Has anyone seen Cross-Examination much since it was added?
In my killer games I think I've seen it once, considering people were doom posting about it, it's not really as problematic as people made out lol
Watch it still get nerfed into oblivion, while Hex: Jason is left untouched.
I fear the episode will not be over until the kill streaks are finished…
Back to the point though, are you finding Cross-Examination in your games? Has it lost you any matches?

Comments
"People always say they want change but they clearly don't because they won't allow it to even occur"
I mean, basing it on your overall experience is half of it. We have a lot of people in the forum who seem to barely play the game based on things they say and hours they post, yet they tend to agree with their favorite CC or go along with the mass uproar if it favors their preferred role. I just think the other half is allowing something to exist for a little while and seeing where it goes, and maybe letting it steer the game in different directions.
I think this does work better with bad perks. Some yeah, you can just read the description and know that it ain't the one. There are perks people sleep on too though. I tend to run off meta and I do fine. Those perks are less predictable when everyone runs the same 15 perks all the time, and a lack of relealizing what I'm ruining in time to counter it often wins me matches on both sides.
I do this too, particularly for soloq and newer players, but it's stil based on my personal experiences and understanding. I'm not saying you shouldn't advocate for or against things that don't affect you, I'm saying your views shouldn't mirror a CC or a mass opinon just because it's the current view. I'm also not saying you are, I'm just saying it shouldn't be a thing. I also can't stand it when people with 500 hours go "but what about my favorite upper MMR CC? It's so hard for them." Ok, so? Is it hard for you? Is this your job? I get being upset that your 100 hour friend is getting tunneled and wants to quit and using that to understand how lopsided and discouraging this game can be, but I don't get using higher-hour money-making players with motives and bias as an example.
I'm pretty glad it's slept on. I think it's a despicable perk and Blindness is a status effect that should not exist. People going second or being left slugged because their teammates simply don't know where they are is horribly unfair.
This is kind of ironic though, isn't it? You're favoirte perk is one that can create some very unfair situations that are pretty hard to counter, kinda like Elusive in chase. I think a lot of perks are pretty damn unfair. Me downing two people through a floor because of Nurse's Calling is unfair too. This game is more random than fair.
That's the problem though. It's getting nerfed right out the gate. It'll never have a chance to be meta. And Iike I said, a new meta on survivor could lead to a new meta on killer. But it won't if nothing ever changes.
And thanks. Amicable conversations are always good. That was the idea of forums before social media melted everyone's brains. There's plenty of snark in my lengthy catalog of posts, but not during a proper talk.
Seriously, cogs is easily one of the best posters on this forum rn. Full glaze.
If it helps, every time I have seen it, it has been incredibly impactful.
Quite bluntly, most survivors aren't looping in a way that would make this perk strong. The overwhelming majority run to pallets, maybe do one loop around it if it's safe or camp it and then drop it.
So the only people who know how good it is and how to use it are the ones running it.
But then those people don't actually want the killer to get lost chasing them, because then the killer will pivot to one of their worse allies and they actually like being chased.
So you need to be a combination of good, with team mates you trust, and you don't mind the killer losing you and leaving you to go back to sitting on gens.
A quick note regarding the Jason screaming... that might actually be for the SURVIVORS benefit. Jason already gets killer instinct. If you didnt scream, he'd still know your location. The only thing that would change is you wouldn't KNOW he knows your location since there's no way to know you have killer instinct otherwise.
I have had exactly one match since its release where I suspected it might have been in use but it turned out it was just Lucky Break. If it's been used in any matches against me it hasn't made enough of a difference for me to notice. People going literally invisible during the event - that'll get you out of chase with me. Going elusive? At least not often enough for me to remember a single example of it happening.
I played 10 matches tonight. Saw it 3 times:
All deaths, all 3 or 4ks for me. Not much of a sample but I remain unconcerned.