Emoba
Emoba
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- Emoba
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Comments
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"Oh no, actual challenge in my PvP game from time to time? The horror!".
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@xEa said:
Otz just released a new video on some impressive winstreaks on killer. Beside Scotts Bubba speed limiter streak and Fungoose Plague streak, they are relative recent and some still ongoing.
https://www.youtube.com/watch?v=Y5PKg4HPjnE
When i see that a mediocre killer like Wraith is capable of winning over 40 times in a row (1st and only try!) without loosing more then 2 gens or a Blight that wins 1600+ times in a row, or a Nurse winning 500+ times and ongoing without even using addons or perks - this begs the question:
Should this be a thing? And where did the ballance go? Keep in mind, survivors are currently at 38 wins in a row solo and 200 wins in a row as SWF, done by one if not the best team in the world.
Opinions?
Wraith isn't mediocre and 40 winstreak is nothing to write home about for any killer in the game. Pretty much every killer can get a +1k winstreak.
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Singularity mains have no such complaints, trust me.
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@OrangeBear said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3596508#Comment_3596508
Well Deathslinger is an exception because his power combines with his basic attack.
I'm talking about special attack killers like Demogorgon, Pig and Mastermind. I've been against players that just use their power to conserve STBFL tokens and then they just use basic attack the whole game. A perk should never overshadow a killer power like that
Pig is not a special attack killer, lol. Her dash attack is not even close to be a reliable tool 90% of the time. She's an M1 killer that occasionally uses a special attack.
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@Tsulan said:
Freddy has entered the chat.
Not really, no.
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Because it makes lower MMR controller players play suboptimally? So the perk is gonna be buffed?
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I wouldn't call Hag well-balanced, lol. Way too addon-reliant against survivors knowing what they are doing.
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@egg_ said:
Is he really that unplayable? So less tricksters around? Good
I mean, he already was one of the rarest killers is in the game so nothing is gonna change.
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Survivor mains won't ever be satisfied until the average killer meta loadout involves the likes of Beast of Prey and Predator 😔
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@JudithMorel said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3595127#Comment_3595127
agree, she got OVERBUFFED, and i hope they nerf her to a reasonable level.
im a solo q survivor gamer, so playing against her is absolutely MISERABLE.
That has more to do with you and your teammates than Sadako herself. She still is gimmicky and weak when you fully understand her power.
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It's Blight in general (and Nurse) that should be looked upon, not only the addons. Hopefully they don't slaughter STBFL and Sloppy, those perks really don't deserve to.
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They already said recently that they have no idea what to do with him (and Myers) which is worrying considering how easy he is to rework.
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It just is not logical to use such an M1-centric perk on a killer with an M2 ability. There's plenty of more appropriate killers to put this perk on.
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@pizzavessel15 said:
the real question is why should killers (aka a powerful being in the realm) be on the same level as survivors.
Because it is a PvP video game. Shocking revelation, I know. And unlike most other asymms your only goal as survivor is to escape rather than to take down the said powerful being.
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@Archol123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3591691#Comment_3591691
Considering his smaller size makes him harder to see and the footsteps are not enough to counteract that he is still way better off than your basic 115% m/s killer. Just look at the showcase Otzdarva and Hens did with Cucky against a comp team, he did fairly well, despite only being 110% m/s.
Also seeing the footsteps is not equal to seeing him... It can still throw you off.
No offense but they actually did not. Otz conveniently picked the only matches where Chucky did well.
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BHVR moment.
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What does that have to do with BHVR/DBD...
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No, they just should finally get properly nerfed.
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@FreddyVoorhees said:
There is no anticamp mechanic. There is anti-facecamp mechanic.
Aka the bone thrown at Meg and Mikaela mains who keep claiming online that they get facecamped every other match.
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@xEa said:
Hug Tec is fine for me, from a survivors perspective. The only thing Blight really needs are some of his addon changed. The obvious ones and extra speed. Other then that, he is fine AND fun to play against.
Please dont Hillybilly him :(
He deserves to be Hillybilled much more "then" Billy did. People claiming that basekit Blight is fine really don't activate much of their neurons when they say stuff like this.
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M1 perks on M2 killers is just a way to say "I'm not good nor confident at the game and I know it but won't admit it".
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@Xernoton said:
Best has got to be either Myers or Bubba. Both feel a lot like in the movies. Although, playing as Myers and losing your power permanently breaks that kind of feeling for me. Pinhead is also pretty good imo.
Worst is definitely Freddy. Dream Snares? Really, BHVR? What movie did you watch where he had snares? The dream pallets at least feel like something Freddy would do. But the snares could be used for any original character and nobody would ever think that this could be part of Freddy's power.
The remake one. In fact, in case you haven't noticed yet, the Freddy we have in DBD purely is the reboot one only. There's a scene in the movie in a hallway that loosely resembles Dream Snares.
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Have a Freddy nerf instead. Because that obviously is what the game needed.
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New players need to learn to be patient. Most people only ever use one or two different killers anyway.
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How long until people realize that pickrate rarely correlates with strength? People pick what they enjoy, period. Hence Legion being such a disproportionately common killer compared to top tier killers like Twins or Artist who are amongst the least played in the game. It's the same thing in all character/class-based video games.
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Not everyone has skill issues. Also, why even include Blight if we use your logic? Let's all main Nurse till BHVR finally decide to balance her for DBD aka never.
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My hope for DBD2 is that it never becomes a thing because I'm certain that they'll mess up the core gameplay one way or another.
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@dbdthegame said:
People said the same thing about DH. And good. Toss it in the trash heap where it belong.
And people were right. DH's only saving grace is that killers rarely play around it anymore considering how rare the perk has become.
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@Killing_Time said:
Bro Blight is FINE. Let it go he doesn't need changes
lol
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Female vaults broken again, prestiges back in pre-lobbies, mostly irrelevant bugs getting fixed while significant ones are still pending, Borgo seemingly back to being a nightmarish map for killers... This is not looking too good.
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Too many different things to choose so I'll stick with a small and realistic one; tone down the green crap cluttering the screen when you're infected by Plague's power. We don't need it to understand that the tall lady puked on us.
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@Aven_Fallen said:
Because Boons are a failed concept. Except for CoH, every other Boon was outright bad (with Shadow Step being borderline okish). So I am quite happy to not see any more Boons nowadays, Survivors very rarely get good Perks and a Boon-Perk would most likely mean that there is another terrible Perk around which would only be used in Adepts.
And even CoH is now really bad and they should have just kept the state of it before the most recent Nerf and make Boons work on one Floor only.
But currenty, there is no way the time investment is worth anything for any Boon around. You cannot really afford to spend 14 seconds away from Gens in the current Slowdown-Meta and especially when you are not in a SWF, having more than one person running around setting up Boons is almost already a loss.
Saying that boons are a failed concept because CoH is the only one that truly became meta is like saying scourge hooks are a failed concept because only Pain Res also became meta.
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Would make no sense.
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They're acquired taste killers, it's okay.
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Definitely better. Wish I could say the same about McMillian.
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@crogers271 said:
I'd rather a rework Go ahead and buff her base speed but make her blink either have some time of limit or be much slower to charge. Have it so she plays under the normal game rules with a teleport she can break out on occasion.
One of the problems with Nurse is that there are lots of ideas for perks that need to get thrown out because 'Nurse could just use this to massacre survivors'.
Further standardizing killers is anything but a good idea. Nurse is a very unique killer and that's perfectly fine. What isn't it is the absence of proper downside to justify the existence of such an overtuned kit. A third health state for each hook state would single-handily accomplish a lot, for example. It would make her a newbie-unfriendly killer more than ever and that's totally fine. Not every killer has to be the same and she's literally free so it's not like they would be missing potential money here.
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@Huge_Bush said:
Never. She’s been nerfed plenty of times.
Buffed plenty of times as well, for some reason. And most of her nerfs were slaps on the wrist. She still isn't even close to be balanced for DBD. She's closer to be an Overwatch character than a Dead by Daylight one and the fact that BHVR still doesn't care about this fact in 2023 is worrisome.
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A speaker user who keeps losing his matches... still refusing to see the truth and blaming matchmaking instead. Classic DBD playerbase moment.
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Previous patches already were bugged to the brim so nothing changed.
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@DBD78 said:
Proves the "It's Wesker every game" people wrong. So 5% that is like once every 20 games.
Definitely higher than that in max MMR bracket, which typically is where people participating in DBD forums, social medias etc all are.
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@KaTo1337 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3557528#Comment_3557528
Thats because BHVR uses the worldwide data, which includes asian region. This is where Self Care is meta.
Exactly. Nightlight is a West-centric English-language website so the stats there will be biased toward NA and EU servers. As far as I know, the only significant difference between Asia meta and ours is Self Care though so yeah, Nightlight statistics are fairly reliable overall.
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@Coffeecrashing said:
Dead Hard is STILL in the top 10, and it might see increased use after the anti-camp update, because there will be less survivors being hit immediately after being unhooked.
Casual players not catching up to new metas and not caring about it. Same reason why BBQ is this high still.
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Low pickrate does not necessarily equal bad design. Especially when the yardstick is the DBD playerbase.
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@IlliterateGenocide said:
Only a few of the movies are actually enjoyable, idk i didnt care for jason anyways
"A few" is already a lot. Pinhead only has one good movie and one okayish one.
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You'd think Trapper having an addon that does exactly that but with a major downside would make BHVR's position on the subject very clear and easy to understand but expecting basic comprehension from the average DBD player is too much asking it seems.
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@MrDrMedicman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3554809#Comment_3554809
Nurse is broken, but only if you put in the time to learn her power. Mft is just a free boost at no cost plus endurance
but only if you put in the time to learn her power
A whole whopping 2 hours.
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Female survs being smaller equals less clutter on the screen which always is an advantage and just overall feels better. DBD also has a significant female playerbase and as we all already know, women rarely use non-female characters in video games.
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Hopefully partial. Twins already both is a very strong killer as well as a unique one. They don't need any fundamental changes. Not every character in multiplayer video games is going to be popular, it can't be helped.
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There's nothing inherently wrong with tunneling. Use OTR/DS and never take it off if it bothers you that much.
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@Shroompy said:
The perk was deemed overpowered as a bug (which is still present and only getting fixed next patch) made it have no counterplay, which are lockers not preventing a Survivor from screaming.
Now to address a few other things:
Saying Nurse has the worst map mobility to the game by using math is just dumb, plain and simple. You're using a straight line as a reference but we all know the game doesn't play out that way. Nurse has probably the best map mobility in the game considering she completely ignores obstacles whereas every other killer would have to walk around them. Thanks to this, she's probably one of the best users of UW.
Wesker does have a big scan and its true that it can be a double edged sword, how ever to say that its only because of his decent map mobility is also just wrong. Just because a killer doesn't have map mobility doesn't mean they don't gain anything from the perk. Knowing where all Survivors every 30 seconds can give you info on who's going for a save, which gen is being worked on, some one who just so happened to be right next to you, etc.
Cooldown on the perk is definitely too short, to have a pocket Static Blast that's even better at half the cooldown is just dumb, plain and simple.
The bug is irrelevant. Having to sit in a locker for 30 secs or until you stop hearing the TR is absolutely not a counter, lmao. Well, unless your last teammate is about to die obviously but who cares about the 4k.