I'm on my hands and knees bro

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If you can change DEMOGORGON and DRACULA, 2 of the best designed killers, over Skull Merchant with the state that she's is in….

Will be big sad.

Comments

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  • @Yokoshimame said:

    Dracula and demogorgon nerfs will 100% make killers mad

    why would they nerf demo?

  • They should just deactivate her until she gets changed next year with a full rework. Tired of the crying and I played ALOT of Skull Merchant before her changes.

  • @Royval said:

    They should just deactivate her until she gets changed next year with a full rework. Tired of the crying and I played ALOT of Skull Merchant before her changes.

    or they could just balance her well.

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  • Why does Freddy changes have to be so far out yet so close

  • Yes, I hope she is one of the killers getting changed in November because her current state is terrible.

    She shouldn't be left the way she is.

  • They're probably buffing Demo's portals again.

    Dracula is overtuned and needs nerfs. He should get buffs to his Wolf Form though.

  • @ReverseVelocity said:

    They're probably buffing Demo's portals again.

    Dracula is overtuned and needs nerfs. He should get buffs to his Wolf Form though.

    I would love to see some buffs to his wolf form in exchange for shapeshift timing nerfs. I've gotten a better handling on it, but it can still feel a tad clunky at times

  • I think Demogorgon will get a buff for his Portals - which makes sense because they still suck. The developers also mentioned this in their July AMA:

    GRlxGG2aUAIiNbm.jpeg

    In case of Dracula, I hope he won't get a nerf to his basekit. Nerfing Medusa's Hair and the Egg would be fair but otherwise he is a perfectly fine killer.

    I can understand that players are upset with the Skull Merchant nerf but the big difference is that Skull Merchant will get a rework and not a tweak like Demo and Dracula - they will get small changes and not big changes like Skull Merchant needs. I also think it is better to give the developers some time with the Skull Merchant rework because if they rush it, the rework might become terrible and nobody wants a terrible rework for a killer who has already a bad reputation.

  • I hope they buff the ######### out of both of them even more, especially Dracula because I'm tired of reading about how overtuned this or undertuned that his abilites are. Like please Devs, actually make him S-tier overtuned… I want there to not be a single shred of doubt that Dracula's gameplay rivals that of Nurse and Spirit. Position him to be an undisputed S-tier killer.

  • @Nun_So_Vile said:

    I hope they buff the ######### out of both of them even more, especially Dracula because I'm tired of reading about how overtuned this or undertuned that his abilites are. Like please Devs, actually make him S-tier overtuned… I want there to not be a single shred of doubt that Dracula's gameplay rivals that of Nurse and Spirit. Position him to be an undisputed S-tier killer.

    6/10 bait.

  • I'll give them an easy one to start… Make it so charging hellfire while walking doesn't slow you down so much. It hinders it from performing as an effective anti-loop like PoTD when it slows him down so much. Not a big numbers tweak, but enough that it feels on par with PH.

  • His skill ceiling isn't very high but his power isn't that strong either. He's similar to Wraith in that regard. There is absolutely no reason to nerf Demo. On most loops his power is not very good because it either takes too long to charge up or the shape prevents it from being useful. Also, his shred is very predictable and even has a one button counter.

    His mobility is also on the weaker side. Yes, you can teleport but only after setting up the portals, which takes time you usually don't have.

    To top it off, Demo's addons are atrocious. He has like 3-4 good addons and the rest is terrible.

    This killer needs a buff. Flat out.

  • @Leachy_Jr said:

    https://us.v-cdn.net/6030815/uploads/I1FU4L8LDXRO/image.png

    https://us.v-cdn.net/6030815/uploads/ZBKEBC9FUVTP/image.png

    https://us.v-cdn.net/6030815/uploads/QLE7EAU7Y3GV/image.png

    If you can change DEMOGORGON and DRACULA, 2 of the best designed killers, over Skull Merchant with the state that she's is in….

    Will be big sad.

    Skull Mommy has already been tweaked. AKA nerfed. However, she will likely get reworked next year.

  • I thought they already said she wasn't getting her changes til next year?

  • @Nun_So_Vile said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3825398#Comment_3825398

    I'll give them an easy one to start… Make it so charging hellfire while walking doesn't slow you down so much. It hinders it from performing as an effective anti-loop like PoTD when it slows him down so much. Not a big numbers tweak, but enough that it feels on par with PH.

    There's a reason hellfire isn't on par with PH and it's because he has two other abilities to work with in his kit. Why the hell would anyone play PH when they can just play Dracula with a buffed hellfire, mini wesker, and a mini spirit to fall back on in case he somehow makes a mistake in chase. Thank god forum users don't work for this game

  • @versacefeng said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3825400#Comment_3825400

    There's a reason hellfire isn't on par with PH and it's because he has two other abilities to work with in his kit. Why the hell would anyone play PH when they can just play Dracula with a buffed hellfire, mini wesker, and a mini spirit to fall back on in case he somehow makes a mistake in chase. Thank god forum users don't work for this game

    No offense, but you clearly lack knowledge, awareness, and understanding of killer gameplay, and sounds like you don't know DBD. PH sits at a ~2.5% pick rate as it is already. He's been out for years and has a dedicated playerbase…Changing Dracula's Walking Speed while charging Hellfire would hardly be a reason for not picking Pyramid Head. They are two compeltely different killers with completely different mechanics. PH can still completely bypass hooks, negate healing perks, DS, and unhook condition perks, and has a built in Mori. Arguably PoTD will also remain better because it is longer (giggity) than hellfire, and has a much shorter CD so you can spam it 3x more at loops, PoTD travels through objects, walls, and such a bit more consistently and predictably, and on top of that it effectively zones with rites so you can fake it without losing much distance… I'm pretty certain people who aren't going to play him have already moved on to other killers by this point. If anything the biggest deterrent to PH is that he is so clunky, add-ons are bad, and he is in need of an update…

    So…why the hell would anyone play Dracula if his transition speed is slow, cooldowns are longer, walking speed is slow on anti-loop, and can only rely on wolf form in chase? I'll be generous and give it 2-3 months after that nerf for people to get fed up with how bad and clunky he feels until he falls into obscurity with the rest who aren't Nurse/Blight/Spirit/Wesker.

  • @Leachy_Jr said:

    https://us.v-cdn.net/6030815/uploads/I1FU4L8LDXRO/image.png

    https://us.v-cdn.net/6030815/uploads/ZBKEBC9FUVTP/image.png

    https://us.v-cdn.net/6030815/uploads/QLE7EAU7Y3GV/image.png

    If you can change DEMOGORGON and DRACULA, 2 of the best designed killers, over Skull Merchant with the state that she's is in….

    Will be big sad.

    I hope SM is NOT on this list, simply because I don't want they waste time on something that will be drastically changed later. What's the point? Let's just wait out to full rework in 2025, as they said.

  • @Xernoton said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3825061#Comment_3825061

    His skill ceiling isn't very high but his power isn't that strong either. He's similar to Wraith in that regard. There is absolutely no reason to nerf Demo. On most loops his power is not very good because it either takes too long to charge up or the shape prevents it from being useful. Also, his shred is very predictable and even has a one button counter.

    His mobility is also on the weaker side. Yes, you can teleport but only after setting up the portals, which takes time you usually don't have.

    To top it off, Demo's addons are atrocious. He has like 3-4 good addons and the rest is terrible.

    This killer needs a buff. Flat out.

    To clarify as a Demogorgon main;

    Demogorgon does have a skill ceiling, it isnt the highest there is but I really wish people didnt act like Shred "takes no skill" when you can still pull off some crazy stuff with them.

    Demogorgon's addons are not bad, the issue is lack of addon variety. Demogorgon as 4 addons dedicated to Shred and 17 addons dedicated to Portals (1 is a hybrid addon), Shred is the ability that most people play Demogorgon for and the lack of fun or interesting addons for Shred cuts down on the variety, and Portal addons are too inflated compared to Shred addons.

    My main concern with Demogorgon being overbuffed is how BHVR might handle the Killer as a whole. I dont want to see a Twins Rework redux. I dont want Demogorgon to get omega-buffed only to get nerfed or rendered unplayable.

    • ALSO, we saw the Unknown get changes to reduce "M2 Faking" and M2 Faking is a common complaint Demogorgon players get. It is also likely that we might see M2 Faking get removed or punished, but it will likely just make Demogorgon feel clunky or more unfun since you are not encouraged to go for fancy plays.

    The only thing I want/expect from this is Teleportation Speed to be increased, reduce map-wide audio for Demogorgon in general, and an addon pass to just increase addon variety. Anything else will have me concerned.

  • @Pelaan said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3825406#Comment_3825406

    Im concerned for the portal buffs cause impossible totem builds on demogorgon are so atrocious when they use lifeguard whistle 100% uncounterable surveillance on their hex totem can't even cleanse the portal causeit still detect when going near it

    I'd rather they rework the addon and buff Demo than keeping him in this state. Devourgorgon is pretty nasty but outside of such builds, he is quite terrible.

  • I hope they don't gut Dracula, he's perfectly fine, could use a few tweaks maybe, but he is otherwise perfectly ok.

  • I hope the Demo change involves fixing his hitbox, so that he doesn’t miss M2 attacks when survivors crouch.

  • @Xernoton said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3825756#Comment_3825756

    I'd rather they rework the addon and buff Demo than keeping him in this state. Devourgorgon is pretty nasty but outside of such builds, he is quite terrible.

    he is not terrible but yes buffs would be good🙏

  • I can’t imagine how they’d change Demogorgon, it seems to be in a decent place. Maybe a couple of add-ons become base kit. I like Dracula but he feels overtuned to face, there’s virtually no cool downs on any of his powers and that’s a problem. Maybe he’ll just have some numbers tweaked.

  • Aaaaand its not her.

    Clearly Wesker, Dracula,, and demo are higher priorities than skull merchant rn.

  • More like 1/10. I've seen these types of posts way too many times. Nothing original here. LOL