CriminalMind_ITA
CriminalMind_ITA
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Comments
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@Midori_21 said:
https://forum.deadbydaylight.com/en/discussion/comment/1382720#Comment_1382720
Okay. What exactly are you saying in relation to the topic? Do you mean this change is more than he needs? Or that this could work or what?
I think that the automatic recharge is not needed
i mean, they could implement it, but i'm afraid he will be too strong
try to use the 2 extra bottles add on and the "longer duration" one and you'll see that you won't be that much dependant on reload time
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Lol
Hope you survivor won't be able to use keys anymore
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@nicknack said:
https://forum.deadbydaylight.com/en/discussion/comment/1383222#Comment_1383222
Thats a little rude. Its not because the devs are faulty or bad at doing stuff(albeit some stuff could change) its because theres so many more players on. Of theres a few players it might be a little long but with alot of players in a 5 man lobby it can be hard to match peoe together.
I don't agree with u man
Fault is still their
Battlefield, Star Wars etc have WAY MORE online users but handle them well
It's because DBD servers and programming are #########, do not deny the obvious
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Deal with it man
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Can't believe you're killer main and proposing such a ######### idea
Noed is already useless againts good survivors
I'm sure you're surv main
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No words ahahah
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I'm using Clown these days and damn he feels good !!
I usually bring 1 or 2 extra bottles + longer effect duration
Honestly i think we're almost there
He just needs some small tweaks
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Ds should not be able once the survivor repair, unhook or heal
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@Rin_is_my_waifu said:
If genrushing doesn't exist, neither do camping and tunneling, because killers' objective is to sacrifice survivors as fast as possible
SOMEONE GIVE A MEDAL TO THIS MAN
SURVIVOR MAINS, READ THIS
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Lol they started the event without saying #########
Devs are crazy ahahah
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YOU BRING KEY, WE BRING MORI
In my last 3 matches yesterday, i had 3 keys in one match and 2 keys in the other two
Moris are funny
You guys have keys, Ds, Bt..let us have something
And when salty survivors pm me crying about the mori and calling me cheap, my day gets better :)
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I need to take Xanax before and after a match ffs
It's so stressful
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No way
Devs are really incompetent
How is that even possible?
Releasing a DLC withtout testing it before... no way
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Damn, survivors can only cry
We literally get bullied, and you guys cry because we tunnel?
And call it cheating too?!
Damn ahahaha
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I tunnel the ones who body block
But they always have DS
So i'm buying PH to tunnel better :D
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@GoodBoyKaru said:
@DudeDelicious is what I'd class a god-tier clown but I'd still say to buff him.
It doesn't matter if some amazing people show up, a weak killer will always be weak. Imagine someone who's invested the time into PH to get that good put that time into Billy, huntress, nurse, spirit, or freddy. They'd practically never lose (with the exception of huntress because maps). A couple amazing players doesn't stop him being weak if you can't play him.
Please, BHVR, don't act on an impulse and nerf, but also don't put buffs off the table either.
Agree
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/161430/clown-buffs-buff-why-so-stingy
Disagree. That little change makes a tremendous difference. But only to the players that know how to use the bottles properly. With the exception of a few bad matches since the change, Iโve been able to be absolutely devastating to survivors in a chase compared to before.
And I was sceptical whether such a change would really be noticeable.
Dude, just subscribed to your YT channel
Start posting some clown tutorials :D
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DS is OP
Need to be removed as soon the survivor performs an action like healing, repairing, unhooking ecc
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Today, as a spirit, i hit a claudette, she did not scream
No sounds while on the ground too :)
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Damn they can't even give us correct cosmetics
Geeeez
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@Dr_Loomis said:
His lunge is ridiculous and Freddy mains know and enjoy this.
His Go-Go Gadget Arms are so famous I expect BHVR to announce an Inspector Gadget skin for Freddy in the near future.
AHAHAA
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Yesterday i was playing spirit
Sound were ######### messed up
After the match, i realized i had my headphones inverted ahahah
Btw, sounds seem ok to me !
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No problem for me (Italy)
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Yeah, i don't like it, but don't touch Deathslinger map, it's FRIGGING beautiful
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@GodDamn_Angela said:
Quentin,
Megand Nea exist. She can't be labeled "Ugly" when the bar is set this low.AHAHHAH
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I'd say it's rough
Maybe we just need some time
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Just for money.
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Agree 100% man
Devs are survivor mains, fffff
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To me, it's crystal clear that DS is over abused and over powered and the only players who say the opposite are only survivor mains
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Note that not everyone main spirit and it's not that easy to catch up with the other killers
Plus, DS in the end game is literally broken
Honestly man i have a different opinion on that, i feel like we could argue a decade and still not come up with a solution
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And again, eating DS is not a counter, it's a conseguence of DS
Slugging is not a counter, it's a must, or you'll lose tone of pressure mid-end game (the only exception could be at the start of the game, when losing those 5 seconds and all that distance could be less worse)
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@Blendette_will_Evade said:
https://forum.deadbydaylight.com/en/discussion/comment/1339945#Comment_1339945
Both are get out of jail free cards, both reward bad players, both have counters even if they aren't the best counters, both waste your time, both have huge impacts, seems PRETTY Comparable if you ask me.
Please stop mentioning NOED man
It is not a strong perk, easy avoidable just by losing seconds cleansing a totem
DS just breaks the momentum for the killer..
PS: i'm rank 3 survivor, and i always use DS (you surely know it's one of the most used perks, while NOED's not...guess why)
Me personally i never use NOED
Don't wanna sound rude, you sound like a cool guy, but read too many posts where survs say that DS is ok while in reality they know how broken it is
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@Blendette_will_Evade said:
https://forum.deadbydaylight.com/en/discussion/comment/1339807#Comment_1339807
It's a 1 time use with a easy counter. Same as Noed, failing all game then getting a free kill because of it, that sounds like a get out of jail card to me. Both of these perks are complained about A LOT and I see no reason why. I play both survivor and killer and I face them most of my games and really don't see an issue since I know how to evade them.
NOT PICKING U UP IS NOT A COUNTER !!!!
If i don't pick you up and start ignoring you and searching for someone instead, i lose pressure
No offense but if you don't play killer at Rank 1 you can't talk
You don't understand how fustrating it is to having to keep you on the ground and losing all the pressure
It's stupid
The only thing they could do is having DS to deactivate as soon as a survivor touches a gen, unhooks someone, heal, or stuff like that
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Eating the ds is not a counter
Waiting is not a counter
Many matches i had survivors escape at the exit gates because i couldn't pick up them
The truth is that without DS, survivors would cry
There's already BT, why would you need DS?
DS should be deactivated as soon as you do a secondary action like heal or repair
Plus
Noed and DS are definitely something not comparable
Only survivors could say something like that, it's stupid
The truth is that DS is used as a life-insurance to roam around the map unhooking, doing objectives and healing teammates knowing that you can't be hooked
That's not an anti-tuneling perk as it is right now, devs said it
It's WAY MORE STRONGER
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Eating the ds is not a counter
Waiting is not a counter
Many matches i had survivors escape at the exit gates because i couldn't pick up them
The truth is that without DS, survivors would cry
There's already BT, why would you need DS?
DS should be deactivated as soon as you do a secondary action like heal or repair
Plus
Noed and DS are definitely something not comparable
Only survivors could say something like that, it's stupid
The truth is that DS is WAY MORE than an anti-tuneling perk, survs know that and they don't want to lose it: it's used as a life-insurance to roam around the map doing objectives and healing teammates knowing that you can't be hooked
That's not anti tuneling :)