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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/3037446#Comment_3037446
And 2 that have been hooked once and 1 on death hook.
3 players surrounding the killer playing with endurance effects in the PTB. Do you really think they're interested in / care about doing gens?
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@FeelsBadMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2997887#Comment_2997887
https://forum.deadbydaylight.com/en/discussion/comment/2997914#Comment_2997914
Ok, please tell me what other killer can ignore solid walls while traveling the map faster than any other killer and yet still somehow being counted as a m1 killer? None? Oh!
This doesn't answer the question, what rules does she ignore? Is there a website I can visit to read these "rules"? That said; Dredge can travel across the map faster, Freddy can, Sadako can, Demogorgon can - all four of these can do so without walls being an obstacle/issue. None, you say?
Now, where are the rules which state that walls are in the game as obstacles for the killer and that killers shouldn't be able to ignore them?
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@FeelsBadMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2997153#Comment_2997153
You keep defending a killer that literally IGNORES all the rules in the game and you say I talk nonsense KEKW
I honestly won't reply to your biased writing anymore after this post ~bye
What are these "rules" you keep mentioning which Nurse ignores?
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@pseudechis said:
https://forum.deadbydaylight.com/en/discussion/comment/2961003#Comment_2961003
Yeah but it was pretty light on the details. If they are planning the kind of large scale overhaul that’s being hinted at then they either started a long time ago or are probably promising more than will be delivered. There was no real roadmap as to what was going to be achieved just a we’re looking at it so expect something.
There has been talk of shaking up the meta for a long time and it hasn’t really manifested.
They have said more than just "we're looking at it so expect something". We know over 40 perks are going to be reworked, we know that there will be base game changes to address why some perks are "meta" and we know that the perk overhaul is scheduled for this summer. Other than giving a specific date, I don't know how much more specific you want them to be in regards to a time frame.
I would suspect that they've been working on this for some time.
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@pseudechis said:
Ah don't get ahead of yourself, the whole announcement amounted to them saying "these perks get used a lot so we are looking at them".
There is a page with some very pretty graphs which basically say "these perks get used a lot", well duh. So until there is actual announced perk and gameplay changes I'd say you're looking at the current META and its gonna be here a while.
Again don't get ahead of yourselves, its good that they are acknowledging a stale meta but they plan to overhaul a ton of perks, which is a lot of work and means that the current meta is here to stay for the time being and probably for a long time being.
For all the talk there was very little solid content gameplay wise in that anniversary announcement even in the supplementary pages. Again don't get too sucked in by the pretty graphs they basically pictographically say "these perks get used a lot" That's all.
They didn't really give a fleshed out roadmap, we got...
-Funko bobble heads (for the have more money than brain cells crowd, you see how many LG/comic stores have buckets of these things from all kinds of franchises heavily discounted, they are just trying to get rid of stock that doesn't sell after a week of hype).
-Menu updates with some increased functionality (its good),
-A plan to implement custom game bots (yay finally I can play dbd without having to interact with dbd players, I promised myself I wouldn't cry hrmm... Its a one year wait by the sound of it but its something)
-Anime cosmetics (I guess if you're a fan why not, its clear DBD's gritty 80's horror aesthetic is on the chopping block, bummer)
-Latest release info new killer, survivor and map (They look good so yay).
-Auto endgame last survivor mori. (I guess you get 1 built in mori rather than paying 6k BP's for the typically single mori).
-Ridiculous dating sim (Simplistic virtual novel for the patreon/gamecore dating sim/sex game crowd, again if its your thing go for it).
That's all, I'm not expecting general load outs to change anytime soon and neither should you.
And before anyone says it, this is pragmatism not pessimism.
But, devs did announce that there will be perk / gameplay changes. They've stated that the perk overhaul is scheduled for this summer, that really isn't that long away...
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I find some of the comments here about being disappointed with certain potential rewards baffling, be it shards, bp's or whatever. Some people are even going so far as to say that if all they get is shards/bp's then prestiging has been a waste of time or they will stop playing the game altogether - this doesn't make sense. Those of you who have prestiged characters already did so of your own accord knowing full well that the only thing you were getting in return was a bloodied cosmetic and a small increase in odds of receiving rarer items in the bloodweb.
How would it now suddenly have been a waste of time if for example, the only reward was 10k bp's, just because they've recently announced that their will be distinct rewards given? Was it not the same "waste of time" prior to the announcement? None of you expected anything for prestiging characters to level 3 until a couple of days ago.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/2959998#Comment_2959998
"Devs have actually mentioned on the forums that they're not just looking at the perks themselves, but also why they're meta and making adjustments to the game itself accordingly."
They referenced understanding why they're ran, not that they will be making adjustments to the game itself.
No, "Matt S" stated on the live stream that there will be base game changes too. "Peanits" has also confirmed this in several posts on these forums.
@Peanits said:
All I can say for now is hang tight. Not only have we not announced the extent of the perk changes, but we're preparing base game changes to go along with these meta changes. We are not forgetting about the reasons why the meta perks are meta.
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I'm with you and I do exactly the same thing and generally get the same responses from survivors. I'm not going to sweat for a quick 4k when one DC's at 5 gens - that's also boring for both sides. I still chase survivors and hook them all for BBQ stacks, but, I make sure they all get 30k bp's or so from the match and can freely do any challenges they might have if they want to. I've yet to have anyone complain about it in post-game chat.
Ignore the people who say it's "boring", the very same people will complain about facing the same killers / perks / constantly having to sweat every game. If a survivor wants to just leave the game and move on, they will run to you / to a hook and point.
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@DemonDaddy said:
Thank you for highlighting just how inefficient low mmr survivors are that they can't implement the most basic and easy to execute counter:
Separate
I have watched so many streamers on both sides comment how this simple tactic still strips legion of any noticeable difference. Survivors split and legion is left unable to chain attacks.
The only time I see legion looking excessive is against horrible survivors that dont understand the killer and hide in the corner instead of making more distance.
Unfortunately 99% of this games player-base think they're playing at high MMR, regardless of the side they play. As a result, everyone deludes themselves into thinking that whoever they lose against must be "OP" and thus needs to be nerfed.
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2882863#Comment_2882863
They do buy and sell it.
Theres a market for it.
I know they do, but not for $2k. I just stated they're sold for far cheaper than that.
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Nobody is paying $2k for a DBD account or selling DBD accounts for that much, that's pretty absurd - people sell their entire Steam library for less. They are sold for far, far cheaper. More like $5-$20 for a fully loaded account.
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@Dwight_Fairfield said:
My friends and I faced one just last night. This one is on the EU servers. Its Michael with instant tombstone and perma tier 3. He also has every killer perk in the game equipped.
I went against the same last night, on EU servers too. It was called "The Shape_01", needless to say it was a very short match. I actually went through the hassle of reporting it, with video evidence. Didn't realise at the time that I was wasting my time reporting a bot :).
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@JoaoVanBlizzard said:
https://forum.deadbydaylight.com/en/discussion/comment/2847952#Comment_2847952
you didn't need to comment on this, when you have a defect, the ideal is to show it right away, for us to understand, maybe I was a little guilty, but it's undeniable that he could have gone more straight to the point in the video, and it was rude yes
It's 29 seconds long for goodness sake. How much more "straight to the point" does something need to be? Just stop.
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@JoaoVanBlizzard said:
https://forum.deadbydaylight.com/en/discussion/comment/2847743#Comment_2847743
is that you made a very long video and I hadn't watched it until the end, I recommend you make the videos closer to the problem, some devs may not watch the video until the end either, but yes, this is a bug, and already I voted to support the bug fix
Not trying to be rude, but, it's 29 seconds and it shows the issue. If you can't be bothered to watch 29 seconds and think that it's too long of a video then perhaps don't comment on it.
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@JoaoVanBlizzard said:
It's not a bug, you're using the key with the wedding ring, it's making the aura of obsession appear for you
No, it makes the aura of the killer appear at all times.
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@MandyTalk Is anything going to be done about this? People are sharing it all over Reddit & Steam discussions and more and more people are trying it out as a result. I've ran into 3 people using this combination this morning across about 8 games. There's little point in even trying against a group when one of them can see your aura at all times and relay that information onto their friends.
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@Tactrix said:
https://forum.deadbydaylight.com/en/discussion/comment/2846810#Comment_2846810
What are the proper channels, because initially I was looking for a hack report forum but I couldn't find one.
You report them at the end of the match then go to https://support.deadbydaylight.com/hc/en-us/requests/new to submit additional information.
I don't know of any game developers who request that you report people publicly on a forum, that would just be a recipe for disaster.
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Some people are far too quick to accuse others of hacking. This will have been a White Glyph challenge and you're posting their info on a forum accusing them of hacking.
The sensible thing to ask would be "is it possible to get x amount of bloodpoints as survivor, if so, how?" - at the very least Google it and you'll find this exact same topic / question regarding the White Glyph challenge popping up all over the place.
Edit: It's also worth mentioning that even if you think someone IS hacking, you should blur out their names. Naming and shaming isn't allowed. If you believe you've faced a hacker, send a report through the proper channel and it will be investigated.
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@Mandy said:
I want to clear up something quickly, Support is unable to help with this situation right now - we're giving as much information as possible and whilst I appreciate the frustration around the shards, it is an ongoing situation that is being looked into as a matter of urgency. Sending tickets to Support is not going to help I'm afraid as the current position is that we're working on it so Support cannot grant the shards right now. IF that changes, then I will let you know.
Perhaps "support" shouldn't be sending out misleading scripted emails stating that they've "just received word" that shards have been sent out to all players, despite knowing that it isn't true.
"Support cannot grant the shards right now. IF that changes, then I will let you know." - IF that changes? Does this imply there's a possibility that those of us who didn't receive any shards, never will?
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@Lochnload_exe said:
https://forum.deadbydaylight.com/en/discussion/comment/2654001#Comment_2654001
Do you know a way I could possibly get a vpn for xbox? I havent found many options.
Some VPN's allow you to set them up via the router itself, this would route traffic on your Xbox through the VPN server. If you have a PC you can also install a VPN on your PC and send all traffic from your Xbox through that VPN either by setting up a "WiFi hotspot" on your PC and connecting to that hotspot on your Xbox or by using an Ethernet cable to do the same thing.
A VPN is largely unnecessary for most people.
This thread is probably worth a read in regards to why I state a VPN is not needed for most people:
https://forum.deadbydaylight.com/en/discussion/295803/vpns-are-unhealthy/p2
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@NAERUUU said:
https://forum.deadbydaylight.com/en/discussion/comment/2653222#Comment_2653222
Yeah that’s right, sorry my English is bad ….
for be simple … this is the « « « localisation » » » of your network
I don't mean to be rude, but, I really don't want to go through all of this again and I feel as though the language barrier would prevent me to do so.
Your IP address does not show your location.
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@Kalinikta said:
https://forum.deadbydaylight.com/en/discussion/comment/2653506#Comment_2653506
The focus on IP is fine and understandable, the facts matter. The only issue I have is how easy you downplay the potential information that could be in there and just scuffing it up to external factors.
When I read aspects like using the device setting location rather than just ones IP. I do wish that BHVR would be more transparent on what is actually being intercepted and what is included. Those type of fields could potentially be extremely accurate based on how it was setup. Are those type of collected data used for matchmaking? If it is just an internal ID and IP address with its general location, there isn't much to worry about. Yet companies have made odd decisions based on trying to make a better service.
To be clear, I don't believe enough information is going to included for all out ID theft or anything. To extrapolate a location or a starting point for an external search, maybe.
I'm really not trying to downplay anything, I'm just aware that BHVR do not really hold any personally identifiable information that could potentially be leaked and lead back to a person's address other than by the method I mentioned in my previous reply, which is incredibly unlikely to have happened and would only affect users who have enabled cross-progression, if it had happened.
People on here, on Steam, on every discussion I've seen regarding this issue are recommending that others use a VPN to be safe, with some going so far as to pay for subscriptions to VPN providers. Some of those I've seen recommended and purchased by players shouldn't be trusted at all and are far more problematic privacy wise than a stranger on the internet knowing your IP address as some collect, share and sell far more to third parties. Not only is it unnecessary for most people if the leak only contains your IP address, but it wouldn't help if the leak included more than that - so either way, a VPN is largely unnecessary for the vast majority of users. I would advise popular streamers to use a VPN to help mitigate any DDoS issues, at least until this all blows over and maybe anyone else who has been DDoS'd, but not the average player. If someone is intent on paying for a VPN, I would recommend they use Mullvad, IVPN, or ProtonVPN. If someone doesn't wish to pay, I'd recommend Windscribe's free version with it's 15GB limit and make the most of the 200-300 hours worth of bandwidth it would provide per month if routing only DBD's traffic through the VPN using split tunnelling.
Generally the best way to understand how a criminal operates is to behave and think like one, this becomes easier if you have an understanding of the nature of the crimes they're committing. I've worked with a lot of ex-criminals who used to do this kind of thing and now work for security companies to prevent it. Knowing what I know, If I wanted to "swat" a streamer, the first thing I would do is visit their stream, then I'd check their social media links, I'd look up each of their usernames using various different search engines. I'd examine their posts, connections, "likes", conversations, images etc., for any information that could indicate their location. Searching for a possible breach in a game they play would be pretty low on my list. People generally don't just plaster their address on social networks of course, but it can often only take a few pieces of information carelessly posted by a person who doesn't realise that these pieces of information when put together, can potentially be harmful to them.
When I first had this discussion with another person, I did just that and found out everything about the streamer who was swatted within 10 minutes - and this was after they'd already been swatted, so they seemingly haven't learned from their experience. It's a pretty reasonable presumption that whoever was DDoS'ing that streamer was watching them on Twitch as they did it. So Twitch was my first go to, from there I found everything, so it's also, in my opinion, reasonable to think that whoever was DDos'ing that streamer, did the same thing. Since only one person has been confirmed to have been swatted, I would also assume that the other drag queens in that group who stream and were also DDoS'd but not swatted, weren't as easy to locate as the one who was swatted. Admittedly, I haven't looked any of them up so I can't confirm this.
Granted, I have no actual evidence of this, but this is how I would have done it and to me, it's the method which makes the most sense. It's quick, it's easy and it doesn't require that you do anything illegal in order to obtain the information you want. You simply rely on the carelessness of others and information which is already public.
I have location services turned off on my devices and I don't really wish to turn it on to test it, but, I think that "device location" may be in reference to the mobile version of the DBD, rather than the PC version. Windows users should have a notification in the bottom right corner of their screen when DBD is running if it is using your PC's location. Again, this is not something I've tried to verify so I could well be wrong here, but, generally geolocation is sufficient for things like matchmaking. If BHVR's servers are configured to use device location for matchmaking then using a VPN to connect to servers outside of your region shouldn't really work, but we know that it does. On my Windows PC, at least, DBD has never attempted to use my device location.
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@Kalinikta said:
You complain about peoples egos yet really like talking down on others. I agreed on parts of it yet you are so focused on this being solely limited to IPs based on what!
The fact is that not playing is the advice to those truly concerned about swatting. VPN is the best solution to avoid DDOS attacks. Each individual should make that choice themselves.
Your entire argument against it being even remotely related to the security concern is a what if. It is purely based on external factors? Or is it just extracted directly from BHVR? You are making an assumption that the leak is confined to just our IP, while trying to downplay any other option for the swat than an individual's social media handling.
Have you even read their policy on what they actually store, have a link:
https://www.bhvr.com/privacy-policy/
Nobody here knows the extent of the information that can be extracted, it is quite safe to assume at least one of our identifiers in there, which ones? Their internal one only, which would be totally fine or is there more?
Unless BHVR informs us of the situation, you can assume any information on their end could be a part of it. The fact that the information was not encrypted, means there is a liability.
I haven't talked down to you. If you feel that way then that's unfortunate, but, it certainly hasn't been my intention.
I'm focused on IP addresses because the facts and evidence presented thus far indicate that this is the only thing which has been leaked. Facts and evidence are important, anything else is pure speculation on your part without any factual basis at all.
Yes I've read their privacy policy. I'm one of the few people who reads them. BHVR cannot store information you aren't giving to them. The only personally identifiable information which could possibly be extrapolated from BHVR's servers, linked to your DBD account and therefore be part of this leak would be log in details for cross-progression accounts created on BHVR.com. This would be accounts such as Facebook or Google and this would consist of names, profile pictures and email addresses - if this were the case, it would be a much bigger issue than it currently is and would have far more serious ramifications for BHVR. If a user has never registered on BHVR.com using those social networks then BHVR does not have any real personally identifiable information for that user. They will only have things like your IP address, OS, screen resolution etc. No evidence points to the former being the case and I don't see why BHVR would transmit this data in the first place in order for it to be intercepted during a game. it's pretty safe therefore to conclude that this has not happened.
Your "internal identifier" in regards to BHVR, is your "Cloud ID", nothing more. Section 3 consists of information you optionally submit via various avenues such as newsletter subscriptions, surveys, submissions to this forum etc. and/or device information and wouldn't be linked to your DBD account, so these things couldn't be leaked in the same breach.
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@Kalinikta said:
https://forum.deadbydaylight.com/en/discussion/comment/2653218#Comment_2653218
My ego has nothing to do with it, I am not the one bringing up my experiences. You claim I am arguing against something I have flat out agreed with multiple times. An IP alone isn't enough to swat someone. What exactly else should I state about it?
Your solution is also not always accurate and based on ISP protocols, which I also pointed out. While a VPN does solve it always.
I questioned your downplaying that the factors in play for a swat were only external. While it is totally reasonable to question what other information is at risk.
This is about the whole thing not just your single narrative.
Ridiculous. If you weren't ignorantly claiming that I do not know what I'm talking about and stating that I'm "acting" like an expert in this field, despite not knowing a thing about me, then I wouldn't have mentioned my "experiences". It's not as though I barged onto this thread flashing my credentials and demanding that everyone heed my every word. If you're going to question my knowledge on a topic and claim that I don't know what I'm talking about, then I'm going to respond and tell you that you're wrong.
Again, I never once claimed that my solution is 100% effective. I do not understand why you keep repeating this. Additionally, if there genuinely was a breach which leaked personally identifiable information or anything else other than basic connection information, such as your IP address, then no, a VPN would not solve anything. A VPN would be useless in that scenario as it wouldn't protect your privacy/information at all, it would only protect your actual IP address. So, your solution to a problem which you've made up, despite there not being a single shred of evidence to remotely suggest that anything else has been leaked, wouldn't be a valid solution regardless.
You can argue your "what ifs" until you're blue in the face, it doesn't add any credibility to them.
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@NAERUUU said:
https://forum.deadbydaylight.com/en/discussion/comment/2650958#Comment_2650958
That’s not that’s easy ( just reboot )
nope, you need to use an VPN, change an heck of value on your internet, or call your internet givers.
and dude, ip it’s literally the location of your internet box in data …. Just test on find my ip location website
I've already addressed these things in previous comments. Your IP address is not the "location of your internet box".
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@Kalinikta said:
https://forum.deadbydaylight.com/en/discussion/comment/2652783#Comment_2652783
I haven't said that swatting only on IP is a concern. Yet you are undermining the experience of someone else by attributing it to external factors, while this is unknown and you don't know it to not be correlated just in the same way I don't know if it is. Act as if you know exactly what is part of this security breach and have the insider information needed, but you don't.
I have not spread misinformation, you are blatantly assuming that there is minor risk. Just because you understand a single parameter as an IP isn't a huge risk, who states that this is the only aspect compromised.
You can act like a security expert all you want, but unless you know what information is included in the breach you cannot guarantee anyone's safety. Just because you don't have the information out there, you claim to care about a majority of people... guess what they do have information out there! I am fairly safe as well, but that doesn't mean that I can claim everyone else is as well.
I have not undermined anyone's experience at all. The factors which led to someone finding that streamers address are irrelevant to the experience they had as a result. I do know that an IP leak has no correlation to that person being "swatted". I do not know why you're having so much trouble understanding this and this is the last time I'm going to tell you; It is not possible to have someone "swatted" because you know their IP address. That is the topic of discussion, that is the data which was leaked and led to that streamer being DDoS'd, that is what everyone is assuming led to the streamer being "swatted" and that is why people are advising others to use a VPN - incidentally, if personal information other than your IP address was involved in the leak then using a VPN would not hide that information, using a VPN would make no difference.
I've handled the security of networks and companies with far larger infrastructures than BHVR has. I'm not one to gloat about my accomplishments, but, I would consider myself to be incredibly competent in this field and I've had a pretty successful 20+ years without a single unhappy employer, so much so that it's allowed me to pretty much retire at a relatively young age.
I haven't attempted to guarantee anyone's safety. I haven't claimed to "care about a majority of people". If my comments put one person at ease, then they're worth posting. If everybody reading my comments completely ignores them, then that's their choice and I'm fine with that too. I'm not emotionally invested in this incident in any way. I haven't claimed that everyone is safe either. Nobody is ever 100% safe online. Please stop trying to tell me I've said things which I haven't said.
You are still not actually adding anything valid to this discussion other than an empty argument. You do nothing but throw around baseless ifs and buts. People are overly worried about this incident as it is and all you are doing here is fuelling that paranoia, please just stop. No matter what rational reply I give to all of your queries and comments, your next comment completely ignores the vast majority of my responses as you go off on another rant about something else.
This discussion has gone around in circles long enough and I genuinely think that you just like arguing with people for a petty game of one-upmanship. Your ego has no place in this discussion.
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@Kalinikta said:
https://forum.deadbydaylight.com/en/discussion/comment/2652711#Comment_2652711
And what use was this post, you complain about argumentative without a point... yet you are just as guilty of it.
The fact is that even if a slimmer of information can be linked between the city you live in and an indication of who you are, the majority of people can be found that way. We are far less 'anonymous' with very little and yes you provided information to BHVR. Once again you don't know what is in these packages, acting like you do and telling people it is impossible is just an assumption.
Everyone should make a choice for themselves, yet you stated to me that you didn't make assumptions and yes you do. You downplay the series of events that happened to someone in the public eye, because they are easier to track down and therefore you state are unrelated. You claim I have to prove a correlation? They were DDosed and eventually Swatted in that order, people should assess that situation on their own merits and not through your assumptions. If people are worried of pure DDOS attacks, then we agree it is annoying and yet able to be solved with max a couple of hours. That is the reality.
I am not fearmongering, I am just not filling in the narrative for others based on assumptions without any backing. If swatting is a concern for someone they should be extra careful, based on the country you live in there is a big difference in how much that would be a threat. It is better to be safe than sorry these are not joking matters.
The only thing I'm guilty of is addressing misinformation you're posting and statements you're incorrectly attributing to me. I have no interest in arguing with you.
There is no guarantee that an IP lookup would reveal what city you're in at all - it's that vague and useless as an identifier. Different Geolocation services pull their information from different databases too, so you may well look up an IP using one service and get one location, then type the same IP address into another geolocation service and get a completely different location. Nobody can be found using their IP address, I have stated this enough times, you cannot argue with it as it is not my opinion, it is a fact.
You said: "yes you provided information to BHVR. Once again you don't know what is in these packages, acting like you do and telling people it is impossible is just an assumption." - What are you even talking about here? Packages? I asked YOU what information you're submitting to BHVR's servers that is personal. I didn't state that I haven't submitted anything to BHVR at all. I have linked my Steam account to their servers, for example, so that wouldn't be true, therefore I wouldn't make that claim in the first place.
I didn't ask you to prove a correlation. I asked if you have any evidence at all that an IP leak led to someone being swatted - the answer is, you don't. Nobody does, because it's not possible. Nobody needed that particular streamers IP address to find out their location. They publish it on all of their social pages. It's already public. That said, if I kick you and then 24 hours later you fall into a river, does that mean that you fell into that river because I kicked you? Do you think that's proof of correlation? There is no proof that one had anything to do with the other, just because one thing happened and then another. Now YOU are making assumptions.
I could give you my IP address, my city, even my name and you wouldn't be able to find out a thing about me, anywhere. Do you know why? Because I don't publish personal information online and never have. I don't exist online in any identifiable manner. Like I said previously, if people were more careful about what information they share publicly then things like "swatting" wouldn't happen in the manner it has done here. All I needed to find out everything about the person who was recently swatted was an image they posted and two words of text they posted, both to their own social media account. This is careless on the part of that streamer if they want privacy.
Swatting based on an IP address alone is not a concern for anyone unless they're misinformed.
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@Kalinikta said:
https://forum.deadbydaylight.com/en/discussion/comment/2652258#Comment_2652258
Once again, your majority statements when considering this is a game that is played world wide is simply not factually correct. Just dumbing down the inner workings of ISPs globally to suit your narrative and then have the audacity to state that no assumptions are made. You are making assumptions based on a sense of majority. You are giving information freely, but you aren't being 100 accurate and yes I can call you out on that.
If you want to tell people that just reset the router, at least include that it is not a 100% result and that it is important to check afterwards. You can give out free information all you want, but less knowledgeable people might just take your word for it. You aren't tech support, but if you want to act like it do it right.
@Ecstasy You can act all you have the right to doubt it, sure you do. Yet to be able to make a blatant claim as:
https://forum.deadbydaylight.com/en/discussion/comment/2652617#Comment_2652617
There is an issue in the encryption of ones data and just downplaying it based on one known parameter that is being used. Unless you have solid evidence or knowledge of what exactly is the security risk; you have no idea whether or not personal data in included and guess what if someone was swatted during this time period after being targeted... if they are the same people they might have used information to extrapolate what they needed.
I am not sidelining the facts, the only fact that we know is that there is a security risk which placed people at risk with unknown information being extractable. It is not a toddler telling me about bat cave, it is more like someone is waving a gun around and one person was shot around that time. Yet now you are telling me the gun doesn't have bullets? Is it better to be cautious until more information is provided or just assume it is alright?
Thank god the country I live in has better law enforcement, that I don't even require to consider such a threat seriously.
I am done with this conversation, if people want to act as if they are know it alls and experts on what is and isn't in the security leak to advice people what to worry about or not... be my guest. If you live in a country where swatting is an actual threat, I would advise people to maybe not play the game and if they do use a VPN.
I'm not employed by BHVR. It's not my job to cover all bases in regards to helping others avoid DDoS attacks. My advice will help the majority, which is enough of a reason to share it. Once again, your post exists solely to argue online while providing no actual benefit to anyone reading it. If you have anything additional to add to my posts, why don't you do that instead of being pedantic and arguing that I'm not going into enough detail according to your standards? The majority of what you're adding is common sense anyway. If you're resetting your router because you're being DDoS'd with the aim being to change your IP address, who wouldn't confirm it afterwards? And who wouldn't notice the DDoS attack/s continue and put two and two together to figure out that they must still have the same IP address? Pedantic, as I said.
What assumption exactly are you claiming that I'm making here? Resetting your router will assign most users with a dynamic IP address a new one, this isn't an assumption, it's a fact. "Majority" does not mean "100%". I never said that "it is a 100% result". I've specifically stated numerous times that it will give the intended result for the MAJORITY, so I don't feel the need to clarify anything. If someone is confused between the definitions of "majority" versus "100%" then that's on them.
Do you have a shred of evidence that an IP address leak was in any way responsible for someone being swatted? (I know you don't, because it's not possible) Anything at all?
What "personal information" are you submitting to BHVR's servers that could link to your address and why are you doing it? More importantly, how are you submitting any personal information which could lead to tracking your location to BHVR's servers at all?
You live in a country that has better law enforcement than where? (this was an odd statement to make) Why do you think "better law enforcement" means anything in this regard?
Your advice is scaremongering nonsense. Play the game if you want to, you have nothing to worry about by doing so other than DDoS attacks, which are nothing more than a nuisance and can be easily rectified/avoided.
You have not added anything valid or meaningful to this discussion so it is probably best that you're done with it.
Enjoy the rest of your day.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2652639#Comment_2652639
I see.
So the only way to get an address from an IP is to find a security flaw within the ISP. Which is...unlikely.
That's correct.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2652625#Comment_2652625
Does the ISP not know where the IP comes from?
Yes. The ISP knows which IP is assigned to which specific device and where that device is located, nobody other than your ISP can see this information though.
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2652607#Comment_2652607
IIRC an IP does, but the ISP provider does not give it to you, with a search warrant, an ISP provider gives the address to the police.
An IP address does not and can not give your address. Your IP is not linked to your physical location in any way.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2650905#Comment_2650905
This is a stupid post and shows just how ignorant you are to the situation. People HAVE been swatted, and continue to be swatted.
All you need to do is look up any video on YouTube. Any news article.
You claim it's not happening and no harm can come from it. But it IS happening and harm CAN come from it
Talk about ignorance. One person has been "swatted" in Las Vegas, I've said this numerous times, but, mods here keep editing my posts and removing it, I suspect that the same will happen to this one.
The one person who was swatted, has all of their personal information posted on social networks. I found it in ten minutes, despite them being a drag queen and using a pseudonym online. It DID NOT happen because that particular streamer was DDoS'd and had their IP leaked. You are wrong, I'm afraid.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/2651439#Comment_2651439
At least to my more limited understanding, IP addresses aren’t necessarily “public” in the sense that your IP address only needs to be shared between you and the server you are connecting to. For peer to peer connections, yes, the other peer needs to know an IP address. But the Steam Networking API, for example, allows for your IP address to be shared to a relay instead of directly to another peer, so in that case your IP address isn’t publicly available.
So while IP addresses have to be shared somehow, they don’t need to be shared with the public at large, only with whatever is relaying it to the server or peers you connect to. Of course connecting to a relay might impact connection speed, which can be a consideration in an action oriented multiplayer game like DbD and may be why they just have peer to peer connections.
P.S. I have no opinion one way or another on alleged SWAT complaints. DDOS is definitely an issue though.
You're right, Steam offers a relay on their network if games are configured to use the Steam Networking API (this is their own DDoS/privacy protection which is offered because your IP address is public) - DBD doesn't use the Steam Networking API and hasn't used peer to peer connections since 2019. Your IP address is still "public" in the sense that it's visible to whatever server/s you're connecting to when online.
I suspect that BHVR don't utilise the Steam Networking API due to their coding and/or the fact that it was not available back when this game was released in 2016.
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@Ripley said:
https://forum.deadbydaylight.com/en/discussion/comment/2651373#Comment_2651373
Resetting router in my country does not give you a new IP. Another thing to consider is playing in a region where the state is anti-LGBT and like to monitor everything their citizens do online.
It doesn't give me a new IP either. I'm aware that it isn't a "fix all" solution, but it will help the majority. In the case of state monitoring a VPN absolutely makes sense, but, that's another issue.
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@Kalinikta said:
https://forum.deadbydaylight.com/en/discussion/comment/2651373#Comment_2651373
Once again you are assuming that it will be the case while that is based on your ISP and no not each one will provide you with a new one with a reset on your end. They are dynamic IPs because that is what most people have, just because they can be reassigned by a reset doesn't mean they are. You claim no assumptions, yet solely work on a "majority" basis while ignoring a huge amount of people that might be stuck to lease periods, etc. I already indicated that many people can reset, but acting like it is a fool proof fix for all is inaccurate.
You have no valid evidence that the security breach is not holding such a risk of being swatted, you are assuming it is because it is the only case you know of and without evidence whether it played a part or not. Is it solely done based off a single IP address, no. Yet what other information is in the security breach, what information can be extrapolated from it and all that. It wouldn't be the first time it is possible based on a leak in a game and most likely not the last either. Once again all you have are your assumptions and pre-judgement that it has nothing to do with DbD. You don't have the full picture and making statements that people are not at risk based on no evidence, pure assumptions and speculations... while it is a known fact that there is a security risk which provides personal information.
You are clearly only here to be pedantic and argue with strangers. Leave that childish nonsense on Reddit, please.
At no point have I stated that resetting your router will immediately reset every single person's IP address on this planet - that is obviously not the case and there are many many other factors. But, I will say it one more time, since you are not paying attention, this is not a technical support website, this is a forum for a video game - it is not really the place to go into heavy detail in regards to how ISP's operate and how the internet as a whole works. You are being utterly silly for no apparent reason. Resetting your router IS sufficient for the vast majority of people - if it doesn't work for someone because they're reassigned an IP, or they have a static IP, then guess what? They'll figure that out pretty much immediately as the DDoS attacks continue. So again, no problem. Contact your ISP directly and they can assign you a new IP - not an issue.
As I've already stated, the evidence is in the fact that you cannot get any personal information, from a person, based on their IP address - you cannot gain any information on a person other than who their ISP is and roughly where their ISP is located.
Whoever swatted that person recently 100% did not do it using an IP address, this is a undisputable fact. It is not "the only case I know of", it is the only verified case in existence regarding this game. Please, just stop.
I'm not obliged to post there, I don't have to offer anyone solutions to DDoS attacks and I do not have to help people understand how IP addresses work, I chose to voluntarily - I am not obliged to cover all bases as though I'm being employed to address this issue. If my post helps one single person, then it was worth it. If you wish to pay me for my time and for a more thorough explanation, then you're free to do so and I will be far more thorough. Otherwise, I will post as an average user, just like you.
That said, the second anyone starts getting too technical on forums like these, the average user tends to switch off. I make a conscious effort not to use too much "technical jargon" and overcomplicate matters for this very reason.
It is not a known fact that there is a security breach which provides personal information - you are being disingenuous here. Your IP address is NOT personal information. It is public. What personal information do you have tied to your DBD account which could possibly be leaked during gameplay?
Again, I am not making any assumptions in any of my posts.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2651373#Comment_2651373
How do you know so much about this?
Additionally, I know it's a lot to ask, but do you think you could go into a full educational breakdown of this subject? I'm always trying to learn and other than information I've gleaned from those responsible for DDoS attacks, I know precious little on the subject.
Knowledge on this topic may make it easier to both defend myself and to help others whilst also furthering my own knowledge base. So, in short, I'd be interested.
I worked in the IT sector for a little over 20 years. I currently run and maintain 3 online stores independently, several servers for games I play and have had my servers DDoS'd more times than I care to remember.
Your ISP assigns you an IP address. An IP address identifies a specific device and "tells" the router on the network how to find the device which is currently assigned that particular IP address. Geolocation services (IP lookups) show where your IP address enters the internet, in other words, they show the location of wireless provider's data centre. Geolocation services do not and will never show the location of the device that an IP address is assigned to, this is not possible since the actual location of the IP address is the data centre, not the device itself.
Nobody other than your ISP knows or can see which device is assigned a specific IP address and nobody other than your ISP can see where the device which has been assigned a specific IP address is located.
Imagine a long street full of houses (devices), you live in one of these houses. Each house is assigned a randomly generated number (IP) in order to receive mail (connect to the internet). However, there are no numbers on any of the doors to these houses. The numbers are all publicly visible, but, they're stored on a large wall 20 miles away at a post office (data centre). The only person who knows which number belongs to which door is your mail man (ISP). Now imagine each number has a tracking device embedded. I want to break into "Pulsar's" house, I know he lives at number 843 and I can trace where the number 843 is located thanks to the embedded tracking device (geolocation service / IP lookup). Now, unless I know which house the number 843 has actually been assigned to, I can't break in to your house. I can find where your house number (IP) is located easily enough and maybe make a guess as to the general radius of where your house may be, but, I can't find out which specific house has been assigned the number 843 unless I go directly to the only person who knows - your mail man (ISP). Sure, I can send you 100,000 letters a day (DDoS) harassing you, but, I will never be able to find out where you're actually located.
The idea that you can trace a person's location via their IP address is a myth which has existed as long as the internet. Criminals often take advantage of the fact that most people do not really understand what an IP address is and will state that they can do all manner of things if they have your IP address. This has fuelled the myth for a large part.
I'm not the best at explaining these things to the average person sometimes and things are obviously a little more complicated than my house analogy, but, in a nutshell, this is how IP addresses essentially work.
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@Kalinikta said:
https://forum.deadbydaylight.com/en/discussion/comment/2650958#Comment_2650958
You act as if you have any idea what you are talking about, but then make general assumptions on how every single ISP in the world functions. Even dynamic IPs can be reassigned for multiple hours, based on the ISP internal handling of the DHCP protocols. While it is true that for many hard resetting their modem or router can provide a solution as your ISP might assign you a new IP, acting like it is always the case is untruthful.
Games leaking information such as IPs has been creating the possibility to swat people in the US for decades now. Once again it seems like you have no actual understanding of what people can do.
I do know what I'm talking about. I haven't made a single assumption in my posts. For the majority of people, resetting your router is enough.
I don't think this is really the place to go into more technical detail regarding IP addresses, how ISP's worldwide function and whether or not IP addresses are reassigned as most of this would be lost on the average user, hence "resetting your router and being assigned a new IP should be enough." Note: I did mention being assigned a new IP, which nullifies your "dynamic IP's can be reassigned" statement. I didn't touch on static IP addresses either which wouldn't change by resetting your router, since most people don't have a static IP. The point was not to give people a full educational breakdown of how ISP's and IP addresses operate. Again, this isn't the place for that.
IP addresses aren't private, they're public, they're supposed to be public, so saying that they're ever "leaked" is a bit silly - unless you're referring to a leak while using a VPN.
You cannot "swat" a person using their IP address, that is not possible. So no, games have not been creating the possibility to "swat" people by leaking your IP address for decades. People do this themselves with careless social media posts, as is the case with "Elix", who was "swatted" recently while streaming DBD - incidentally, "Elix" is the only person on this planet who plays DBD and has been verified to have been "swatted".
Instead of ignorantly telling me what I do or do not know, why don't you tell me why you think I'm wrong?
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@RainehDaze said:
https://forum.deadbydaylight.com/en/discussion/comment/2651320#Comment_2651320
It would definitely not make it better if BHVR worked with a third party to make NFT's without being contractually obliged to. It would actually make it far worse, because it means they thought it was a good idea. It's actually preferable to think that they had to work with Boss Protocol for Park Avenue to agree to giving out the license (presumably expecting to make more from the NFT nonsense).
I'm sure people are unhappy at the NFT creators, too, but they're definitely angry at BHVR for effectively condoning this.
"Worked with" is a very vague statement. It doesn't mean or imply that BHVR had any say in the actual NFT creation process or that they could have stopped Boss Protocol from going ahead with it. Simply handing over models to another company, having them independently create NFT's out of those models and approving the end product is "working with that company to create NFT's". None of this means that BHVR was in a position to legally stop Boss Protocol from creating NFT's in the first place unless it's specifically stipulated in the signed contract when the models were handed over.
Regardless, I still see no reason to complain or be angry. If Boss Protocol are offsetting carbon emissions by double of that which is produced when the NFT's are made, making the whole process "carbon negative", then surely that's a win for the environment when looking at the bigger picture.
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@SunsetSherbet said:
https://forum.deadbydaylight.com/en/discussion/comment/2651286#Comment_2651286
There was no requirement to get Pinhead in the game. The fate of the world was not hinging on it. No one was gonna cease playing unless a character that hasn't been very relevant in decades got in. If what the rights holders wanted was too much, they could have just not done the deal. Pinhead didn't need to be included if the cost was some faustian bargain.
This is all assuming that there was any contractual obligation for BHVR to hand over content specifically in order to create NFT's and again, there's no evidence to suggest that this is true. It seems more likely that there was a clause within the contract that allowed Boss Protocol to use / distribute the content they were given however they wished and they chose to use NFT's.
Park Avenue will lose the rights to Hellraiser next month so any deal which they were working on did have to be finalised by then if they wanted Pinhead in the game at all.
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@RainehDaze said:
https://forum.deadbydaylight.com/en/discussion/comment/2651286#Comment_2651286
I... think it's pretty explicit BHVR did work with them:
Whether they had to do it or not for the license, and whether it was because Park Avenue demanded it or not, they clearly and explicitly said themselves that they worked to adapt in-game models for this explicit purpose. And BHVR then advertised this themselves. Thus, people are not happy.
Worked with is not the same as being forced to do something because it's stipulated in a contract. I'm not disputing that BHVR and Boss Protocol have worked together, that's public knowledge - they had to have worked together for BHVR to give them content. Boss Protocol do not own the rights to Hellraiser though, so how could they possibly have any say in the license contract between BHVR and Park Avenue in order to force BHVR to give them content to create NFT's?
None of this explains exactly what people are unhappy with or why they're unhappy with BHVR specifically in any case. Why aren't people angry at those creating the NFT's, if the NFT's themselves are the issue solely from an environmental standpoint? Why is all the hate aimed solely towards BHVR?
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@RainehDaze said:
https://forum.deadbydaylight.com/en/discussion/comment/2651210#Comment_2651210
You're speaking to the wrong people, then; the overlap between people I know who hate NFTs and people I know who hate crypto is near 100%.
The DLC is tied to NFTs because BHVR had to work with a company to make Hellraiser NFTs out of the game model (presumably had to, at least) in order to get the license. And then advertised said NFTs, some of which (at random) would come with a DLC key. Which is why everyone's mad at Pinhead.
But, BHVR didn't have to work with anyone to create NFT's in order to get the license and there's no evidence to support this. Park Avenue currently own the license to Hellraiser and Boss Protocol created the NFT's. BHVR gave models and such to Boss Protocol who then used that content to create NFT's. As far as I can tell, there's no evidence to suggest that the content was given for this purpose or that there was any contractual obligation to do so in order to obtain the license.
It's worth bearing in mind, none of us have actually seen the contract. It seems silly to me to be angry at BHVR for something they potentially had absolutely no control over and to then take that out on DLC content which really had nothing to do with NFT's in the first place.
As for the environmental aspect, Boss Protocol are, at least, purchasing carbon offsets at twice the estimated carbon produced when their NFT's are created - something the majority who sell content as NFT's do not bother doing.
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@dallasmedicbag said:
I don't have him as a killer primarily because I'd feel guilty if I bought him, but he seems very map-dependent (I guess like most killers these days). The grave of glenvale is where my team usually gets rekt by him due to absence of safe pallets, even killer's shack isn't that safe. But maps like The Game, he'd be lucky to even get 4 hooks by the end of the game.
If you don't mind me asking, why would you feel guilty if you bought him?
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@RainehDaze said:
https://forum.deadbydaylight.com/en/discussion/comment/2651186#Comment_2651186
I've seen people who object to NFTs AND cryptocurrencies both, because they're environmentally destructive and are often pyramid schemes used for money laundering. NFTs are inherently ######### stupid as a way to create artificial scarcity of something that there is infinite supply for, entirely on the basis that this makes it "desirable". Even though a lot of them are godawful, ######### jpegs that morons then use as profile pictures. Because claiming you "own" something when you give a copy to anyone that loads your page is smart, right? /s
But Pinhead was the entire reason I wanted to play the game, so... meh. There's enough backlash as it is.
Speaking of Pinhead, stop sending me to Haddonfield you miserable creatures. This is depressing enough as it is against co-ordinated teams.
Really, most of the more popular cryptocurrencies are just used to buy and sell illegal goods via the darknet - drugs, generally. Millions of dollars worth of cryptocurrency passes through darknet stores daily with a large amount now accepting Ethereum thanks to the anonymity it provides. This has far more of an impact on our environment than NFT's, yet, nobody seems to care about that.
I do agree that NFT's are stupid and the people paying millions for silly gifs of a cat going to space need their head examining. However, this DLC isn't tied to any NFT's in any way, so I don't really understand the issue people seem to have. It's as though one person has told everyone else that NFT's are bad because NFT's are bad and people have just kind of run with it.
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Can I ask those who have commented here; why do so many of you just say something vague like "because NFT's" without elaborating? I've yet to find a single person who plays this game who actually understands what NFT's are and/or can explain why they're against this DLC in regards to NFT's. Not one person I've spoken to has given a logical or rational reason, it's always simply "because NFT's". Steam reviews are exactly the same.
I'm not trying to stir anything up here, I'm genuinely curious. I've created NFT's, I understand the situation and the only logical reason I can think that anybody would be against NFT's is the energy consumption used as they're processed through the blockchain, but, even this hasn't been properly reviewed. I've never seen anyone cite it as a reason and nobody seems to have the same issues with Ethereum, despite Ethereum also having a high energy consumption rate.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2650963#Comment_2650963
Well, I only usually against the same 3 or 4 teams. After I play those teams, I get a bunch of random players. In total, per week, I see maybe 90 different players only because of MMR being wack. They recognize me and decide that I don't get to play. It's fun, they also send me messages but I turned those off since they usually just had some variation of "#########" in them.
Your ISP really should be doing a better job of mitigating DDoS attacks, particularly if it's happening that often. That sounds awful for you to be honest. You probably would benefit from using a reputable VPN in that case, though generally, resetting your router and being assigned a new IP should be enough.
Whoever is targeting you must be very dedicated, that's quite sad really.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2650930#Comment_2650930
I don't think IP's should be public until there are better protections against DDoS attacks.
I usually get hit offline at least once a week.
They have to be public. If your IP address wasn't visible you wouldn't be able to use the internet. You wouldn't hide your address from the mail man and still expect to receive mail.
Once a week is extremely excessive - really, really excessive. Popular streamers aren't DDoS'd that often so I'd be more curious about your connection. Infact, I don't think I've ever heard of anyone being DDoS'd that much so regularly.
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@Kalinikta said:
https://forum.deadbydaylight.com/en/discussion/comment/2650905#Comment_2650905
Before you try and downplay other peoples experiences:
"We have been investigating cases of distributed denial of services (DDoS) over the last week. We take these reports extremely seriously. We're actively monitoring the situation internally and with our partners to gather as much information as possible and identify trends.We are terribly sorry to those who have been affected by these attacks- we understand the impact this has on you. We are taking every appropriate measure to ensure the safety of our players.We encourage our players to report to us any cases of DDoS, as well as any other form of inappropriate or abusive behaviour in the game. In the meantime, we encourage you to stay safe and follow best practices for online safety."There is no evidence to back up your claims that these security leaks are not related to the events that happened and regardless of whether that is the case or not, there is an admitted security leak currently still within the game. With the information gathered by these leaks by individuals there is most definitely the possibility of these type of actions to be taken against individuals even if that information might be able to be found through other methods as well.
Don't be an incentive prick, show some empathy to other gamers.
The evidence is in the fact that it's not possible to get a person's physical address from their IP address. At worst you can be DDoS'd - no problem, reset router and you have a new IP. Problem solved.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/295803/vpns-are-unhealthy
What?
Why?
https://forum.deadbydaylight.com/en/discussion/comment/2650848#Comment_2650848
I resorted to making my Steam profile private, because I managed to beat someone smurfing on stream, along with his mates and had a bit of a back-and-forth with them in postgame. That...was an experience.
https://forum.deadbydaylight.com/en/discussion/comment/2650841#Comment_2650841
I still don't like the idea of someone knowing my IP. Nothing good can come of that.
I ran a small political/academic channel on YouTube for a few years, and had no less than four attempts to phish or dox me. None were successful, fortunately - but there are some very odd, very bad people on the internet that you wouldn't even want to know your shoe size.
Your IP address is always puiblic, it's supposed to be public and it's trivially easy to get someone's IP address. It's useless, but easy. IP addresses are not supposed to be private information.
People using any and every dodgy VPN they find and trusting them, despite many collecting and selling your activity to the highest bidder, is a bigger issue than a random stranger having your IP address. Some of the VPN's I've seen recommended since this whole DDoS wave started do just that. I'd rather a script kiddie trying to DDoS me have my IP address then a dodgy VPN company have access to all of my internet traffic.
Phishing is a different story altogether and can largely be avoided if people pay more attention to the address bar / links they're clicking.
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Nobody has been "swatted" because of a DDoS attack. Nobody has been "swatted" because someone knew their IP address.
A lot of people are scaremongering regarding this issue without actually knowing the majority of the facts.
If people were more careful about what they share online in the first place then things like this wouldn't happen.
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@PerfectlyPink said:
It's physically dangerous for some people to not use a VPN right now.
No it isn't, at all. No physical harm can come from not using a VPN. That's absurd.