Pyramid Head: Buffs please

He's definitely being left behind as power creeps up.

Can we please fix his targeting when the blade is in the ground? It feels absolutely awful to use and aim.

Iri Seal of Metatron: Eventually, I can't place more trails until they disappear.

Or hell, honestly, make it basekit because it's cool and unique.

In such a case, Iri Seal could apply torment to survs hit with Punishment. Drawback: Cages no longer notify you when uncaged to prevent tunneling.

Tablet of the Oppressor also a great candidate for basekit, including while walking on trails.

Thank you for your consideration.

Tagged: Killers

Comments

  • @nikodemo said:

    He's definitely being left behind as power creeps up.

    Can we please fix his targeting when the blade is in the ground? It feels absolutely awful to use and aim.

    Iri Seal of Metatron: Eventually, I can't place more trails until they disappear. This should also make me Undetectable when walking on my trails for a little more strategic use.

    Or hell, honestly, make it basekit because it's cool and unique.

    In such a case, Iri Seal could apply torment to survs hit with Punishment. Drawback: Cages no longer notify you when uncaged to prevent tunneling.

    Thank you for your consideration.

    IRI SEAL BASEKIT? that would make him a bit too strong lol, veteran PH players would use that change to make him look extremely unhealthy, almost as bad as when he could insta M1 after canceling his M2

  • Pyramid Head doesn't need any buffs as long as you actually hit your power, you can pair Iri seal with rust colored egg remove any downside of the seal. There is already an add-on when charging power that also works great with the seal. I wouldn't mind Torment on hit though, as now that Judgment exists so should it.

  • @TropesDaMan said:

    https://forums.bhvr.com/dead-by-daylight/discussion/471999/pyramid-head-buffs-please

    IRI SEAL BASEKIT? that would make him a bit too strong lol, veteran PH players would use that change to make him look extremely unhealthy, almost as bad as when he could insta M1 after canceling his M2

    perhaps, but it would make him an interesting half-stealth Killer and adds so much more strategic utility to his Trails, which right now are pretty meh and mostly used for tunneling or mini-mori.

    i'm in favor of more interesting kits.

  • @pidgeon said:

    Pyramid Head doesn't need any buffs as long as you actually hit your power, you can pair Iri seal with rust colored egg remove any downside of the seal. There is already an add-on when charging power that also works great with the seal. I wouldn't mind Torment on hit though, as now that Judgment exists so should it.

    Torment on hit can never happen as long as Cages notify of unhook.

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  • @lovlor said:

    they should let executioner's cage closest to the killer just like judgement for easier tunnel, also an aura-reading add-on just like judgement's so you see everyone else after caging. LMAO

    this is the worst ragebait attempt ive seen in my life

  • @nikodemo said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4114771#Comment_4114771

    perhaps, but it would make him an interesting half-stealth Killer and adds so much more strategic utility to his Trails, which right now are pretty meh and mostly used for tunneling or mini-mori.

    i'm in favor of more interesting kits.

    i do feel like Torment on M2 hit would be a great idea. Makes him feel more rewarding.

  • @TropesDaMan said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4114773#Comment_4114773

    i do feel like Torment on M2 hit would be a great idea. Makes him feel more rewarding.

    i think for those of us that supported it when it was tested, we tried to convey that it IS great, but only fair if Cages don't notify else it will be abused. BHVR preferred to not go through with it, and i get it.

    I think, with Judgment here now, it's worth revisiting.

  • @nikodemo said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4114778#Comment_4114778

    i think for those of us that supported it when it was tested, we tried to convey that it IS great, but only fair if Cages don't notify else it will be abused. BHVR preferred to not go through with it, and i get it.

    I think, with Judgment here now, it's worth revisiting.

    I agree, honestly i think her arrival changed a lot of peoples aspects on different killers. mostly PH

  • at the absolute very least, fix his targeting when the blade is in the ground.

  • @nikodemo said:

    at the absolute very least, fix his targeting when the blade is in the ground.

    His targeting? The power works great in my experience what's wrong with the aiming?

  • @pidgeon said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4114785#Comment_4114785

    His targeting? The power works great in my experience what's wrong with the aiming?

    it's very clunky, can't really micro adjust the aiming, it over-adjusts.

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  • @nikodemo said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4114787#Comment_4114787

    it's very clunky, can't really micro adjust the aiming, it over-adjusts.

    You can micro adjust the turning, however if you are looking right or left while sending out power it'll flick 45 degrees instantly.

  • Pyramid Head is in a pretty good spot

  • Not buffs, PH needs to be redesigned entirely.

    His kit is all over the place and has no direction in what he is supposed to be good at.

  • Cages have already lost their noise notification, not long after the Krasue released.

    Torment on hit sounds like a fun idea, but I don't know how well it'd work in practice. Maybe as an addon instead of basekit, that would probably be the better way to do it.

    There are some teaks to PHead that I'd like to see, mainly around the cages and torment itself, but overall I do think he's in a fine enough state, especially with the """"bugfix"""" that enables him to shoot up slopes now.