Mbarr
Mbarr
About
- Username
- Mbarr
- Joined
- Visits
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Comments
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@GreyBigfoot said:
So obviously this is a opposite of that Blight perks post, and shouldn't be taken too seriously.
But fr though, survivor perk diversity is a lot more than killers. There's multiple things contributing but I think the biggest is that killers are much more perk dependent, maybe someday the problem could be addressed.
Exactly and fair enough.
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@Aneurysm said:
Is this a response to the blight post? Neither side is particularly creative with their builds let's be honest
I agree actually
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How many times are you gonna make the same thread?
Literally over half of your posts can be boiled down to "Survivor hard, Killer easy" or "Survivor good, Killer bad."
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/2302929#Comment_2302929
It just looks better bro! I Swear! Its just for performance bro!
Yeah, i'm gonna go ahead and go with a fat "no" on that one.
If you can't play this game on 60 FPS on low settings, it's time to stop playing the game on your toaster, go to BestBuy during black friday, and buy a new toaster.
So every console player should quit the game?
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/2302771#Comment_2302771
They should just add an FOV slider and call it a day, or ban people for doing this. It gives an unfair advantage from something you can't do inside the normal settings.
Some people are forced to play stretched even if they'd rather not due to this game's terrible performance issues.
I play at 800 by 600 and still sometimes dip below 30 fps.
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Wow I stand corrected, that's literally a comically large spoon
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@Alice_pbg said:
so mewtwo as a killer?
More of a Kadabra thing tbh
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This looks like so much fun, I'd honestly play the game way more if this was a thing.
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I've been disappointing by every battlepass. IMO battlepasses have no place in paid games.
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I completely agree, the monetization of this game just keeps getting worse and worse. It's starting to remind me of Payday 2 before Overkill came to their senses and listened to the community. I hope that a similar thing happens here.
This is already a $20 game with a minimum of $55 in dlc and that's if you grind out every possible killer and survivor with shards which would take thousands of hours. But on top of this they just slap on $15 "legendary" skins and a battle pass. Any faith I have for the Devs to fix actual all but gone at this point.
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Ones that are worth $15.
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I now dub thee, the Masterbaiter.
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I honestly see more posts talking about the Fnaf posts than actual posts asking for it.
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C:\Users\USERNAME\AppData\Local\DeadByDaylight\Saved\Config\WindowsNoEditor
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Ah yes the obligatory "New Killer is op because I don't know how to play against him" post.
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Stalky Boi is a small ps4 Myers main.
He's pretty good and makes good content.
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Nancy's wig
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@SurviveByDaylight said:
https://forum.deadbydaylight.com/en/discussion/comment/1178913#Comment_1178913
It’s sad that killer players ask for constant buffs but don’t want to get good either. They’re given so many short cuts such as ebony Mori’s and almost literally every ability known to man and still complain about can’t kill people Bc of gen speed. Always gen speed. Gen speed has to be fast Bc you can kill ppl so fast. Keys still require survivors to do all gens. Mori’s are crutches. All of your abilities are crutches 😂 I think killer players whine more than anything
And yet here you are, whining about Doctor. Not only that but you're whining about a skillcheck, one of the easiest things to get good at in this game. lol
Get Good
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There is already a perk that does that, it's called Deja Vu. You can also use Detective's Hunch, Better Together, or if you don't want to equip a perk, you can use a map.
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I feel like this mechanic is still in the game for literally no other reason then to hurt people hands, it's even worse for people with things like Carpal Tunnel Syndrome. Colorblind filters have also been asked for a long time, but for some reason the devs have decided not to do anything about it.
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@Godot said:
https://forum.deadbydaylight.com/en/discussion/comment/1153782#Comment_1153782
https://us.v-cdn.net/6030815/uploads/145/848GPKIT6FDR.png
Just got Merciless on the new map again.
"The new map is survivor sided."
I've gotten Mercilesses on Rotten Fields before, that doesn't mean that it isn't unbalanced.
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Spirit
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@Rasinbran said:
https://forum.deadbydaylight.com/en/discussion/124036/noed-addiction
You are a disgrace to killer mains
Why so serious?
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WHY ARE WE YELLING?
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I laughed my ass off at this, this has to be satire at it's finest.
At least, I hope it is.
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That would be amazing, but I don't see the devs getting around to that very soon because Trapper isn't unfun to play against.
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@DBD78 said:
I don't like that his teeth looks like a mustache, and how to chew when they stick out like that?
Thanks, I can't unsee that now.
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@VincentRedfield said:
https://us.v-cdn.net/6030815/uploads/345/S0Y70OD1LESK.jpg
The real reason killers mains despise SWF or adrenaline or toolboxes so much is that they loathe the game being balanced around 2 kills and 2 escapes per game. (Ideally.)
They ignore that just as 3-4 escapes per game balance would screw over killer players and be messed up, balancing for 3-4 kills per game would screw over survivor players and be messed up.
Survivor players aren't bots here for your pleasure. Maybe the ruin rework will sway the stats too much towards escapes and need to go who knows. But yes, the game needs to be balanced so survivor players have a decent 50/50 shot at escaping as well. #survivorsarepeopletoo
What is your deal with hating on Killers?
Almost every discussion you have opened or comment you have made is hating on Killers.
#killersarepeopletoo
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/982503#Comment_982503
I see loads of blendettes at high rank that escape through the hatch with 10k points. If you do nothing but hide and refuse to help your team your chances of escape aren't actually bad. I've even seen them running left behind recently 😁
Well I usually classify being effective as helping the team but I guess what you described works for some people with lacking morals.
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@beatddb said:
https://forum.deadbydaylight.com/en/discussion/comment/982203#Comment_982203
Being a blendette is the right way to play this game, so it shouldn't be that hard
How is playing like a blendette any effective at high ranks when most killers run at least one tracking perk like Whispers or BBQ?
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No, the Kate could have just left or the Nea could have actually tried to leave the basement. They had many opportunities to end the game themselves.
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I loved the Legion's theme.
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I was running kindred and just so happened to be put in the basement by a trapper. I was forced to watch in horror as Nea was urban evading down the basement stairs while I'm 5 seconds away from dying, when she got down the stairs she immediately crouch-walked into an obvious bear trap at the far edge of the stairs. Again I was using kindred so I don't know how she did not see the trapper put that there.
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Could you consider changing the struggle hook phase, it sometimes kills us for no reason other than lag and for some people including myself it actually hurts to button mash or scroll for so long. Also don't want to risk being banned by the anti cheat for a macro.
