Dinoraptus
Dinoraptus
About
- Username
- Dinoraptus
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Comments
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WE DID IT GAMERS, WE GOT METTLE BACK!
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Still holding out that Ash gets his weapons soon too.
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I always figured they were trying to make it so difficult to actually communicate that everyone would stop using it and they could quietly remove it in some random update lmao.
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I think it would be nice to have the option to instantly bleed out/sacrifice yourself on the hook if you are one of the last two survivors. I think it is sorta dumb that the killer can just prevent the game's built in mercy mechanic. It's also not very fun to just sit there on the ground for 2 minutes, you can always disconnect, I guess, but you shouldn't be punished for trying to help a teammate escape.
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Ghostbeaters never leave a man behind.
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@Ohnoes said:
https://forum.deadbydaylight.com/en/discussion/comment/3110173#Comment_3110173
Obliviously they were going for "????" and "major reward".
BHVR's vision for the game is too deep for me to comprehend.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/3110193#Comment_3110193
I like how you think :)
I just feel like the game is slowly losing its way, it has always been buggy, but at least back then it had style.
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@SirCracken said:
I've noticed a pattern with DbD's updates over the years. While the game has had glaring issues that actively hamper the experience of players, (Performance problems, bloodpoint grind, bad map design), the devs decide to change things that absolutely no one asked for. Here's a list of the things that I can remember being unnecessarily changed just off the top of my head, in no particular order.
- Adding the overheat mechanic to Hillbilly instead of just nerfing his charge speed add-ons.
- Redoing survivor animations.
- Redoing Doctor's face (His cosmetic images still haven't been updated yet).
- Redoing Trapper's mask (But not changing the loading splash screen with the OG mask being used).
- Making PWYF tokens consumed when killers perform non-lethal actions (Such as Clown's bottles).
- Removing all survivor face cosmetics from Leatherface
- Moving two lockers in the house in Garden of Joy making it safer when playing against Dredge
- Adding a cost to resetting your bloodweb level after you reach level 50
- Changing Blight's "Soul Chemical" add-on to a skillcheck gimmick
- Making it so running Blastmine and Repressed Alliance forces you to activate both of them at the same time when repairing a gen
- Nerfing Selfcare
- Reducing totem blessing and cleansing speed whilst using Calm Spirit
- Nerfing Mettle of Man (How is this even real?)
- Removing the exhausted effect from one of Clown's add-ons
- Removing the exhausted effect from one of Doctor's add-ons
And these are just the things I can remember. Behaviour really needs to take a look internally and reprioritise what exactly their goals are when developing this game. Because sometimes it seems like they have no idea what they're doing and are just making changes for the sake of it.
I really miss the DBD that I started playing in 2019, I would take it back in a heartbeat, old mori's/old hatch and all.
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@Satelit said:
It being inconsistent with how endurance works now is not even an issue.Inconsistencies are fine if they make sense to be there.
First Calm Spirit now Mettle of Man,they really have something for nerfing low tier perks.
The devs even acknowledge this, and that's what confuses me. The know that it was major risk = major reward, I just don't understand what they were going for, Mettle hasn't been an issue since it was nerfed the first time.
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@MrJack20252 said:
i agree with everything, i tested it and the new use you can get out of it is really... useless.
It's in a rough spot for sure, I just, can't see what the devs actually want us to do with it now, Mettle has always been about rewarding altruistic play, but that is gone, because anything altruistic aside from the protection hits deactivates the perk.
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@GeneralV said:
There are several things in DBD which should be reverted, but I never thought I would add Mettle of Man to that list...
And yet, here we are.
Yeah me either man :(
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@Pucci21 said:
It's really baffling how they go out of their way to nerf an incredibly niche perk, like why? It's like they want Ash's perks to always be underused.
I got so excited when they mentioned Mettle of Man in the patch notes only to be immediately disappointed that they made it worse :(
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@Kira4Evr said:
Not only should Mettle be reverted. They should also remove the Aura reading because it was just stupid
I think they are mostly keeping the aura reading because of the "Evil has a bullseye on my back the size of Tiger Stadium." flavor text. And I am okay with that part of the perk staying. Though I would prefer if maybe it worked like old object, or even new object, and you could see glimpses of the killer. Ash has been possessed by evil before, so it would make sense thematically that they could sniff each other out lol
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@UberSolus said:
I get not returning charms to some kind of store because they should be exclusive but hopefully all the sing piece items do return at somepoint.
Yeah stuff like that I understand not coming back; Crowns, Charms, etc. Before I figured they would add it eventually but they haven't added any of the single piece cosmetics and haven't had single piece ones in a rift for ages.
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@GreyBigfoot said:
https://forum.deadbydaylight.com/en/discussion/comment/3064346#Comment_3064346
I think the things from event tomes will be put into the store, or at least the full outfits will. In past Rifts, David & Nurse's blighted/halloween outfits were on there, and then added to the store just in time for Halloween. They did that for some ugly sweaters too, when they were accessed by codes during the advent calender thing they had.
I think it's extremely likely that Mikaela's witch Halloween outfit from the Midnight Grove event would be put into the store for the Halloween season of 2022. As far as I know, it's her version of the Vigo/Blighted/Halloween outfit with Event rarity. It'll be a year old by that time, and then they can charge an individual price for it, instead of making it challenge-based.
For the Haddie & Dredge outfits, idk. They're not just neat recolors like Claudette, Slinger, David, and Wraith had from years 4 & 5. They're very unique and cool models. Plus the fact that Haddie and Dredge have very few items as it stands, they might actually return if BHVR knows it will sell.
Yeah it seems somewhat consistent, maybe a few oddball ones here and there, but for the most part it is exactly a year. Then again that one pink and blue Feng recolor set from Tome/Rift II only recently got added so I have no idea. Maybe they are slowly working through them all, from my understanding old Rifts had way more random cosmetics in general. I can promise at least 1 sale if it comes back though lol!
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@akaTheBARON said:
https://forum.deadbydaylight.com/en/discussion/comment/3064393#Comment_3064393
Yeah, I guess time will tell. I'd think the masquerade stuff won't since the 4th and 5th-anniversary stuff never went to the store. For last years halloween stuff, I'd think its either this halloween or not at all for the store. I wish they'd stay out of the store, but even if they don't, its still stuff we didn't have to end up buying. I know they avoid doing exclusives (mostly), but I like the idea of having stuff that shows how long you've been playing. But I guess event-tome unlockable cosmetics is a relatively new thing. I think last halloween was the first possibly? So if that's the case, and they are going with the "in the store when its a year old" like they do with the rifts, we're not quite there yet so we'll see this October. I mean either way for me. If they keep it an "exclusive' to the event, cool. If not, at least it's a cosmetic we got for free.
I don't really expect that the crowns will ever reappear, maybe the masquerade masks, if anything, but the 4th and 5th year crowns for sure won't and that's okay. But something like a recolor I feel like has a better chance.
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@akaTheBARON said:
I think the fast and loose idea is, any cosmetics from the rift will be in the store in a year. Don't think that means to the day, could be some on the 12th month, some the month after to spread it out, ect.
I'm not sure what rift they decided to start doing this, and not sure if they would automatically include all cosmetics from previous rifts, but if it hasn't been in the store in a couple years, it may never be. Shame, thats a nice shirt, and I main Ace :(
Side note, you used the word Tome, and I was saying rift. So I wasn't sure if you were just saying tome instead of rift, sometimes people use them interchangeably, or if this cosmetic wasn't actually in the rift like I assumed, and it was a cosmetic that would actually be earned in a page of tome challenges like they've been doing recently with event tomes for Halloween and stuff. If thats the case, I don't think cosmetics from such tomes will ever be in the store. I could be misinformed, but thats my understanding of event tome cosmetics limited to that tome only.
Yeah Rift is the word I should be using, but it was out during the rift that came with Tome II. As for the other stuff I am not sure, part of me feels like they just forgot about or figured people wouldn't care about the single cosmetics because they haven't really done them in ages. Them keeping them exclusive would also be fine, but it would be a little dissapointing.
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@GreyBigfoot said:
So far, they've only added the three-piece outfits to the shop. The Rift is almost 3 years old now, so there's lots of precedent that this will stay exclusive. Even though all of those items are recolors, it's always a bit of a bummer.
Which 2 dwight & claudette items are you talking about btw? Are you sure they were from a Rift?
Nah, I was talking about the dog walker ones, they aren't from a rift but they at least showed BHVR was still willing to release single piece items.
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@[Deleted User] said:
I'm looking forward to this and the David tank with King written across the back. Wasn't even playing when these were available.
Oh I saw that one the other day, I didnt know it was exclusive, I am learning that there are more than one that are single cosmetics people want added back
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@NekoGamerX said:
they need to start release stuff this coming from someone who got all the tome things.
Yeah like I said, I would pay for it, it sucks that I can't have the Ace cosmetic I like the most. Should have gotten into the game sooner I guess lol
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@[Deleted User] said:
Sadly they have yet to bring single piece cosmetics back. Dwight has a pizza hoodie from tome 1 which has never returned.
That's a real shame :(
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@M4dBoOmr said:
Ah yes, that shirt is beautiful
I think it's his best one, I would buy it if they put it in the store.
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Also if this is the wrong place to ask something like this, Mods let me know and I can move it!
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I jumped on here to report this as well, Mettle is my favorite perk and I miss using it lol
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@DawnMad said:
Nerfing SWF would just discourage people from playing together, and buffing killer just destroys the already awful Solo Queue experience. What should be done is that survivor information should be buffed to close the gap between Solo and SWF and with that we can then safely buff all killers.
I think this is a good idea.
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I think that most offerings are fine overall, but you can get kinda dirty with some map offerings. I would prefer if the map stayed random for both sides. I think would also fix some of the issues that people have with the hatch or basement offerings too, though the problem with keys would still be around for the former.