The Spirit's hair

Summary:

Spirit's hair is bugged on literally every her cosmetic.

Description:

Currently there are some issues with Spirit's hair: It's too transparent, it's animation is broken and the texture of her hair looks unfinished. This issue happened with the release of the Stranger Things update, correctly - after the global hair cosmetics update, which mostly hurt Spirit's hair. It doesn't even look like a hair on most of her skins.

Step to Reproduce:

Just select Spirit in the shop and slowly rotate her while equipping any of her hair cosmetics. The same effect you can get by selecting her on the killer select screen, where you can fully see her bugged hair while slowly rotating, too.

Im playing on fullscreen all the time with 100% resolution. My monitor's resolution is 1600x900. This issue appears on every graphic's mode: From low to ultra. It doesn't matter.

Occurs on:

All platforms.

Attachments:

How Spirit's hair used to look:

f9z5sltehyj11.jpg

How it looks now:

3213123123213.png

How her other bugged hair cosmetics look like:

321312.png 312321321312.png 32321.png

How it looks when you are in-lobby:

Безымянный.png DQ8CCLA3D299.png


Comments

  • Edited the main post with needed answer.

  • Updating until further acknowledgement

  • Updoot

    ///It would be really good to get atleast some acknowledgement about this bug from someone from BHVR, because, you know, this is 4th(5th?) thread which most likely gets ignored.

    For all needed info you can scroll up the page.

  • @Fen said:

    @Peanits ?

    Please check the status on the post. Someone has already asked you for more information.

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/1152509#Comment_1152509

    Please check the status on the post. Someone has already asked you for more information.

    I've already answered that question. Or i should've added this to the main post? Im sorry if that's the case, i didn't knew about that.

    Once again, you can see the answer if you scroll up.

    ///Updated the main post. If you have some other questions, i am ready to answer.

  • Eh.. Another update, i guess.

  • Spamming your own post isn't going to get you a status update faster @Fen

    Once this bug is validated by the team, we will change the status. If you provided all the info, this will happen at some point.

    Thanks 😊

  • Spirit's hair looks terrible for me, too. I'm on PS4 Pro.

  • @TragicSolitude said:

    Spirit's hair looks terrible for me, too. I'm on PS4 Pro.

    Well.. Let's hope this gets fixed as soon as possible :v

  • @not_Queen said:

    Spamming your own post isn't going to get you a status update faster @Fen

    Once this bug is validated by the team, we will change the status. If you provided all the info, this will happen at some point.

    Thanks 😊

    Thank you so much for your response, Queen. I needed that.

    I mean, yeah, i provided everything i could in the main post. Also im sorry for spamming this, but this bug is just annoyance to my eyes and this have been in the game for a while even though there were some other threads about that issue.

    Thank you once again ♥

  • I was sad about her short hair because they used to look really good.

  • @WRussoW said:

    I was sad about her short hair because they used to look really good.

    Yeah. Same here :(

  • Oh my god, shame, BHVR. @Peanits @not_Queen. This bug has been more than six months old and appeared with the release of DLC with Demo in September. Like bugs with sound. Neither one has been decided, but 2 new DLC have already been released. My congratulations! In addition to her hair, for 8 months her set has been bug, under the name Tattered Tradition.

    @VSLl said:

    This topic will focus on Rin`s customization called Tattered Tradition. I would like to say a few words about balance, but another time. You even have broken skins.

    https://us.v-cdn.net/6030815/uploads/396/RBFABHM039QJ.png

    To begin with, in the main menu, as in the game, kimono flies at the foot. Why? How? Unclear. As if there is an invisible texture and kimono envelops it. And even lower, it falls through the leg, although this is not in the game, but can be seen in the main menu. I also want to say that the Wakizashi in this skin does not have physics on the chain on the handle.

    https://us.v-cdn.net/6030815/uploads/057/1SJHYQJU4G5E.png

    On almost all skins, Rin has bandages. Except for the schoolgirl skin.

    https://us.v-cdn.net/6030815/uploads/896/LEW47Y2DP1PN.png

    My main complaint is to invisible bandages on her body in this skin. The place for them is shown, but they themselves are not. I watched the video when this skin was released. And there was also this huge bug and unfinished work. Am I one noticed? And on the right foot, the kimono texture constantly falls through the leg.

    https://us.v-cdn.net/6030815/uploads/452/EWIGT8R0TO5J.png

    So, you either make her bandages so that this horror and flaws could not be seen, or remove, as on a schoolgirl’s skin. I took a little photoshop, you can choose for yourself what you like best. But personally, I would be pleased to see her in a kimono without bandages. Just remove these awful textures. Please! And make kimono physics more realistic. Add weight, otherwise it flies like paper, although this is not the case with other skins.

    https://us.v-cdn.net/6030815/uploads/882/GUJOW4BXCMO8.png

    https://us.v-cdn.net/6030815/uploads/934/RC1REESHZCNS.png

    And the glass on The Reckoning skin is black. This skin is also broken.

    Also worth mentioning is the terrible quality of hair. Since September last year. With the release of the chapter with Demo. You can not change the quality of hair for 5 months. I wrote in October about this problem. Silence. How can you sell such awful quality skins? And they are of awful quality because they are unfinished. A shame. After each update of the game, I will write here until you fix it.

    I play this game on PS4. But on the PC there is this problem.

    Edit: I've added a comment about the air bag. Below you can read this comment with screenshots.

  • @VSLl said:

    Oh my god, shame, BHVR. @Peanits @not_Queen. This bug has been more than six months old and appeared with the release of DLC with Demo in September. Like bugs with sound. Neither one has been decided, but 2 new DLC have already been released. My congratulations! In addition to her hair, for 8 months her set has been bug, under the name Tattered Tradition.

    https://forum.deadbydaylight.com/en/discussion/128178/am-i-the-only-one-to-notice-this-developers-fix-please

    Uhhh.. I understand that this issue with Spirit is annoying, but you have to chill a little

    Also im going to edit the main post so it will easier for them to get all the info they need.

  • @Fen said:

    https://forum.deadbydaylight.com/en/discussion/comment/1155319#Comment_1155319

    Uhhh.. I understand that this issue with Spirit is annoying, but you have to chill a little

    Also im going to edit the main post so it will easier for them to get all the info they need.

    I am completely calm. It’s funny to me how BHVR likes to fix bugs. Sound errors are not corrected HALF A YEAR. But the error with the purchase of DLC for money we will solve in half an hour and report it. But on the game errors that kill the gaming experience and process we will be silent and not correct them for years. If we don’t kick them, they won’t do anything. Updates and so come out every 1.5 months. This is not enough and the number of bugs that they correct is extremely small. More errors appear than they are corrected. I will not even talk about endless infinite, the size of maps, the state of killers. But then we release a survey on archives. But we do not have enough money from the sale of skins. I am ashamed of them.

  • Well.. I've just edited the main post so i hope this will easier for you guys to get all the info you need @not_Queen @Peanits. Cheers

  • Apparently Oni's hair is kinda transparent and he is balding, too. Just like Spirit. Family problems lol

    This is medium and higher settings.

    (Once again, it shouldn't look like that).

    ESrEkP6XYAAQXjF.png


  • @Fen said:

    Apparently Oni's hair is kinda transparent and he is balding, too. Just like Spirit. Family problems lol

    This is medium and higher settings.

    (Once again, it shouldn't look like that).

    https://us.v-cdn.net/6030815/uploads/312/TG76U1DIVITU.png

    On PS4 the same problem. It's funny how 3 months developers can’t solve this problem and when they released Oni looked very bad. Really all so do not care for it? Or are the standards of this company so small that no one even checks how everything looks in the game?

  • @VSLl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1157161#Comment_1157161

    On PS4 the same problem. It's funny how 3 months developers can’t solve this problem and when they released Oni looked very bad. Really all so do not care for it? Or are the standards of this company so small that no one even checks how everything looks in the game?

    The thing is, this issue is not that noticable on low settings. On low settings it looks, let's say, "okayish" but not fine at the same time. So this might be the reason of this bug being in the game for that long.

    After loading into the game noone looks at Spirit's or Oni's hair, so yeah, noone besides Spirit players is complaining.

    But at the same time the fact that Spirit's Blight cosmetic was released in it's bugged state, and Oni with his hair too, im anyways wasted my money on this :)

    It kinda hurts, not gonna lie.

  • @Fen said:

    https://forum.deadbydaylight.com/en/discussion/comment/1157265#Comment_1157265

    The thing is, this issue is not that noticable on low settings. On low settings it looks, let's say, "okayish" but not fine at the same time. So this might be the reason of this bug being in the game for that long.

    After loading into the game noone looks at Spirit's or Oni's hair, so yeah, noone besides Spirit players is complaining.

    But at the same time the fact that Spirit's Blight cosmetic was released in it's bugged state, and Oni with his hair too, im anyways wasted my money on this :)

    It kinda hurts, not gonna lie.

    You speak for PC players, what about consoles? Nobody checks console versions? There are no graphics settings, all flaws and errors are visible immediately. Yeah, even if you take into account the PC, is the game really not tested at low settings and at high? This is just an absurd excuse. Oh, listen to me. A good example of how bad things are with content validation. Check out my post here. They even released a video, where in close-up showed invisible pieces of texture.

    @VSLl said:

    https://us.v-cdn.net/6030815/uploads/330/GDZVC56B34WO.png

    Hello. I would like to talk about the new Clown skin. I have been waiting for this since last summer. And finally, it's in the game. He has pieces on his body that are invisible and transparent. They can be easily noticed. They are located between the legs and under the right knee:

    https://us.v-cdn.net/6030815/uploads/784/A7DCSYL8CIDL.png

    I also want to say that when a clown swings, his patch with fingers passes through the texture. In this place:

    https://us.v-cdn.net/6030815/uploads/223/ZIJ0D08IXKY2.png

    This is very noticeable in your RECKONING Rift Overview trailer. Very noticeable. It becomes funny that the person who mounted this video did not notice and did not say such an obvious defect.

    https://www.youtube.com/watch?v=shoxMqxEtoc

    If you have not noticed (which is unlikely) here are the screenshots:

    https://us.v-cdn.net/6030815/uploads/556/UM5NWV5IW8HE.png

    https://us.v-cdn.net/6030815/uploads/001/YQTDWRBLLDWF.png

    Oh, yes, I wanted to add that the nose of an elephant in this skin behaves very strange and a lot of bugs. Rises, falls, hooks on the texture and so on.

  • @VSLl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1157304#Comment_1157304

    You speak for PC players, what about consoles? Nobody checks console versions? There are no graphics settings, all flaws and errors are visible immediately. Yeah, even if you take into account the PC, is the game really not tested at low settings and at high? This is just an absurd excuse. Oh, listen to me. A good example of how bad things are with content validation. Check out my post here. They even released a video, where in close-up showed invisible pieces of texture.

    https://forum.deadbydaylight.com/en/discussion/132216/mr-puddles

    Oh boy... Well, atleast i hope that this time it won't take that long for them to fix those bugs.

    I've upvoted this, though.

  • @Fen said:

    Summary:

    Spirit's hair is bugged on literally every her cosmetic.

    Description:

    Currently there are some issues with Spirit's hair: It's too transparent, it's animation is broken and the texture of her hair looks unfinished. This issue happened with the release of the Stranger Things update, correctly - after the global hair cosmetics update, which mostly hurt Spirit's hair. It doesn't even look like a hair on most of her skins.

    Step to Reproduce:

    Just select Spirit in the shop and slowly rotate her while equipping any of her hair cosmetics. The same effect you can get by selecting her on the killer select screen, where you can fully see her bugged hair while slowly rotating, too.

    Im playing on fullscreen all the time with 100% resolution. My monitor's resolution is 1600x900. This issue appears on every graphic's mode: From low to ultra. It doesn't matter.

    Occurs on:

    All platforms.

    Attachments:

    How Spirit's hair used to look:

    https://us.v-cdn.net/6030815/uploads/175/IQPY1VL5PLZU.jpg

    How it looks now:

    https://us.v-cdn.net/6030815/uploads/046/865KRIFPESDW.png

    How her other bugged hair cosmetics look like:

    https://us.v-cdn.net/6030815/uploads/802/W8YM1IDD343H.png

    https://us.v-cdn.net/6030815/uploads/598/GH9I7UJY7HTT.png

    https://us.v-cdn.net/6030815/uploads/280/NG2ODQXSGZGH.png

    How it looks when you are in-lobby:

    https://us.v-cdn.net/6030815/uploads/560/K2SZ3BDVAYF5.png

    https://us.v-cdn.net/6030815/uploads/943/RTXNEGTWKJR0.png

    Yeah, unfortunately this happens with a lot (and I mean A LOT) of different hairs; not just on killer but on survivor as well. Just look at Nea's two default heads or her pixie-cut ones, it's like someone took a cheese grater to it. Adam, Claudette, Kate, Bill, Feng, David, and Quentin all have this same see through hair issue on MULTIPLE headpieces. It's really comical to me that they now completely force AA on the game when it does nothing to improve how things look. Hell even on the characters that DON'T have the cheese grated hair they still look worse than how they used to. It looks way more patchy and poorly modeled, all because they're supposed to be "optimizations". Well I can tell you from playing for over 3 years now that these "optimizations" to the hair have literally done nothing but make both survivors and killers look worse with NO visual improvements. If it's to the point that you have to make the game super blurry and ugly to look at just to have no actual performance improvements, that "optimization" should be scrapped and just revert things to how they used to be.

  • @Luigifan64 said:

    https://forum.deadbydaylight.com/en/discussion/135931/the-spirits-hair

    Yeah, unfortunately this happens with a lot (and I mean A LOT) of different hairs; not just on killer but on survivor as well. Just look at Nea's two default heads or her pixie-cut ones, it's like someone took a cheese grater to it. Adam, Claudette, Kate, Bill, Feng, David, and Quentin all have this same see through hair issue on MULTIPLE headpieces. It's really comical to me that they now completely force AA on the game when it does nothing to improve how things look. Hell even on the characters that DON'T have the cheese grated hair they still look worse than how they used to. It looks way more patchy and poorly modeled, all because they're supposed to be "optimizations". Well I can tell you from playing for over 3 years now that these "optimizations" to the hair have literally done nothing but make both survivors and killers look worse with NO visual improvements. If it's to the point that you have to make the game super blurry and ugly to look at just to have no actual performance improvements, that "optimization" should be scrapped and just revert things to how they used to be.

    Yep, i would like a revert too because most of hair cosmetics are still looking bad despite some fixes and all the negative feedback from community. And it mostly hurt Spirit's hair which is just painful to watch.

    And i'm just shocked about Oni being released in his bugged state, too. I hope this all will be fixed.

  • i didn't knew it looked that bad on low settings lol

    ESrEkP6XYAAQXjF.png


  • @Fen said:

    i didn't knew it looked that bad on low settings lol

    https://us.v-cdn.net/6030815/uploads/679/395A0QW9MRTY.png

    The game basically has bad graphics with any settings. The graphics of the game since 2010. But we will render videos and screenshots so that the graphics look better than in the game. Of course. When will the engine or graphic settings of the game be updated? What would the game look like at least the times of 2015, not to mention 2020. Probably never.

  • @VSLl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1158303#Comment_1158303

    The game basically has bad graphics with any settings. The graphics of the game since 2010. But we will render videos and screenshots so that the graphics look better than in the game. Of course. When will the engine or graphic settings of the game be updated? What would the game look like at least the times of 2015, not to mention 2020. Probably never.

    Soon™

    Also this issue (With hair transparency and etc etc) is less noticable on higher settings. But Spirit and Oni are still balding during lobby readying up despite what settings you are on. And Spirit's hair animation is broken anyways. Eh... That's just sad.

    I guess it looks worse on low just because Anti-Aliasing turns off once you switch to low settings. Mehh

  • @Fen said:

    https://forum.deadbydaylight.com/en/discussion/comment/1158865#Comment_1158865

    Soon™

    Also this issue (With hair transparency and etc etc) is less noticable on higher settings. But Spirit and Oni are still balding during lobby readying up despite what settings you are on. And Spirit's hair animation is broken anyways. Eh... That's just sad.

    I guess it looks worse on low just because Anti-Aliasing turns off once you switch to low settings. Mehh

    Not anymore it doesn’t :)

    and I hate it.

  • Well let's wait for upcoming hotfix or something like that. Because if this wont be fixed in the next patch, then i would have to update this thread until it's status change. I don't really know what kind of information i should provide, because everything is in main post.


    Eh..

  • @Fen said:

    https://forum.deadbydaylight.com/en/discussion/comment/1160428#Comment_1160428

    Well let's wait for upcoming hotfix or something like that. Because if this wont be fixed in the next patch, then i would have to update this thread until it's status change. I don't really know what kind of information i should provide, because everything is in main post.

    Eh..

    How long are we waiting for this patch with the fix? About 4 months? Back in December, I saw forum posts about Rin's hair problems. And updates come out every 1.5 months. With the rare exception of some hotfix that fixes critical errors. Mehh. When they showed the trailer showing the new Archive, Rin had normal hair, then I was hoping that a hotfix of her hair would come out with this patch. But no.

  • @VSLl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1160497#Comment_1160497

    How long are we waiting for this patch with the fix? About 4 months? Back in December, I saw forum posts about Rin's hair problems. And updates come out every 1.5 months. With the rare exception of some hotfix that fixes critical errors. Mehh. When they showed the trailer showing the new Archive, Rin had normal hair, then I was hoping that a hotfix of her hair would come out with this patch. But no.

    The funniest part is that Rin's hair is bugged on the Archive cosmetic too, lol

    It's texture looks unfinished just like the others. The animation is fine, however (i guess?), and it's kinda transparent, too. I think they just messed up something back then after forcing Anti-Aliasing and globally updating all hair textures. Which, once again, had mostly negative feedback.

  • It does look Bad similar like you said even Putting The game with everything on ultra in my case,So now, imagine How does it looks in Low,terrible!

  • @BraveClem said:

    It does look Bad similar like you said even Putting The game with everything on ultra in my case,So now, imagine How does it looks in Low,terrible!

    On low settings Spirit's hair doesnt look like a hair. It looks more like a gas, but not hair.

  • This was one of my favourite Rin's cosmetics and i didn't even knew it looked THAT bad :)

    Like, this is not even a hair. It looks like a bunch of ribbons.

    Безымянный.png 312312.png

    Medium settings by the way.

    And this one is on ultra settings..

    321321312132.png

    I'll just keep updating this thread with screenshots and else. Idk how that bug can be in the game for THAT long.

  • Well.. I'm not surprised. It was obvious.

    R1.png R2.png

    Another patch without Rin's hair fixes.

  • @VSLl said:

    Well.. I'm not surprised. It was obvious.

    https://us.v-cdn.net/6030815/uploads/174/XNORJOA4FJP6.png

    https://us.v-cdn.net/6030815/uploads/741/I7ST72NYM76Y.png

    Another patch without Rin's hair fixes.

    They've updated status on this thread. We just have to wait now.

  • @Fen said:

    https://forum.deadbydaylight.com/en/discussion/comment/1164070#Comment_1164070

    They've updated status on this thread. We just have to wait now.

    Yeah, we've been waiting for six months, we'll wait.

  • @VSLl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1164175#Comment_1164175

    Yeah, we've been waiting for six months, we'll wait.

    I wonder if they are going to fix Oni's hair, too. Or it will be some global update once again..

    I can't wait, honestly.

  • ////Updoot

    Spirit is no longer balding during lobby readying up on PTB! ^^

    Безымянный.png

    But despite the fix the texture of her hair is still looks unfinished (especially on School Girl outfit).

    312312.png

    The animation of her hair is still broken though. Some parts of her hair are living their own life, you can see it here:

    Безымянный.png


    I hope this helps. Cheers! Thank you guys for adressing this issue ♥

  • @Fen said:

    ////Updoot

    Spirit is no longer balding during lobby readying up on PTB! ^^

    https://us.v-cdn.net/6030815/uploads/592/S96U5J8I7JBY.png

    But despite the fix the texture of her hair is still looks unfinished (especially on School Girl outfit).

    https://us.v-cdn.net/6030815/uploads/710/HGT9NOVTWWOX.png

    The animation of her hair is still broken though. Some parts of her hair are living their own life, you can see it here:

    https://us.v-cdn.net/6030815/uploads/509/LTQVKSLA10FO.png

    I hope this helps. Cheers! Thank you guys for adressing this issue ♥

    What about quality at maximum settings? All the same? What about the hair on the Tattered Tradition?

  • @VSLl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1199092#Comment_1199092

    What about quality at maximum settings? All the same? What about the hair on the Tattered Tradition?

    Well, Rin's hair is still looks more like a gas (because of forced AA, still), but atleast she is not balding anymore. With Tattered Tradition she is not balding, too. But as i said before, it's more like a gas, not hair.

    I've already created a new thread on 3.7.0 PTB bug section, so we have to wait untill it's acknowledgement i guess.

  • And yes, it doesn't really changes much with lower or higher settings. But on low it looks really bad.

  • @VSLl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1199092#Comment_1199092

    What about quality at maximum settings? All the same? What about the hair on the Tattered Tradition?

    This one is on ultra (ptb)

    Безымянный.png

    and this is on low

    321.png


  • I play on the console, I can’t look at different graphics settings. But from the screenshots, I see that nothing has changed. Indeed, not a word is written in the patch note about the correction of any cosmetic errors.

  • Untitled Image Untitled Image

    I hope when this new skin comes out, they will fix it.

    With this skin on Oni. It go out together

    image.png
  • As expected, Rin's hair was not fixed in this patch.

  • @VSLl said:

    As expected, Rin's hair was not fixed in this patch.

    Well atleast she is not balding anymore in lobby which is fine i guess

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