Where are the Scourges and Boon perks?
Since March with Sadako and Yoichi, in the last March, 1 year ago. We had Dredge, Wesker, Knight and now Skull Merchant, Haddie, Ada, Rebecca, Vittorio, Renato and Thalita. So much characters and noone has a scourge hook perk ow Boon perks. This type of perk has been abandoned? too strong? why?
Comments
For boons, I think they realized that they are either broken or way too weak so they paused making more until they figure out how to fix it.
For scourge hooks, I don't know. I hope they make more... but I'm not sure what they could do.
I mean, both mechanics were kind of a failure, so that’s my guess as to why they haven’t released any more.
I would agree that Boons are a failed concept.
But I think Scourge Hooks are pretty good and so far well excecuted. Every Scourge Hook-Perk is at least decent (maybe except for Monstrous Shrine, but that one was awful since the start of the game and at least got a bit better).
It's only been 4 chapters and they probably already released all the main ones that they wanted in the game, chill.
It seems they may revisit those when the time is right. But for now, it seems they are introducing a new type of perk they advertized during the behind the scenes trailer which is "teamwork" perks from new survivors. Now i can see not being as strong as boons since you need to coordinate very well with your ally to pull it off. But i like this new approach.
Yes, if there's one thing we need more of, it's perks where you have to coordinate with someone you can't talk to unless you're using an external program in a game where the vast majority of survivors are playing the game by themselves.
Which developers looked at Blood Pact and thought: "You know what this game needs? More Blood Pact."
But hey, I guess we'll all get to see all the dbd-tubers make a video with a title like "LUL TEAMWORK PERKS OP" with a red arrow pointing to a Teamwork perk icon in the thumbnail.
What's there to do? A boon that regrows pallets?
Many things for hooks like haste on hook give surivors oblivious untill unhooked hide the hooked players aura and more
A boon that hinders the killer a boon that reveals the killers aura for every 8s they spend in the range who knows
a boon that shortens exhaustion
a boon that refills items
Sounds balanced and no way could be abused.
there are normal perks that do the same