09SHARKBOSS
09SHARKBOSS
About
- Username
- 09SHARKBOSS
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Comments
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@Orochi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3541801#Comment_3541801
Yeah and paired with Dark Theory would be even worse. Imagine like 3 of these planted all over a two story map and MFT top of it...oh my.
its on midwich
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@Hanuka5 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3537409#Comment_3537409
How i said it doesnt have a skill based matchmaking / has only a very loose one.
makes sense to me
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xbox works very good and so does playstation
>:}]
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i dont sweat i play for fun
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@Pulsar said:
Because I enjoy winning and I like to be challenged.
so try less and if they are good try more and more
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stop being mean to the devs they try their best to make the game fun for us just stop being lazy and adjust yourself to actually start trying
put turrets in strong loops or at falls so the killer cant do much
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bubba invasion
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i like the dredge bc im a dangly skeleton that can teleport and can give any child nightmares
i just love scary things :) <[:<
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@Hanuka5 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3537152#Comment_3537152
Yes the "lower MMR" players are away from the other ones, the time will come. And yes really noone is doubting tha the matchmaking is pretty ######### and sometimes you get babys as enemys and sometimes they wipe the ground with you.
https://www.youtube.com/watch?v=2kCWtRRVfx0
Here is a explanation for it
fair but if this game actually has skill based matchmaking then mine is broken because i win 90% of my games- 3-4k
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3537108#Comment_3537108
My comfort zone is Pig soooooo.....
I'm fine
im finna send you to the slaughterhouse map with cow tree right next to shack and 3 good structures
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@MikeStev said:
You really wrong if you compare Spies from Shadow with Ultimate Weapon
- Spies From Shadow only active if survivor scare a crow, Ultimate Weapon active for 30s and range 32 meter (terror radius).
- The only thing killer need to do to activate Ultimate Weapon is open a locker and with Dredge update there a lot of locker added to the game.
- Crow usually spawn at corner map and survivor can counter it with crouch.
- Ultimate Weapon still active when survivor inside a locker
calm spirit i just beat you both
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i have 20 days on the game and i pal pretty well
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try deleting it and reinstalling
or getting better wifi thats what i had to do when this happened to me
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@Raconteurminator said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3537106#Comment_3537106
They block those 2 Killers and another 2 on top.
yep then it takes about 5 hours to que up
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@caipt said:
I think we can all agree that this perk is overtuned. At the very least, the endurance should not be lumped in with an already powerful effect. If and how would you change made for this to be a more balanced and/or healthy perk?
I think I would give the haste while healthy instead of injured so you need to heal for value+punishes you for a bad play rather than rewarding you+remove haste stacking+remove endurance effect entirely. Or I would make the haste ramp up from 0-3 over 30s.
no endurance effect and the ramp up is good but the speed is only while in chase and it 0-5 of 30 seconds
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3536390#Comment_3536390
Pls don't. I do t think I have the patience for this killer. I also don't like the "pure chser" archetype. I like strategic killers like Pig and old Sadako more.
nice but why not step out of your comfort zone to get better in your comfort zone
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@Raconteurminator said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3535981#Comment_3535981
There would be four players, each with a blackball. That's four Killers they can block - why would it only be a problem if people played 1 or 2 Killers?
Freedom of choice doesn't apply to skill-based matchmaking. If you can opt out of it or twist things in your favour, it isn't skill-based matchmaking.
they block those 2 killers
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@Crowman said:
People need to stop comparing Slinger and Xeno.
Slinger does not have turrets that can be placed around the map that alert you of the killer in a 41m radius bypassing undetectable. Nor does Slinger have to deal with turrets that can prevent you from using your special attack. Also slinger's range is 18m compared to Xenomorph's 4.8m
Also while Xenomorph is mobile, he can't just travel whenever he wants to and to whereever he wants to. He has to go to a control room and travel to other control rooms. Sometimes you get bad spawns.
I do think it's unfair that slinger had both his TR nerfed and his quickscope nerfed, but the existence of xenomorph does not mean that slinger needs to be reverted.
we should still buff him a little right?
please my irish killer needs some help from the dirt from his injured leg
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@ReverseVelocity said:
I think it's fine. Not great, but not terrible. 6.5/10
I personally think a lot of your points are overexaggerated. I don't think Made for This "killed killer diversity". I can still play basically any killer fine and I still face a decent range of killers (Wesker's massive popularity extends way further back than End Transmission anyway).
I wouldn't call Xenomorph a dumpster fire either. I'm not struggling a massive amount against it, and once the cooldown bug is fixed, I think people will stop complaining for the most part.
My biggest issue with the game currently is the sheer number of underwhelming perks. There are a lot of downright terrible perks, and a lot that are just "meh". I would really love to see a lot more perk buffs, as the amount of bad perks outweighs the number of good ones. This is exacerbated by the fact that the majority of recent perk releases just haven't been very good strength wise.
Buffing a large number of perks would help build diversity a lot, and I'd like to see it become an even more common thing. BHVR included a good chunk of nice perk buffs with the 7.1.0 update, but in my opinion we need a lot more.
I don't know how long it'll take to get that point, as designing changes to perks is a pretty long process. I just hope we keep seeing a good chunk of perk buffs with every midchapter (more along the lines of Trail of Torment and less of whatever happened with Hangman's Trick, though).
Changing the meta is a difficult task, but we've reached the point where we need a lot more perk buffs than perk nerfs. Only a couple of perks either side need toning down, but there's a LOT more that need a facelift.
yes please buff all sorts of perks and thus is genuine
buff deadhard, decisive strike and vigil range buff
killer main btw >:-)>
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@CatnipLove said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3536253#Comment_3536253
As the president of the We Love Pig Fan Club, I would say yes. Go Team!
👉️🐽
im joining ya now, in the past, and in the future.
man i love my time machine
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@radiantHero23 said:
You wanna know what's the best way of increasing your grade: having fun.
I never care about my emblems and I mostly have 4 iridescent badges. If you try to much, it often happens that your performance suffers a lot.
Some killers are really awful in scoring though (cough Hillbilly cough)
you rock dude i do the same as you and im gonna challenge you to master billy
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@BlueRose said:
I know a lot of ppl talking about how powerful Xeno is but every match I have had with it has been miserable. Tonight alone I had 10 matches and you know how many kills I got in those 10 matches? 0, none, zep and barely got 2 hooks in any of those matches. I'm so tilded so bc I didn't know what I was doing wrong. I have been trying my best to get better at Xeno all this week and I'm at the end of my rope right now. I kinda of want my money back because right now I'm not having fun anymore with them at all. I am not running that bad of a build on him either, Eruption, Pop, Tinker, and Discordance. If anyone has some advice I'm open to it. I'm having a hard time landing tail attacks mostly, esp close-up ones. I just can't end chases fast enough and apply pressure at all. I'm thinking about taking off Tinker bc I think it's hurting me more and helping bc I get panicky when I hear it go off esp when I'm in the middle of a chase with someone. I just don't know what to do anymore, I wanted to main this killer but at this point, I'm going back to Legion which saddens me.
Edit: Against my better judgment Im adding a playlist of my worst games as xeno for review. I'm not happy with the idea but someone asking for it so here we go. I say right now I don't want to see any toxic and unhelpful msg. I will report those who do, either way here it is.
https://youtube.com/playlist?list=PLtMgsO7L31RX32rLC-gheFXSu2Y3VMAFG&si=iaE_UvuDBctRhofc
Also as a few notes, all builds are Otz builds for Xeno. I'm bad at doing builds myself and always use his builds in my 1k hours of the game. Another note on the first match in Thomson house I know what my major mistakes were aka picking up the ash when knowing the Steve was nearby with a flashlight and hooking the ace in the endgame knowing I haven't hooked him before and there was a good chance he had Deli. Anyway, Ill continue to add games to the playlist.
just keep practicing and you will get better :-)
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@HugTechLover said:
I run my p100 Nea every match. I don’t think I get targeted anymore than when I play other characters. I honestly get left alone CONSTANTLY. Many of the killers don’t even try to chase me, and go find a weak link.
Only exception is jingle Dwight… killers HATE jingle Dwight. 😂
we do? i am fine with him it just dwight in genral
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yes there is a pig mask for meg too
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@JoaoVanBlizzard said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3536166#Comment_3536166
I think the game favors main killer more than main surv in practice, what happens is that the game doesn't favor all killers at high level, example: at low level you can use any killer that is almost certain to win, at high levels you can train a Nurse, a spirit, a Blight, a Wesker maybe, that you still have conditions to win, and even with weak killers you can do about 2 kills, since the camping and tunnel and even slug are still strong, despite of not being as oppressive as they used to be
to be honest UW is not as OP as I said, but it can still hinder less experienced players, in the same way that "nowhere to hide" and lethal pursue" do
i dont camp tunnel or any of that stuff it does not make you better nor does it make you cool it makes you lazy and looked down on.
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trapper or nick cage just for the funnies and it was in his lore
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cant watch it on a school computer
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aww i wanna be a guinea pig for stuff like this
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yes but try to m1 it it works alot better or run the addon where if it gets you it blows up
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i play to have fun so i dont tunnel camp or do any toxic things
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@JoaoVanBlizzard said:
Of course it's OP, it's super broken, in addition not everyone will be using a calm spirit waiting for this perk to appear in the game, another detail, it's the same thing as the locker safe, it was enough for the killers to use Lightborn, but the devs still nerfed locker safe, people at the time didn't want to remove the barbecue chilli to put a perk to not be blinded by the flashlight, you need to be less selfish, always see both sides, everyone wants to have fun
i play both sides and they are not wrong it is truly a major case of skill issue
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@JollyStrangler said:
Heyo everyone!
My name is Richard also known as The JollyStrangler, and I am the newest member of the Community Coordination team!
A little bit about myself: I am a Canadian born dork who has been playing videogames since my hands could fit around a controller. I play a large variety of games! If the game has pixel art graphics, I'm usually all over it. At the time of writing this, I am about halfway through the incredible Chronotrigger-inspired, Sea of Stars.
I consider myself a Killer main. Right now my top three killers are The Cenobite, Bing Bong, and The Clown. I play as a survivor as much as I can to learn how to be a better killer and when the bloodpoint bonus is in their favour.😋
My main role on the forum will be to help make the forum easier to navigate, prettier and more user friendly. As well as try to increase engagement on the forum. These engagement efforts will not distract from the subject of DbD. I do not have any major changes or engagement efforts to announces today, but please keep posted as I will always post about major changes as they happen on the forum.
The first thing I have added to the forum is the missing survivor and killer avatars into the avatar pool! There are some licensed characters that we will not be adding to the list, otherwise the majority of the characters are there!
I have also added a frequently requested avatar!
The Feathers of Pride charm!
https://us.v-cdn.net/6030815/uploads/HPCIRMOHDHM3/pridecrowfull.png
I hope you enjoy the Avatars! I look forward to getting to know the community! I also look forward to your feedback and input.
Thank you for taking the time to read this!
~JollyStrangler
hi richard i hope you have a very fun time on the game and dont mind all the complaints people are made to find problems in everything
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@Lixadonna said:
It's never a good game except for the person who won.
People will leave gg and immediately run. It's just a forced comment.
@jesterkind said:
I disagree, it's just good sportsmanship.
It's entirely, easily possible to have a good game that you lost, too. Saying GG before moving on is just being polite and respecting your opponent in a lot of cases.
there are times i die and think man they played well and times i get no kills and think man they played well so i disagree with one of you and heavily agree with the other
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xeno is pretty op but we dont need a huge nerf but we do really need a nerf
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@CatnipLove said:
Time for some porkoanalysis. What kind of Pig player is this? They were prestige one.
https://youtu.be/vSSfOq4pdQU?si=jdBj2edvD3hujWAC
A bacon sandwich who is resistent to the memes?
Toad in the hole with no hole that is unaware of booping?
saddening for us poggers have many that have much to learn
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no when i team its with either the whole team or when im gonna mori or i down the same person twice even the 2 of those is a temporary
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try checking that out is your computer being loud?
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teddy since when did they have lincoln tho?
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@Tsulan said:
You should notice the missing skill of new players and act accordingly. We have a free weekend. So you might see more of that.
Maybe try to go a bit softer on them. It doesn´t need to be all about kills these days.
good person here get them an award and a map just to memorialize them
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@FITZ2808 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3530048#Comment_3530048
You say survivors would complain, but complain about what though. There must be a reason for it to be a valid complaint. Also my point is to remove / rework shadowborn too.
people always find a way to complain about something and fair point i forgot that part
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@NANAKIN said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3531383#Comment_3531383
I know. I don't believe it either, but isn't that a good idea? It definitely needs to be improved, but I think it would be cool to release it for some anniversary.. I wonder if the game will be alive by the 10th anniversary, what will happen on such a date...?
yeah it would be cool and i would still be playing this game unless they actually made the game one sided for a prolonged period of time
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@Nun_So_Vile said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3531403#Comment_3531403
https://us.v-cdn.net/6030815/uploads/78I93UFA4IKF/20230901122640-1.jpg
Not playing as much with time split between other games. Been trying to hunt the last 3 trophies I need to finish my platinum on Persona 5.
Also spent the last few days in a very long and drawn-out war in Civ 6. A 500-year war that started because the green bastards conquered my favorite merchant city-state in earlier era. I declare liberation war to free said city-state, and the green bastards decide to lead a coalition with 3 other Civs against me (the ######### nerve, right!?). After tearing through their weak armies I am finally close to liberating said City-State while doing some landgrabbing in the process lol.
yoo i play america and build up economy
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@Nun_So_Vile said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3531390#Comment_3531390
How have your games been going recently on DBD? Been playing much since the new chapter dropped?
good and yes how abt you
p.s. im not active on this on the weekend
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charm, surv, and a new map
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@Nun_So_Vile said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3530199#Comment_3530199
The Pog is poggers
well said pig pen pal
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@solarjin1 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3531371#Comment_3531371
I'm just trolling. i don't even think made for this is op.
aight yeah but some people just are h8rs
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i dont think so
p.s. i am not a dev or a dev alt
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@solarjin1 said:
can't we just blame this $hit on made for this and call it a day?
no why yall h8tin on made for this its not super strong anyways
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@jesterkind said:
There are two perks in the game currently that I'd like to use as an example to contrast Resilience to here, and I'm curious what other people think. The two perks are Iron Will and Made For This; now, setting aside what you think about how strong those two perks are, they both have the same balancing condition applied to them. Neither of them work while the user is Exhausted, but also don't themselves inflict the Exhaustion status effect.
To me, the purpose of that condition is to apply pressure on what other perks you bring in. You can't be both stealthy (for Iron Will) or gain a passive chase boost (for Made For This) as well as getting the active chase benefits of a full Exhaustion perk.
So, then, would it be fair to add that condition to Resilience as well? The idea behind that perk is gaining benefits to action speed (+ vaulting) at the cost of being vulnerable because you're injured, so would it be reasonable to add the extra stipulation that you can't easily circumvent that vulnerability with a quick get-out-of-dodge ability?
There'd still be plenty of synergies left, so it wouldn't be a dramatic blow to build diversity, but it would be another nudge towards constructing builds more carefully than just slapping on a bunch of blanket buffs in all areas. Curious to know what people think!
fearmonger
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@coco_shotz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3530546#Comment_3530546
By dbd standards you are a rarity
yay! im rare
