CaulDrohn
CaulDrohn
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Platform: Steam I just got out of a game with a massive hook dead zone on father campbells chapel map. Virtually one whole side of the chapel was without ANY hook! A total of 6 hooks for the whole map. 1,2,3 were near shack, 4,5,6 near the Clown's Caravan. Couldn't hook two times bc of the deadzone, not even basement was reachable. I don't know how man0 comments 21 views last activity
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Hello ppl of the fog, The end game stats currently show the player loadouts and score, and whether they escaped or not. But imo there's still missing some relevant trial informations: Map being played Gens being finished Hook count per survivor Escape by hatch Cause of death (Bleedout, Rancor, Mori, Killer Power) I'm uploading the majority of my game stats to Nightlight, and it also lets7 comments 71 views last activity
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Hello ppl of the fog, i just came out of a game where I used both Plot Twist and Unbreakable. The killer downed me due to starstruck, and left me on the ground to chase someone else. So I recover on the ground, using my perks to stand up. I expected to use up UB, bc the killer downed me. But when I stood up, I was healthy and got haste, so Plot Twist got used. That shouldn't happen, as I under4 comments 1,431 views last activity
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Hello ppl of the fog, with Scavenger being added as the third perk to enabling rummaging in a chest (the other being Appraisal and Residual Manifest), I was wondering in which order the three perks take effect. I played one game where Scavenger was used first, then Residual. Scavenger was the middle perk in my build, so I guess it's not based on the perk order. Which is rather sad imo, bc that0 comments 11 views last activity
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Hello ppl of the fog, I just came out of my second Thompson House game in a row (no map offerings), and had the same two days ago with Family Residency (also no map offerings). Wasn't this supposed to be prevented automatically? Was the map repeat prevention disabled or is it just bugged / not working? Did someone else experiencethis as well?4 comments 131 views last activity
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Hello ppl of the fog, today I had to witness (again) a surv chaining SB with a well timed Adrenaline, which honestly is really frustrating from the killer perspective. Not only Adre healing and giving speed boost, but ALSO flat out ignoring the exhaustion from previous SB just seconds before. This chaining of exhaustion effects is really problematic imo. Just think about all the conditions you h32 comments 734 views last activity
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Just had a game with Blight on Yamaoka that was totally unplayable for me (no Blight main). I know Yamaoka can be tricky, but I legit glided past my intended slam points with every second rush, and got stuck on small ledges I could not even see. Was is always this bad, was I just unlucky, or did something break about bump detection in the current patch?4 comments 111 views last activity
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TLDR: Grabbing healthy survivors creates standoff-like situations that should not be in the game. But removing them as a whole requires some compensation buffs for killer gen defense. ----------------------------------------------------------------------------------------------------- Hello people of the fog, today I was thinking about grabs of healthy survivors, where they can occur and if37 comments 3,282 views last activity
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I've read through many af the recent DH posts, and one thing thats mentioned again and again is: "You only have two activations now (each time being unhooked)." Yes, you get it when being unhooked, but you ALSO activate it when safely unhooking! From the dev update: "For the update’s release, we have changed Dead Hard to instead activate when you are unhooked or unhook yourself . This way,10 comments 401 views last activity
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From the patch notes: Map Repeat Prevention This update improves the Map selection process. Now, the possibility that players in a Trial will see the same Map as their previous Trial has been reduced to near-zero. It’s also unlikely that they will be sent to a recently visited Map, though the likelihood will be a little higher than near-zero.This will not impact the efficacy of Map Offerings, n5 comments 121 views last activity
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In the usual notation that @CashelP14 established, here is my variation for the tome 13 level 4. Here is my guide to save as many bloodpoints as possible, while also completing the archives, this should allow you to save 585k (6x60k + 5x45k) bloodpoints for this level. Red Line = Collect Yellow Circle = Save Since the game only allows you to hold 23 comments 261 views last activity
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Hello dear ppl of the fog, while the new prestige system makes it way more easier to max out perks esp. for veteran players (it saved me grinding 700 mio BP!), many claim rightfully than the new system makes it harder to grind for addons. BHVR acknowledged that as well and have done some changes to increase the rarity after prestiging with the last hotfix (at least they claimed so). While incre14 comments 101 views last activity
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Hallo people of the fog, I have a quick question: Since Windows Story Players are displayed with the crossplay icon for me (a steam player), would EPIC players (and stadia) be displayes with a crossplay icon as well? And consequently, when disabling crossplay for matchmaking, would that remove EPIC, Stadia and WIndows Store players from the lobbies as well? Maybe you guess where I'm heading w4 comments 21 views last activity
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Hello dear people of the fog, with the recent buffs of Hex: Blood Favor and Hex: Third Seal, Hex: Huntress Lullaby may be the weakest hex now. That comes from the fact that you do not get an imidiate effect with it, but have to build it up like Devour hope. And since it's a hex, it is usually destroyed before the faster skill checks take any effect. On top of that, the effect is really not that0 comments 11 views last activity
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Hello ppl of the fog, I just got out of the game against a slugging nurse with knockout. I had both Kindred and Better together on me, but I never saw survivors in dying state with it. That surely shouldn't be the case. I know that this might belong into bug section, but I did not record anything about it. St I wanted to ask if someone else encountered that issue maybe? Or if someone could try11 comments 191 views last activity
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As some of you might already have come to know, the Nemesis daily ritual is just beyond stupid: You have to reach max mutations rate four times. Why is that bad? Bc. you can only reach that once a game, with no way to change it! So you literally have to play four games just to finish this daily! There's not a single other killer power daily that forces you to play multiple games like that. Sure2 comments 21 views last activity
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4iri_depip.jpg Platform: Steam Description: Just finished a game where I got all iri emblems, but the game awarded me a depip for it. Im fairly certain I was rank 4 before the game, so it might not just be a visual bug. Game was on Rotten Fields, all survivors were sacrificed. How often: Recognized it just this time.0 comments 11 views last activity
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Hello people of the fog, just a small, simple question regarding the proposed rank resets to rank 20 (always): Since the emblems and pip conditions are likely not changed, does this mean that trying killer adepts will be way easier after rank reset, since double pipping is considerably easier in brown ranks?3 comments 221 views last activity
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It's really astonishing. Mori's were complained about FOR AGES, and more or less universally agreed that they are problematic. The very change that was implemented now was suggested countless times! And when it get's finally changed, what happens? "LaZy NeRf!" "MoRiS aRe UsElEsS NoW!" "BuT WhAt AbOuT KeYs?" "DeVs ArE LaZy!" I'm so annoyed these days with forum posters, it's unbelievable.96 comments 2,281 views last activity
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Recently I faced a hacker playing with No Mither in two different games. They could not be picked up, bc the animation gets stuck, and also could not be hooked, also animation gets stuck (I managed to grab one from a locker). Bc. they cannot be picked up, of course they can eventually stand up again bc. of No mither. Furthermore, they could activate some lag switching, it seems. In chase there w11 comments 191 views last activity
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Hello folks, I was just wondering whether the Blights Lethal Rush attacks counts as a basic or special attack? If it were basic, sloppy and STBFL would work, with special attack not. I would have tested it with STBFL myself, but I don't have that yet, and with sloppy its not so easy to tell.3 comments 1,442 views last activity
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Description: Survivors affected by the Plagues vile purge do not emit the infected sounds. There is no coughing at all, when broken the puking sound is faintly audible, but still neither coughing nor injured sounds. That heavily impacts playing the game as Plague, since surv can stealth away even if infected, which effectively takes away the only remaining effect working in favor for the plague2 comments 21 views last activity
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Hello people of the fog, I just played two matches with plague and blimey, was that aweful. I could hear NOTHING from the infected people, doesn't matter whether just infected or broken! No coughing, no injured sounds, next to no vomiting sound. I know sounds are bugged currently, but I didn't expect the coughing and vomiting sounds were affected as well. Since many survivor tend to not cleanse4 comments 51 views last activity
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Hello people of the fog, Yes, this is another thread about changing keys, I bet we all have seen multiple threads about this now. But I came up with an idea I didn't see in the other threads, so I thought to share it with you and see what you think about that. But first, what is my (and possibly many others) issue with keys? It is highly unfair towards the killer when two or even three survivor29 comments 211 views last activity
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Hello again, since Distortion removes your Scratchmarks for 10 seconds and Fixated makes them visible to you: When I play both, will I also not see any of my own scratch marks during the 10 seconds of Distortion effect, or am I unaffected but this as a survivor and continue to see my own scratch marks? Did anyone test this out by chance? I know thats just a detail question without any real gam14 comments 121 views last activity
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Hello people of the fog, see title. Distortion prevents the killer from reading my aura for 10 seconds, using a token. Off the record does that as well (for 80s after being unhooked). So one could think Off the Record should idealy prevent the Distortion token from being spent. BUT, Distortion also removes your scratchmarks while active, which is not covered by off the Record. So I assume the t14 comments 621 views last activity