Should sadako get a slight small buff but not too much considering she’s one of the weakest killer?

Comments

  • In order to buff Sadako, the devs need to nerf Iri Videotape and then adjust her kit from there.

  • The only thing she needs is to lose her lullaby. It blows my mind that a stealth killer has a lullaby

  • Unfortunately, her Condemned playstyle needs a bit of a nerf before they buff her.


    My personal vote would be to nix the Lullaby altogether. She's a stealth Killer, why does she have a lullaby.

  • @Pulsar said:

    Unfortunately, her Condemned playstyle needs a bit of a nerf before they buff her.

    My personal vote would be to nix the Lullaby altogether. She's a stealth Killer, why does she have a lullaby.

    because people cried about spirit for how she was invisible at loops with no feedback. Lullaby is not really lullaby, its more of directional audio cue for her flicking at loops. Supposedly it gives directional audio cue when sadako goes invisible at loops.

    The issue is that balance values they took for it are like 0.5 second flickering when decloaked and 0.25 second spam flickering. The numbers are so bad that virtually nobody uses her invisibility at loops even though directional audio cue is distinctly balanced for this invis mechanic. Basically its pig dash 2.0.

    Unfortunately, her Condemned playstyle needs a bit of a nerf before they buff her.

    that just put her into unplayable state.

  • I allready gave up on any hopium, copium that they would go back and change her or even directly buff her. I think they are happy with her (her winrate was last time we saw it pretty good) even tho she is objectively much weaker than many other killers.

  • Of course she should be buffed, but her condemned play style needs to be address as well.

  • She should be able to ignore pallets if demanifested, it makes zero sense why she can phase through survivors but not through a piece of wood. She has godawful chase potential and is pretty much unplayable without her best addons, her basekit is far too lackluster and the 100 second cooldown on tvs is completely unjustified.

  • @Canas said:

    She should be able to ignore pallets if demanifested, it makes zero sense why she can phase through survivors but not through a piece of wood. She has godawful chase potential and is pretty much unplayable without her best addons, her basekit is far too lackluster and the 100 second cooldown on tvs is completely unjustified.

    guards can float through floors so let not try to apply any logic to dbd please

  • Sadako isn't as weak as she seems when you play into her strengths. That means going for condemned stacks and killing someone as fast as possible.

    Now that she's been in the game for 1 year and hasn't gotten any changes since her release I'm genuinely starting to think this might actually be her intended play style.

  • @solarjin1 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3417986#Comment_3417986

    guards can float through floors so let not try to apply any logic to dbd please

    Guards is not what we are talking about. We are talking about sadako and her awful chase against good survivors which is why she is considered weak her manifestation strategy in chases are kinda weak because she can’t phase through windows or pallets while manifestaed and I think she should because it’ll help her in chases

  • @Crowman said:

    In order to buff Sadako, the devs need to nerf Iri Videotape and then adjust her kit from there.

    I think her iridescent video tape is fine that’s one her best add on because you hit a survivor and it turns on the last tvs that’s turned off it’s actually useful

  • @Pulsar said:

    Unfortunately, her Condemned playstyle needs a bit of a nerf before they buff her.

    My personal vote would be to nix the Lullaby altogether. She's a stealth Killer, why does she have a lullaby.

    Which part of her condemned playstyle needs nerf?

  • @jkingwallace123 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3417861#Comment_3417861

    I think her iridescent video tape is fine that’s one her best add on because you hit a survivor and it turns on the last tvs that’s turned off it’s actually useful

    It really isn't fine. There's a huge difference in power between Iri Videotape and Non Iri Videotape Sadako. It needs to be toned down and her TV cooldowns adjusted basekit.

  • I think the key to buffing Sadako is to make her Condemned a more consistent threat. This does include nerfing the current form of the Condemned strat and maybe reworking Condemned in general, such as building up on Demanifest hits and/or only enabling the insta-kill on death hook like Pyramid Head (with other effects available before that)

  • @Crowman said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3418498#Comment_3418498

    It really isn't fine. There's a huge difference in power between Iri Videotape and Non Iri Videotape Sadako. It needs to be toned down and her TV cooldowns adjusted basekit.

    There’s really nothing wrong with Cher iridescent add on it’s a ultra rare for a reason it isn’t broken or abused it is just fine the way it is I think your getting it confused with ring drawing because of how much sadako can slug and build her condemn stacks

  • Both Ring Drawing and Iri Tape.

    Iri Tape is simply too strong since her base cooldown is so long.

    Ring Drawing promotes mass slugging

  • @jkingwallace123 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3418522#Comment_3418522

    There’s really nothing wrong with Cher iridescent add on it’s a ultra rare for a reason it isn’t broken or abused it is just fine the way it is I think your getting it confused with ring drawing because of how much sadako can slug and build her condemn stacks

    It being an Iri Addon does not justify how much stronger it makes Sadako. Simply nerfing it down to the last 1-2 TVs while making her base TV CD shorter would put her in a much better spot which would allow BHVR to buff her in other areas since she isn't as dependent on an Iri Addon to function well.

  • Your right I guess but they need to buff her chases when manifesting she should be able to phase through windows and pallets just like she can phase through survivors but can’t attack while manifested I think that’ll be a good buff for her to help her in chases

  • @jkingwallace123 said:

    Your right I guess but they need to buff her chases when manifesting she should be able to phase through windows and pallets just like she can phase through survivors but can’t attack while manifested I think that’ll be a good buff for her to help her in chases

    would be kinda broken if she could ignore any pallet and window. You would have to increase her manifesting time like double.

    Basically making Nurse 2.0, I don't think this is the way.

  • @DaddyMyers_Mori said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3418614#Comment_3418614

    would be kinda broken if she could ignore any pallet and window. You would have to increase her manifesting time like double.

    Basically making Nurse 2.0, I don't think this is the way.

    Not really because she can’t attack if she’s manifested she’s invincible

  • @jkingwallace123 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3418655#Comment_3418655

    Not really because she can’t attack if she’s manifested she’s invincible

    It would still be way faster to go through and demanifest. Process would need to be nerfed a lot.

    And she would be new killer that ignore pallets and windows, because everyone likes that.

  • @DaddyMyers_Mori said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3418660#Comment_3418660

    It would still be way faster to go through and demanifest. Process would need to be nerfed a lot.

    And she would be new killer that ignore pallets and windows, because everyone likes that.

    Well how can the devs improve her chases she’s literally a hit and run killer like wraith

  • @jkingwallace123 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3418689#Comment_3418689

    Well how can the devs improve her chases she’s literally a hit and run killer like wraith

    She doesn't need it. Not every killer needs to be good in chase.

    She is defending killer. 3-gen, totems

    She can also work with multiple chasing perks and use her power simply as slowdown for survivors.


    I would allow other survivors to disarm drones even when survivor with claw trap is nearby to help soloQ. That's about it.

  • @Zeidoktor said:

    I think the key to buffing Sadako is to make her Condemned a more consistent threat. This does include nerfing the current form of the Condemned strat and maybe reworking Condemned in general, such as building up on Demanifest hits and/or only enabling the insta-kill on death hook like Pyramid Head (with other effects available before that)

    Then where's the danger if they aren't on death hook?

  • That's where coming up with something else is important. Like they become Exposed if at full Condemned, or Hindered like against Wesker. I'm not sure what would work best.

  • @DaddyMyers_Mori said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3419318#Comment_3419318

    She doesn't need it. Not every killer needs to be good in chase.

    She is defending killer. 3-gen, totems

    She can also work with multiple chasing perks and use her power simply as slowdown for survivors.

    I would allow other survivors to disarm drones even when survivor with claw trap is nearby to help soloQ. That's about it.

    Uhhh, why are we talking about skull merchant now?

    And how is sadako a defending killer if the tvs don't even spawn near totems and the TV cooldowns are so long at basekit? That's like saying Dredge is a defending killer because his lockers sometimes spawn near the gens and totems

  • @not_requested49 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3419353#Comment_3419353

    Uhhh, why are we talking about skull merchant now?

    And how is sadako a defending killer if the tvs don't even spawn near totems and the TV cooldowns are so long at basekit? That's like saying Dredge is a defending killer because his lockers sometimes spawn near the gens and totems

    Yeah, my bad. Too many comments are hard to track on mobile.

    Sadako, just remove lullaby. So she is actually stealth killer with teleport. That would be valid.