UnentitledBunnyMan
UnentitledBunnyMan
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My solution will be don't hurry to power the gate
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then anyone running DH can save a survivor from kills's shoulder without any skill? If u ever played as killer I bet u play at brown rank
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Go some place far away from killer to heal rather than heal on killer's face
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If u r actually good survivor who can at least loop for more than 40 seconds before you get downed I think those perks which helps remove your scrach marks will be better than DS and UB, like the perks which remove your scrach makrs after 1 gen pop or u vault through a window.
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@Almo said:
https://forum.deadbydaylight.com/en/discussion/comment/2061861#Comment_2061861
I got Trickster Adept tonight. It's definitely possible. The Survivors that match weren't even terrible. There were a few games with terrible Survivors, but not that one. :D
Just watched your stream dude. Your opponent was terrible because they keep diving into basement save while u r not even 16 m away from basement. Feels like they don't really want to escape but farm
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Twins are actually powerful if u play like a super villian lol.
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I actually saw almo the game designer played as trickster and he said he has 1900 hours game play time. I think he might mostly play as survivor.
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They should made the hooked can't see other survivors aura then u won't get mad lol
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Derank enough with him
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U can't control which way survivors run towards as killer, u can only follow or cut corner. This killer might be okay in open ground but terrible in tight high loops
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@Marigoria said:
They need to make it actually anti tunnel. Someone can get unhooked, tunneled, stuns the killer with DS, gets downed, get hooked, unhooked, and it's free tunnel.
Make it activate twice per match, both unhooks.
Dude the killer had already paid twice time on tunneling a survivor if u have DS, bt, dh combo. And u survivors tunnel gens all the time and killers are not allowed to tunnel? U want a 30min queue for survivors don't u
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U can runaway to a far place and start healing or repairing. If killer down u right after u get off the hook u still can ds his ass. I don't really see what's to complain here. The only change they did is that u can't dance on kille's face right after u get unhooked
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Go play as killer then, or maybe u r just tired, go play another game like civilization
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Twins are fine except they r a bit boring. This Korean killer is really unimaginative and weak. At least make him 100% ms when throwing daggers
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They r more interested about getting new players buying this game and I don't think in rank 20 - 12 this killer will be too weak. They don't care about veteran because we already paid for the game and most of us are buying him with shards anyway, that's why they don't care.
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Yeah I was already thinking about buying the survivor rather than this weak killer since I watched them playing on ptb
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@AChaoticKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2059198#Comment_2059198
Because if you play buba against good survivors his power won't get them unless they go to a dead zone and even then they will force you to m1 them at a vault before that happens.
Billy doesn't worry about that he charges his saw up and can curve to hit any vault location making it at least a 50/50 if the billy is just feathering.
FYI Billy after nerf always shout out when he is charing with his saw and if survivors knows about curve he can easily dodge it by leaving the currnet straight path
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Why would I curve as Billy while with Bubba I can totally control my move? Curving is very hard to learn and very punishing if fail
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It's still a anti tunnel perk, I don't really see the difference except survivors can't dance on your face with noed
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@Tillablerhino44 said:
https://forum.deadbydaylight.com/en/discussion/comment/2054295#Comment_2054295
We were helpless on the game it was disastrous. We were all red ranks and blindness traps and thrift seal no one could see any other survivors.it was the worst swf I ever played . Good job 🐖
U can always cheat your way out by using discord. Not a big deal
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@lagosta said:
ATM the Devout Emblem award 2 points for kill/sacrifice/DC, it doesn't matter if someone died in 1 hook or 3. It also doesn't reward killers that alternate hooks between survivors. <== this is the point the devs can easily improve to destimulate camping and tunneling.
Yeah I 8 hook all survivors and that emblem is brown lol. Entity only accept real kill
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Teabaggers are only annoying when the killer is losing the game.
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@Demodoggie_isgoodboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2057342#Comment_2057342
Yeah and do you know how many times ive died to Hags who camp basement? Or Nurses who abuse Thana, Ruin, and Sloppy together? Or how about face camping Bubbas? Yall have perks that give you a constant advantage too. Dont even use perks as an excuse. Camping is the equivalent of being bullied as a killer. Annoying and unfun.
If anyone get hooked in the basement in solo Q I won't go for save him unless the killer has no mobility and I know he is very far from basement. Getting hooked in the basement is the survivor's fault because he loop the killer near the basement, not killers'. And nurse running perks are abusing? How about u say any killers that runs any perks are abusing? R u fking kidding me? Face camping bubba = gen rush free 3 escape and if u go for saving then it's your own damn fault. Why do you think you r entitled to save the hooked survivor while Bubba is face camping? Dev designed Bubba to make sure killers can defend his hook.
Pls go play as red rank killers or even purple during rush hour and see which side is more annoyed and unfun. If survivor game play is so boring why killers always get instant lobby and survivors have to wait like 10 min to get a game?
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It makes esacping more diffcult but I won't call it boring. In fact it gives more challange. I recently played solo survivor a lot and I won't call it boring
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@Mat_Sella said:
https://forum.deadbydaylight.com/en/discussion/comment/2058029#Comment_2058029
Considering a losing killer is going to probably face camp at the end due to pure rage, all's fair in love and war.
There is nothing else to defend except the hook. What do you expect? If there is no gens to defend and all door are 99ed the killer should leave the hook and give free escape?
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Don't chase a survivor who is 40 M away from you when u r using a 4.4 killer especially when there is no gens near him
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@tippy2k2 said:
Honestly, I have yet to hear one suggestion that "punishes" killers who camp that wouldn't be easily abused by survivors.
My personal preference would be that the person getting camped gets something. Right now as solo, it absolutely sucks to have teammates getting facecamped because 9/10 end the same way; that person kills themselves on the hook. If they're not with people they know, very few solos will sit there and waste four minutes of their life to help a bunch of strangers possibly escape when they get nothing out of it.
I would love for there to be something for the camped person to at least incentivize them to help the team by sticking around and forcing the killer to sit there and actively camp if that's the game they want to play (letting everyone else hammer gens and hopefully get out of Dodge).
LOL they should make kobe into 1 shot and only allowed to use when it's about to be P2, and remove the kobe punishment. Then ppl can't kill themselves in P1, maybe make struggle in P2 automatically and ppl can't give up on P2
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@JimbusCrimbus said:
https://forum.deadbydaylight.com/en/discussion/comment/2057221#Comment_2057221
Not only that - but kicking a generator without something like Pop? it regresses SO slowly that you are better off not doing it and using that extra 2 seconds to go after a survivor. Killer runs pop? "OMG BORING KILLER WITH SLOWDOWNS OMG"
Kicking gens works well against solos.
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Run Bubba with lightborn and facecamp the very first downed survivor ( no way you can stop them from rushing gens unless u r using nurse or spirit so there is no need to leave the hook) and enjoy the salt
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2057833#Comment_2057833
It's definitely not survivor sided when killers are winning a majority of matches.
Killers are winning because noob killers are quiting the game while noob survivors r not quiting
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Tldr. Basically if killer is not using instant down while he is camping then survivors can totally safely save the hooked one with bt Dh DS combo .
And with a flashlight blind after pallet stun, even if u r using bubba and being really good at him won't help u successfully kill the unhooked survivor.
The only real impossiblish face camp is bubba with a light born and I seldom see people runs it
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@Mistikus said:
why are you so pressed about ds nerf you can play without it, i dont run it and in some magic way i dont get tunneled as much as i was when i was running it
Yeah I don't run DS too and I get tunneled for like 1 time per 10 rounds. And in higher ranks killers tend not to tunnel because being afraid of bt and Ds
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Do u play as killer in red ranks or green ranks?
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It rarely happens so I don't really care. 3k 1e through hatch is still a win for me
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If a killer actually go for 10 hooks 2 kill(to make the game more 'fair' for survivors) and don't tunnel a injured survivor and he is using a m1 killer, then he has to win (2hit+1dh+1 be able to find survivor)*10 = 40 chases and I'm not even considering body block flash light save 59 ds and all other insane perks that survivors have. Does this sounds easy for you? Win 40 chases while 3 survivors are totally able to finish 5 gens in 200 seconds or shorter if the killer does not interrupt them?
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Go play as killer in red ranks during rush hours and u won't have to ask.
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DH and 59DS
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My main account got 72 hours ban and my second account does not have enough shards ;_;
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If u guys didn't tunnel gens but make all 7 gens 99% I'm pretty sure the killer won't tunnel you. And after he lose his target u can pop 5 gens in 10 seconds :D
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Survivors tunnel their objects 24/7 while killers are not allowed to tunnel their object.
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Play a ranged killer
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If anything is killing the game then it's the lack of killers
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If anything is killing the game then it's the lack of killers
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Frank it down and step on it for 120 seconds
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You can hook first and then cage them, so the 3rd time u hook u won't be dsed
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@Mugombo said:
https://forum.deadbydaylight.com/en/discussion/comment/2053896#Comment_2053896
That’s cos you’re not as good as you think you ate
When I'm tired of playing as killer so I go play as survivor and I get a 10 min waiting q as a solo player. And u say that only good killer players are allowed to enjoy this game, and if I'm average then I deserve to be bullied and suffer. If that is true and every killers are not no.1 killer in this game quit playing as killer, then guess what, u can never get a game as a survivor. I reach rank 1 as killer in 2017 BTW and I can get to rank 1 as huntress with exhaustion addons.
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@Mugombo said:
So you want to buff killers to make them match 1% of the playerbase that are sweaty SWFs. What about the other 99% of players? I think your idea is what will kill the game
During rush hour I can fking garantee that more than half of my enemies r SWF on comms
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sweaty SWF on discord = 4 cheaters using CE to show killer aura + survivors aura all the time
while dev have been pretending it do not exist for 4 years
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@Nos37 said:
https://forum.deadbydaylight.com/en/discussion/comment/2053275#Comment_2053275
"forced penance" 🤣
The Broken status is really weak. All four survivors play injured just fine against The Legion, and Forced Penance only applies to one person, not four. Then, to add insult to injury, Forced Penance has a cooldown.
Though it does not have a cool down but I still won't use it. If I'm broken I'll just go do gens, 80 seconds are just enough