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TreMonkeys

TreMonkeys

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TreMonkeys
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  • You haven't been playing for long enough to completely understand the game.

    Either that, or you're a super genius and everyone who has been playing for longer than you is just garbage.

  • That Hag idea is pretty broken. I can understand stopping flashlights from destroying traps, but one of the greatest counterplays to Hag is activating her traps when she can't teleport to them, such as when she is carrying a survivor. This makes that way harder to actually pull off.

    Also, while most of these are just straight up buffs, the Executioner's is only a side grade.

  • @Cybil said:

    https://forum.deadbydaylight.com/en/discussion/comment/3224443#Comment_3224443

    Did the devs ever explicitly say that different universes were a factor for cosmetics and the like? I remember everyone confusing a certain characters dream as confirmation and the devs stating that outfits were non canon. Now I keep hearing people bring up alt universes to explain everything.

    Certain skins only make sense as alternate universes, such as the insect skins for the Deathslinger and Doctor, the ice skins for the Blight, Artist, and Ghostface, and all the Greek Legends outfits. If at least those skins aren't canon, then the reasoning goes that most aren't.

  • In the lore most everything is just different universes. It doesn't really matter, because even BHVR doesn't care about the lore that much.

  • No, just something at the end of the anniversary stream saying they were coming.

  • Counterforce is insane. Small Game is pretty much useless now, and if you find a totem then it quickly snowballs and the killer has lost all their hexes. Either nerf Counterforce, or buff all the hex perks so that they're actually what they're supposed to be, insanely powerful.

  • That could be cool, but I don't really see it happening. They choose killers and survivors for a reason, because they are the most iconic of the series.

  • @ZonkyWizard said:

    https://forum.deadbydaylight.com/en/discussion/comment/2214531#Comment_2214531

    If you don't got an answer then just simply don't comment under this thread at all. It ain't for folks like you. Nobody's sharing negativity, just their thoughts.

    Ah yes, nobody is sharing negativity by basically just saying "Oh remove this killer, I'm not going to offer an actually good reason why, and all the people who main this killer can just ######### off I guess." What if I said that I think there are some survivors who should be removed? Dwight is annoying and basic, Claudette has Self-Care, Meg has Sprint Burst which should be removed, Jake can sabotage hooks easily and counters Doctor almost completely and has Iron Will, Nea is toxic, Laurie's perks are OP and should be removed forever, Ace is too loud and gets OP items, Bill is also too loud and has Unbreakable, Feng is annoying and bunny skin should be deleted, David has the super annoying Dead Hard, Quentin is ugly and can open exit tickets too easily, Tapp has the OP Detective's Hunch, Kate has the annoying toxic perk Dance with Me, Adam can escape from hooks too easily, Jeff counters aura reading, Head On is toxic, Ash talking is annoying, and I could go on but it's getting boring. Point is, I want all survivors removed. At least I gave reasons.

  • Why the limited amount of perks and add-ons? This would just lead to boring repeats in every game because everybody would just play Nurse, Spirit, or maybe Wraith. Lower tier killers would be destroyed due to not having add-ons or perks, and survivors would then get destroyed by high tier killers with low reliance on add-ons due to only having one perk, which make up the vast majority of the strategy of DBD. This is also ignoring that BHVR won't add something like this because DBD has a more casual audience and isn't balanced around competitive play. Oh, and if you're going to ban NOED for being a crutch perk, ban Unbreakable and Dead Hard.

    TL;DR This could never work.

  • You need 4 iri emblems to get Adept

  • Nerfing a perk because it's good on one killer is bad. If you nerf Stridor, then it becomes even more useless on killers other than Spirit. It also doesn't fix Spirit's problems.

  • None of them, since the killers are mostly fine. I honestly kind of hate threads like these that exist solely for negativity.

  • @SunderMun said:

    https://forum.deadbydaylight.com/en/discussion/comment/2212674#Comment_2212674

    We know for a fact we're getting a male survivor if the teaser is anything to go by, but it doesn't mean just one, and when it comes to RE, it makes sense to have two thanks to how those games work, tbh.

    The guy in the teaser is Felix.

  • Wraith wasn't even changed that much

  • Most Hex perks are good, but a lot are garbage. Thrill of the Hunt is eh... Third Seal either needs a blindness rework and/or an additional effect. I think TS could be improved if it hid affected survivors aura from other survivors and could be applied by non-basic attacks, like Corrupt Purge and Hatchets.

  • Didn't the devs say the DLC would release in June?

  • @LazyPayday said:

    There's two main theories as to why Legion was the way he was.

    1: Legion's power was initially really cool involving all four characters in the match at the same time as his power, before getting toned down over and over into this pathetic state due to either the complicity of the character or that the game couldn't handle it without breaking completely (look what happened when they just tried two killers, game didn't work for months).

    2: Legion came out during the same period of the release of the clothing shop and he was made to have four characters in his lore to sell more cosmetics and that's the only reason he was that way. This is the more negative theory and it paints the devs as greedy #########.

    Either way they completely messed up the marketing as the Teaser hinted at a killer with DID (Dissociative Identity Disorder) and the trailer painted him as a killer that could blend in as a survivor (which is something the community has begged for, while the devs revealed they would never do it), he ended up being neither which pissed everyone off.

    Yeah, I feel like it's 1. The trailer shows Legion disguising as a survivor, and Iron Maiden makes it seem like their power had something to do with lockers. Some people also think that Discordance is meant to break survivors up, in order to make it easier for Legion to disguise as one. Then, there's the thing where Legion is a group, which doesn't contribute to anything. Their name makes it seem like they have a lot of emphasis on being multiple people, but it doesn't matter.

  • Most Killers are pretty fun to play against, except for Myers. Myers is just kind-of... boring. His power is basically just M1ing, and he doesn't really have counterplay. But he's still weak and in chases he's like a trapless trapper.

  • @onemind said:

    Pluage she can make survivors injured the entire game and can be played like a m1 killer with occasional ranged attacks

    I only say pluage because she can be played multiple ways and m1 is something all killers can do

    Plague is pretty hard to learn.

  • Iridescent bile

    Very Rare Vile Purge Add-On

    • Fully infected survivors will vomit every 2 seconds.
    • Whenever a survivor vomits, every object and survivor 5 meters around them gains 50% infection, including already infected survivors. This does not affect the vomiting survivor.
    • Corrupt Purge only lasts 40 seconds

    I really want an add-on for Plague that puts more emphasis on infecting survivors.

  • @Alice_pbg said:

    It was like a OG hatch standoff. But it was me in a dying situation not giving any input for like 40 minutes. After he hooked me, I just left.

    so what you're saying... is that you didn't wiggle for 40 minutes and he just holded you for that long?

    have you tried wiggling? would probably trim about 39 minutes from that

    4th) if a survivor hitbox is too big so that you can't leave the area, their hitbox shrinkes until you are able to leave. Once you left the area and passed the survivor the hitbox returns back to normal.

    how would you even code this?

    and how long do you think it would take for someone to find a way to to get to an unrecheable spot in a match? I'm betting an hour tops.

    He said that the Wraith was in front of a hook, so if wiggled he would just be hooked. Is it that hard to read?

  • @BenZ0 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2176171#Comment_2176171

    Blood orb management. Learning how to wall strave, knowing when to use the power and make the most out of it. Knowing how the hitbox of the bonk works. Learning how to get the first hit very early. Learning mindgames with the demon dash, learning how and when to slug, just going for always slug is not the smartest play if the survivors know what they are doing.

    That's how to play well. The same is true for almost every killer. I see a lot of beginners playing Oni and doing well.

  • Hiding all game is annoying because:

    A. It will take a long time for the killer to find you. Most maps are large and if you run a bunch of stealth perks and spine chill, then you can fairly easily avoid the killer and basically take the game hostage. Not fun for killer.

    B. If you just hide while your team has to do gens, it messes up your teammates, and falls under problem A. Also, it annoys most killers when you get an escape you didn't deserve due to hiding all game.

  • A killer with a good memory doesn't even need this, because they'll just remember it. Not giving all killers the hook counter gives an unfair advantage to killers with good memory and streamers who can ask chat.

  • he is a ha ha funny clown man

    In all seriousness, I main the Clown because his ability can be pretty fun and he has cool aesthetics. I main Feng Min and David as survivor, Feng because she looks cool and has cool perks, and David solely because of No Mither

  • BBQ and Chili is not a crutch perk. If you look around, you will not find a lot of killers using it. It's a fine tracking perk that gives some extra bloodpoints.