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CaulDrohn

CaulDrohn

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CaulDrohn
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  • @Deathslinger said:

    Yeah, I understood you perfectly, so I can take my 100 yellow add ons that I will never use and create 20 or 10 pink Mori which I will definitely use. You mean you only want bp boosters to have this combine power? Don’t see why it matters. Might as well ask them to have the option to convert add ons and offerings to BP. Still dumb idea IMO.

    I would more say, take your 100 cypress mori and convert them into 10 ivory, which you can itself convert to one red mori. And for addons the same, 10 brown yield one yellow, 10 yelllow ond green and so on ... you will never over supply with strong addons this way, the exchange rate is just to high. But you could get rid of things you don't need to get some things you might need. Sounds fine for me.

  • It does not take plague great effort, but when the survs not cleanse she wouldn't have much corrupt fountains. So I think if it's fair to deny her power, even though she might only have one possibility, it's imo also perfectly fine to cancel oni power. Oni can always recharge, it "only" takes him some time. And hitting an Oni in his fury with a pallet sounds like a real achievement for me, so why not reward that? Plague has to mind for pallets in her corrupt state, why shouldn't Oni mind for that too?

  • @Mooks said:

    I am pretty sure the „potato“ survivors will have an even worse time than before though, but „git gut“ I guess.

    the „potato“ killers will still complain because matchmaking will result in some games where it’s not super ez for them. (Remember: no „git gut“ here pls)

    for the „pro“ players, not much will change. The toxic ones will still be toxic and ruin the experiences for the others.

    Who are you referring to as "potato" survivor?

    If it's for new players, i doubt they really have it worse. They often simply don't know of the capabilites of strong loops. Often they will even ignore pallets, running away in a straight line.

    The real, "boosted" potatos though, far outside their rank and totally relying on abusing strong loops, they totally deserve this change imo.

  • @SurviveByDaylight said:

    https://forum.deadbydaylight.com/en/discussion/comment/1197314#Comment_1197314

    Mori’s definitely more so than keys. Keys still require survivors to do their job . Mori’s cut 3 hooks down to 1. That’s a big jump. 12 hooks down to 4 then insta kill? Dude they have to work together to survive that’s just not gonna work. Knee high crates, and paper thin trees they need to offer better hiding then because it sounds like you can’t get caught lmao

    Keys require you to do your job? Absolutely not! Hatch will spawn for the last surv regardless of how many gens are left. You could hide the whole game doing literally nothing, waiting for all others to die, and then escape through the hatch the killer closed in search for you. For the mori, the killer has to chase you down and hook you. Which can take quite some time with the right survivor and map. So not at all does a key need more "work" than a mori. You just decide to do something useful until the key is ready to use, but you wouldn't have to.

  • @Gonourakuto

    Yes Doc is strong now, but nowhere near op. If a surv knows what he's doing, he can even loop the doc. It takes timing for the doc to get effect of the shock at a pallet. I had some encounters were the surv didn't bother to throw the pallet whenever i charged a shock.That move was actually prolonging the chase bc i loose speed with each shock (that did nothing). Docs shocks are best when there is a lying pallet, to deny them their vault. If they don't drop the pallet, the loop goes on. So just know what you are doing, and you can handle doc.

    Also, if you don't want to found, either take Clam spirit, like many said (it also works against clown, btw, and infectious fright, which is deadly on nurse and one-hit killers), or try to be more aware. For example, if the doc hooked someone, it is liekly he will use his blast to find new targets. If you hear his TR after the hook, hide in a locker to avoid the scream.

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