Suggestion to punish and fix (face)camping
The game's priority should be to have fun. Camping, especially facecamping is one thing in this game that is absolutely no fun at all.
You can get dowened at the start of a game and then camped until you are dead and you have no counterplay you can make. And no, genrushing in no counter because you still die and don't have fun. Also, it's a core game mechanic that you get saved my teammates so theres that.
I'd suggest that if the killer spends too much time in a specific radius around the hook, the killer starts getting a debuff similar to exhaustion, mangled, etc. The closer and longer the killer is next to the hook the faster the debuff starts to fill up. Once the debuff circle is full, the killer could either get stunned (he can't do anything and is rooted in place) and loses vision for x seconds so that survivors can safely unhook the survivor and run away (easy fix). The killer would only get the debuff if the is not in a chase of course and the circle would only start to fill after 5 seconds of hooking a survivor.
Another option would be that the killer gets teleported to a random spot on the map that is at least 48 meters away from the hook so survivors can unhook safely as well.
Camping isn't fun and has been a core problem since release and it should be fixed.
What do you think?
Comments
Like i said, one less facecamper knowing about it. I don't really care if you believe it or not
Most experienced killers know about it, i guess you are just new. Peace
Video debunking a dishonest camping experiment
Camping works but not mindless camping. At fking rank 2 I as Myers downed 2 people who were trying to make a save on one player I nearly 4ked but got outplayed by a kate who kicked my ass barely dodging my lunges. I nearly 4ked because of this.Exits gates were powered they could leave but i left that game with two kills because i camped the last survivor at rank 2. I had a game recently where an insidious leatherface 3ked despite my warnings to others players this was at rank 8. Camping works sometimes but if you mindlessly facecamp it won't work as well. Remeber you might say the gens being faster to complete counteracted camping but it didn't in fact it just made the situation even worse killers will see tow gens no ruin as a death sentence and just give up and camp the last player in hopes they can get one more players afterwards and salvage a 2k game. Camping makes it so time wasted hunting for survivors is not consumed. This is so important as time is a luxury in DBD.
They need to introduce a debuff to camping killers that works similar to exhaustion for survivors. Make them loose move speed or make them reduce damage so they need 3 hits to downa survivor and let it gradually degrade over time.
I just read the title of this thread and I'm already terrified to look at the replies LOL.
A little fun fact about that.
Not everyone know but mathieu used to stream the game long ago.
He used trapper and trapped under hook back when you could actually trap in a way that forced the rescuing survivor to disarm the trap or get trapped or having the hooked survivor get caught in the bear trap right away and most of the time I personnaly watched him play, he had insidious in his perk setup.
Time to die on hook - 120 seconds
Time to do generator solo - 80 seconds
Survivors in game - 4
Do the math
You have your counter
Stop training killers to camp and do what's right... DO THE FRACKING GENERATORS
awesome love it
looping IS REQUIRED TO SURVIVE if you respect pallets to not give us our 1000 points for stun then your stupid to not try and swing through a pallet and hit us as you get stunned i mean its broken that you guys can do this
but your not entitled to a free kill soo.....
Time to die on hook - 120 seconds
Time to do generator solo - 80 seconds
Survivors in game - 4
Do the math
You have your counter
Stop training killers to camp and do what's right... DO THE FRACKING GENERATORS> @TheLegendDyl4n1 said:
Kill found the survivor, managed to hit them twice, then got them to a hook successfully.
What part of this kill was "Free"?
what if you have make your choice and we have were gonna make it and botnay knowledge and a medkit? we can heal our friend, not get instadowned and you also wont get your devour hope chip if you have that and many other things, i run self care, botaney knowledge, were gonna make it, sprint burst. along with usually a ranger medkit with a faster heal and add 10 charges
Camping IS REQUIRED for the killer TO WIN if you respect campers and still go for the unhook,then your stupid.
I mean its stupid you guys can run in a circle and this for multiple minutes (if you know the map well and are skilled, which most survivors most likely including you are not) with almost no counter play to it.
another cry thread about something that's not going to be punished cuz they just want to abuse the punishemnt.
The killer isnt scary until he wont let you go huh?
That is the thing though, its all unknown, its a gamble. That what makes it fun is the mind games. I want you to think about, and if you perk build for that your not for something eles. Maybe I do have make your choose, maybe I don't. What I am saying though is tactically tossing in a camp to throw people off, make them more cautious is a strategy in its self. Camp on the 2ed hook, and go after the survives that comes to help, don't camp on the 3ed and catch some on unaware at a gen! Camping can be used to keep a cat and mouse feeling... the problem is when like a A.I. the killer HAS to leave case it just isn't fair and must be shouted down after the match.. This type of camping isn't guarding a player tell he dies, its baiting a trap but to many survivors its no different then normal face camping and gets the same amount of salt.