HugTechLover
HugTechLover
About
- Username
- HugTechLover
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Comments
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Don’t let prestige fool you. I still have some p1-3 killers but I’ve got thousands of hours. Prestige does not indicate skill.
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@dbdthegame said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3553070#Comment_3553070
Little baby medge thinking she can move her legs faster than the bleet
It’s always the megs… they just hold W into oblivion never even looking back once… alch ring plus crow turns them into a sub 10 second chase.
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Hug tech is love <3
Hug tech is life <3
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I don’t remember my last loss on blight.. probably on a 150-200 winstreak, and I still get low hour players who just hold W against me in open space. It’s pretty crazy.
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@Rulebreaker said:
For us it's rotten fields and ormonds. We can't ever find things to bounce off when we need it on the field and we have slid off shack's wall before on ormonds and have since stopped trying to learn collision there.
Ormond is great for blight once you learn what doesn’t have collision.
Fields is super easy to run if you have a crow or vial.
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Yamaoka, red forest, swamp
Edit - yamaoka is by far my least favorite map.
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I don’t kick gens. 💅🏼
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1 blink nurse would be an absolute joke to go against. Any decent survivor is never getting hit.
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At the LEAST we should get a “100” charm or something.
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Well duh, pc is the master race. Of course our vaults are faster. 💅🏼
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Change ring and c33. Maybe not allow speed to stack. Leave it at that.
Edit - also fix his performance reducing bugs. That damn shoelace bug happens every game, and is very annoying.
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Far from useless. I get consistent value from it every game. 9/10 killers don’t wait it out anymore.
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decent survivors just won’t cleanse anything and boom, 2 wasted perk slots. Plaything isn’t that hard to play around. Just be aware.
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Cheaters are FAR less common than they were a couple months ago. I used to get them every other game or so. I don’t remember the last one I got.
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@ProHillbillyMain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3550481#Comment_3550481
Once again you ignored what I said, what kind of counterplay is leaving the loop when all you need is 2 rushes to perform it and then get to a survivor with the other 3, it creates lose to lose situation literally.
Yes. The best survivors leave the loop as soon as they recognize a hug tech and put another obstacle in between them. Only very experienced blight’s will react properly to this, and nobody here is facing top blight’s over and over. Some tiles won’t even allow you to react to them leaving the tile because of surrounding obstacles. It’s all about game sense.
@Gandor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3550307#Comment_3550307
ehm. Shoulder flick? Either the blight is new, or he will get you 100% of times.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3550356#Comment_3550356
Leave the loop? Against double speed? So you are in the open after his next bump? That's 100% hit for any reasonable blight. Going wide - you won't make it in time. Shoulder flick exists and double speed is just too quick for you to make enough distance (Reasonable blight would 2-3x hit obstacle 4th go for a hit and 5th goes for correction if needed).
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3549640#Comment_3549640
No it's not. 40% increase speed (or even 50% for last hit) is something NO OTHER KILLER has. Take Oni - he has laughable 21% at most - for a power he does not have all the time (him being M1 killer for a considerable time). It's absolutely bonkers. There's very little you can do but hope blight will screw up. I still don't get why it's something so strong in basekit that needs addons like these and Freddy/Billy/Demo that would actually benefit from such a powerful addons have basically none in comparison.
Hug tech takes away blight’s view of the survivor momentarily. Leave during this time. And put more objects between yourself and the blight. Yes, going wide is an option for many hug techs AND is also the best counter for flicking around corners. A hug T requires a flick of the camera to slide around many of the tiles, already committing some of your turn angle to the inside, not allowing the blight to fully flick back out if you run it wide.
I’m telling you, it works.
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@Leatherbilly said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3550315#Comment_3550315
It's an unintended interaction of perks on maps built before these perks existed.
ummm… Ormond came out after boil over guy..
Who are you to say it’s unintended interaction? Are you a Dev?
Not everything you don’t like facing is an “exploit”. That’s copium.
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There is no such thing as a “flashlight bully squad”.
Killers use the term “bully squad” way too leniently.
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@ProHillbillyMain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3550356#Comment_3550356
Leave the loop? XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
you know that the blight has 5 rushes right? right? he can just instantly get to you because of that, he doesn't have to swing right after hug bug.
You act like you know the counterplay, but literally the counterplay has counterplay from Blight.
Yea… with 2k+ hours on blight alone, I know what I’m talking about when it comes to his counterplay. The hug T requires you to look down, and it is easy to recognize when it is happening from the survivor perspective, ESPECIALLY if they are trying to build speed. The WORST thing you can do is sit there and wait to react, which is what most survivors do. Leave the loop as soon as you see the setup for it.
If you are just going to respond like this, gonna stop the conversation here. No point in continuing if you are just be ignorant about it.
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@ReverseVelocity said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3550185#Comment_3550185
I mean the Block List in its current state has an upper limit of people you can add to it.
I think a small Block List reserved for people who you have a genuine reason to not want to go against would be able to exist without destroying queue times or allowing you to block every single player that's better than you.
Who decides what is a “genuine” or a legitimate reason to block? It’s too slippery slope.
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@Alen_Starkly said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3549640#Comment_3549640
I think a problem arises when you combine double speed with the hugtech in a loop - the survivor basically can't do much.
This is such a huge misconception. Double speed blight going for a hug tech is the most recognizable thing in the game. Know what you do? Either LEAVE THE LOOP or SWING OUT WIDE. It’s that easy.
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Why would it be? They aren’t “exploiting” anything. It’s just strong map / perk synergy. Just slug them and call it a a day. You think they enjoy being slugged the whole game? No, they WANT you to keep trying to pick them up.
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RPD and The Game are killer sided lol.
If I want an ez slaughter game or an adept, I bring RPD.
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Player is better than you = block
Player is worse than you = block
Player is using a killer you don’t like = block
Player uses perks you don’t like = block
Player uses strategies or play-styles = block
Player uses charms / name you don’t like = block
Player does absolutely nothing wrong = block
You see what I’m getting at?
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@ProHillbillyMain said:
It's a bug, that is most likely getting fixed with the upcoming Blight update where they will nerf his addons as well.
I really doubt that. Bad things always happen when collision is messed with, and blight still has collision bugs that work against him from last changes. My guess is his collision is gonna be left alone.
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I always enjoy watching their reactions throughout the game. Some of them are hilarious.
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@HoodedWildKard said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3549523#Comment_3549523
So you're saying survs who are trying to work together in game would be more toxic to each other than survs and the killer immediately after a game when their blood is running hottest? Sure
Yes, 1000%. You think people are nice to each other in call of duty lobbies just because they are on the same team?
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Hooked survivors can’t be camped with guards. Unhooking cancels the guard.
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@Pavel_Ch said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3549123#Comment_3549123
Of course, someone increases the value simply with the mouse. but many people use something else.
I don’t understand what you’re implying. Increasing my DPI using my mouse software is not a bug. DPI is not a bug.
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Always gotta check for shooters.. nobody to blame but yourself here. Flashlights are easy enough to counter.
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@Pavel_Ch said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3549079#Comment_3549079
that Blight miners use third party software or configs for better controls and turns. they usually don't hide it
….. You can’t be serious. Are you really suggesting that using DPI is a bug? Or an exploit? Do you even know what DPI is?
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@Pavel_Ch said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3548798#Comment_3548798
You might like hanging on a hook in front of Bubba's face, but others don't. You may like Adriana to walk for an hour between 3 generators, but others don’t like it. same with Blight. it's terrible, no one has touched its addons since its release. no one even looked at his bugs with dpi and sliding
His bugs with dpi? What are you talking about?
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@KA149108 said:
I normally let my condemned get about half way then get a tape but I've had a a couple times where I've been injured and she's just teleported everywhere I've gone and couldn't escape her 😅 just unlucky.
Dude. THIS. Every time I go for a tape she just happens to find me, and then spam teleport until I’m condemned. She can be soo frustrating to play against.
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@ProHillbillyMain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3548783#Comment_3548783
I see, so you never played billy. I get it tho, it's too much for a blight main learning a harder killer.
So let me explain to you why Blight will never come close to Billy in terms of mastering.
First of all you have to learn how to properly feather you chainsaw, you have to learn every tile on the map meaning you have to learn at what point you should start chainsaw, how much should you turn, basically the knowledge of knowing how much you should curve lets compare this thing with Blight, you will press M2 on object in the same tile, look at survivor and get hit because double speed or vial exist. Now you have to learn WHEN to use your chainsaw this is something you have to learn for hours and hours to know if you're going to make the down or not, with Blight? You can use your power whenever you want, because 1. He is not punished for using it or for missing like Billy, on top of that Blight only has 2.5 seconds cooldown for missing his power or for bumping with last rush, which once again is just bad design, lets continue. Yes with Blight you have to learn tiles too, however it becomes clear fast, which tiles you can bump off and slide off " not on purpose ".
And spinning around in the loop sure that's one of the mindgames that you can do, but it's not everything. Your lack of knowledge just tells me you never mastered billy.
Everything that I mention from curving, learning tiles, knowing exactly how much to curve, mindgames, feathering, when to use your chainsaw is by far a lot harder than anything Blight has.
Tell me one person who mained Blight first and is now good at Billy and vice versa. There is a reason why, when a billy player starts playing Blight they do have easier time than a Blight player playing Billy.
I didn’t say billy isn’t hard. But the amount of knowledge that can go into blight’s ceiling is higher than Billy’s period.
No. I haven’t mastered billy, but it’s clear you haven’t touched blight much, so we’re going to have a disconnect.
You didn’t respond to anything else I said..
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I play 50/50 split too. I still have more fun on killer.
Survivor can get really frustrating to play.
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@ProHillbillyMain said:
Blight players really think that equiping double speed, vial+crow, ring+crow and looking down on object is skill.
(No it isn't)
Blight deserves to be nerfed the skill ceiling doesn't even come close to Billy and the players are just handheld by busted addons just like nurse players were with double recharge and range addons which thank god are no longer part of the game.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3546042#Comment_3546042
What else do you need? Top survivors could not escape the killer.
1500 wins in row?
You are biased beyond biased, no point with arguing with someone who is cringe enough to put exploit in their name and be proud of doing it.
Doesn’t come close to billy?! Billy is literally played the same exact way on every loop. Spin around, double back, spin around, double back again, spin some more, and go for a curve. It literally has no deviation. Is it difficult? Yes, but there is SO much more to blight’s power.
Sure, they didn’t escape THAT match. How many times has a blight been beat in a tournament? Does that mean survivors should be nerfed because they beat blight at top levels?
I’ll ask again, what about the survivors who have high escape streaks? We just going to ignore those?
I’m really not biased. I’ve been playing since release. I have mained many killers, and have gone through many periods of maining survivor. I currently play a good 50/50 split.
“nO pOiNt iN tAlKiNg, lOoK aT yOuR nAmE” yea yea I’ve heard this 100 times, and it’s usually people who cannot pose a valid argument so you default to that.
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@Xernoton said:
You can't simultaneously balance for people, who do and don't use this feature. And honestly, I wouldn't use it. I don't need to listen to some 13 year old screaming a bunch of slurs into their vacuum cleaner.
Even, if it wasn't used for slurs, you'd still have people screaming at their team mates every game. I mean, just look around. How many complaints are there about bad solo queue team mates?
The next problem is, that this would need to come with compensatory measures to keep killers in a good spot. Because communication means a considerable advantage. And frankly, there is no way to balance around that without making the game a slog in the process.
“13 year old screaming slurs into their vacuum cleaners”.
You never fail to give me a laugh with how you phrase things. Thank you.
😂
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I usually do, and so many of them go down 10 seconds into chase. It’s actually hilarious.
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Pretty certain Mandy or one of the dev / mods already spoke on this.
No, it’s not a bannable thing. Slugging is not bannable, as you will bleed out.
As for the other action, you cannot 100% prove intent or that that’s what they are actually doing.
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Survivor body blocking with BT = going right back on hook. I’ll just tunnel them for another hook stage / sacrifice for it.
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Flashlights are far from op. They are the easiest items to counter and it keeps survivors off gens when they want to follow you around for a save.
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This would be absolutely OP.
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wild
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@adaw0ng said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3547033#Comment_3547033
Whatever makes you the happiest so you sleep tight tonight. Cheers!
Typical. Lol
Good day.
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2 high hour blight mains, alch ring + iri tag, infectious fright and distressing. This would be a nutty combo.
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@adaw0ng said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3546908#Comment_3546908
Escape streaks are usually 1 person escapes anyways since most of them go for hatch, so the killer actually still gets the actual "win". They are boring AF, don't get me wrong. That's one of the reasons why they reworked hatch spawn time, because people could abuse multi people escapes for free. I doubt you will see 4 man escape streaks getting to 1K like killer ones. It's just ridiculous.
Oh I see, so it only applies where you want it to. “It doesn’t matter cause of xyz” right?
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@Pavel_Ch said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3546856#Comment_3546856
No, this is a bug that could not be fixed. it was designed as Billy's m1 with 5-7 jerks, the same turning difficulty and pallets breaking. it turned out to be just a terrible thing with the strongest addons in this game
I’m telling you, blight was given a slide mechanic intentionally based on his camera and where he’s looking.
@adaw0ng said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3546870#Comment_3546870
I'm not reading the comp lecture, I am so sorry + I think you didn't understand that I am against that being a thing, not defending nor justifying it. No side should be able to win 1K games in a row in an asymmetrical game heavy RNG based.
the issue is you ONLY talk about one killer / killers. Why aren’t you advocating for survivor nerfs because of their massive escape streaks?
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@adaw0ng said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3546756#Comment_3546756
Bro I don’t speak “comp”, I don’r know who you are nor those people and I can’t be bothered to give attention to anything related when I find it let’s say just not my cup of tea. His addons need to get nerfed and severely tuned down and so does what allows him to do his peepeepoopoo slide techs and ######### that were not even intended in the first place. Killers excelling as he does justify they make perks such as MFT that then other killers are the actual ones that struggle against them. People getting with him over 1k “wins” in a row is ridiculous and says enough.
Actually… blight was given slide mechanics that were intended.
Are we gonna talk about the flip side? Survivor teams getting 400+ escapes in a row? Does survivor need to be nerfed because that’s ridiculous?
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@CountOfTheFog said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3546559#Comment_3546559
I literally timed it. It was thirty-nine minutes. Maybe it is regional or MMR.
It’s gotta be. I have never once experienced that. That’s absurd!
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I don’t know what y’all are doing lol. It’s gotta be either a regional thing, mmr thing, or you’re exaggerating, because I do not get dodged hardly at all as p100, and I roll around with a full p100 squad most nights.
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Hoping it’s gone / becomes a personal option.