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Aknoton

Aknoton

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Aknoton
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  • @ChurchofPig said:

    I totally agree with you, but I'll never understand why people say "no one asked for this as an argument." Like do people actually think the developers of a game are going to ask permission from the community to make changes or is it just to make people feel better and like they have some control over the game?

    In order to change something in the game, you need to allocate certain resources - money and time for the work of artists, programmers, and so on. When people wonder why the developers changed something that previously worked, they don't understand this very aspect - why waste resources on something that was not a problem. Especially when the new result is worse than the old one.

  • Благодарю за ответ! Как-то это не очень логично конечно. Я наоборот давал сурвам всё починить, думал нужно чтобы перк сработал. Видимо там нужно именно не допустить чтобы кто-то до рубильника дотронулся, а не ворота открыл.

  • @Customapple0 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2398776#Comment_2398776

    Everything you said is a lie. Please educate yourself on the hit validation before making false statements.

    How about you play survivor, get hit then immediately throw down a pallet, see how that goes for you?

    How about playing killer, hitting a survivor, hearing him scream, seeing the hit visually, and then seeing that the game decided it wasn't? Where is the killer's fault here? How can I even plan the moment of the impact if the game can cancel it at any moment so that the survivor does not get upset? I play both sides, what is happening now is not normal.

  • This is the most unplayable map at this moment, it shouldn't be in the game. Personally, I just refuse to play on this shame.

  • Yes, I like Kate's appearance with the new skin, only this is not Kate, but some other girl. Kate's old image is ruined, with old skins she looks terrible.

  • The most annoying thing is that there are a lot of other problems in the game that need to be urgently paid attention to, but the developers decided to spend energy on something that no one asked for. At the same time, they did it very badly. I would still understand if the level of graphics significantly jumped, but no, technically everything looks no better than before, but even worse in terms of design.

  • No, yesterday I only had sudden drops in FPS, very noticeable. Previously game worked very stable and always produced about 90fps

  • I completed the task yesterday on the first try. Try VHS porn addon, it swaps bottle colors. Survivors get confused and avoid accelerating clouds. It gives the opportunity to spam them during the chase and loops.

  • Jake, Nea, Laurie and Quentin looks better. The rest are much worse. I hope developers will still work on them.

  • Most of the new faces look terrible. As if the characters are swollen, all the faces look round and give the impression of being plastic dolls. It just looks cheap, I'm disappointed.

  • Trickster cannot be easily fixed, hi is very bad at the design level. He needs a complete rework, like Freddie. But I don't think it will be soon.

  • @Venzhas said:

    Theres no fun facing red ranks killers tryhards anymore to me. Its just tunneling , tunneling, camping, facecamping. Dont say "its a strategy" no, its just a selfish behaviour that have no interest except yours. I cant stand it, games after games, always the same, or worst.

    I just made a second account to be resetted at ranks 20, and it was already more fun even if playing with potatoes

    Dont complain players are leaving the game when you make everything to push them out

    Theres no fun facing red ranks survivors tryhards anymore to me. Its just sfw , genrush, red keys, palletloop. Dont say "its a strategy" no, its just a selfish behaviour that have no interest except yours. I cant stand it, games after games, always the same, or worst.

    Classic. When 3 generators start up in the first minute - it is normal from survivor point of view, when key allows you to escape through the hatch - it is ok. But if killer tries to do something to win - this is toxic behavior, he MUST let you escape.

  • I noticed only the growth of disconnects exponentially. In each game, 1-2 survivors use dc.

  • I always close the lobby when I see players with a legacy and a flashlight. Just because it's either cheaters, or players with 4-5k hours in this game, toxic as hell.

  • Killer should receive as many points for the detached player as for the sacrifice. KYF is exception, otherwise players will farm points. Thus, disconnect is a way to surrender and admit defeat. Remaining survivors should receive a bonus to repairing speed and points. In addition, there is a small probability that a disconnected player will lose an item of high rarity from his stocks.

  • @IronWolf115 said:
    I am livid and am fearful to even play the game now because of this crap.

    You can easily avoid such kind of games. Just look at the players in lobby, if they have more then 2 flashlights you can leave and wait for the next wave. Or you can take some usefull perks, like "Lightborn" or/and "Franklin's demise". Personally, I rarely have such a problem, because in most cases the survivors fall next to some walls or obstacles (because you know, pallet loop). So I can just bury my face in the wall and safely grab the player.