BillyMain77
BillyMain77
About
- Username
- BillyMain77
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Comments
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@sekkima said:
No, it was the survivor's mistake to fall near the basement with a Bubba.
What this man said, when i play swf literally the first call out is weather basement is in shack or main building so you know where not to be looping if your already injured, and you for damn sure dont go down anywhere near the basement if its a bubba because most are running agitation.
To be honest its kind of an understood rule between me and my friends that if you go down to a basement bubba and hes proxy camping that your dieing first hook and were just using your hook time to knock gens out asap.
Basement bubba is simply to strong to really make any plays unless bubba just straight up misplays.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/1469917#Comment_1469917
Not trying to ######### on your argument, but I highly doubt MILLIONS play dbd. I'd honestly be surprised if they passed 500k.
Theres about 50k on steam as of 2019 so with all other platforms id say there is around 100k players via all platforms.
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Rank 1 killer and rank 1 survivor
I main hillbilly cause he takes skill to curve and is overall really fun and rewarding to play.
I main jake cause hes just cool all survivors are the same lol.
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@WickedMilk03 said:
https://forum.deadbydaylight.com/en/discussion/comment/900828#Comment_900828
you can abuse it by jumping in a locker in front of the killer if he tries to down u to apply pressure. You can literally not be tunneled and still use the perk. They say its anti tunnel but it isnt. I have an unpleasant experience as killer and survivor because of the perk.
This doesnt make any sense because how can he be abusing it if your off chasing someone else. It only last a minute from when you get unhooked.
This sounds like you seen someone going for the unhook and ran back over and then decided to go after the guy who just came off hook to apply more pressure or to go after the easy target. Either way is not fun for the survivor and is the sole purpose of why DS exist.
If you just went after the guy who made the save generally speaking by the time you down him and hook him and then make it back to the other survivor his ds ran out. You run into problems when trying to slug for extra pressure ect.
Dont be greedy and ds is almost never a problem. The only problem with DS is if you get unhooked during egc and still have ds your almost guaranteed a free get out card.
This is coming from a rank 1 killer who mains billy so i know all about downing survivors real fast. Just never go after the guy who was just hooked or just eat it and move on.
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We dont need a new chapter with a new killer and new survivor right now. The game is so far from even being playable right now its ridiculous.
Auras are trash
Flashlights pov is done for
Half the audio cues in the game arent working
Matchmaking... Need i say more on this one?
The frame rate is so bad now cant even play on small maps (for xbox one)
I mean the list goes on and on and these are just a few of the bugs from the recent patch.
The devs cant just keep patching more garbage patches on top of already bad ones. Need to fix the game in its current state before they add more content.
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I play on xbox one and it does happen just not to often.
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For all players who dont know spirit and hag cant be blinded when breaking pallets. When they do there breaking animations they look down at the pallet and break it with their weapon instead of kicking it with their foot like most other killers, which means you cant blind then at the pallet.
And yes the flashlights pov is bugged atm devs are currently working on it.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/1498087#Comment_1498087
Yes. I used to que up as one killer then spend my bp on another. Can't do that anymore. It's more alt+tabing and watching youtube while I wait.
My only issue with the killer lock is if the survivors still have that exploit that lets them see who the killer is. So long as that never happens I'll live with the killer lock.
I have heard about this glitch on pc, i play on xbox one and ive never encountered this issue, but that would be a game breaking glitch if survivors could see what killer they were facing before hand.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1502023#Comment_1502023
I really don't get OoO tunnelers tbh, as much as I think the perk need to completely change because of SwF, chances are that the OoO wants your attention/is good at looping, ignoring them has never betrayed me yet, in fact, it makes THEM mad.
The reason i always tunnel an OoO is because if its an experienced survivor on comms then your screwed. A good swf team who can understand call outs paired with an OoO who knows how to give accurate call outs pretty much means gg for the killer. If your not on comms and using OoO then the perk is really just an advanced spine chill and really poses no threat to the killer as long as your not playing trapper or hag ect.
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DS is fine, as a rank one survivor and rank 1 killer and someone who runs DS every game and id say that 90% of the time i get to use my DS because the killers who are complaining about it being to strong/OP are the killers who are struggling to get hooks and kills.
DS by itself is pretty much a bad perk. It only activates when your unhooked and it only last for a minute. 1 minute. Along with only being able to use it once per game. I dont see how people are claiming it to be OP.
Survivors dont have invincibility for 60 seconds. Cause all you have to do if your to bad to chase one of the other 3 survivors on the map is simply just slug them on the ground and come back shortly after to reclaim your im so good so i just tunnel the person off hook cause im trash and cant chase anybody else kill.
Now if your one of those super efficient killers whos getting downs so rapidly thats your losing track of what survivors just got unhooked or you go down someone else and the person who made the save had well make it so now the survivor that got unhooked is back to full health.
If your complaining cause your eating DS like this why tf are you even complaining. If your good enough to keep the pressure up and get so many hooks ect then eating a ds early game shouldnt even be a concern as your a beast rank 1 killer and to steamroll over some noobs with DS is ease. You eat it early game so then its not a problem or if you slug and they unbreakabill then that survivor is free game the rest of the match and nothing he can do about it.
The only time i would say ds is a problem is end game. If you havent already eaten a ds and you hook endgame and they get rescued then they basically get out for free because there isnt any way to play around egc DS. Best move then is to pick them up and do a quick m1 attack to try and throw the survivor off which will work like 5% of the time lol
Long story short only killers complaining about DS are bad killers. Most rank 1 killers know how to play around DS or just eat it early game then the survivor is SOL for the rest of the match.
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You bring in a medkit so you dont have to waste a perk slot on self care and you can run something thats worth running. Self care takes 32 seconds to complete thats a long time to be healing when your playing a game where a few seconds can literally mean the difference between life and death.
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Just as its a struggle for new killers pairing with red rank survivors its the same for us red rank killers. Im rank 1 and im struggling to face skilled opponents. All im facing is full teams of rank 15-20s with the occasional one red or purple rank survivor but then its just a 1v1 with 3 other guys just hiding all game. Its literally no fun and its been like this for a while now.
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I cant comment on number 1.
I feel your pain for being a rank 1 and getting team who doesnt know where there doing. Especially if you happen to make a misplay and get caught, 10 out of 10 times your dieing first hook unless your getting that juicy 4%
As for killer locked lobbys is stupid.
And for the auras their looking into it already its been said.
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Didnt read your rant but DS is fine, just slug them on the ground if your trying to tunnel its only a minute.
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As a rank one killer not being able to change my killer after seeing the survivors before hand doesnt bother me. Tbh no matter what items the survivors bring in im not changing my build. Now if i get a team of blendettes i bring a mori.
On the other hand it does suck to not be able to level up other killers while searching for a game especially since MMR and cue times are really messed up right now, and its not uncommon to be waiting 10 or more minutes for a match.
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Im rank 1 killer on xbox and due to the current MMR all im facing is rank 20 new players. Cant even remember last time i played vs 4 red rank survivors.
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I dont know about a gun but a taser would be a good idea to stun the killer for a short period of time.
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Can we get some info on the flashlights? They feel different but i didnt see any mention of them changing flashlights?
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This is a good idea, as for franklins or lightborn both of the perks are worthless if your good at killer. I think if you ask almost any good red rank killer neither one of these perks would make it into a build unless you were just memeing around. I love seeing flashlights in the lobby just means i bait them out and get free hits or hooks because their gonna be trying to get saves instead of doing gens, and as long as you bait them out and play it smart you find that the majority or the time flashlights arent a problem. Im rank 1 survivor and rank 1 killer. I get flash light saves all the time and i almost never get blinded as killer unless im at a pallet. I think killers should just go prepared to play their best with what there comfortable with. The surprise and challenge is half the fun.
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I haven't seen anything about matchmaking? I'm sure you guys are aware of the ranking system but it's been extremely unfair to the point of the game almost not being fun. It seems to be that any time I'm searching with one other friend we always seem to get a very high (16-20) rank killer with both of us being rank 1. Now this has always been a problem but with patch 3.7.0 it became a way bigger problem. I would say 7-10 matches we get new killers. When we search as a 4 man red ranks this ratio goes down to like 3-10 games, but when its 2 of us it's almost every game and it's annoying after you bully baby killer after baby killer every game.