23flash
23flash
About
- Username
- 23flash
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Comments
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I can't stand when y'all waste precious time bitching about a perk that has counterplay, can only be used once every 40(at max) seconds, a perk that only creates slight space or dodges 1 hit, and that half the users don't even know how to properly use. You're ridiculous. It's not as if you can't get caught shortly after like dang. stop. focus on the real issues like lag, skill based matchmaking, people taking the game hostage and refusing to participate in normal gameplay, trolling and gameplay abuse. So many things smh.
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@Peanits can you help please or direct to someone that can? I also logged a ticket about it but they said they cant help and said to send me to a different department but that was awhile ago
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@DarkZ000 said:
In my case, i was playing as the killer as rank 20 and the gmae thought that it would be nice to put me with a squad of rank 1. The matchmaking is broken.
oh you mean like this?
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Wow. Lol talking about balance but yet everything is always favoring the killers. Bro you got more points then the whole lobby and yet you saying well can i get more? lol are you kidding me. Like there is no way you're actually serious. First and foremost it takes a ton of bloodpoints to even get the opportunity at keys which im sure are amongst the lower half of % chances to pop up on a bloodweb. Also an easy counter to a key is franklins demise perk. Lastly, survivors still have to do 1 more gen than the amount of survivors alive to be able to even use the key. So all that work isn't for waste. But you just want free bloodpoints for doing nothing? So sick of the heavy killer advantages and continuing advantages and then consistent survivor perks or item nerfs, and then consistent complaining for killers that any and everything is still too op. Ridiculous. So in turn I heavily disagree and this is super unbalanced
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@Ivaldi said:
It's a lag issue that the Devs refuse to recognize.. It's only been occurring since the most recent patch.
but like how is it a lag issue? if that's the case the killer would be right on top of me and not have to walk across the map to get me, also you see no lag at all in the video
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@BigBrainMegMain said:
It's their servers.
There's your answer. It's not your connection.
It's flat out their servers.
so basically you saying if you're playing survivor this is suppose to happen to you just accept it and it will make it easier? lol
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ahh ok for sure just wondering. I just noticed that before the decrease in distance between the hooks update you could struggle off the shoulders in less time than you can now
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lol i thought i seen it all when it comes to complaining about killers or survivors but this takes the cake. smh this is sad. Bruh just rock hex ruin and corrupted intervention and the ghostface perk. You literally counter gen rush with that right there. They can only gen rush you at that point after the hex and corrupted are gone.
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Ok so here's my thing right. There are people that actively use some of these perks that are glitched before they were glitched. Also said people don't check the forums so they don't know its glitched. If they come into a game hop on a gen and see its going crazy faster than usual y'all saying they just suppose to stop doing the gen, turn their game off, come back online and switch their character and perks cause they are suppose to accurately know that at least 1 of those things are bugged? That doesn't even make sense lol. If you are to get banned because you didn't do that then something is truly wrong out here lol. How does the information about something being glitched even get out? There's no way that 1 person is just out there testing every perk or survivor or killer or add on every game to see what's broken? No way could they accurately guess that. So the release has to be getting out some other way. Also i hear some of the bugs weren't even on the ptb. Sooooo yea. I just think something is really sus about that, and for a fact you can't expect people to always know about a glitch until they say it in game. People don't have to look at the dbd twitter, or the forums. Also 1 of these perks being used that is supposedly forum consensus glitched atm I regularly used when i would no mither. Which the devs can see how many times i have done so way before this stuff came out. So how could i be to blame for that if i was actively using it beforehand?
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https://www.youtube.com/watch?v=kDs4Kv3QCVY
Lol how sway?
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It's much worse that ghost face is still broke and just gets to get his exposed active while you staring at him in his f ing face. That's 2 times more broke
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I think you guys are missing the point. Everything i mentioned is in 1 loadout, gen rush, play stealth, get lucky and get 2 maps, infinite loop, dont get seen type of comments dont work lol. If i have to cleanse 5 totems to stop no ed, how do i have time to gen rush without getting seen, while looping lol? what 3 man team really outchea doing this consistently enough for 3 survivors to escape? or am i suppose to assume only 1 survivor escaping is a win lol?
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@Kebek said:
As effective as survivors make them. If survivors reward camping/tunneling killer by swarming them then it's not punished at all but rather rewarder.
Way you punish these killers is by beiing smart survivor who always predicts the worst outcome. In other words you do only gens until hooked survivor is very near death or you are 100% that killer left the hook and it's safe to go for them.
Unfortunately for you most of survivor player base isn't that smart and rather demands from devs to impliment passive punishemts for legit killler playstyles rather then learning how to git gud themselfs.
So you stan with the f the guy that got camped for a whole hook? Also f the bloodpoints. You realize you only get points for gens and survival if you lucky. so you lose out on 2 whole emblems of points and in that type of game would leave with an ending score of like 10k if you're lucky. the killer would get like 10k as well. So what type of nonsense is that?
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@UkilledLegion said:
Tunneling punishment?are u srsly? :D Maybe killer must open gates for you?Play stealth if u not want be on hook :D
Play stealth? lol oh ok so you 1 of them survivors that just sits on the outside of the map all game and waits for everyone to die or them to do everything and then try to escape? lol ok
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@UkilledLegion said:
Tunneling punishment?are u srsly? :D Maybe killer must open gates for you?Play stealth if u not want be on hook :D
I think you think by tunneling i mean walking across map and then coming back and finding the unhooked survivor. But as i said above that is not a complaint. By tunneling i just mean camping. Just staying in close proximity waiting for an unhook not doing anything just to catch the survivor that got unhooked.
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@ApeOfMazor said:
Camping to death is kinda stupid on 1st hook but tunneling just makes sense.
Yea i agree. the tunneling part is like obvious but like not something where you just like move 10 meters away and watch the hook and them chase the injured is weak and trash. But like if you go across map and then come back and find the injured survivor that was just hooked, there are no complaints there
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/493092#Comment_493092
So in your opinion, a survivor doesn't fail if he fails at stealth and can't win a chase? Alright, so what does constitute failure on the survivor side, in your opinion?
Tell me when 4 survivors have gone a complete game without being seen? Cause you are trying to pick and choose your way to an easy win ignoring my main point which you know what i'm saying. You're ok with the survivor getting cucked by the killer that refuses to participate in normal gameplay by camping a survivor hooked. Stop the bs alternative fact deflecting
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/493069#Comment_493069
Why should the killer be punished because the survivor failed?
It's literally impossible to go a full game without 1 survivor being seen all game. How does the survivor fail if the game is designed for a killer to majority succeed in a chase? The survivor doesn't fail cause he gets hook camped. That's not his fault for getting camped. That's trash ish
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@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/493029#Comment_493029
Is this English?
what was hard for you to understand. I shall guide you in your illiterate lifestyle to a more benefitting one. #freehugs
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So basically all im seeing is fk the guy that got caught in the beginning posts. Lol that's awesome. I didnt say anything about oh just gen rush and 3 have a chance to get out excluding not having to deal with hex no ed. I just said the survivor that gets 1st hook camped just gets fked but the killer. I just think the killer should get punished just as much as him
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@Toxicity23 said:
Noobs vs. Tier 1 Myers in a nutshell
top 3 most op add ons that have no counter in the game in a nutshell. Easy farm in a nutshell. Broke dbd gameplay in a nutsehll.
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top 3 most op add ons that have no counter in the game in a nutshell. Easy farm in a nutshell. Broke dbd gameplay in a nutsehll.
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@HazeHound said:
Lmao, literally the best Item in game and you still complain.
Learn the timing, don't waste time trying to flash everytime and do gens.
Only use it when you are acidentally at perfect spot. Following killers arround is a way straight into 0gens done game. It may look good on montages, but its not worth. Thx The Entity for Twatchido and people trying to mimic him, failing miserably.
dang best item in the game? couldnt tell that with the stats on it being the least used item in the game and the fact that on an average of blood webs you real receive a chance to get more flashlight and flashlight add ons than any other survivor item. dang flashlights so op at every rank a minimum of 3 survivors escape 90% of the time if at least 3 of them have flashlights. bruh thanks for letting me know lol
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@mcNuggets said:
https://forum.deadbydaylight.com/en/discussion/64635/flashlight-needs-a-rework-or-update
Flashlights are weak?
Compared to what?
Maps, Toolboxes? Green Keys?
There are 3 overpowered items for survivors.
Flashlights, Purple Keys and Instaheal Medkits.
90% of survivors run self care, so scrap normal medkits.
Flashlights can be used to distract killers, to blind them on pallets, vaults, etc. up to 10 times a row.
it extremely benefits survivors in chases.
They also can be used to save people from the killers grasp.
Learn how to do it, then do it and suceed.
= Powerful item
that's why it's the least used item by survivors right? because its better than anything in the game even killer perks and add ons according to your logic and slobbering over it in that post lol
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@KillermainBTWm8 said:
in T1 he has no stain.
Ok thanks pal
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@PeepingPeacock said:
There's no BP punishment for camping or tunneling, the punishment is in rank emblems.
If killers camp they degrade their chaser emblem and lose the game if survivors know what there doing and do gens.
If a killer chases one guy all game their gatekeeper and malicious emblem wont ever be higher than a bronze and they will lose the game because survivors will just finish all the gens while the killer chases one guy for 10 mins.
I think the punishments are very effective because everytime rank reset happens I run into a hundred times more camping and tunneling than I do on my normal rank. Soon as I get near my normal higher rank it drops off sharply, so for me the system is doing what it should and keeping bad killers at the lower ranks.
i have friends that usually avg around rank 1 to 4 during a season and because of that i run into killers level 5 to 10 that camp and tunnel. Majority come from survivors who juke them well or have them chase for a minute. But a large percentage is also the other. Emblem punishments don't matter. Killer can still get good bloodpoints and pip which is what matters. They shouldnt get that much
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@lasombra1979 said:
Pips and ranks are not that important. They mean nothing at all. You get no rewards if you are rank 1 at reset.
So what do you suggest then?
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@ClogWench said:
That's a case of the survivors not getting much rather than the killer getting too much.
So should we advocate for some type of lenience? At minimum survivors shouldn't depip for getting 1st hook camped right away.
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@SmokePotion said:
The first one was a latency issue. the others were your rage.
So you gonna act like the spirit didn't miss the jake and swing through the pallet stun and ghost hit him? You gonna act like the jake had an option to pallet slam before mike could lunge a friggin yard to hit him? You gonna act like the spirits first hit didnt hit the vault area which jake was nowhere near? lol? you gonna act like the wraith didn't completely miss, then get stunned, then hit the jake?
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@George_Soros said:
The only problematic one was Wraith. Michael was perfectly ok, I think he would have got you there even with a normal lunge, and he was in EW3, so... Freddy and Spirit: there was obvious lag. With Spirit, that's also partly due to inconsistent animation (which devs are working on, according to their latest stream). But her timing and the time of pallet drop is clear, this one SHOULD be a hit. Btw, that's probably the case with Wraith too, only I can't quite spot it.
At any rate, this video pretty much does the opposite of what you want: shows how getting cocky is not worth it. Just drop the pallet in time.
What you don't understand is the person dropped the pallet in time. But the lunge knife prevented it. Also to be able to lunge around a corner through a whole area and catch someone is pretty ridiculous. also the first hit from the spirit before the vault was ridiculous because as you can see the spirit is literally behind them with like 90% of her attack done. Also the mike one was to show how ridiculous the lunge is and the killer speed. juke them twice, they just recover quicker than you move 5 steps and then just lunge smack you. Nothing you can do. And so you're basically saying with the dedicated servers those issues will disappear? as far the lag ones you mentioned? that's good if so
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@FrenziedRoach said:
https://forum.deadbydaylight.com/en/discussion/comment/487572#Comment_487572
Free forum kid, I'll post where I please. Sorry not sorry that my information doesn't fit your biased narrative.
nah bruh you said killers dont get nerfed my but and tried to act like i said that. I didnt. So there is no bias and you're wrong. That's why i said bye. if you came on saying what you just said i wouldnt have said bye.
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@FrenziedRoach said:
Killers don't get nerfed my ass.
Let me present the greatest proof of this - I give you an epic thread
https://steamcommunity.com/app/381210/discussions/0/1621724915795099897/
who said they dont get nerfed? get off my post lol. come correct or dont come at all
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@lasombra1979 said:
We all play the same game and enjoy discussing the game. Does it really matter if someone is a this main or that main? Just talk about the game and enjoy.
It only matters when whenever you try to talk about a valid issue, they trash you and say you're dumb and stupid and then you have to go post clips and videos of it to shut them up or even then they still say you're on bs. but yes the rest of that you're right
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oh also the fact there are over 2k more threads, and 20k more comments for the killers forum vs the survivors forum. that's because its a survivor majority based community right? lol y'all trollin.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/483861#Comment_483861
Clearly by my upvotes people agree with me. You made stupid claims that were completely unsubstantiated. There's nothing to "explain" when you say things that you have no basis for believing. Most all of these are common sense and I shouldn't need to explain common sense things to you. If you actually played both sides to any meaningful rank you wouldn't believe the nonsense you do.
"If you scroll up there are a few people that commented and proved the alternative facts point i made"
No one proved a single thing you have said. If you disagree link the proof. It doesn't exist.
"like how someone tried to say it was an 80% survival rate at rank 1. then got shat on shortly after."
Because 1 person disagreeing with that guy is "getting shat on". Oh please.
For being a new player it's fine to have no idea what's going on, but it's another to come on here insulting people and asking for changes to the game that you know nothing about. You need to play the game more and then you'll realize how absolutely ridiculous these things you are saying truly are.
You can scroll through and search. Its on page 1 near the middle. Multiple people commented and talked about how the whole 80% thing was nonsense and dropped the facts behind it. Also on another post i can't remember where and guy ran through all the killers and their counters to MoM which has been the heavy controversy lately and said only 4 killers dont have 1, but they still have stealth, moris, etc etc. Im not a new player. Im not an idiot either. Because you are play more killer than you do survivor you think you can just try and prove you point by saying not accurate, not accurate because i said a generalized statement just giving an example of the situation. Like with your comment saying implying a glitch is a killer buff isn't accurate. I never said it was a killer buff or implied it. Those words came outta your deflecting, alternative facts mouth. Not mine lol. Also me saying rarely killers perks and add ons nerfed. survivors always do. You just saw the always and are like wrong, its impossible to be always cause it would happen every single update. Knowing mf well the always was just a generalization and exaggeration. I have friends that have been ranked 1 many seasons constantly, and play killer somewhat as well so this isn't just a biased opinion from me. They literally see the stuff, watch streamers that deal with the stuff, etc etc. You on the hot nonsense right now cause im talking about your main role and obviously you feeling personally attacked and are taking it some type of way. But whatever though, gg bro. Killers have to be super op cause its 4v1 is the go to staple comment and argument from majority of people that disagree with survivors complaining about anything unfavorable towards them.
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No survivor main legitimately and can accurately complain and say anything over the last 5 months for survivors has been so op it was not possible to be countered. Im sure you can go back longer than 5 months but i'll just use that as an example. No survivor main could win in a court of law accusing survivors of needing nerfs etc etc. The fact some of you are trying to say as a survivor player this is op is pure garbage trolling. That's like saying the rich out there complaining they have too much money, spread the wealth to the poor type of stuff, that's what y'all sound like. But anyone, I can literally talk about multiple things the killers have that the only counter to them is hide, dont do #########, dont get seen, and hope you find the hatch right away type activity. and even the dont get seen thing is impossible if they rocking the infinite aura reading things. Also during that mystery box event on the killer side it was constant purple and red add ons from every color of the mystery box. so much you could stack over 20 of each if you played heavily during that time. Anyway, keep trying me, I will continue to win with facts. It's dumb that this even has to be a thing. We could just work together to make things more balanced but y'all busy on the nonsense
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/482977#Comment_482977
You are misconstruing. He got downvotes because he said things that weren't accurate, not because the forums have more killer mains.
"I think its clear and safe to say that the majority of the community is a killer community."
Not accurate.
"Or at least they have the say in what gets changed whenever the devs decide to listen to the gamers"
Not accurate.
"It's interesting how rarely killers or killer perks/add ons take hits, but the survivor stuff always gets the nerf"
Not accurate.
"Even had a glitch where you could have 2 killers in 1 game. I know that's a glitch, but lets not act like that don't mean #########"
Implying a glitch is a killer buff. Not accurate.
"Either way it's pretty much constant nonsense coming out of killers mouths."
He only considers it nonsense because he disagrees with them. Not accurate.
"This whole MoM perk nerf is dumb"
Not accurate.
"Y'all try and drop some alternative and biased facts on why killers are underpowered"
He only considers them biased because he disagrees. Most these killer complaints are quite legit and this is coming from someone who plays both sides regularly at rank 1. Not accurate.
"the game is balance cause 50% kill and survival right, but thats nonsense."
This is the only thing he said that is accurate. The percentage survivor rates are nonsense because there are a multitude of factors that they don't take into account making them near worthless. The problem is he thinks the the survival rate is actually lower than 50% when in reality it's MUCH higher than 50% because of all the factors it isn't taking into account. The stats make killers look much stronger than they actually are in reality.
THAT is why he got downvotes. NOT because the forums are full of killer mains.
lol all you said was not accurate and only tried to give 2 explanations for why it wasnt accurate, which werent even that good to prove your point. Try again bro. If you scroll up there are a few people that commented and proved the alternative facts point i made. like how someone tried to say it was an 80% survival rate at rank 1. then got shat on shortly after. etc etc etc. gg though
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@HURRI_KAIN said:
Trapper Traps - catches MoM, DH will avoid.
Hillbilly - Chainsaw
Nurse - Her speed more than makes up for one additional hit.
Myers - Tier III, Insta Mori, Silent Myer grabs, etc.
Huntress - hatchets, and they're wanting to give her a headshot insta down.
Cannibal - insta downs
Clown - Red head's pinky finger
Spirit - silent spirit, grabs,
Plague - Corruption
So of all the killers, these four don't have built in counters to MoM:
Pig -RBT
Hag - collision traps
Doctor
Freddy
The smallest thing that makes killers have to rethink their strategy and they lose their minds. - Let's not forget ALL killers have Moris which are OP and It definitely counters MoM.
ABSOLUTE 201 IQ POST...LETS NOT FORGET THAT DISTORTION BASICALLY INSTA DISAPPEARS AND DOESNT WORK, AND THEN THIS PERK IS ONLY A 1 TIME USE. SO WHY Y'ALL BITCHIN. YOU CAN LITERALLY JUST CATCH THE SURVIVOR LIKE TF.
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@MdsTheGriffin said:
How about having the countdown timer for the hooked survivor be slowed by a lot. If the killer is within say... 16 meters. The countdown timer takes twice as long and the countdown meter changes color. It doesn't really buff survivors, because it will only apply to the hooked survivor, IF the killer is camping. It will give the other survivors more time to do gens because they will know the killer is camping, so they know not to go for the hooked survivor. It will discourage camping because the killer won't get anything done because they will be too busy camping a survivor that is going to take a long time to die.
This shouldn't be a perk though. This should just be a game mechanic, IMO. Because you shouldn't need a perk to discourage camping. You should discourage camping while also encouraging the killer to go find other people.
201 IQ post. I would just say if the killer is within 16 meters but they are chasing someone or gen damaging or pallet breaking or setting traps or actions as such, it should just be normal, but if they aren't doing anything but moving around or looking away standing still then yea that works great. It should be a game mechanic, and also the timer going slower would allow the team to be able to get the person off the hook when they finish all the gens, cause its not right the person has to suffer and depip and get barely any points because they were the unlucky 1st chase.
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lol y'all are actually trolling me. I get it now. Those alternative facts with the survival rate of survivors and killer kill rate...Y'all 100% ignoring the fact that if a killer gets 3 kills in a match and 1 survivor escapes that factors into the rate. not just who got the majority win. If a killer camps a full hook, the other 3 survivors kill the gens and get to the exit gate. the killer can still catch 1 of them and hook them and camp it and then get more points than the 2 people he killed. How is that fair lol? Why do we depip on that? we have 0 control of that lol. That's my complaint. Just played a game where he camped the 1st hook for full life. we finished all the gens by the time the person died, but he was still able to get to an exit gate and catch 1 survivor, hook them and then camp their full hook and then got more points than the 2 hooks he camped and we depip cause of it. That's garbage lol. That's broken. So we just have to say fk the person getting hooked and camped lol and killer doesnt get punished
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@Dehitay said:
lol, if you don't like killers having larger hitboxes, I'm pretty sure every killer main in the game is more than willing to have their hitboxes reduced.
No you misunderstand. Im saying the killers are able to ghost hit you. Like they can completely miss you with their swing, but you get hit. Cause it makes it like an invisible hitbox for them. Like ours is larger than im sure was intended
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@Blueberry said:
You seem to be under the misunderstanding that killers are the stronger role right now. That is incorrect. It's not even close.
Now can the game be balanced? Yes
Will it be? Probably not
They'd have to stop balancing around low ranks for that to happen.
Lol you sound like a killer main. Killers are by far the stronger role, that's why they have all these broken add ons and perks. What's broken for the survivors? Nothing lol. Majority of all the exploits are for killers. Again, no survivor ultra rare add on is even close to as good as 1 of the killers ultra rare add ons. Also flashlights are completely ass unless you stun a killer and then use them and even then its not amazing amazing. The medkit add on is good but thats 1 time a game. So super situational. There's more opness as well lol
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@Boss said:
You're made weaker cause there's 4 of you.
I suggest watching some popular kids play Survivor at high ranks with their buddies.
I understand that. That's not my complaint that they shouldn't have an advantage to some extent. But the advantage is too large. And if the killer chooses, they can kill 1 person for sure every single game and there's not a damn thing you can do about it lol. And they can still get just as many points as the top person doing that. There's more
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@Absolute_Zero said:
The killers aura reading perks are ALL really easily countered without much effort. Just learn the counters and they are useless for him.
So add ons that allow the killer to see you within 12 meters while they are in stealth, or an add on for mike myers that lets him see you from basically bbq and chili range all game no matter what. distortion only works 3 times and if its an infinite reading aura add on that disappears instantly basically, and then the laurie perk is situation af aka being the last survivor and not everyone has laurie.
