So, you said you weren't going to change pallet density, but you did with Jason.

Again. And somehow you added EVEN MORE pallets again.

Devs, this cannot possibly be intended…. You seriously need to look at pallet density.

This place now has a pallet the has never spawned a pallet ever:

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And Eeryie of Crows now has these fun pallet spawns:

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Not to mention right next to this setup is this right into and next to killer shack:

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AND THEN RIGHT NEXTO THAT ANOTHER PALLET into a window with another pallet

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Tagged: Co-ordinatorMod

Comments

  • Its intended dont worry about it just consume the slop and dont forget your feng min skins

  • Here's iron works:

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  • Gas heaven:

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    Right behind that is killer shack into excavator

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  • Customs aren't always accurate to pub matches. I just played in a custom on Gideon where only one gen spawned on the upper floor. Never seen that happen before in a pub match.

  • Bro is now posting every ######### pallet on the maps and thinks those are the reasons he is losing games.

  • @Aven_Fallen said:

    Bro is now posting every ######### pallet on the maps and thinks those are the reasons he is losing games.

    I'm only posting the couple of maps i know where there is clearly some kind of problem personally. I don't have anything beyond anecdotal evidence on other maps that there is an issue.

    But again do i REALLY need to keep posting my stats that show i have like an 85% kill rate and a 65%+ escape rate as exclusively solo queue? It has nothing to do with me losing.

    Are you going to truthfully tell me that you see that eeryie of crows setup and its fine?

  • @cogsturning said:

    Customs aren't always accurate to pub matches. I just played in a custom on Gideon where only one gen spawned on the upper floor. Never seen that happen before in a pub match.

    These are spawning like this in regular matches, its just easier for me to check a custom since i can't pick the map in a normal game.

    Do you have any kind of evidence to support spawns behave differently on customs?

  • @Aven_Fallen said:

    Bro is now posting every ######### pallet on the maps and thinks those are the reasons he is losing games.

    It is weird though isn't it? Aside from that I don't really think about it much since the game is super accessible to new players now since anybody can go on a 2-3 gen chase as long as they run to yellow. I do wish that we could go back to 12-13 pallets when the game was a lot harder for both sides and more thought was required, but seeing as were at an all time high player count it wouldn't be smart to make the game harder on survivors.

    But that's my take.

  • @Reinami said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091534#Comment_4091534

    These are spawning like this in regular matches, its just easier for me to check a custom since i can't pick the map in a normal game.

    Do you have any kind of evidence to support spawns behave differently on customs?

    I don't have a screenshot of the match because I don't really care enough to use it as leverage in the forum.

  • @cogsturning said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091541#Comment_4091541

    I don't have a screenshot of the match because I don't really care enough to use it as leverage in the forum.

    Ok great, so we can discount that then for now and continue on with the evidence i have provided.

  • I used to support less pallets, but tbh, survivors need something to keep up with the killer power creep.

  • @Aven_Fallen said:

    Bro is now posting every ######### pallet on the maps and thinks those are the reasons he is losing games.

    could be skill issue, but I can't blame him either because spawn logic has been changed in the past with little or no documentation. I personally remember Skull Merchant era getting more clustered gens to enable 3 gens and nobody talked about that (RPD used to never have 2 main lobby gens) Can't blame people for being paranoid.

    I have no clue so I'm not tossing my hat into this race

  • @100PercentBPMain said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091535#Comment_4091535

    could be skill issue, but I can't blame him either because spawn logic has been changed in the past with little or no documentation. I personally remember Skull Merchant era getting more clustered gens to enable 3 gens and nobody talked about that (RPD used to never have 2 main lobby gens) Can't blame people for being paranoid.

    I have no clue so I'm not tossing my hat into this race

    Fine, i'll do it again:

    image.png

    last 30 days:

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    Jason:

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    my current best killers (these show all time since last 30 would be boring since its mostly jason):

    image.png image.png image.png image.png

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    And my literal worst killer in terms of kill rate:

    image.png image.png

    And my personal escape rate exclusively as solo queue:

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    And my last few survivor matches:

    image.png image.png
  • Survivor mains just in denial because they salty about Jason LMAO

  • @cammoking123 said:

    I used to support less pallets, but tbh, survivors need something to keep up with the killer power creep.

    more pallets is a band aid solution.

    Instead of actually learning the proper counterplay and getting better at macro, you can just pre drop every pallet and run to yellow.

    And any that killer that comes out that can deal with the ludicrous amount of pallets (Vecna 2, Jason being a strong ranged killer) everyone cries overpowered and asks for more pallets as if that’s gonna anything besides make M1 killers lives even more miserable.

  • @cogsturning said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091541#Comment_4091541

    I don't have a screenshot of the match because I don't really care enough to use it as leverage in the forum.

    Here you go, regular match, proof the pallet is spawning:

    image.png
  • Ok, a pallet is spawning. And I'm glad because that room is a death trap. It's been in need of a resource.

    Do let me know if it stops you from winning all your matches though.

  • @cogsturning said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091622#Comment_4091622

    Ok, a pallet is spawning. And I'm glad because that room is a death trap. It's been in need of a resource.

    Do let me know if it stops you from winning all your matches though.

    Move the goalposts much?

  • @Aven_Fallen said:

    Bro is now posting every ######### pallet on the maps and thinks those are the reasons he is losing games.

    Let's keep the thread civil, please. We asked players to share pallet spawn examples for their pallet density concerns to give us a more specific idea of what areas were causing them problems.

  • What does this have to do with density though? A new pallet location spawn isn't the same as density. Density means things close together. There's one palllet here. For all I know this is the only pallet on the whole map. You're just complaining about pallets existing.

  • @cogsturning said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091677#Comment_4091677

    What does this have to do with density though? A new pallet location spawn isn't the same as density. Density means things close together. There's one palllet here. For all I know this is the only pallet on the whole map. You're just complaining about pallets existing.

    It means there are more pallets spawning, especially on a map like midwich where it is basically a static map.

  • @Slurp_Ramen said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091552#Comment_4091552

    more pallets is a band aid solution.

    Instead of actually learning the proper counterplay and getting better at macro, you can just pre drop every pallet and run to yellow.

    And any that killer that comes out that can deal with the ludicrous amount of pallets (Vecna 2, Jason being a strong ranged killer) everyone cries overpowered and asks for more pallets as if that’s gonna anything besides make M1 killers lives even more miserable.

    Fewer pallets would reduce the chase skills (micro) for killer. If its an option to just break the pallet, players wont learn to play around it.

    But for that pallets would need to be playable and that means different things for different killer. Like you said M1 killer cant play those pallets, while others can. They are powercrept and outdated, theres a reason why no new killer releases like that anymore.