CleanseThis
CleanseThis
About
- Username
- CleanseThis
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
The TR is fine, I think as base-kit Trapper should start with all traps on his person. For his ability to work he has to setup. Adjust his add-ons accordingly after that.
-
DeathSlinger is done for. The devs don't have a backbone to admit their mistakes and at-most anytime in the future he'll get an add-on buff... I'm being generous.
-
@Grandpa_Crack_Pipe said:
If it's called No One Escapes Death.. why do people escape?
Or "Play With Your Food"... Thats comical right there.
-
@Dwight_Fairfield said:
Kind of boring as you just hold W to outplay her.
EZ BP then. Next match.
-
Artist should be nerfed to play it safe.
-
@lauraa said:
https://forum.deadbydaylight.com/en/discussion/comment/2722358#Comment_2722358
I agree, his TR made 0 sense but a slight correction; slinger does not have normal movespeed.
Hes got a leg brace.
Lol whats a leg brace have to do with anything. Trapper can lay down traps but cant walk over them.
-
@bnork said:
https://forum.deadbydaylight.com/en/discussion/comment/2722298#Comment_2722298
But that logic fails when you find out even the new player experience typically bad
I don't see where it fails though. If the new player experience is already bad, removing MMR would make it worse.
-
Im of the opinion the only reason MMR is even in this dumpster-fire of a game is because if it wasn't, BHVR would lose tons of new players (revenue) because SWF sabo-squads will constantly be getting matched up with newbies since new players make up the majority of the player base and BHVR just can't allow that.
-
@dallasmedicbag said:
Why is there a perk that hard counters a 6k BP offering on the killer side? Getting hit by Franklin's and having a time limit to come back to pick your item up is annoying enough, but this minute perk counters an offering? Where is the logic in that?
Survivors can't do the same to killers, killers will have their addons in use for the entire match and won't be affected by anything the survivors bring.
Also can anyone explain why in the world survivors lose their addons despite escaping the trial? Don't say it's to make it "fair" for the killers because killers no matter how bad they play, they will always end up getting more BPs than the best survivor with 4 bbq stacks, which justifies the loss of their addons.
This game has catered so much to the killers that to see them complaining in the forums is laughable heh.
High risk, High reward.
-
The problem in general is not perks.. It's base-kit not being up to snuff and then having that nerf while in return buffing add-ons to make up for it.
-
Legion is arguably stronger than pinhead
-
@OldHunterLight said:
So killer with high mmr is just sweat against 4 meta perks.
If you lower it you just play against newer players and ruin their experience.
Also really high chance of playing against a cheater, I just did and will probably upload the clip if I feel like it, but basically all died in about 3 seconds of the match, making 2 pcs crash in the process.
Survivor, if you win, you will encounter also the same things, 4 meta perks with really strong addons.
If you lower your MMR you will only be facecamped.
Also you will most likely ruin the other side's fun.
What is your opinion on this? I do want this to be removed but we know bhvr doesn't really care but this is the current experience in my servers.
Force it to be removed or more then likely reworked. Play scummy and all is well.
-
@Pepsidot said:
https://forum.deadbydaylight.com/en/discussion/comment/2720995#Comment_2720995
Does there need to be a good counter though? 99ing exit gates in itself is already a hinder to survivors. Remember, it is only done to prevent the EGC timer which was an inadvertent buff for killers and to a lesser extent because of blood warden. If you're running for the door at the wrong angle and need to open it yourself, that's a precious few seconds that might get you killed.
The ecg timer is not a buff. it's to prevent game stalling, the gens are done now GTFO.
-
@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/2720256#Comment_2720256
While I agree in principle that a lot of calls for killer buffs or nerfs, etc, are based on just pure speculation, I think it's important to keep in mind that the overall kill rate averages of killers the devs periodically post are not intended as a primary indication of much of anything, even according to the devs themselves. A 50% average certainly isn't a bad sign, but you have to consider the variances of the numbers and the medians, not just the average. For instance if hypothetically half the matches are 0 kills and half are 4 kills with virtually nothing in the 1-3 range that's a 50% average but totally not what the devs want to see, they don't want the results to be that swingy. Also the overall averages can skew toward lower skill floor killers and against higher skill floor killers. Nurse has by far the lowest average kill rate because she's so difficult to learn to use well, but her kill rate among Nurse mains is terrific (I think? Even the devs use Nurse as an example of why you should take those kill rate charts with a grain of salt.) And of course it says nothing about things like possible balance issues between swfs and solo players for example.
So yeah, 50% averages is nice to see, it's certainly better to see that number than a 70% or 30% average. Just remember it's not the end of the story is all.
Not to mention the "data" im sure doesn't factor in killer builds to reach these said numbers. if players played bubba or trapper with the mindset of doing a basement build all the time, it would skew the data because said killers are more than likely pulling out 2k-3ks with the occasional 4k without really ever traversing the map and hence the nerf hammer in due time will be on its way due to "over-performance".
-
If a survivor and or survivors 99% the exit gates, I believe the killer should be able to lock them in. The only way for them to escape now would be to find a hidden switch that releases the doors.
This should be built-in base by the way. Not a perk.
-
Let me clarify my position a little better. I advocate to play the game but to TRY and go for the 4k by any means necessary. In most cases this is through tunneling a survivor and then camping said survivor. As the game stands, there is no real game changing balance around tunneling or camping, just lost of BP. So i want the devs to be forced to do something about this and see what changes they'll make. Maybe they will wake up and realize this is the only strategy thats viable due to their consistent nerf and buff, smoke and mirrors BS they give us. Make hooks matter and not kills, stop nerfing killers into the ground but "buffing" there add-ons to "make-up" for it and expecting us to just accept and adapt. Stop releasing chapters for the money grab and then turn around and nerf and or power creep the killer because survivors can't figure out how to play against them (Pinhead).
-
@Zachcjjj said:
https://forum.deadbydaylight.com/en/discussion/comment/2719919#Comment_2719919
why do you need to respond to that guy constantly acting high and mighty above them? its incredibly cringe
I was legitimately tired and a little drunk. Regardless, ill still up vote someone even if i strongly disagree with them.
-
@ThanksForDaily said:
https://forum.deadbydaylight.com/en/discussion/comment/2719914#Comment_2719914
I don't follow. And I don't want to.
I'm tired. Here's an up vote.
-
@ThanksForDaily said:
https://forum.deadbydaylight.com/en/discussion/comment/2719909#Comment_2719909
Sarcasm? No, just normal answer.
Get to a pallet? 360? Dead hard? These are just some ideas
-
@ThanksForDaily said:
One of the most broken add ons in the game. And they all ran it.
Giving back all the tokens after a rush hit? C mon.
Sarcasm?
-
@Zachcjjj said:
^^
What's wrong with it?
-
@Labrac said:
Playing like that will just result in a killer nerf.
That's my point. The QoL for killer is constantly getting **** on that we should just play by THEIR rules until these things get nerfed. When they do i hope to see killers leave in mass until they realize what they've done with there constant appeasement to survivors.
-
Wheres your NOED? Your gonna need it.
-
@Taingaran said:
https://forum.deadbydaylight.com/en/discussion/comment/2719498#Comment_2719498
The developers themselves cannot say what is a victory or a defeat. There are no clear signs. This is the problem.
They already have... camp and get a 4k and the entity is displeased.
-
Nurse needs a buff according to the data. So... No.
-
Honestly the game needs to go.
-
Why even have MMR? The game is balanced around casuals.
-
Who cares about the new chapter coming. She'll get nerfed in a hot minute soon after release.
-
Billy's nerf was unwarranted in its entirety. Revert back plz
-
NOED is love, NOED is life.