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JCZ

JCZ

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JCZ
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  • @Godhandkm said:

    Omg you complain too much, if you don't like the game go and play fornite and stop writing essays about it.

    gotta love people like this :)

  • @Veinslay said:

    Boo hoo. Healing speeds, Dead Hard, Iron Will, and Spine Chill were all stupidly broken

    im not saying they werent. Im a killer/surv main and I hated going again those perks and i think they needed changed. Not gutted. and its a lot more than the meta perks with horrible changes that make them unusable. Mainly speaking about botany and overcharge because i will be shocked if anyone uses those perks anymore. and they just. got. buffed. Comes down to BHVR not knowing what they are doing

  • You can say that about every exhaustion perk. thats the point of the exhaustion perk is to get distance from the killer once per chase. I point out DH because now its hard to use correct and its useless against certain killers.

  • every exhaustion perk does that XD thats the point of the exhaustion perk. you could say that just describing exhaustion perks. I point out DH because its now possibly less usable than overcome, and you can only be healthy to use overcome. My point being people bring that 1 exhaustion to help them and with the changes DH now is incredibly hard to use properly, and now cant be used against certain killers

  • @M4dBoOmr said:

    in balancing the game sacrifices need to be made, do you thing it's fun for a deathslinger to be the bottom tier because 95% of his shots can be dodged? by pressing e?

    Thats the point of dead hard though. to be used once per chase ( unless the survivor is godly) and to take one more hit, it doesnt affect deathslinger specifically its supposed to affect every killer the same way. but with the new change killers powers take away one of the 4 perks the survivor chose to bring in, basically speaking, if youre playing vs a slinger/legion you will be lucky to use DH once. Thats what i mean about making meta perks useless instead of an adjustment.

  • @FatallyIconic said:

    Well, I'm curious to see what the icons look like at high prestige levels. If they are all literally just brown icons with a number in them that's kind of lame. Was hoping the higher your prestige, the cooler and more detailed the icon is.

    there is an iridescent for P3 I'm pretty sure, but still idk if thats really worth

  • Just for everyone commenting, I made this post and I do not agree that iron will was perfect how it was. It definitely was over powered but the devs nerfed it wayyy too much. Just for everyone talking about the percents i think its fine because now stridor does effect iron will which it didnt before, but all the people who think the exhaustion should stay the same you are wrong 100% same as the devs. Using exhaustion to counter iron will is basically forcing the survivors not to use iron will, not to use an exhaustion, or only bring an exhaustion such as dead hard or head on with iron will.

    Recap. Iron will is now useless while using overcome and sprint burst, same with lithe/smash hit but not as much. I dont think the devs wanted people choosing between stealth or exhaustion which is why i think it needs changed. Also straight up honesty whoever provided the "iron will shouldnt work when youre exhausted" at bhvr should be fired for this trash logic

  • that makes so much more sense XD thx. Should have seen that

  • @gendoss said:

    Dowsey said in the tweet that he didn't even care about the Twitch shirts. If he doesn't care why do you?

    I never said i did if you would read the post. The point of posting this was to show that BHVR don't take thing seriously and/or can't take criticism. Instead, they take away your cosmetics to try and stop you from talking bad about the game.

  • @Chilli_man2400 said:

    I’m sorry but even though other YouTubers like Scott said it was petty and what Dowsey said was harmless. I don’t think so, I understand MMR is not that good but pointing fingers and saying it’s the devs fault is completely wrong.

    False. Its their game, every player hates the MMR system, they continue to keep it how it is. How is it not the devs fault? and why should we not get upset with them about it, calling them out for what they know doesn't work for a game like DBD.

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/2773639#Comment_2773639

    ^ this.

    I used to like Dowsey, but to be honest, since MMR was introduced, he became another one of those "Blame the Devs"-Content Creators. And why exactly should they support someone like this with Twitch-Shirts?

    And it is the guy who has a massive winstreak on Twins who suddenly cannot stomp Survivors way below his Skill Level anymore...

    I mean.. that's kind of the point. DBD has been on a downfall since MMR, and... well the only thing you can do is blame the devs. As harsh as it sounds it's their own fault their game is dying, and people who make videos like Dowsey voicing his opinion on MMR and his opinions about the devs train of thought, are shut down saying it's just bashing the devs. But the fact is he's right. I have 4K hours in the game and MMR has made me just want to uninstall. MMR is the worst thing to happen to dbd in its whole history and BHVR act as if it's fine, even though there is stats, graphs, and literally anything to prove that MMR sucks, BHVR just ignore it and say "if you escape you're good at the game"

  • @ThiccBudhha said:

    Bruh, they do not ban you for speaking your mind. I have never been suspended even once. Just don't cross their line and you are Gucci. Dowsey was held to a higher standard because he is an influencer. Simple as that. You can criticize developers without making fun of them or misrepresenting them.

    The thing is the BHVR version of "crossing the line" is saying the truth, that their system doesn't work and whose fault it is that it doesn't work. Also, yes Dowsey is an influencer, he makes videos and what he thinks is wrong with DBD, then gets punished for speaking the truth. Like I said removing his twitch shirts is completely fine, up to BHVR to decide who gets them. But they really did it because he "targeted" Patrick, straight up he wouldn't have "targeted" him if Patrick just understood his game and how it should work.

  • I think the dead hard change is completely fine. Im a killer main and still think the survivor should use their get away perk almost every chase, whether it be lithe, sprint burst, dead hard whatever. It is annoying af with all dead hard or something BUT dead hard is still not as powerful as any meta killer perk.

  • BBQ, Monitor and abuse, Infectious, Corrupt

  • I think of 2 ways that would make it less OP and useless at the same time,

    1. Lucky break can be used for 20/25/30 seconds after being injured, after you are hooked, lucky break resets.
    2. Lucky break can be used for 8/10/12 seconds after you are injured, after you heal, lucky break resets.
  • I have no clue but there better be a new map..

    And I'm just guessing here but

    Survivor(s) Jill, Leon

    Killer(s) Lady Dimitrescu, Mr. X, Nemesis,

    We need more male survivors and more female killers either way.

  • There is no doubt in my mind that Calm Spirit will NOT become meta unless it was buffed in another way somehow

  • all im saying is i have almost 3K hours in dbd and i can tell the difference in hits XD, even with good ping 50-60, hits are still screwed compared to how they were before the 4.5.0 patch, its facts, yes they are better but still not fixed 100%

  • @Sabraiz said:

    https://forum.deadbydaylight.com/en/discussion/comment/1942586#Comment_1942586

    I wish more people would learn that the problem is and always will be latency when you play online games. What you see is not what the server sees and definitely not what other players sees.

    true but every hit... it gets annoying, also its not JUST latency obviously, it only started happening after the animation update, of course every online game will have latency, but this is not that.

  • yes that can happen too but in red ranks survivor I still get games that last that long because survivors are potatoes specifically with billy or huntress like I said not every game but when it does happen its usually a billy with those perks

    @TheRockstarKnight said:

    https://forum.deadbydaylight.com/en/discussion/comment/1185078#Comment_1185078

    He's loopable though. BBQ and Infectious just reveal the Survivor; if they're away from a loop that's their fault.

    I will agree he makes better use of those perks than other Killers, but not enough that he can unfairly down all Survivors in the first 3 minutes.


  • also infectious fright and other perks and its not the perks being overpowered its the perks combined with billys power that makes him overpowered. no other killer has better synergy than billy with those perks

  • @TheRockstarKnight said:

    https://forum.deadbydaylight.com/en/discussion/comment/1183415#Comment_1183415

    No perks help with that.

    That's the Survivors being bad and the Huntress/Hillbilly being both good and sweaty.

    perks do help with that especially billy. for example number one: bbq and chili.. the main one

  • billy and huntress are the only killers able to get everyone down in the first 3 minutes with right perks

  • why the hell is huntress not on here

  • the ability for certain killer to get everyone down in the first 3 minutes by slugging then 1 hooking everyone

  • a radio to communicate with other survivors without coms

  • i have tried it doesn't work sadly

  • I don't unfortunately but it stops right after the bar. I could be spamming it as soon as it pops up and it doesn't fail until after it