Jason having a projectile feels so tacked on and lazy
If I had a nickel everytime a highly anticipated licensed killer came to the game with a projectile nobody wanted in their kit, i'd have two nickels. Seriously though….. why does Jason have a projectile in the first place? In the films he does most of the killing up close and besides the times he's killed someone with a bow, his machete by flinging itwhen he's set aflame, a throwing axe, a harpoon gun, those feel like outliers and it does not make sense for him to have such a focus on that when you know….. Friday the 13th game had the perfect Jason gameplay right there to take inspiration from. He only had throwing knives in that game and it barely made a difference in gameplay. The very annoying thing is that Jason is half perfect, the omnipresent evil is 100% perfect, but he is just soiled by the horrible addition of a goddamn projectile. Also lets bring up the elephant in the room and that on paper Jason and Springtrap are basically identical killers. Lets not pretend otherwise.
Comments
The amount of coding they would had to do to get the spear physics and animations to work. It is most definitely was not tacked on, nor does it feel that way playing him.
I disagree, Jason is very well designed.
If anything the projectile doesnt fit to Springtrap as far as I know that thing never used it.
Also they are quite different in playstyle.
It's power creep you are feeling, but jason being ranged was definitly intended.
I personally am not a fan of the iteration of Jason we got (licensing I understand). Really doesn't feel like Jason. I read somewhere before him being no different than some Spartan who throws a spear. On a side note he feels cartoonish/goofy.
I know BHVR worked hard on him and bringing him here. With all respect he's just not my cup of tea.
Not only does he have a projectile, he has the best projectile in the game. It's a good thing the baby killers are still learning to aim with him. Because his spears are definitely better than Huntress' hatchets.
I think BHVR went a little overboard with Jason to make sure he was a strong Killer. Like nobody realised that the Killer has no downside?
Unlimited OE
Haste out of OE
Tracking in OE
No reload time
How much hand holding does it take to fabricate a 60% kill rate?
His projectile is very spammable because it is very easy to juke.
He literally throws a javelin across a warehouse sized room in Jason X. It's more in character for him than Pyramid Head's rebar wave or Nemesis' tentacle whip (that doesn't grapple or trip you like it does in RE3R) or even Afton's fireaxe.
In defense of him being cartoonish and goofy, F13 after, like, the third (maybe the second) movie is a total joke and Horror Camp at its finest. Look no further than F13 Pt 6-12 for the highlight reel.
Yeah. I get why people do like him, for me he just feels off.