KeredDog
KeredDog
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1612907#Comment_1612907
You haven't been very civil to anyone in this thread, so I'm probably hitting my head against a brick wall here in trying. You said it yourself: "This has happened to ME a lot more than you'd think" and "maybe I'm unlucky." Even your own choice of language indicates that on some level you know this is an aberration, a statistical outlier. In my most recent grind to a million points, I recall being in the basement maybe a couple of times? I didn't die in any of them. So yes, I think you had some bad luck. You've told us you are a Red Rank Survivor. You didn't get there without having resolved your basement issues long ago. Remind yourself of that, and accept that it is what you think, i.e. you have just been unlucky.
You also indicate that you are used to playing with a SWF part of the time, and yeah you are going to have a lot fewer problems taking on a Basement Killer with that kind of supernatural coordination. So perhaps you are just adapting to the culture shock of playing more solo again? Who knows? I think your anger and passion over this issue is clouding your judgement and affecting your manners. I strongly suggest you take a step back and reflect a bit more. At the very least, you should have enough self awareness to understand how you are coming across to everyone who is reading this thread, and that it is damaging your credibility.
I mean for the past couple weeks even the amount of times basement is being proxyed or camped for me is a lot, I'm saying it could possibly be me being incredibly incredibly like 5% chance unlucky. And I seriously do not give a ######### about my reputation where nobody knows me on a video game forum.
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1612787#Comment_1612787
There is nothing I (or anyone else) can say that makes you look any worse than you do yourself. Again, you need to work on your people skills. There is no emblem to be earned here for being a Troll.
The dude literally threatened to report me because I called him a loser, I cannot make that ######### up, that's seriously so sad.
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@Captain_AAhab said:
It’s one game, Chief. You got a bad break being hooked in the basement.
There’s always another game. There’s no need to get so bent out of shape about it. Everyone has gotten camped in a basement. 9/10 games you won’t. Why get so upset over that 1/10?
This has happened to me a lot more than you'd think over the past couple days, at least for me maybe I'm unlucky, but ever since crossplay has been added camping has become much more prevalent in my games, and basement just ######### me over if im not in a full swf and my teammates might not be the best and the killer will never leave the area.
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/1611259#Comment_1611259
You can't argue about the "way harder" thing, but you can argue about the "than it should be". Survivors have pretty strong loops, just the saloon as an example, where they can always decide to rush at and waste a lot of time of the killer. So it is just fair if the killer has such an area as well. You know, variations. Safe spots, dead zones, threat zones etc. I prefer that over 9 TL walls across the map.
The main reason why it is so strong is that people tend to throw games to get someone out of there, like trying a solo safe while injured. Just do a team safe. For example Hag basement escape is pretty impossible. You need the whole team to do the safe, one triggers all the traps and most likely takes a hit, others safe and bodyblock. But not many people play like that. And many people don't like to change their behaviour, they are more like "basement vs hag? Sorry bro but rip, I'm gonna stay away from there"
Good point, but that's the issue especially when you solo q or even duo
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@burt0r said:
To join the club I would say camping in general is not toxic but always boring. You have to differentiate. 5 gen first down face camping is most definitely more prone to be called toxic but hard camping multiple people in the basement or a hooked survivor during egc is simply efficiency towards the secondary killer objective and not toxic.
Toxicity is always an intention independent to the gameplay. Killer smacking survivor continuesly on hook or letting all 4 bleed out on the floor, survivor teabagging and flashlight clicking in the exit, bodyblocking and so on are toxic. They are done with an intention that isn't progressing the gameplay but are simply done to taunt or insult the opposition.
You mentioned league of legends. Dying many times in a match there is also not toxic but running down mid INTENTIONALLY dying aka feeding is toxic. Just like toxic chat, rage quitting or trolling.
That is my opinion and feel free to call me what you like. For me you are just a faceless name I will probably never encounter closer than right this moment and forget by tomorrow.
Toxic no matter how you do it, and also for sure boring. Just ruins the game for survivors and killers tbh, like as a killer I go out of my way to avoid tunneling and camping or being an ######### because I understand how annoying that ######### is.
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You've already embarrassed yourself dawg just get off this forum
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@YehBoiGoku said:
######### are you slandering people? They are giving their opinion, so either agree or disagree. This behavior is that of a 6 year old. No one will take you seriously if you act like this.
Dude I called him a loser its not that ######### deep lmao
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1611368#Comment_1611368
I beg to differ. This is a full contact sport, albeit virtually. You play HARD. The fun is in the competition, giving it all you got. Sometimes you eat the bear, and sometimes he eats you. You didn't call "me" stupid by the way; that was the other guy. Or had you intended to and forgot? If you can't handle the heat, get out of the fire. To quote Roadhouse, "there is always Barber College." Killers do camp, from the best to the worst. Camping successfully, so that you don't give away the game does take Skill. I'll have you know that Basement Party ended with no Salt from them. We all said good game, and exchanged the odd compliment. If they can take that in good grace, so can you. Earlier today I played Infinite Tier-3 Myers using Undying, Ruin, Thrill of the Hunt and Bitter Murmur. I got a 3K in a very long, hard fought game. One guy took the hatch. All of us took it in good grace. I just lost with Spooky Myers (only got one kill but didn't lose a pip) fighting at the Temple of Purge... and they curb stomped me good. I learned a lot. I didn't complain about the tricksy Head On stuff they were doing in excellent, coordinated team play. Why would I? I've heard people say that is toxic too. Me, I thought it was brilliant. Are you feeling me yet?
I did say that I thought the other guy was you, but if you also agree camping isn't toxic then I would also say that you are mentally subpar.
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1611368#Comment_1611368
I beg to differ. This is a full contact sport, albeit virtually. You play HARD. The fun is in the competition, giving it all you got. Sometimes you eat the bear, and sometimes he eats you. You didn't call "me" stupid by the way; that was the other guy. Or had you intended to and forgot? If you can't handle the heat, get out of the fire. To quote Roadhouse, "there is always Barber College." Killers do camp, from the best to the worst. Camping successfully, so that you don't give away the game does take Skill. I'll have you know that Basement Party ended with no Salt from them. We all said good game, and exchanged the odd compliment. If they can take that in good grace, so can you. Earlier today I played Infinite Tier-3 Myers using Undying, Ruin, Thrill of the Hunt and Bitter Murmur. I got a 3K in a very long, hard fought game. One guy took the hatch. All of us took it in good grace. I just lost with Spooky Myers (only got one kill but didn't lose a pip) fighting at the Temple of Purge... and they curb stomped me good. I learned a lot. I didn't complain about the tricksy Head On stuff they were doing in excellent, coordinated team play. Why would I? I've heard people say that is toxic too. Me, I thought it was brilliant. Are you feeling me yet?
And I did say I thought you were the other guy, and I was wrong. But if you agree that camping isn't toxic then I would also call you stupid.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1611290#Comment_1611290
Do not slander or I’ll report you to the mods
You're just wrong dude, and that's it. Camping being toxic has nothing to do with the rules, something that's toxic doesn't have to be against the rules. And if you honestly think that it's not boring or not toxic to camp then I'm sorry for you.
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1611368#Comment_1611368
I beg to differ. This is a full contact sport, albeit virtually. You play HARD. The fun is in the competition, giving it all you got. Sometimes you eat the bear, and sometimes he eats you. You didn't call "me" stupid by the way; that was the other guy. Or had you intended to and forgot? If you can't handle the heat, get out of the fire. To quote Roadhouse, "there is always Barber College." Killers do camp, from the best to the worst. Camping successfully, so that you don't give away the game does take Skill. I'll have you know that Basement Party ended with no Salt from them. We all said good game, and exchanged the odd compliment. If they can take that in good grace, so can you. Earlier today I played Infinite Tier-3 Myers using Undying, Ruin, Thrill of the Hunt and Bitter Murmur. I got a 3K in a very long, hard fought game. One guy took the hatch. All of us took it in good grace. I just lost with Spooky Myers (only got one kill but didn't lose a pip) fighting at the Temple of Purge... and they curb stomped me good. I learned a lot. I didn't complain about the tricksy Head On stuff they were doing in excellent, coordinated team play. Why would I? I've heard people say that is toxic too. Me, I thought it was brilliant. Are you feeling me yet?
Sure its a competition and you want to win, but there should be absolutely no satisfaction or pride in winning by camping, that's just sad.
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@Moundshroud said:
KereDog, you need to work on your people skills. Hell, I need to do that too. :) A Survivor of your Rank already knows the advice I gave. And if you got to where you are now, you also know that camping is just part of the game. Nothing inside the game, within the rules, is so-called Toxic. Survivors want to survive. Killers want to kill. I've gotten a whole group down in the basement with a Spooky Myers before. Altruistic bunch... and they would see me leave... and assume I wasn't camping the basement because I was a good ways away. Spooky can see them. I can time my descent so that I can grab them out of the unhook. I did that three times in a row. It is just how the game is played. What they should have done is gotten me into a chase (Spooky is slow) and made SURE I was further away.
Bad behavior is salt before and after a game. It is calling people stupid because they disagree with you. You are passionate about the subject. Everyone is passionate about their personal pet peeve. Humble in victory, gracious in defeat. These are words to live by. Stay away the basement. Problem solved.
Oh you're not even the loser that said he'd report me for calling him a loser, thought you were. But the point still stands
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@SCP_FOR_DBD said:
https://forum.deadbydaylight.com/en/discussion/comment/1611365#Comment_1611365
It is yeah, absolutely. But DS has gotten my dwight ass out of more basement situations than I can count lmao.
Yeah I think DS is obviously good too, but half the time it does nothing for the unhooker. And just putting this out there, idk about my opinions on DS, whether its op or not. I think that I could agree that its op. But the reason why I love it even though i dont have it and i wish i did is because it can get you out of being tunneled.
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@Moundshroud said:
KereDog, you need to work on your people skills. Hell, I need to do that too. :) A Survivor of your Rank already knows the advice I gave. And if you got to where you are now, you also know that camping is just part of the game. Nothing inside the game, within the rules, is so-called Toxic. Survivors want to survive. Killers want to kill. I've gotten a whole group down in the basement with a Spooky Myers before. Altruistic bunch... and they would see me leave... and assume I wasn't camping the basement because I was a good ways away. Spooky can see them. I can time my descent so that I can grab them out of the unhook. I did that three times in a row. It is just how the game is played. What they should have done is gotten me into a chase (Spooky is slow) and made SURE I was further away.
Bad behavior is salt before and after a game. It is calling people stupid because they disagree with you. You are passionate about the subject. Everyone is passionate about their personal pet peeve. Humble in victory, gracious in defeat. These are words to live by. Stay away the basement. Problem solved.
Yes, camping is a part of the game, but it is unfun, unskillful, and toxic. Sure, I called you stupid, because I think your opinion that it is not toxic is stupid. Just being honest :)
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@SCP_FOR_DBD said:
https://forum.deadbydaylight.com/en/discussion/comment/1611333#Comment_1611333
To start, BT does nothing for the unhooker, it only helps the unhooked. If the killer goes for the unhooker that is your moment to escape, it is literally as simple as holding W to escape a killer that is not chasing you. As for the pickup, that essentially guarantees the killer is wasting they're time. If a killer is honestly gonna a wait an entire minute over your slugged body to wait for a perk that you may or may not have there is no way a gen doesn't get popped.
Yes, bt is a great perk for countering camping, the only one. I'm saying if you don't run bt.
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@LittilAvindar said:
https://forum.deadbydaylight.com/en/discussion/comment/1611316#Comment_1611316
And if survivors run perks like BT and DS, there are ways to counter those too. Why do we always have to listen to one side complain like there's no way to work around certain perks and play-styles, but survivors, who, by the way, ALSO have the task of competing against their fellow survivors, are somehow expected to all play like they're full SWF? Y'all need to get over yourselves. This game isn't even remotely competitive, yet you act like it's the next League of Legends. The entire ranking system is stupid and useless in a game that literally revolves around survivors getting out alive, and the killers preventing it.
The point of the video game is supposed to be fun, complaining about people being competitive is kinda stupid, as that's just how video games and people are.
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@SCP_FOR_DBD said:
https://forum.deadbydaylight.com/en/discussion/comment/1611320#Comment_1611320
DS, the most popular perk in the game is widely regarded as the best anti-camp perk.
Ok, that's only if the killer picks you up and doesn't kill the person that unhooked first. That person would still just go back on the hook you just got off and rinse and repeat.
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@LittilAvindar said:
https://forum.deadbydaylight.com/en/discussion/comment/1611287#Comment_1611287
But on the same token, I'm sure you believe that perks that enable survivors to work around camping killers are unfair, thus making the game survivor-sided.
Like the only perk, bt? That's the only perk that I can think of that could stop camping. Which I do not think bt makes the game survivor-sided.
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@SCP_FOR_DBD said:
The basement is supposed to be in the killers favor, thats the whole point. It is possible to escape but its certainly not esy. If the killer is camping it start rushing gens if you don't feel like you can get the unhook. What some people don't seem to realize about camping is that the entire other part of the map is unpressured and wide open.
Well yeah no ######### but at that point the killer gets a free kill or at least someone into 2nd stage. I know that basement is supposed to be in the killers favor but it just isn't fun at all, in my opinion for killers and survivors. I just don't see the fun of getting easy wins because you can put someone in basement and sit there or proxy for free kills if the survivors don't have bt and play it perfectly.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1611259#Comment_1611259
It’s not toxic.
Survivors need to ensure theyre aware of the basement location, and not lead a chase near it.
There are new offerings now to help avoid the basement
Basement itself is not toxic, but it enables toxic play styles like camping, sometimes you can't avoid chasing near it. There's just nothing fun about basement what so ever.
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/190341/basement
You are clearly new, and that is fine. The basement is the Killer's home turf, probably their strongest part of the map. It is even worse when there is a great 3-Gen around it. Is it broken or OP? No. I assure you that Survivors get people out of the Basement all the time. But if you are having a problem with the basement, the first key is to stay away from it. Identify where the basement is early, and if you can get the Gen near it at the start (the Killer will have spawned on the opposite side). Then you don't have any reason to go over there at all, ever. Do you follow? Basements are opportunities too. There is a chest down there. It can be a great place to hide and heal since the Killer doesn't often go down there without a reason. Some Survivors see someone being downed "near" the basement and get down there first and go into a locker. The second the Killer is out they are making the save.
Yes, multiple Survivors on hooks in the basement at the same time is a terrible thing, but people play through it every day. You will too.
Level 77 (not that new) and rank 3 survivor btw
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/190341/basement
You are clearly new, and that is fine. The basement is the Killer's home turf, probably their strongest part of the map. It is even worse when there is a great 3-Gen around it. Is it broken or OP? No. I assure you that Survivors get people out of the Basement all the time. But if you are having a problem with the basement, the first key is to stay away from it. Identify where the basement is early, and if you can get the Gen near it at the start (the Killer will have spawned on the opposite side). Then you don't have any reason to go over there at all, ever. Do you follow? Basements are opportunities too. There is a chest down there. It can be a great place to hide and heal since the Killer doesn't often go down there without a reason. Some Survivors see someone being downed "near" the basement and get down there first and go into a locker. The second the Killer is out they are making the save.
Yes, multiple Survivors on hooks in the basement at the same time is a terrible thing, but people play through it every day. You will too.
Not really that new and okay maybe it isn't OP but even a lot of people agree that it enables bad play style and toxic ######### like camping and a lot of the time on certain killers getting people out of the basement is way ######### harder than it should be, and you can't argue that.
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@The_Krapper said:
Dead hard isn't used to avoid a hit it's used to get extra distance to a pallet or window and extend the chase, if you're using it at the last second to avoid a hit you're using it wrong and you basically have like a 40 percent chance of it working but more often than not you'll end up exhausted on the ground
I know that I'm not a stupid #########, but a lot of the time there could be nothing around you to dead hard to so that's the only option.
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@[Deleted User] said:
Some of that is latency. You trigger it before the hit registers on your screen, but the killer has actually already hit you. It'd be cool if it could recognize when this happens and make you not get exhausted, but the effect makes sense.
There's also the issue of status effects causing the game to freeze for a half second, which is not good for Dead Hard because it makes you exhausted when you trigger it. There'll be times where the killer probably actually hits me after my Dead Hard is done, but on my screen I just see the game freeze for a second and then I'm on the ground.
I don't run Dead Hard anymore.
I wish i had lythe hopefully it comes in the shrine I would cry tears of joy.
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I want to soooo bad but I just don't like using sprint burst and I like being able to use dead hard for distance but it pisses me off so much.
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@Carlosylu said:
Ok, not with who do you get a 4k and obliterate the survivors, but the real question, WHO DO YOU ENJOY THE MOST PLAYING AS CAUSE OF HOW THE KILLER IS MADE? WHO DO YOU HAVE MORE FUN PLAYING AS?
For me it's 2 killers, GF and the Oni, I have tons of fun playing as those, a bit of a big learning curve for both, but once you know how to play as them they feel amazingly fun. I can 4k with them now with no problem, and I have a blast using them.
2 killers I can actually say outloud "THANK YOU DEVS"
Deathslinger
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@SnakeSound222 said:
That’s the point of the perk. Also, it’s an item. Not that big of a deal, unless you brought your last event item. In that case it’s all on you. You decided to take that risk.
No ######### but if youre bringing a rare item or you want to heal yourself and you just never can because of franklins. I just get hooked and then it disappears before i can get to it.
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@MadLordJack said:
Yeah. That's the point of the perk. Removing items from survivors. That is the only time it gets any value.
Yeah no ######### what im saying is its super ######### annoying, itd be a bit more fair if it was every down and not ever m1
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@Hopesfall said:
any time I run it, each survivor always manages to have an item in their hand by the next time i find them
at least it used to remove charges..
I always lose the item or im hooked too long to ever get it back
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@Golden_spider said:
If your entering a match with 3-4 Survivors carrying an item (especially a key) and you feel like the Killer might of brought Franklin's then drop your item in a spot you feel like nobody else would check then go back for the item once you confirm there isn't Franklin's or once Gates are opened and leave before getting hit.
Thanks for the tip
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@Marcavecunc said:
It's totally fine. Not that many players run the perk in the first place.
I run it on like.. 1 killer, and honestly, it doesn't matter that much because the survivors always go back for their items. They rarely have time to despawn from the game.
And if you can't find where you dropped it, then you need to start paying better attention to your surroundings.
Its not that I can't always find it, which sometimes I can't find it because its in grass or some #########, but its just because if you get hit and then hooked and youre on the hook for a bit then its ######### gone
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@PanicSquid said:
https://forum.deadbydaylight.com/en/discussion/184317/franklins-demise
Losing dropped items is kinda the idea behind Franklin's Demise, and its a way for the killer to counter items in the game. You can evade a flashlight or run lightborn, but there is nothing else you can do against a map or a key. This allows the killer to potentially remove these items from play, assuming no survivor recovers the dropped item.
Yeah but only m1ing once? Really ######### annoying, I'd say itd be a bit more fair if it was being downed
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@sadkiller said:
https://forum.deadbydaylight.com/en/discussion/184317/franklins-demise
rank 21 is angry lol
Rank 3, annoying ass perk
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/177842/dbd-discord
It's a game intended for 18+.
You shouldn't be anywhere near this game.
And they banned me according to discord TOS, not because I'm too young to play the game according to their rules.
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/177842/dbd-discord
It's a game intended for 18+.
You shouldn't be anywhere near this game.
It's a ######### video game dude, what is the reasoning that I should not play it?
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@Superyoshiegg said:
Skill checks should be client side, not related to the servers at all.
Are you referring to them being choppy and making it hard to hit, or something else?
Yeah i mean theyre super choppy, i have a good computer and i can run literally any other game so idk why sometimes whenever i play against a laggy killer the skill checks are just really choppy
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@DawnMad said:
The reason should be your fps, they are client sided. I get smooth skill checks with 80fps limit on my 60hz monitor, you could try changing things around.
I have a hella good computer and i know i get over 100 fps and i have a 165 hz monitor, they are not laggy but super ######### choppy whenever i play against a laggy killer