IWantCandys
IWantCandys
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- Username
- IWantCandys
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@Shaped said:
-Hey friend can you screenshot the end game screen where you dc'ed so I can post it on the forum?
-Yes.
I don't know what your problem is, but we chat about the game and also exchange screenshots. I didn't ask , he sent it to me to tell me about his last match. now what?
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@VoidOfMe said:
Never had a problem finding a killer in this game as survivor
I'm a killer main tho and I don't see a problem with that either
Sometimes I win, sometimes a lose
Sometimes 4k
Sometimes a tea bag at the gate
Still having fun with the game
Well, if I look at the forums (here and on steam) then you are in an absolute minority as someone who is completely satisfied and never feels unfairly matched.
If that's the case, then be happy, for many it's not like that and they want solutions.
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Would prefer double BP , still have to grind a ton of perks but I will take the shards too
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Nurse
My brain can't quite figure out the movements of the survivors when they're out of my sight. So I miss all the blinks. xD
I can play spirit, although I don't see the survivor with her either if I use my power, but it's still easier to hit with her than with nurse.
So no, I will never like nurse and I will never play her again.
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@Persephone_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2911888#Comment_2911888
Thanks, this would only confirm my own experiences - that a form of rank/grad-based matchmaking is inherently more fun when you are at a rank where you somewhat "belong". My survivor experience in lower ranks being the outlier as in I don't "belong" there, I just played a lot less survivor this month due to random circumstances.
Having said that. I'm also aware that grade-based matches are very random - on the 12th I didn't have much time and the three killer matches I played were all super sweaty/survivors much, much better than I and I thought it might be tighter match-making on that day but turns out I was just a bit unlucky. But I could live with that, the 12th was actually not the worst day for me, the first three days of the tests were the worst ones. Unfortunately, they said the last two days didn't go well and will be ignored and the actual system will be more like the days that were the worst for me. I'm quite sad/disappointed but also surprised that apparently my experience was so different from everyone else's.
Then we had the same experience.
For me, too, the first 3 days of the tests were an absolute disaster. I've never had such unbalanced, disastrous matches before.
If the matchmaking in the future looked like it did on the first 3 days, I would never touch the game again.
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@Annso_x said:
I'm glad you had your fun but i'll have to disagree about the effectivness of the old mmr. It's basically very random and therefore has very polarizing results, for a lot of people it was the best test day but for a lot of others it was the absolute worst. Yes you'll get easier games but you'll also have streaks of 20 games where the killer is much better than you while your teammates are clearly newbies.
I think a lot of people want to go back to the old mmr system because of the occasional breaks the randomness would provide, however for every game that's easy and fun for one side there's a game that's unfun and unfair for the other side (and for you). Yes the new mmr definitely has its problems but overall it's better than the old one simply because it limits the number of really hard/awful games as much as it limits the number of really easy/fun games (which yes is unfortunate, but we can't have it all).
Also I have no idea how much you play or how long ago you started, but as a solo q player i'm sorry to tell you solo q is currently the hardest and unfunniest role as its in the cross fire between the killer/swf balance and accidentaly gets nerfed in consequence. However once you power through the bunch of new killers who are sweating to reach high MMR quickly you'll have more fun! The high-medium is where it's at lol your teammates won't be too bad (most of the time) and you'll encounter less sweaty killers here :)
Yes, I also notice that some players say it was bad for them, too.
But if I look at the forum and look at the feedback from every single day, every single day there are people who say it's either the best day for them and others who say it's the worst day for them. Every single day. I've never seen a day where there was a majority that said it was good or bad.
During the ongoing tests, I asked myself very often how to get useful data from such mixed feedback.
For me pesonally April 12th was the best day, as described. The matches have all felt very chilled and usually they feel like torture.
I know that solo queue is the weakest role in the whole game, that's why I haven't played survivor for days. I prefer killer over solo survivor.
Even though Killer sucks at times, I find myself getting a lot more mad and stressed out if I'm playing survivor.
If I play Killer at least I can't get tunneled out of the match after 2 minutes with 2K BP and a minus pip, I can stay in the match until the end and have a chance to earn BP for the bad bad grind.
I don't need 3K or 4K in every match, I don't want to be in high mmr as Killer a at all , so I'm forced to play nurse and blight and forced to sweat every match or get bullied into the ground. I play relaxed as a killer, if I win it's nice and if I lose it's also nice because then I can stay away from high mmr. I just want to play casual and have fun, no sweat.
But if you're stuck in low mmr as a SURVIVOR, you can't get out of it and all matches are miserable and over after 3-4 minutes with hardly any BP. It's not even worth starting the game to play solo survivor in lower mmr.
That's why I feel more stress and anger as a survivor than as a killer. As a killer, I want to stay comfortably in mid mmr so my matches are chilled and not sweaty no matter how they turn out.
But as a survivor, I want to get out of low mmr because low mmr is cruel as a survivor.
But I can't get out of low mmr in solo queue with it´s RNG ( will killer tunnel me out at the beginning or camp , will my teammates will save me or let me die on first hook ? )
If the solo queue experience doesn't change, I'll probably become a complete killer main.
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@Persephone_ said:
What Grades were you on April 12th - out of curiosity?
I just want to add to this, as my best day for matchmaking was actually the 11th of April (so grad-based matchmaking) as well and I played before skill-based match-making (and was actually OK with the old system, I never really had any issues or complaints).
I find it very interesting as I was an Iridescent IV killer both days that they reverted to Grad-based matchmaking. April 11th was my best day of the whole tests - very varied matches and survivors that brought a range of perks, even had a few people with Balanced Landing, Babysitter, Souldguard etc (none of these are bad btw, just not the perks I will usually see). April 12th was an utter sweatfest with (on average) 2 COH, 2, BT and 3-4 DH per match. My grade did not change at all and that shows it's super random with the grades and really luck-based in the higher grades. In my experience this was also the case in the past and to be completely honest with you: That was OK with me. I liked being able to go into a match not knowing what would happen. 😄
Having said that, both days were miserable for me as survivor, got matches with extremely new players (both killers and teammates) and it makes sense as I didn't play survivor much that month so I was still in Ash/Bronze. This should not be happening, I don't really feel like it was fun for anyone involved as the disparity in skill was quite obvious. However, this was also the case in the old matchmaking system. You were not reset all the way on the 13th but only by one bracket and I was fine as long as I made sure I would dip below what was then called yellow ranks (now: Silver).
Absolutely agree on the grind... I am 900 hours (!) in and still working on the grind. I currently have 3 survivors and 1 killer left to purchase and level to 50 (let's not even think about prestige & maxing out perks!) 😲
I was in gold grades. :)
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I only noticed it 2 times.
- A survivor could hook themselfes but was immortal in that position.
- A survivor had speed heal cheats and could teleport.
If it was more than these 2 times, then I didn't notice.
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I've only been playing for half a year, I only know the new movement myself.
But I watched some DBD tournaments with the old movements.
I don't like it, it looks kind of... stupid...
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Survivor: Mikaela - I just like her looks, nothing more.
It's not because of her perks, I never play with her perks.
I just like her face :D
Killer: My first main was freddy, he was the first killer I got to Iri 1 with , so he will always have a special place in my heart.
Nou nowadays I wouldn´t say that I have a main anymore. There are killers I have more fun playing with than with others ....
-Huntress: It´s fun throwing axes
- Nemesis: I am a longtime resident evil hardcore fan, ofc I like him :D
- Wraith: I like his speed if cloaked and some of his jumpscare moments
- Spirit: same as wraith, mobility and jumpscare possibility
- Doc: I like his funny, dirty laughter
-Onryo: She is weak, but for me she´s fun, I like it to teleport arround
..... but I switch way too often to have a real main.
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2900085#Comment_2900085
I do the 2x hit thing a bunch/let them get their power off or if I know they struggled super bad, I may let them kill me/The Entity take me.
I had something super cute with a nemesis player. The person played very fair, had multiple chances to tunnel but never did. I don't see that very often, and I wanted to gift them the kill as a way of showing my appreciation.
I ended up alone with the killer in the match and I ran to a hook and pointed to it, the killer shook his head, no. I pointed to the hook again, killer - no. The third time I tried to get them to hook me, he downed me , picked me up ,walked away from the hook with me and carried me to the hatch. xD
I wanted so badly to give them the kill for their fair behavior but they really wanted me to live.
Sometimes there are also these special moments in dbd :D
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I'm not a survivor main, I play both sides. But since I also play survivor, I'll tell you my 2 reasons.
1) If one of my teammates is still in the match, then I wait until that person comes to safety for the exit or I wait to see if they are maybe will get injured and if I can possibly help them. Even if I play solo queue, I don't like to go without my temmates.
2) When I have sympathy for the killer, I sometimes wait for the killer so he can hit me 2 more times to get some more BP.
Not every survivor has toxic reasons to wait, I know how it feels to be bullied as a killer, so I don´t.
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@InvadeGames said:
https://forum.deadbydaylight.com/en/discussion/comment/2889760#Comment_2889760
oh, you want to start off hurt and unable to heal?
No mither allows you to get up from dying state (if slugged) as many times as you want. At the same time you have the disadvantage of always being a one hit for the killer. I personally would only run this perk if I were a god looper xD
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Well ... from my solo survivor games (maybe 30 since march 28th) I escaped maybe ... 4 or 5.
We get way too strong killers.
Matchmaking isn´t working for solo queue , too.
Game only works for swf.