ElmosPayPig
ElmosPayPig
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@shyguyy said:
https://forum.deadbydaylight.com/en/discussion/comment/2605321#Comment_2605321
Sensitive is really the perfect word to describe the killer community. Dead Hard is a solid perk but it remains pretty easy to play around/bait out.
You only "bait it out" when their bad and ran it the open injured and have nothing left.
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@HawkAyeTheNoo said:
Im not sure wether boons are op or not but what i will say is many survivors are wasting time playing with totems rather than doing gens, surely a positive for killer.
You make up that time by making any damage or pressure the killer can make with hits vanish. So if you ever lose them in the chase or have to break off the chase for some reason. Poof there goes that pressure because of medkit heal speed in a 24m radius.
Also absolutely kills the hit n run playstyle.
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2608913#Comment_2608913
24m isn't a huge area. It's a waste of time when the killer can hear it a mile away and can take it out in like a second. It's better to work on gens
24m is huge.
Killer still has to go out of his way to look for the totem and then kick it.
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@Clowning said:
Thank you for letting us know, we've all been eagerly waiting to hear from you.
Same can be said about your smartass response.
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2608679#Comment_2608679
They aren't OP and can be destroyed in like a second. Yeah, that's fair. I personally don't even feel like they are worth the time to set up. Just better off working on gens instead.
Bro, it's 14secs for a 24m aoe heal that anyone can use.
Thay is not a waste of time at all. Especially if you have it in an area away from the gens. So either the killer wastes his time and pressure chasing you away from the active gens or you hold w and go boon heal up in 16seconds(or less if you have a medkit or bot).
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@SunsetSherbet said:
Amazing to me that some people are trying to handwave this away.
I mean, there's also people who legit think dh is a balanced perk and that pre buff dh was "bad" because they might of ended exhausted on the ground if they used it wrong.
People in general downplay how busted dh is.
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Boons are honestly old MoM levels of annoying for me.
Why can you reuse them multiple times?
Why are they 24m and let everyone use them?
Why is CoH 100% lmao?
Right now boons are so strong and braindead. Just hold w across the map to a boon and heal up.
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Based.
F boons.
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2599502#Comment_2599502
ADS fake was impossible to deal with, problem is that it's still a thing, just different version.
What is worse, Deathslinger is now forced to do it more, because quick-scope is removed, so even a potato is able to react to 400 ms ADS + travel time, so it's just super unsafe to shoot against survivors looking behind them.
Which means, it's just better to let them dance in open, while you walk towards them, which is just boring af.
ADS nerf will cost you a lot of missed downs, because survivors will reach pallet, or window where they wouldn't before.
Like can you react to Nurse, Spirit, Huntress?
No, you just know it's going to happen and you try to make it hard to the killer. It's just placebo effect, if killer is good, they will hit you.
It might be fine with Deathslinger, if he was hitscan -> no travel time. Right now you can react to ADS, but also you have extra time to dodge, because of travel time. Also Deathslinger's projectile is super small unlike Huntress, so you don't actually have to dodge, just side-step is enough, if he is aiming at your center of body.
And again you have extra issue when they forced to hold ADS. That mechanic is terrible. Any FPS player will tell you that. Reduced FOV and weird sensitivity. It just feels super bad to use.
Don't forget he has limited range, can't down over pallets / far windows, small projectile, survivors can team-up to deny your hits. He just has limitations other ranged killers don't.
He is clumsy, less fun, less unique, worse. There is no reason to play him, unless you like his hat.
I have over 200 hours on him and I can tell you it's just not worth it to play him now. Trickster, or Huntress are way more fun and you get more rewarded for learning them.
A very ######### workaround for the crap ads aim sens is to have a dpi switch and up your dpi, on pc at least.
They need to increase his ads sens if their gonna keep this change, because it feels like crap to try to aim at a normal dpi.
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The killer should be able to do a longer stomp or whatever to turn a boon into a hex.
That way there's a back and forth and at least a real risk for putting up a boon.
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I have no idea how people are saying dead hard is "fair".
There is no counterplay to dead hard outside of "hope the survivor is dumb".
Dead hard feels amazing to use as survivor because it's busted and strong. Just use it for distance all the time and you'll extend loops when you never should of. Not to mention you still have the back up plan of reliably dodging projectiles.
The only people who think it's fine are bad survivors or boosted killers slapping down bad survivors.
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You know you can hold down the button to throw blades, right? Tapping does give you a slightly slower fire rate, but less recoil.
On pc with a mouse the recoil is basically non existent. The main thing that sucks are the blades slight left/right offset.
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Survivors blame the killer for running boring meta every game. But they too also run boring meta every game(iron will+sprint or dead hard).
Both sides run the same boring meta and screech at eachother for running meta. Survivors have honestly alot of fun and good off meta perks(resurgence is great), but no one chooses to run them and keeps going back to the same crap+some sort of exhaustion crutch.
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@Pulsar said:
That's basically my experience with PC players and one reason why I don't have Crossplay on.
So no.
How do you determine that they are pc players?
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@Haddix said:
https://forum.deadbydaylight.com/en/discussion/comment/2407107#Comment_2407107
Otz can be as good as he wants to be, but his Trapper is gonna win because he's playing against a bad group. It genuinely doesn't have much to do with him being some god that everyone sees him as.
Can you please not insult otz? He's a wholesome pillar of the community and his content and streams help alot of people goinf through the tough times we are facing right now. Just being able to tune in to his streams, hang out with otz(and all my community friends) and see some positivity being spread across the community is great.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2406911#Comment_2406911
The decay timer murdered him on long wall loops and the shack.
The fact that they nerfed the laceration timer and the rate of decay was just overkill.
I honestly just want old trickster back with just the new main event.
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Are you playing the game on a HDD or a SSD? Because I hwae the issue doesn't happen if you use a ssd.
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@SonicOffline said:
https://forum.deadbydaylight.com/en/discussion/comment/2404222#Comment_2404222
This comment ignores that after this post i commented on baiting it as a wraith main with the invisibility, which gives me a massive speed boost.
Distance my ass.
You don't "bait" ded hard unless the survivor is bad and they panic and use it.
Smart survivors will use it to get that extra distance to a pallet and slam it.