Avatar

AlexAnarchy

AlexAnarchy

About

Username
AlexAnarchy
Joined
Visits
0
Last Active
—

Comments

  • @SunderMun said:

    I mean if you intentionally leave all to bleed out and don't even try to hook once all 4 are downed, you are holding the game hostage for as long as the bleedout timer is, and it's a decent amount of time.

    wow...your absolutely full of misinformation... You may really want to learn what the difference between a bleedout and the game will never end is...

    I love posters like this who have special made up rules and definitions.


  • @SunderMun said:

    And yet it categorically IS a form of holding the game hostage; to deny that is obscene.

    Is the game going too end still? yes, so no, it is not holding the game hostage?..folks need to quit playing dumb and trying to make " the game will end" somehow into " the game will not end"


  • @Killmaster said:

    There is only one scenario that slugging would be bannable and that is if you hold the game hostage by continually downing the last survivor with No Mither and not hooking them, everything else is fair game.

    the survivor will still die in that situation...you folks need to quit changing the meaning of "the Game cannot end " to somehow being compared to "the game will end "


  • @Lemming said:

    https://forum.deadbydaylight.com/en/discussion/comment/445284#Comment_445284

    Since the PTB has started with is the % of players who have gone to the dying state because of Deep Wounds?

    I would be totally shocked if any survivor ever gets downed by deep wounds with how handholding the power is even more now than it was before the PTB.

  • @GrootDude said:

    @AlexAnarchy he said survivors shouldn’t always have a chance so I said should it be a 1v1? That would make survivors not have a chance.

    Ahhh okay, this makes sense then : )

  • @Free_Hugs said:

    @Peanits So survivors should always have the right to escape no matter how bad they play, because they should always be allowed a "slim" chance, regardless of circumstances.

    Is that correct?

    Yep, you got the idea exactly. +1


  • @GrootDude said:

    @Delfador frankly I don’t care what they do too much. I’ll just adapt also I’m a survivor main too.

    Just adapt...I wonder what perks you use on survivor for being a survivor main who..."adapts"

  • @GrootDude said:

    @KaoMinerva well would a 1v1 be fun? Survivors not having a chance.

    ######### kind of comparison is that? The game is not made for a 1v1 , it's made for a 4 vs1 and yes, you should lose 1v1 against the power role as a numbers role, what kind thinking is this? You think a number role should be equal too the power role or something?

    Is this the only asymmetrical game you ever played?

  • @ricardo said:

    https://forum.deadbydaylight.com/en/discussion/comment/439294#Comment_439294

    Back than there were bunch of survivor mains defended infinites were mindgames so nothing new

    Don't forget vacuums. They protected that hard too.

  • Good, now go play any other online game with an endgame timer and you tell me why survivors need 3 minutes to escape..

  • Adapt to changes?

    When have survivors ever adapted?

  • Survivor mains sure jumped in here to protect the next level to ther bully sim, did'nt they?

  • @Peanits said:

    This is part of the End Game changes. With the Survivors on a short timer, they can't afford to go around taking a trap off before leaving. Putting a trap on a Survivor after the End Game has already started would be a death sentence particularly when paired with Blood Warden. Traps applied before the last generator was powered will still be active, so you'll still be able to

    These changes are just on the PTB for now, though. We'll keep an eye out for feedback and make changes if needed.

    How dare the Pig be able to work the way she was made too from the original day she was designed and poor survivors cannot get rid of a trap in 3 MINUTES!!!

    Just face it, ya'll designated to trash this killer during endgame....

  • @Master_Bad_Guy said:

    @AlexAnarchy It was like this: 2 blinks, one fell, 2 pancakes, the second fell. I was hurt, but I ran away and tried to find a first aid kit. If you look, then one generator is turned on, I started it, while the team of potatoes. Not only are these two killers too strong, they can still play, dirty, make camp, etc.

    So...the survivors were bad players, Your Logic - Nerf the killer cuz my team was bad...Sounds about right...

    Survivor mains...*sighs*

  • @kabarekabal said:

    https://forum.deadbydaylight.com/en/discussion/comment/436390#Comment_436390

    How did they abuse it? You shouldn't judge it by select pro players, this solution will work out normally in general ranking games, wherein strangers play with each other.

    The devs put an idea in that if the killer was in a set radius of the hooked survivor, then the progress meter would slow down/ stop on the hooked survivor, Survivors started forcing the killer to chase them around the hooked survivors area, keeping the killer there while one survivor or such would do gens and others would be at the hook not even attempting to save the person on the hook, it started happening in the PTB commonly if the killer chased another survivor too the hook so the devs removed it and hav'nt said a word about it since.

    And no it would not work in general games, as has been said already, the devs already did this in ptb and the survivors abused it so it did not go through from the ptb.

    It's honestly such a well known case of the fact survivor do intend to abuse it since they immediately started it in the ptb that in all honesty...I would consider anyone who says it's a good idea to be directly intending to abuse it again.

  • @Slayer said:

    https://forum.deadbydaylight.com/en/discussion/comment/436012#Comment_436012

    Maybe he s changed i dont know im talking about games ive seen him in. For example he drops pallets too early. Doesnt loop good. Never i seen him juking a killer. So yeah he s not good survivor.

    Top tier killers ive seen him going against : he performs bad and thats what matters. Anyone can pallet loop low tier killers.

    Your really not helping your own argument when your making it further and further on how obviously your full of it..

  • What that guy wanted to show ? I watched some of his games where team plays with toolboxes killer is getting gen rushed etc what was his point?

    Just the fact you posted they were using toolboxes alone proves your a bit full of it, seeing as the experiments was done entirely with no items at all.

  • @GrootDude said:

    His experiment is old and his team actually lost in tournaments.

    You mean that tournament where they lost against the russian team who later on admitted to lagswitching in order too win but the devs stll let them win?

    This is kinda something the entire community from when that tournament happened knows unless ofc your someone who's purposefully not knowing in order to fit your argument.

  • When killer is in terror Radius of the hook then hook progressions stops until the killer is outside of this radius, perks to change killer radius like insidious and other perks changing killers radius will work along with this.

    Already been tried out by the devs and survivors abused it so the devs said no and never brought it up again.

  • @Master_Bad_Guy said:

    Here is an example. The game has just begun, 5 generators. And three bodies rest

    https://us.v-cdn.net/6030815/uploads/261/KUYV9SZ2UTIB.jpg

    let's analyze this screenshot for this game that has just began...Ruin discovered, your standing in the asylum and have been attacked which means a chase happened, a chest has been opened, 2 of the 3 downed are close by which implies a bad save was attempted..

    Yep, all checks for stuff that definately happened right at the start of the game and it is'nt clear that you just took a screenshot of a game where ruin was not found and had potato survivors...

  • @MegsAreEvil said:

    https://forum.deadbydaylight.com/en/discussion/58184/disconnecting-is-ruining-dead-by-daylight

    Devs need to fix the issues causing those players to DC. Thats what to do. Just banning those players only results in selfdestruction.

    Here, let us fix killers being able to down and hook survivors at all since survivors often times d/c just after being downed or being taken towards the hook.

    See how much sense that makes?

  • @kabarekabal said:

    >In exchange for that, after 60s in a chase, the Survivor gains the Exposed status effect.

    You had me until this.

    You propose stealth, and then suggest the opposite of that? No thanks. There are way too many perks/addons that remove stealth option for survivors already.

    You do know exposed means one shot? Not revealed, right?

  • Ooooh boy this OP sure is in for that survivor mains dream of killer bully sim are'nt they?

    Very Subtle about it...

  • Camping is evil and needs to be removed cuz I got killed by a viable strategy and if the killer does not go too the otherside of the map after hooking me I will call them camper cuz I am entitled to win thread number 1 million and something...

  • @ImColtina said:

    I agree. Maybe the person could die slower if the killer is right next to the Survivor on the hook?

    Devs already tried this and survivors abused it in the PTB.

  • OP is even shown information directly from the devs about how camping was intended and still pithces a fit about WAHHHHHH I Hate having something that is not against the rules used to kill me!!!! Get rid of it DEVS!!!

    That is some incredible new level of salt and entitlement from a player who clearly either needs to take a break from the game or uninstall if they are gonna baby rage that much about playstyles that exist in every online game that camping can be done in.

  • @GrootDude said:

    Please stop with all these threads. They aren’t prioritizing either side.

    We have 3 years of proof that says otherwise.

  • @powerbats said:

    https://forum.deadbydaylight.com/en/discussion/comment/423374#Comment_423374

    So your saying that Legion being abused non stop is somehow the survivors fault because 99% of Legions including you refused to actually get better. Well glad we agree that the exploiting needed to be fixed and no you'll have to play Legion the way they were meant to.

    You'll have to spread the damage around and play with your brains and strategize, not roll face across keyboard and have an easy match.

    Guess I was part of the 1% then that just had legion hit you, use feral frenzy to catch back up then hit you again for a down...

    Folks need to stop trying to claim all Legions used moonwalking, it's blatant bullshit.


  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/423706#Comment_423706

    These changes do actually work with the original design of the killer. Compared to before, The Legion will be able to travel further while in Feral Frenzy, allowing them to apply Deep Wound to multiple survivors, while also discouraging using Feral Frenzy repeatedly against one survivor. At the same time, The Legion also gets increased movement speed to follow up and get a down.

    From what I understand, Legion is meant to hit and apply deep wound, go hit another survivor then come back and hit the survivors again to lower the deep wounds further, How does this core idea work when from what I now understand, hitting them again with feral does not lower the bleedout anymore...

    Quite literally, not one survivor should ever be downed by Deepwounds with what's going in ptb if this is the case on that core design.

  • @Speshul_Kitten said:

    https://forum.deadbydaylight.com/en/discussion/comment/423324#Comment_423324

    what else is there to say to you, I mean it seems as if you have your mind set that the survivor mains and devs are out to get you or something. Just adapt like the rest of us.

    Wait, survivors adapt? That's a laugh, in 3 years the only adapting survivors have ever done is changing from stealth play too pallet looping only.


  • That was a reference too what the normal blocking basement ordeal is but use whatever you can too create bad arguments I guess and make your self look even more silly on the forums I suppose.

    *facepalms, lols, and shakes head in amazement of how silly you made yourself look*

  • @Incirion said:

    People d/c against Legion because they're too lazy to learn how to play against him. I personally don't mind going against Legion. It's fun. Especially the moonwalking ones, since it actually requires skill as survivor, and a little bit of luck, to get away from them. People say "Legion requires no skill, just moonwalk and you win" but I'd like to see those people actually chase someone backwards, on any killer. I've tried it, and that's something that would take a lot of practice. But people just want to complain about Legion being OP even though he's not really that great of a killer. It's super easy to 360 him when he's in frenzy. Literally the only thing you can't do is loop him. But guess what : looping is an exploit ANYWAY.

    TL;DR - git gud

    You deserve an awesome for that~

    We've only had 3 years too prove survivors hate the idea of adapting too any form of new gameplay and legion was just someone who forced it.

  • nah. Legion is'nt dead.

  • @GrootDude said:

    @AlexAnarchy you need a better understanding of the bodyblock rule. If someone blocked in the basement can die then it isn’t bannable. The survivors will be blocked in the basement for the rest of the end-game.

    Point is if someone is able to die then it isn’t bannable.

    When did I say it was bannable? blocking the basement all game is bannable without intention of the game ending, they are not going to widen the basement for this..

    Same as bleedout from slugging, it is not bannable cuz the game still ends, but in the end the real question is always going too be for this case, ######### are survivors doing in the basement at endgame anyway?

  • @Shroompy said:

    https://forum.deadbydaylight.com/en/discussion/comment/422103#Comment_422103

    Just because people say Freddy is the worst killer doesn't mean he can't get kills. Freddy is no where near as time efficient as every killer, and he would be better off without having the dream realm in the first place. He's like Trapper but instead has to wait 7 seconds to get to you.

    I did'nt know Freddy had beartraps...


  • @Shroompy said:

    https://forum.deadbydaylight.com/en/discussion/58408/banning-players-for-useing-filty-and-nasty-addons-for-legion

    Its your own fault for being banned if you used these 2 add-ons, first thing you see when logged in the game is the news tab opening on its own showing the latest content added, dev notes etc. At the very top it shows a dev note of if people are using the mend exploit or 2 killer exploit they can potentially be banned, don't blame the devs for being ignorant.

    A day later after they posted it on the forums.

    You folks can stop playing dumb on purpose now..

  • @GrootDude said:

    @AlexAnarchy I got my message yesterday and this was posted at 7:24 a.m my time(about 14 hours ago). So how am I wrong? I have no idea what the thread is that you’re talking about besides this one. People being unaware of something being bugged is not an excuse plus you have to do very certain things to trigger it so you’re likely doing it on purpose.

    " people being unaware of something bugged is not an excuse"

    So people who are unaware they are doing something wrong should be punished is what your saying?

    Wow....gonna say this, I am glad your not a judge then.

  • @GrootDude said:

    https://forum.deadbydaylight.com/en/discussion/comment/430186#Comment_430186

    Why are you ignorant to the fact this was posted a day after we got the in game message?

    Wrong, plus how would this excuse the other time when it was days after, or the ingame got no mention at all?

  • @GrootDude said:

    https://forum.deadbydaylight.com/en/discussion/comment/428922#Comment_428922

    I already said it would be abused.... If you read it then you’d know I said I play both sides and get unfair hits as killer.

    If you know your idea is going to be abused and yet still say it should be done, then you purposefully looking too create a new problem.

    Just because you play both sides does not mean you can't be Bias for one side over the other.

  • Camping fixed? ohhh the entitlement never ends with survivors does it?

  • new way too play Legion pretty much - Hit once, use feral frenzy to catch back up, hit again survivor downed and heading too forums too complain legion is still OP and unfun too play against.

  • Even trolls can do better at bait threads...

  • I can't wait for your killer to be thrown in the trash like freddy, They deserve it :D

    All legions are gonna be is a hit you, feral frenzy to catch back up to you, then hit you again for down, so, we'll see you back here complaining about legion soon enough~

  • @Trikset said:

    • New player buys dbd and plays 1st match then gets some blade mods in the blood web
    • New player plays 2nd match with blade mods and is reported with rightly angry survivors mentioning the bug in post match chat so decides to give the game a break
    • New player tries to log in and cant because is banned
    • New player takes behaviour to court for selling them a product, taking their money then barring them from using it
    • New player wins butt ton of cash as behaviour wouldn't listen to settle out of court
    • Because /dev logic.

    Exactly~ +1


  • @GrootDude said:

    We get an in-game message. You not reading it is your fault. Use a translator, ignorance is not an excuse.

    So then...if ignorance is not an excuse, then why are you ignorant to not notice this was posted a day later in game after it was posted on forums?

    Should'nt a competent dev team put the information in the game immediately?, let us also not forget the other bannable exploits that were a few days behind or not mentioned in game at all, and while we are on the subject why is the window blocker bug abuse not being banned for?


  • @Incirion said:

    https://forum.deadbydaylight.com/en/discussion/comment/430055#Comment_430055

    How do they not know about the issue when they've put a message up about it in game? @AlexAnarchy

    Did you pay attention to how it was not there on the first day? or how they always took a few days to post the issue or simply did not post an ingame notice for other bannable offense cases?

    If your gonna ban people for something, you post that ######### day 1, you do not just wait a day or two...

    Also just to throw this out, but why are survivors not getting banned for the window blocker bug abuse? Is that not also a similar exploit in the same manner as the window is meant to be blocked?

  • @Incirion said:

    The issue isnt a specific add on. The issue is two separate add ons, used together. Disabling the add ons punish people who want to only use one of them. There is absolutely no issue using a single of the add ons. It's only when they're used together that it bugs. Why punish people and disable a specific add on, when you can just tell them "don't do this."

    Idk, why not just hotfix the issue with a small patch instead of being incompetent and banning people who in some cases may not even know about the issue?

  • @Tru3Lemon said:

    https://forum.deadbydaylight.com/en/discussion/comment/429045#Comment_429045

    That its true some of the hits are soo bad when the dedicate servers comes in they need to fix the hitbox cuz its damm annoying

    Oh I hope hitboxes get fixed but in actuality, the hit for drops thing is normally cuz the killer swings first and the pallet drop tho stuns on instant if after the swing is still not gonna register before the hit cuz well, the killer simply swung first and the swing is already there during the stun in most cases.

    Dedicated may stop some of them that are wonky hitbox related but I really doubt they are gonna be gone for good.

    Especially since everything is supposed to have a risk.

  • @[Deleted User] said:

    actually. i'm facing the opposite. when i play killer. i usually give the survivor who did well but had a bad teammates the hatch. even if he had to do a generator. and usually get

    • thx <3
    • ty
    • gg
    • nice skills

    etc.

    but when i play survivor. i usually sit and repair generators. but once the killer comes for me. i try surviving by looping him as much as i can. usually go to infinities. pallet loops. etc. and sometimes i get facecamped because it's a late game or end game. i don't mind it since the killer doesn't have anything else to do.

    and the end chat usually goes like this. (i asked him why didn't you go for someone else?)

    https://us.v-cdn.net/6030815/uploads/316/7EF9PRB5M44W.png

    note: i don't take flashlights. only medkits most of the time. and if i took a flashlight. i won't spam clicking or chain blinding.

    Giving the survivor the hatch cuz ther team sucked, does'nt really make you a good killer, it makes you the opposite as your job when playing killer is too kill them, The actual bad killers are the ones who let survivors farm or just live.

    I also should mention, your example made me lol cuz that does'nt look like an angry killer, that looks more like playful banter in the way " you bastard" was used once he guessed that was you.

    Kind of a poor example if your trying too make killers look toxic and evil. *shrugs*

    But if you actually abuse infinites, then i'm sorry but I'd make sure your game is over too...


  • @Galklife said:

    well maybe im little overagressive about stealth players but there is a lot of P3 claudettes urban evading around a map (i use bond so i see them...) not doing gens, not saving just urban evading around a map and im so done with watching them so i dont want to see any more of them

    funny enough when i played swf (without voice coms) i was dodged 5 times in row (we were playing dwight, kate, nea and jane) and after we all changed into 4 P3 claudettes(we wanted to check if they will dodge us) noone dodged us for the rest of the night xddd

    Oh trust me...I hate those kind of so called stealth players as well...just not any use in them if all they do is stealth around a corner of the map...*shakes head* I do gens when i'm playing and get saves off hooks, heck I normally use urban evasion, BT, WGLF. and Lithe for my quentin and jake builds~

1 2 3 4 5 … 12