Behavior catering to survivors once again
They finally did a meta shake up of over 50 perks which is what was needed for a long time, Making Shoulder the burden less of a burden and making usless perks like Dark Arrogance a very nice M1 killer option. welllllll
After reading the changes to the PTB I can see how much Survivors mean to them. Taking the 1 nerf from shoulder the burden and removing it, making it the same as it was and has been since it was released. And they took Dark Arrogance and Gave it a much needed Buff to Killers with lack of mobility, and are pretty much M1 killers like trapper, doctor, legion etc. AND STRAIGHT UP REMOVING ITS BUFF!!!! what the heck? So while im blinded for that extra 25% of the time I can recover 25% faster while missing the survivor? why would you do this????? STOP NERFING KILLERS INTO THE GROUND PLEASE!!!!! I planned on coming back for this shake up but now im uninstalling this. Im sick of generators flying by and not being able to enjoy half the roster because they lack mobility and when they catch up survivors just bolt to the other side of the map in the time it takes me to catch up to them while 2-3 generators pop…….. WHAT ARE THEY THINKING?!?!?!?!
Im done, Behavior you really need to start programming Killer bots, because thats all that gonna be left
Comments
Are you sure? Doesn't seem to be much of a line for survivor.
There seem to be so many people forgetting that Shoulder is going from a 40 second exposed to a 2 minute broken. I really hope BHVR doesn't take these complaints seriously when they don't actually even address what is happening.
It's also funny how quickly the nerfs to SB and Vigil are forgotten.
Or that windows is getting nerfed.
Dark arrogance, yeah if they keep it at 25% that would be weird. But really? The meta shakeup hinged on the dark arrogance change?
The killer queue could have an infinity symbol and we'd still be getting the takes that the game is just a moment away from losing all of its killer players.
The killer main memory is remarkably short when survivor gets nerfs, but anything effecting killer is the end of the world. Twenty survivor nerfs? Yeah, should have been that way anyway survivor perks should be weak they have 16 perks and basekit protections are handholdy. One killer perk buff that doesn't go live? You devs are so biased you hate killers I'm never playing thia game again!
StB is still getting nerfed. And you said yourself, it's a shake up of over 50 perks yet a few reversion upsets you? The vast majority of changes are still going through. You're overreacting.
Its funny because we got nerfs and borderline guts to a lot of the super strong killer perks like Thrill, Dissolution and Blood Favor and buffs to perks that get stronger/activate the more you lose like Help Wanted and Fire up along with the odd rework to Undone but on the survivor's end? They just got perks buffed and none of the traditional meta perks nerfed. Like sure STB makes you broken for two minutes now but that's still a slap on the wrist compared to its upside long term.
Not to mention Dark Arrogance didn't even get to see the light of day before it was gutted but hey we still get to see the same 8 perks still on the survivors end with maybe the rare perk slot being changed for one of the buffed perks. More Lithe/Dh, Resilience, Resurgence, DS and Five Moves Ahead I guess.
Less Sprint Burst, Vigil, and Windows though. Which were three most often complaint about perks that will now be seen far less
Caterring the survivor is funny when it's still getting massive nerf along with This is not happening and windows, not even saying what else can come. At this point the only perk that might see some use is Road Life but we have no clue what they cooked. Dark Arrogance and TINH nerfs make me dissapointed.
In the last update, Vigil got obliterated, SB got cut by a third (which is technically not true because SB also accelerates for half a second or so, so it's actually an even bigger nerf than on paper), and Deli had it's downside doubled. Before that, Fast Track also got completely gutted.
StB, despite the deactivation condition being taken back, the punishment is being tripled (while also making you lose a health state and making you waste time healing after the effect is over, if you're even alive by then). Self Preservation is being cut in half. Windows of Opportunity is being gutted into something no one will use and the change will only serve to make inexperienced players die even faster.
On the killer side, last patch Nowhere to Hide got nerfed to have the aura be attached to the gen. Yet it still remains the 5th most used perk on NightLight because it's still a very strong perk. Dissolution is being changed to only basic attacks and 5s less duration. Although this perk was strong, it wasn't even meta on the vast majority of killers, and on the few it was popular on like Ghoul and Krasue it was just plain unhealthy. But I admit, this is a huge nerf. Blood Favour works the exact same just not with m2 abilities. So the perk will remain just as strong as before on more m1 centered killers, while m2 centered killers like Blight, who don't need the help in the first place, can't use them as effectively (although you can also just walk a survivor down for the first hit then down them with power). Killers like Jason will still be able to use this perk pretty well. It's a decent nerf, but the perk is still very decent. One you didn't mention was DMS, which, while it does not synergize with Pain Res anymore, will still be a quite a decent perk for killers that can pressure survivors off of generators like Billy and Blight, especially since the duration got slightly increased as well.
As for Thrill, many in the community have pointed out the alarming concern that this might not be a nerf at all. For lower tier killers that are not as powerful in chase, yes this is a huge nerf. But on killers like Blight, Nurse, etc, it might be as strong or perhaps stronger than before. With a full hex build of 4 totems, the totems are blocked for 40s. If the survivors get on literally frame 1, the totem can be completed in another 14s. The strongest killers in the game can very often get downs in 54s, in which case there may be games where the hexes are literally impossible to cleanse. It remains to be seen if this is actually going to be an issue and we won't be able to tell until it goes to Live. But as of now, while I agree with the devs that it is indeed a rework, I'm not convinced it's flat out a nerf.
But even if you count every one of those killer nerfs from the last couple patches equally to the survivor nerfs (which, in my opinion, have generally been way more extreme and I wouldn't even count Dissolution as a meta perk) you're looking at 5 killer nerfs while survivor got 7. Even making it as blunt as possible and ignoring the nuance of things like how NtH and probably a couple of the nerfed killer perks will still see a decent amount of play, survivor perks have still been nerfed more. That also isn't putting into account that the PTB changes give way more meta competition for killers than survivors.
my main issue is that whole this patch supposed to so game more fresh. They could keep the perks for now and tweak them if needed.
- 'STB' still nerfed anyway
- ‘This is not happening’ is no longer buffed and has been made even more useless than before
- ‘Windows of Opportunity’ has been nuked despite the countless complaints
- 'Knock-Out' still there without even being mentioned
While I guess Thrill isn't gutted for the top 6 killers in the game its borderline worthless on any high B tier or below. And Dissolution/Blood Favor is still not that worth it on regular killers since pallet density is a thing. Like cool you can block pallets in a big radius/1 automatically breaks after a survivor vaults it… when the next pallet is 15 feet away. These perks need to actively be buffed if they want to keep an M1 requirement.
Survivor meta is still the exact same but with now the resurgence of obnoxious vault speed builds. I'm genuinely shocked lithe wasnt hit with a small nerf. But yeah another patch that doesn't address meta because we COULD have had Dark Arrogance and other perks but since that was gutted before Live its back to 4 slowdowns. Yay.