Fen
Fen
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- Username
- Fen
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@VSLl said:
The skins on Oni and Rin are released, but their hair is still broken and buggy.
Atleast hair physics on new Spirit's cosmetic are okay. Also they said on the recent dev stream that they're trying to make hair physics (and hairs in general) to look better.
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Also since one of my ptb bug reports was put into archives, small update here:
Texture of Spirit's hair is still looks unfinished and more like a gas and it's physics(or animation, if that's the right word to use) of her hair is broken.
This issue is still in the game, on 3.7.0 build, too. You can see it here:
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@VSLl said:
As expected, Rin's hair was not fixed in this patch.
Well atleast she is not balding anymore in lobby which is fine i guess
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@VSLl said:
https://forum.deadbydaylight.com/en/discussion/comment/1199092#Comment_1199092
What about quality at maximum settings? All the same? What about the hair on the Tattered Tradition?
This one is on ultra (ptb)
and this is on low
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And yes, it doesn't really changes much with lower or higher settings. But on low it looks really bad.
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@VSLl said:
https://forum.deadbydaylight.com/en/discussion/comment/1199092#Comment_1199092
What about quality at maximum settings? All the same? What about the hair on the Tattered Tradition?
Well, Rin's hair is still looks more like a gas (because of forced AA, still), but atleast she is not balding anymore. With Tattered Tradition she is not balding, too. But as i said before, it's more like a gas, not hair.
I've already created a new thread on 3.7.0 PTB bug section, so we have to wait untill it's acknowledgement i guess.
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////Updoot
Spirit is no longer balding during lobby readying up on PTB! ^^
But despite the fix the texture of her hair is still looks unfinished (especially on School Girl outfit).
The animation of her hair is still broken though. Some parts of her hair are living their own life, you can see it here:
I hope this helps. Cheers! Thank you guys for adressing this issue ♥
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@VSLl said:
https://forum.deadbydaylight.com/en/discussion/comment/1164175#Comment_1164175
Yeah, we've been waiting for six months, we'll wait.
I wonder if they are going to fix Oni's hair, too. Or it will be some global update once again..
I can't wait, honestly.
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@VSLl said:
Well.. I'm not surprised. It was obvious.
https://us.v-cdn.net/6030815/uploads/174/XNORJOA4FJP6.png
https://us.v-cdn.net/6030815/uploads/741/I7ST72NYM76Y.png
Another patch without Rin's hair fixes.
They've updated status on this thread. We just have to wait now.
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This was one of my favourite Rin's cosmetics and i didn't even knew it looked THAT bad :)
Like, this is not even a hair. It looks like a bunch of ribbons.
Medium settings by the way.
And this one is on ultra settings..
I'll just keep updating this thread with screenshots and else. Idk how that bug can be in the game for THAT long.
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@BraveClem said:
It does look Bad similar like you said even Putting The game with everything on ultra in my case,So now, imagine How does it looks in Low,terrible!
On low settings Spirit's hair doesnt look like a hair. It looks more like a gas, but not hair.
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@VSLl said:
https://forum.deadbydaylight.com/en/discussion/comment/1160497#Comment_1160497
How long are we waiting for this patch with the fix? About 4 months? Back in December, I saw forum posts about Rin's hair problems. And updates come out every 1.5 months. With the rare exception of some hotfix that fixes critical errors. Mehh. When they showed the trailer showing the new Archive, Rin had normal hair, then I was hoping that a hotfix of her hair would come out with this patch. But no.
The funniest part is that Rin's hair is bugged on the Archive cosmetic too, lol
It's texture looks unfinished just like the others. The animation is fine, however (i guess?), and it's kinda transparent, too. I think they just messed up something back then after forcing Anti-Aliasing and globally updating all hair textures. Which, once again, had mostly negative feedback.
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@Luigifan64 said:
https://forum.deadbydaylight.com/en/discussion/comment/1158878#Comment_1158878
Not anymore it doesn’t :)
and I hate it.
Well let's wait for upcoming hotfix or something like that. Because if this wont be fixed in the next patch, then i would have to update this thread until it's status change. I don't really know what kind of information i should provide, because everything is in main post.
Eh..
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@VSLl said:
https://forum.deadbydaylight.com/en/discussion/comment/1158303#Comment_1158303
The game basically has bad graphics with any settings. The graphics of the game since 2010. But we will render videos and screenshots so that the graphics look better than in the game. Of course. When will the engine or graphic settings of the game be updated? What would the game look like at least the times of 2015, not to mention 2020. Probably never.
Also this issue (With hair transparency and etc etc) is less noticable on higher settings. But Spirit and Oni are still balding during lobby readying up despite what settings you are on. And Spirit's hair animation is broken anyways. Eh... That's just sad.
I guess it looks worse on low just because Anti-Aliasing turns off once you switch to low settings. Mehh
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i didn't knew it looked that bad on low settings lol
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@Luigifan64 said:
https://forum.deadbydaylight.com/en/discussion/135931/the-spirits-hair
Yeah, unfortunately this happens with a lot (and I mean A LOT) of different hairs; not just on killer but on survivor as well. Just look at Nea's two default heads or her pixie-cut ones, it's like someone took a cheese grater to it. Adam, Claudette, Kate, Bill, Feng, David, and Quentin all have this same see through hair issue on MULTIPLE headpieces. It's really comical to me that they now completely force AA on the game when it does nothing to improve how things look. Hell even on the characters that DON'T have the cheese grated hair they still look worse than how they used to. It looks way more patchy and poorly modeled, all because they're supposed to be "optimizations". Well I can tell you from playing for over 3 years now that these "optimizations" to the hair have literally done nothing but make both survivors and killers look worse with NO visual improvements. If it's to the point that you have to make the game super blurry and ugly to look at just to have no actual performance improvements, that "optimization" should be scrapped and just revert things to how they used to be.
Yep, i would like a revert too because most of hair cosmetics are still looking bad despite some fixes and all the negative feedback from community. And it mostly hurt Spirit's hair which is just painful to watch.
And i'm just shocked about Oni being released in his bugged state, too. I hope this all will be fixed.
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@VSLl said:
https://forum.deadbydaylight.com/en/discussion/comment/1157304#Comment_1157304
You speak for PC players, what about consoles? Nobody checks console versions? There are no graphics settings, all flaws and errors are visible immediately. Yeah, even if you take into account the PC, is the game really not tested at low settings and at high? This is just an absurd excuse. Oh, listen to me. A good example of how bad things are with content validation. Check out my post here. They even released a video, where in close-up showed invisible pieces of texture.
https://forum.deadbydaylight.com/en/discussion/132216/mr-puddles
Oh boy... Well, atleast i hope that this time it won't take that long for them to fix those bugs.
I've upvoted this, though.
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@VSLl said:
https://forum.deadbydaylight.com/en/discussion/comment/1157161#Comment_1157161
On PS4 the same problem. It's funny how 3 months developers can’t solve this problem and when they released Oni looked very bad. Really all so do not care for it? Or are the standards of this company so small that no one even checks how everything looks in the game?
The thing is, this issue is not that noticable on low settings. On low settings it looks, let's say, "okayish" but not fine at the same time. So this might be the reason of this bug being in the game for that long.
After loading into the game noone looks at Spirit's or Oni's hair, so yeah, noone besides Spirit players is complaining.
But at the same time the fact that Spirit's Blight cosmetic was released in it's bugged state, and Oni with his hair too, im anyways wasted my money on this :)
It kinda hurts, not gonna lie.
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Apparently Oni's hair is kinda transparent and he is balding, too. Just like Spirit. Family problems lol
This is medium and higher settings.
(Once again, it shouldn't look like that).
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Well.. I've just edited the main post so i hope this will easier for you guys to get all the info you need @not_Queen @Peanits. Cheers
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@VSLl said:
Oh my god, shame, BHVR. @Peanits @not_Queen. This bug has been more than six months old and appeared with the release of DLC with Demo in September. Like bugs with sound. Neither one has been decided, but 2 new DLC have already been released. My congratulations! In addition to her hair, for 8 months her set has been bug, under the name Tattered Tradition.
Uhhh.. I understand that this issue with Spirit is annoying, but you have to chill a little
Also im going to edit the main post so it will easier for them to get all the info they need.
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@WRussoW said:
I was sad about her short hair because they used to look really good.
Yeah. Same here :(
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@not_Queen said:
Spamming your own post isn't going to get you a status update faster @Fen
Once this bug is validated by the team, we will change the status. If you provided all the info, this will happen at some point.
Thanks 😊
Thank you so much for your response, Queen. I needed that.
I mean, yeah, i provided everything i could in the main post. Also im sorry for spamming this, but this bug is just annoyance to my eyes and this have been in the game for a while even though there were some other threads about that issue.
Thank you once again ♥
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@TragicSolitude said:
Spirit's hair looks terrible for me, too. I'm on PS4 Pro.
Well.. Let's hope this gets fixed as soon as possible :v
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nvm
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Eh.. Another update, i guess.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1152509#Comment_1152509
Please check the status on the post. Someone has already asked you for more information.
I've already answered that question. Or i should've added this to the main post? Im sorry if that's the case, i didn't knew about that.
Once again, you can see the answer if you scroll up.
///Updated the main post. If you have some other questions, i am ready to answer.
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@Peanits ?
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Updoot
///It would be really good to get atleast some acknowledgement about this bug from someone from BHVR, because, you know, this is 4th(5th?) thread which most likely gets ignored.
For all needed info you can scroll up the page.
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Up :v
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Updating until further acknowledgement
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nvm
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Edited the main post with needed answer.
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Spirit is still strong.
Btw, did they changed her "new" vault animation or it is the same?
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Michael has the same issue. Sometimes you just cant stalk people. As was stated before, its because of dedicated servers.
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I agree. Since Legion's power is no longer lethal, they could atleast revert vault changes during FF and its movement speed, too. I find it kinda frustrating that i cant even catch up to people on t-walls without any duration addons. Those nerfs were unnecessary.









