time you'll get hit when using Lithe anyway. Dead Hard you have to time and it lags and glitches. It will get you killed. Sprint perks suck. Your perks are better used in ways to help your team and to make you do useful things faster. Like healing and unhooking and doing gens and totems.
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This post is very cringey and sad . . . someone is really projecting their own insecurities.
Not all SWF are selfish either. My group definitely isn't and my group has a mix of people from ones I know IRL to ones I met online and we talk all the time. I'm not special either so I know there are plenty of people in the same boat as me.
If you want people to play with, put yourself out there. There are other friendless, insecurity projecting survivors who blame everyone else for their lack of ability to play other than you. I promise. <3
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@GreyBigfoot said:
https://forum.deadbydaylight.com/en/discussion/comment/2406499#Comment_2406499
That's a great point. Some of those recolors are actually really nice and don't belong to complete outfits, meaning it's unlikely they'll ever get released.
Some examples include that purple shirt for Ace which is really nice, a couple of the David recolors, and the metacarpal saw recolor for Nurse
Yeah I'm sad I'm missing out on some of them. I haven't seen them all but I know Claude has a blue skirt out there somewhere.
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@gendoss said:
Wow some actual rare cosmetics?? That's horrible, why would they do such a thing?
Dude every FULL rift costume is set to come out. You guys still get rare single items that will prob never be in shop. Like Feng's " Game Over " skirt.
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@Garfieldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2406434#Comment_2406434
Then don't get mad if you get tunneled?
People who block with it KNOW the risk. I'm sure they'd rather take the tunnel if their saviour has already been hooked twice.
And sometimes you guys do it to yourselves just because you've got bad aim. We're all scrambling we don't know which way everyone is going to go.
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It doesn't need changed. It's a tactic.
It's not like body-blocking as a killer where you get a free hit on us where we can't get away.
We're literally encouraged to take protection hits and OUR PROTECTION HITS are based on ACTUAL SKILL not you locking us into a space we can't move from.
It's one of our only defenses as survivors.
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I personally hope that this isn't the case. I'd honestly probably quit the game if that were the case. I don't think I could deal with . . .
The younger fanbase making the community even worse . . .
and also I don't want to be camped and tunneled by a freaking animatronic in a freaking pizzaria.
But also . . . no dig at FNAF, despite me not liking it . . . ( I know others do )
but it seems like a very CAMP lane of horror like . . . a very HIGH-camp level of horror. Like well past Ghostface and stuff. To me FNAF doesn't have a place in the Dead by Daylight universe.
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Uhm no. Scratched Mirror and Infinite Tier 3 Myers do NOT need a buff. Being able to always be found and always be a one-shot is extremely powerful as is.
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As a survivor I AVOID ...
Bald Dwights . . . they always run the killer right to me and do nothing all match. They pull you off the hooks also at the worst possible time ALL the time. I avoid them.
Duos of Zarina and Elodie in their Xmas pajamas. They're always bad and never assist. They just want to find hatch and DC when their friend dies.
I also have a little bit of PTSD with Bunny Fengs. If there is 2 of them in a lobby I feel very hesitant not to leave. It was probably the same two but I've had instances where these two Bunny Fengs just pretend they are taking me off hook but never do until the killer sees them.
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@GreyBigfoot said:
That's really odd that it hasn't been released yet especially since it's been over a year. Come to think of it, Huntress, Legion, and Dwight were the others featured in that Rift.
Did any of them get their outfits put into the store yet?
No clue. I wasn't hear for it. :( I only know about Flower in the Dark because a friend had it and I had to find out what Rift it was on once I saw it. Other fits from Tome III are out though. So it shouldn't be much longer but the PERFECT TIMING seems missed so I'm nervous.
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I'm GUESSING it's just a perk for cleansing the totems. Instead of breaking them maybe it turns them into Boon totems to make them worth doing when there are no Hexes even? But also add incentive so maybe people will be on them more?
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@indieeden7 said:
What is it with people wanting this outfit so bad? It's pretty mediocre.
Have you seen Kate's other stuff? This is the best hair she has. The pigtails have to go with what it comes with because they match nothing else and the Goth head needs a lash - liner - something. It looks odd now. The ponytail heads look like Sims Bustin Out Claymation.
Every piece in that set goes well with her other stuff. She has very little that mixmatches well and is LIMITED on heads. They(the heads) either only go with ONE thing or are linked in a set.
Also Kate doesn't have a lot. She has the most RECOLORS of her base set and that's it. She has 13 recolors of the same freaking base set. So yeah we want it badly because she doesn't get anything but slip dresses and shorts and stuff that is either unusable or goes with nothing else other than what it came with
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Feng Min's Goddess Ponytail and Demon Slayer jacket.
and Kate's " Flower in the Dark " set. ( But I don't have it ; o ; )
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@Kate_Main_01 said:
https://forum.deadbydaylight.com/en/discussion/comment/2398524#Comment_2398524
My biggest issues with Kate's rework are her puffier cheeks, her miniscule mouth, the massive bridge of her nose now. Her nose is an inverted triangle now which combined with her tiny mouth and her visible front teeth she has a very rodent-like appearance to me. I told a friend of mine she looks like Taylor Swift and a mouse cartoon character mix. 😥
Flower in the Dark is absolutely one of her best. The head and top from it paired with her original denim shorts is a very cute look and is what I used to use the most for sure. And I'm with you on her Goddess one. I actually like the hair (probably because it covers most of her botched face) and her blue liner, but I'm reeeeally iffy on her dress. And the fact that you can't break the pieces up is a hard pass from me.
Kate's outfits are something else for sure. Tokyo Headliner is rough. The rockabilly one has a cute top but even then there are things I want to tweak on it. She has another one, I think it's called Moonlight Rider or something, it's the one with the nose piercing and the white hair which is cute. The pants and head on it work really well with other cosmetics in my opinion.
But now all I see when I look at the vast closet of cosmetics I have on her is wasted money because I highly, highly doubt she'll get reworked... ☹️
Edit: Grammar fix.
I literally said the same thing. I literally said " Rat-face, rodent-like expression, etc "
and I agree entirely. The Goddess outfit makes her look like a freaking Real Housewife of Orange County vacationing in Florida or something.
It's not flattering to her body and makes her kind of look boxxy because of how squared off the cut on the sleeve is and no cinched waist. If it were an off the shoulder frilly sleeve or something it'd help a lot I think.
and yeah want to mix the Flower in the Dark hair and sweater with the skirt from the Rockabilly set? It's actually really cute together. I had my friend try it on so I could check it out. That hair saves a lot. Because it's either her basic head in its 3 recolors or her terrible ponytails since every other head you have to match to a set.
I personally like Tokyo Headliner. Especially because the nude lipstick detracts from her Rat-appearance a bit.
But yeah I don't know why they don't just give her some like . . . Cottage-core stuff or something Boho. Seems really up her alley. I really wish I could be on their design team for clothes.
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As a survivor I define winning as Up-pipping for myself. But as a TEAM win we have to get all 3 out.
But also a secondary personal win, if I don't win? Is if I hit the killer with head on. >:)
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Coldwind is probably my favorite actually. I can't think of any I like MORE than Coldwind.
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@Sherry said:
https://forum.deadbydaylight.com/en/discussion/comment/2400202#Comment_2400202
I agree with you on the pigtail look. I think the new one looks much better. The one you like now on Kate, is the one I was talking about. Someone posted a picture here: https://forum.deadbydaylight.com/en/discussion/comment/2399197#Comment_2399197
I really liked the old one. Oh well. Not as big a deal to me though, as Claudette. She was my favorite.
Ah yeah. I used to love the goth head. I love Tiffany from Bride of Chucky.
It looks so poop now, partly due to her face change. Like the hair itself looks better ( can't see it in that picture ) but all her waves and curls are smoother and not fried and crispy looking. It just looks softer and more dimensional.
But while you can see eyeshadow on the map it looks like they left her eyes bald AF at campfire. Like she needs some lashes or something.
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2400637#Comment_2400637
I said remove them from chests. If you think keys are a way to balance a game then I dont need to reply to you anymore. You're either new, inexperienced or just so survivor sided you're biased. The game is already survivor sided at the higher rank and you think keys balance it lol.
Are you new? Because where else would you get them if not for chests? Finding them in chests is far better than them bringing them in.
and keys are MEANT to balance it. They're imbalanced right now but there is no way to make it perfectly even in a game like this. You want them removed in general but once people have to earn them a bit they'll still piss you off but that'll be your problem. They'll be balanced then.
Sorry but you're always going to be annoyed when you're beaten. That's competition.
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@truegod_10 said:
https://forum.deadbydaylight.com/en/discussion/comment/2400288#Comment_2400288
The whole point of killer is to kill people. A good killer will hook survivors in a deadzone they let the survivors create by using all the resources. If you dont want to die like you mentioned above dont let the killer force you back into a deadzone/ rush that way when you get hit. If you have to take a hit cause the killer is forcing you back into a deadzone do that, and use the speed boost to get to the other side of the map and save resources in that original area for later. The killer is not cheating, you are cheating yourself.
If you are low mobility you cannot leave and make it back before the survivor exits the deadzone, so you proxy camp. All killers need some kind of mobility, even if it locked behind a power like Oni, cause without it bad play-styles are encouraged against good teams. The mobility power can suck compared to their regular power but every killer needs something.
Dude I'm talking about when you get right off of hook in the middle of nowhere and can't get past those first few feet to get into a loop. You're just talking about dumb survivors. There is a difference. You're trying to rationalize something to make it look like you have a point by using those as an example because that IS something you see but you know that's NOT what I am talking about. You KNOW the ones I am talking about. The hooks with next to nothing around it.
The ones that are a distance from a jungle gym / those big walled loops with pallets that only have a lit trash can and like two rocks near it type zones.
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2400581#Comment_2400581
When do I get a free kill on a down then? Legit strat? Unfair and bad mechanic is what it is no other way about it. Keys should be nerfed, even the devs have said it but still no changes.
All you're doing is complaining about survivor issues not addressing the fact keys are unfair. Just because theres an issue on 1 side doesnt mean the other should also have an issue. That's like saying this killer is bugged so can we add a bug to survivors... no.
It's not balanced, I was playing pig, against a meta swf on a rough map. If the game wasnt already in their favour they find a key and get out. Its basically a free escape and win.
You want keys to be removed in GENERAL and that's not the answer. They're there to balance the game as best as they can and they eventually will. But your answer isn't the answer because it's killer sided.
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2400493#Comment_2400493
No. I complain about stupid and unfair mechanics, keys arent rare in blood webs and with plunders they are common. Are you seriously comparing BBQ to a key...
Half of what you have said are stupid complaints without reason, and I wouldn't call myself greedy for the 4k when 3 people escaped through hatch because of a single item they found after messing up. I could not prepare for it, I could not stop it.
I could of complained about their Meta perks, or them being a swf etc. I didnt though, I complained about the uncounterable and unfair "keys in chests" dont be one of those survivors that's just make up excuses, its obviously a dumb and unfair mechanic in the game
I'm speaking generically, not you specifically.
But yeah you're talking about finding keys in match, not bloodwebs. Which is what I am also talking about.
Sorry, but them finding it and going for hatch is a " legit strategy "
You may not like it, but y'know what? We don't like a lot of KILLER's common " legit strategies " that have no way to counter.
( I see plenty of people playing dumb pretending FACE-camping is counterable. But you legit can't bait a strict face camper to come your way. Borrowed Time and DS are to counter TUNNELING which is a D I F F E R E N T issue but people like to pretend like they work against someone who is ACTUALLY face-camping. You have to get off hook for those to work and a killer will just grab you when you try and grab them, putting you in the downed state getting you hooked immediately after. )
but yeah I'm going to use the SAME (very stupid) argument and say " Well it's in the rules. BHVR said it was okay. " ( obviously. Except Keys are actually put in the game to level opportunity and may be NERFED SOME where as camping is frowned upon and ONLY allowed because they don't want to ban 70% of killers and hire someone to go through the reports PAYING someone in their business to assist them in LOSING income / playerbase from banning what they've allowed for so long. )
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To be honest . . . both sides complain too much about everything.
I've seen survivors complain about killers in a multitude of ways . . . like " Oh BBQ and No Ed " like IDC if you use it. As long as you're not camping and tunneling.
I've seen killers though be straight up ridiculous. " SWF is bullying, using flashlights is bullying. Looping is bullying. Pallets are bullying. "
Literally every obstacle to defend yourself or extend the game is an issue to them.
Sorry but the game is in your favor. If the survivors can be LUCKY enough to get the HOLY GRAIL ITEM that MIGHT be able to survive them . . . they still have to FIND hatch and HOPE enough gens were done. I think you should have to HAVE ENOUGH POINTS compared to those who you were paired with to be able to get a key to DESERVE it but . . . they shouldn't be out in general.
Killers call us greedy for trying to get a 4 survivor game success. Maybe you're greedy for trying to get 4 kills. It's a game. Move onto the next one. The likelihood of them finding keys being that big of an issue isn't very likely at all. I can't find keys ever and if I do I never know where hatch is usually. If I do, there are too many other factors. One-shot killer and too many gens because of my team? Killer is camping hatch? Killer hooked last person next to hatch and is insidious at a distance they know they can see me run to it. ETC
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Kate's new face is ROTTED , TERRIBLE. IT's not even " realistic " it's disproportionate. Her mouth and lips just feel off. ALL of her hairs are improved though. --- Though they did remove eyeshadow from her black lipstick head and it needs something like a catflick / wing or eyeshadow . . . and the basic ponytails from her sets with the turqoise necklace? Those need WORK. They're so Sims Bustin Out. VERY clay looking. No depth, needs broken up and to bulk in some places or have some hair loose.
Feng's long hairs look SO much better now but her pigtails are terrible now. The fringe on them is terrible.

