BringBackOldBT
BringBackOldBT
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/361015#Comment_361015
Then those players would just quit the game altogether, just like SWF only survivors would quit if they didnt have the ability to team up. Or just switch to survivor and stop playing killer. And of course these outcomes would make queue times even longer for survivors, extrapolating the problem.
You don't punish an entire group of your playerbase for something like that and expect said playerbase to continue to grow. You have to address WHY people are exhibiting a unified reaction, and respond in a way that addresses their DESIRE to do so. Its literally how BBQ&C happened: it was to incentivize killers to not camp by rewarding them for hooking different survivors, while also giving them the ability to track them (even if its tracking has 9000 counters now, but thats another story.)
BBQ n chilli exists yet people still camp? Maybe this negotiating with a bunch of toxic pieces of dogshit isn't working? Maybe we just outright stop them from doing what they wanna do and if they only play the game if they can be toxic and dodging then they can just ######### right off? For every toxic killer that leaves we have +100 people who would not have left if it wasn't for constant facecamping/dodging and other #########. I don't think killers are THAT pathetic that they'll leave the game as soon as they can't dodge SWF anymore, if they will then there are plenty of other killers to replace them, I have no problem with lobby-times at all.
If anything throw those noobs back to rank 15, so they can be insecure little panzies who DC over cosmetics there, which they already are doing by making ranking up more difficult.
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/360995#Comment_360995
It made things worse because killers cherry pick lobbies more than ever now, unless they're incredibly confident. Bad to average killers will lobby dodge the second they see something they don't like (items, cosmetics, pretty much anything,) since they usually assume that at least 2-3 people in every game are a SWF with comms. There are multiple topics complaining about it (including this one,) and from what I see in those its especially bad on consoles.
If everyone but the most confident killers (the power role in a 1v4) are afraid to face readily available items, then there might be something off in regards to both balance and mentalities. Game devs can only fix one and hope it fixes the other as a consequence.
So remove them seeing cosmetics and items as well? Problem solved?
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/360978#Comment_360978
They literally did that, the new matchmaking system makes survivors load in simultaneously regardless of SWF whenever possible, and even lifts some matchmaking restrictions to do so. It has made the problem much worse.
Also, there is no in game voice communication option, so it by definition requires third party software to do, is against the game's design, and gives an unfair advantage. Due to the fact that its both impossible to police and would lose them a very large chunk of their playerbase, the devs have decided that it is not against the rules. That doesn't mean the game is remotely balanced around it, but quite the opposite. They simply ignore it and try to instead base off of other metrics like survival rate at different ranks.
You can still go to their profiles and see their friendlists, you can recognize their names from earlier games, all that needs to be removed.
Whatever solution they tried last time sucks ass, they should indeed just keep everyone hidden for the killer untill the last person joins and then show all of them at the same time. Not sure how that fix made things worse, my theory is that they didn't try hard enough and need to remove even more information.
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DS gets neutered > killers still cry about their "dying light" a perk I haven't even seen in my last 500 games. PLS BHVR BUFF DYING LIGHT ITS NOT AS GOOD AS HEX RUIN WHICH ALSO SUCKS BUT I USE IT ON ALL MY KILLERS ANYWAYS.
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If anyone wants to claim they bought this game thinking SWF wasn't gonna be a thing they're either liars or really really, and I mean REALLY dumb.
Also I think it's a pretty simple thing to fix, just remove the information killers get so they don't know for sure if they're vs SWF or 4 randoms, ta-da it's fixed.
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The knife of decisiveness, is ultra-rare offering so it's balanced...
So yeah you just stab the killer in the back when he's carrying you, no skillcheck needed (because those were easy anyways am I right killermains?) he lets you go and is stunned for 3 seconds and that's the offering.
See what I did there?
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First off biggest consumers of this game are SWF so, I understand killers have this "bhvr is on my side"-mentality since they're on your side for the last 7 nerfs to survivors, however SWF is the piggybank and I assume that money is still a priority for BHVR and not how many killermains they can stop from crying.
Second off you didn't buy this game expecting there not to be SWF or them not having skype, you knew perfectly well this would happen yet you still dodge because you're trash at this game.
All the killers here saying "well if you allow SWF I'm just gonna dodge 24/7 teehee" are just fuel to the fire that the devs need to seriously hide survivor names and SWF-status, not even allow profiles to be seen from the lobby-screen, heck not even show them the items we take, we tried giving you some advantages and you're abusing them by dodging BHVR's piggybank constantly so now it's time to take them away.
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They need to remove legion, if you wanna ban for DC I'll just suicide on first hook, good luck banning people for that. Btw 100 bucks tells me anyone who wants to "punish the evil dcers' are just legionmains salty that everyone is rejecting their braindead killer.
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Trust me there will always be one mongrel who keeps getting sick and then healing and then getting sick and then healing the entire match, survivors are at an all time braindead level so unless it's swf this won't happen.
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The spirit is overpowered as ######### without a high skillcap "oeh I get 4ks before 2 gens are done every game must be just my skill after playing her 3 games definitly balanced" literally 100% killermains who say she's the balanced one. Which epxlains why huntress is barely mentioned even though she is the pinnacle of how killers should be created in this game.
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@BACKSTABBER said:
I purchased the Legion to check how many survs DC. Real data in 5 matches:
- Match 1: 1 DC really fast
- Match 2: no DCs
- Match 3: 1 DC fast, another after, then survs bow head to befriend but I slaughtered them instead with Mori
- Match 4: 1 DC in the middle of the match
- Match 5: 1 DC fast, then other, then the other 2 a bit later when hooked
This guy even using mori's on legion, like imagine how braindead easymode that 4k was. "But DCing is unacceptable > defends lobbydodging a bunch of flashlights or swf."
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Stop playing braindead legion then > problem solved.
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On PC in the last couple weeks I'd say:
All the time: Spirit, HIllbilly, Legion. Myers
Quite alot: Nurse, Pig, Freddy. Trapper
Sometimes: Clown, Doctor, Hag, Huntress, Cannibal
Almost never: Wraith
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Taunting has been in literally every game ever, sometimes even encouraged, if you don't let it bother you it gets old and boring real quick for the taunter, but if every killermain and their parents have to cry about it on forums then yeah it's gonna become a thing.
Also it gives us more points, it gives you more points, I give free hits to killers if they aren't running franklin's and thought I was being nice.
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Was also counterable with clown hag trapper nurse spirit, but definitly not counterable guys. People just parrot whatever their streamers say, you can watch truetalent get 4Ks consistently and still moan about DS and all his little rank 12 viewers are convinced already. You can see it when a killer spams ultra-rare addons and still thinks he's more respectable than someone using DS, the victim-mentality is real.
The worst part is they punish survivors in an effort to stop the braindead game-killing "strategies" that killers use rather than punishing killers for basically not even playing a game/needing skill. Survivors loop stuff? Here have a passive that makes you faster, in fact be faster in general and then get your passive. Killers camp and tunnel? Here use 2 ######### wastes of perks that are easily countered, oh and that top-tier perk you had? Yeah that's gotta go.. BHVR balancing right there.
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I'm disgusted by these people trying to argue facecamping is a valid strategy or ebony mori-spamming is a valid strategy, you realize nobody would play this game if every game was just a bubba facecamping right? Camping is as strategic as headbutting in a boxing match or trying to break someones ankles in a soccer match stop justifying it just because it's "strategic" on some level or it's not bannable.
With that said hiding names only stops targeted facecamping and mori-usage which honestly if you have a problem with that and your best arguments are "well maybe you deserve it" then I think I know why you have a problem with such a change.