Amanova
Amanova
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- Amanova
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Comments
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Survivors cant have a "good" perks is in it? Then no one will buy Quentin hun, devs won't sacrifice money for such sweats like that person on video!
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@Deadman7600 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3971263#Comment_3971263
I'm not sure how BHVR will balance plague, but I have a suggestion. Only 4 survivors can be infected with maximum infection at a time. Once the cap of 4 is hit all other infected survivors will not be injured and can cleanse (but it will take slightly longer) and this cleanse will not corrupt the fountain, but also won't contribute to a hypercleanse and force plague into corrupt before she is ready. Once a maximum infected survivor is caged or cleanses the next survivor who was infected hits maximum infection. I think this makes her viable while not making it a free stomp. Although, any match with a nurse is practically a free stomp.
I think instead of infecting survivors with vomit (not everyone likes to constantly listen to coughing) she needs to be given several red fountains from the start (apple addons) but with a reduced power timer of 30-40 seconds and with each repaired generator she will also receive red vomit (iri addon) and also more fountains will turn red after each gen
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@R2k said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3971273#Comment_3971273
IF you nerf Plague this way, she will be unplayable. I'm as Plague main not even going to play her. Why do I need half-gutted killer if I can pick something else?
I agree, they need to add many killers, slightly buffing them, let there be many of them for variety, otherwise it is not interesting to go against the Legion every match😤
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@MoZo said:
the roadmap says it’s planned for august. hopefully in the livestream on tuesday before the update, they tell us more about the upcoming 2v8.
also ps: if i were u i would edit the post to remove the tagged dev. it’s against forum rules to tag any member in a post that they weren’t already actively in. just a quick heads up so the mods don’t soft ban you.
I also hope that they will add it at the beginning of August, the end of August is like an eternity for me)
P.S. Well noted, I'll edit it now -
Nope, I hate him, overtuned killer for "comp" players, failed design just as SM/Knight😓
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@Hannacia said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3970735#Comment_3970735
I quite enjoy going against a spirit. I even enjoy going against blight, nurse and ghoul too. It's because i enjoy learning to loop them and to go against them. I also enjoy playing them and learning their powers.
I recommend doing the same.
Only you hun, most disagree with your "comp" mindset
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@stephenjames8382 said:
Do you think they will give us a option to change the color of auras with gens and killers survivor books generators and when people are injured?
They said yes later this year
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@Rickprado said:
TBH, people have been quitting against any killer, like the Knight, Unknown, Houndmaster, etc. Really, if i get a down in the first 30 seconds of a match people just DC.
Its funny because since I've been facing people on winstreaks I'm getting less DC with Ghoul than with other weaker killers.
@topic They were disabled during the event. Many reports that the penalties were disabled. I don't know if they are back on but people have been quitting massively on my games.
It seems like someone wrote on Steam that it was returned, but only after the 3rd DC penalty begin, in general they made it more lenient so that cheaters don't give a penalty to others, forcing them to leave or crash the servers
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@Hannacia said:
I was playing spirit and people dced just because i hit them. First i got bagged and then they just dced when they got hit..
Got none as ghoul though. I love how people are saying you get all of them dcs when playing ghoul but i've seen 0 so far.
Honestly, no one likes to vs Spirit, do you like looping an invisible killer? I believe not. We don't even get points for the chase because Spirit just drops it with her power.
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All I face is tunneling Ghouls, so good riddance he deserved that thanks to p100 Ghouls who plays like that
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@Nazzzak said:
I actually agree. I don't have all the Deep Rift outfits (missed two lots of them) yet I've survived just fine without them and will continue to do so. They were rewards for the folks putting the hours in.
I don't believe legality has anything to do with it though lol no one is suing over game cosmetics
True it's just cosmetics and people will bought it (me included already for that Mikas skin) so more money for BHVR :)
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But why? A few years ago I didn't have time to unlock Mikaela's clothes from the Ghosftaces rift, I had a blue torso left there (if you remember, at that time, Rift fragments were given less from archives), so it wouldn't hurt to return it to the store, I would have bought the rest of the parts for her
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Ever heard about xbox gamepass? Google it
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I don't know what you find so attractive in this killer, his power is outdated and boring just as Ghostface, I only play newly released killers since their power is fun and have multiple abilities😉
I like to play as Houndy, Lich, Dark Lord, Rize, other old killers is just meh even if they are "strong"
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True it's really hard and I lose more than I escape, most of the time game decides to put me in a killer sided maps and I hate it😭
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3970297#Comment_3970297
Isn't this essentially ONLY used by people trying to sell accounts? I feel like banning would be the way to go since it would remove their product they're trying to sell.
Sidenote... wouldn't it ALSO be a good idea to clean out all the accounts created during the free weekends that have never once logged in? Obviously the account that was created 5 years ago with no hours played isn't an actual user and is just a backup for when a hacker gets their account banned.
Well, those cheaters don't use epic games accounts anymore (they are expensive now), they switched to msstore cuz it's costs penny)
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@ThatRyanB said:
Hopping in here as I can confirm that the larger-than-usual install size for the PTB was due to an update to the engine. I'd love to hear about your experiences with game performance (and any differences you feel) once this makes it to Live with the next update :)
Will we have to download 40GB+ again once this make to Live? I have a poor connection thats why I asked😭
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Jeez early 2026, poor Skully)
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I think you are right, Singu with Haywire can be problematic
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It's fine, I don't even see it that much, can poor Clod have at least 1 "okay" perk?
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@RodanThrelos said:
Yeah, nerf a Perk that has easy counter-play because you can't be bothered.
Let go of the generator when someone gets hooked.
Go repair a different generator for a second and let it get blocked.
It's not this insane combo that you're acting like it is. Just play around it. Why do people want every useful perk to be nerfed? Do you really want every perk to be these tiny effects that have no change on the match??
It sounds so easy from your lips, this perk is really problematic compared to others😭
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@Elan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3968908#Comment_3968908
FttE? It used to block multiple gens for 30s, but started as soon as someone was hooked. So overall it was insanely overtuned buff, something similiar to Boil Over. Perks like these shouldn't be in the game. Grim 4 stacks are 40s, MS is 20s, no way why perk that can trigger up to 11x per game in full strenght should be 50s.
I'm fully agree with all of your posts, DMS is too strong and super annoying, only super sweaty killers runs it against soloq, especially Ghoul players who can easily trigger it
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@TimberGoingDown said:
Oh, so destroy its synergy with any other perk and reduce its effectiveness so that it goes back into the dumpster bin with CoB and Overcharge.
It should at least work instantly as before when you hook someone, because killers can just keep it infinitely and then push someone from a gen and it will still have those 50s block, sounds unfair and annoying
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Fully agree I see it on every killers nowadays, very annoying
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@YamamuraVideoRentals said:
Precisely. Not only have we had two new killers back to back, but the event mode itself is quite killer sided. AND THEN, camping and tunneling are highly prevalent and once the killer has bullied one person out of the game, they are pretty much guaranteed to win and the survivors are guaranteed to have a miserable match. I do queue up with other survivor friends these days, but unfortunately their tolerance for DBD is very limited and they can only handle so much of this unfair and unfun playstyle before they decide they'd rather just play a different game that feels much more fun to them.
True, killer players are ruthless in mid-high mmr, all of them very sweaty and super campy with giga strong builds like money on the line, they can't just chill especially in new event mode, and they are already complaining about new Franklins, Michonnes perks and upcoming changes to Clown/Knight, only killers can bring broken addons but survivers can't use items thanks to franklins? Sounds unfair😭
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I think she is fine, kinda annoying to verse, survivors will complain if they do that since you don't spend your time to get closer and hit them
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True Wraith players are annoying with it when they zoom windows
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True
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@FirstDay said:
They should've just retired the offerings like you said. They did that with other offerings before and honestly, they're a waste of bloodpoints.
Or make them common rarity, if they increase its chance to 40% then sure keep it at green rarity I don't mind
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Killer perks are fine, only surv perks should be buffed because 90% of them useless
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Devs already said that it's impossible to implement since it should be coded from the start
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Max penalty of 5 min would be enough but without grade loss - that new change is too harsh😭
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True, very broken addon, baffles that's it's still in the game and never properly touched
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@Elan said:
https://forums.bhvr.com/dead-by-daylight/discussion/449797/regarding-self-unhook
If 4 survivors are slugged or hooked you can just abandon, at his point it's lost game.
Survivors should be able to attempt unhook if:
→ They are 10s from reaching second stage
→ Two or more survivors are hooked
→ If two survivors are remaining
→ During EGC
Indeed and also if 3 survivors are left we can also kobe and 2 missed skillchecks should also kill us since game is basically over if someone is tunneled out
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Grab should gone or should work after 5-6s not insta, its just prevents from flashlight saves😭
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Knight is very strong killer and most annoying to vs since all he does is spamming guards on us, very easy to hit especially at close ranges, he is op on small maps like gideon
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No it's fine I dont wanna listen to character crying all the time, mangled is already annoying as is, especially as a solo/duo player
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I agree we barely escape with any resources left he destroys pallets left and right with no downsides
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True, like in mobile, same should be with other offerings
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@crystalkitti said:
I don't know why this has been marked as not a bug. What's been occurring doesn't match what the patch notes say… Can a dev please explain what I'm missing? :(
Well, they dont wanna give us some bps from grades because it's "super important" thing just like the new penalty system, anti go next, unlike annoying tons of bugs that game is filled with so many months😕
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@Suggestionator said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3955760#Comment_3955760
The grade deductions are new to the 9.0.0 patch. The penalty for crashing or power outaging or AFKing or dcing by any means, giving you a penalty has been around for awhile
So it's implemented with fnaf chapter, damn thats too harsh then, grades it's just bps no need to be greedy like that poor players didn't deserved it😭
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@Suggestionator said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3955753#Comment_3955753
Around 2 years ago im pretty sure. AFKing is considered not playing, so you're punished accordingly. Wifi penalties are really annoying though
So if my net goes, power goes down or I will DC then my grade will be lost right and it's been like that before fnaf too right?
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@blaquewulf said:
Anyone else getting grade loss as well? People are losing grades and getting matchmaking penalties for nothing. No crows, no dc, just penalties. Can't understand what is going on since the 18th, but it keeps happening.
Well they added new useless dc penalty that do more harm then good, baffles me when I see some "comp" players defends it and devs listen to them usually, sad to see where dbd is going, it was my main game but not anymore after fnaf🥹
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@Suggestionator said:
Disconnecting or being AFK is considered as not playing, thus you're being given a matchmaking ban no matter what and you'll lose an entire grade as of the new go next prevention punishments. Its been like that for awhile now, its pretty annoying that having bad wifi is punished for like this rather than just telling the player they can't play since they don't meet the minamum ms threshold
When did they implemented it? Kinda harsh 😕
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Hahah what a funny bug, I also lost today in rpd Snug is really bugged there
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True, new penalty system is useless, literally no one asked for it and now it takes our grades for no damn reason😭
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It was always like that, not a bug for sure
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True, that grab animation hitbox is kinda big
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I am also not a fan of this new system, especially when the game is not really optimized and there are many bugs as usual, as I have already had two crashes after the new update. I am afraid that this system is now with us for a long time, as the devs do not like to touch the server side things, a good example is the poorly working abandon feature when your last teammate decided to ragequit (DC)/escape through the gate and you still can't abandon the match without a penalty (starts working after you are being hooked)