Lethal Pursuer is unhealthy for the game in its current state

I get that this perk was originally added during a period of DBD when gen rushing was at an all time high, killers werent overperforming, and loop adjustments were being made to balance some of the really crazy loops on certain maps. However, we are 3 years out from that period and the game is incredibly different now. Most loops have been rendered useless by overpowered anti-loop killer mechanics, gen speeds are slower than ever, healing is almost pointless unless another survivor has a med kit or it wastes too much time. Why has this perk not been reworked?

Mostly used on fast or ranged killers, it gives the killer knowledge of every survivors location at the start of a match unless they are running distortion. Distortion is a bad counter to this because killers have so many aura reading perks and add-ons now that no survivor should run distortion, ever, because it will eat up your stacks. Fast. On killers like Blight or Nurse, they are gonna get to their first survivor within seconds of the match starting. With most loops rendered useless, survivors dont even have time to start their first generator without someone being downed. Then youve got ranged killers like Huntress that can get their first down before survivors have even had a chance to look for a generator. Thats crazy.

Doesnt it also defeats the purpose of the game? The killer should be spawning in and have to find survivors on their own. Its literally part of the killer experience and just giving it to them is kinda…dumb. Id be OK with the perk as is in terms of aura reading if it came at some type of cost, but right now its just a free 100% aura read at the start of the match. With no downside. In fact, it even buffs other perks and aura-reading add ons! I think this perk deserves a second glance and its time for a rework of some type.

Comments

  • @Orionbash said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3736013#Comment_3736013

    This is so wrong. Im sorry, but youre wrong. I was playing literally a couple of hours ago. We spawned in on clowns map. I literally took three-four steps (I run sprint burst, so I wasnt running) and the killer (Billy) downed the survivor that I spawned right next to. We were in the match for no more than just a few seconds. That survivor was supposed to do…what exactly? The second they spawn into the match run for cover against a killer they have 0 information or location on? Please enlighten me.

    I main Hillbilly and I have used Lethal Pursuer in quite a few matches on him. It takes a bit before you get to a survivor even with it. Chances are, if he really got a down that quick he was already right next to you as you spawned and the other survivor didn't take the chainsaw noise and TR as a warning. Meaning he got lucky with the spawn and a careless survivor. This is not an issue with Lethal Pursuer.

  • @Orionbash said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3736155#Comment_3736155

    This right here is why I keep saying over and over again that distortion is a bad perk.

    Distortion is a plague in this game.
    It's bad for both killer and survs.
    For killers it's extremely stupid and boring to waste time finding survs that have no chase skills and want to be hiding the entire trial.
    For survs it's even worse because these same Distortion users are not learning new skills to become better survs and also keep hiding even when they suppose to get hooks for their teammates that already have 2.

  • @VomitMommy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3736256#Comment_3736256

    Lethal pursuer is not relevant for me, so your arguments are invalid.

    Umm...OK, well, this is a discussion about Lethal Pursuer. If you want to join the rest of us, you're more than welcome. What this isnt is a discussion about gen slow down. If you wanna discuss that, go ahead in another thread. Also this will be my last response to you because all you seem to want to do now is channel the energy of a 12 year old kid that isnt getting their way.

  • @Orionbash said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3736287#Comment_3736287

    Umm...OK, well, this is a discussion about Lethal Pursuer. If you want to join the rest of us, you're more than welcome. What this isnt is a discussion about gen slow down. If you wanna discuss that, go ahead in another thread. Also this will be my last response to you because all you seem to want to do now is channel the energy of a 12 year old kid that isnt getting their way.

    Said the guy uses "handouts" in argument...

    You can't even describe property why is it supposed to get bad, just try to frame it with name as a bad thing.

    All I see is git gud situation.

  • @ZamasuManzon said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3736258#Comment_3736258

    Distortion is a plague in this game.
    It's bad for both killer and survs.
    For killers it's extremely stupid and boring to waste time finding survs that have no chase skills and want to be hiding the entire trial.
    For survs it's even worse because these same Distortion users are not learning new skills to become better survs and also keep hiding even when they suppose to get hooks for their teammates that already have 2.

    I would argue that distortion is bad for survivors unless everyone is using it for 2 reasons:

    1) It puts too much pressure on the other three survivors
    2) Too many aura perks/add ons in play that eat through stacks faster than you can get them back

    Its just not really providing much benefit and we can see that in Distortions use and win rate.

  • @Xernoton said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3736267#Comment_3736267

    I main Hillbilly and I have used Lethal Pursuer in quite a few matches on him. It takes a bit before you get to a survivor even with it. Chances are, if he really got a down that quick he was already right next to you as you spawned and the other survivor didn't take the chainsaw noise and TR as a warning. Meaning he got lucky with the spawn and a careless survivor. This is not an issue with Lethal Pursuer.

    Well I would argue its still an issue with Lethal Pursuer because its possible that the Billy wouldnt have found him. Or me, technically, as I was there too. Its just too much information at a time when information shouldnt be given out without some type of penalty.

  • @Orionbash said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3736307#Comment_3736307

    Well I would argue its still an issue with Lethal Pursuer because its possible that the Billy wouldnt have found him. Or me, technically, as I was there too. Its just too much information at a time when information shouldnt be given out without some type of penalty.

    […] too much information […]

    We are not talking about permanent aura vision or even aura vision in chase but a perk that is supposed to help the killer get into their first chase as quickly as possible, which is exactly what it does and nothing more. That has been the case since its release and that part hasn't been an issue. Lethal Pursuer has been in this game for almost 3 years (just a few more days) and it has always worked in that exact way. If that part was actually problematic, then that would have been the case from the very start.

    But the thing is, that you have enough of a warning for a Hillbilly approaching you and Nurse and Blight are issues of their own. This also hasn't changed in 3 years and it was never an issue with the perk either. If we really want to do something against this, then let their powers start on a 10 seconds cooldown. Nurse is strong enough to come back anyway and Billy and Blight would start as M1 killers, which isn't that bad. There is no need to nerf a perk that isn't problematic.

  • @Rulebreaker said:

    Would someone be kind enough to tell us why info perks are being so hated lately?

    Because there isn't anything else better to complain about because generator control got nerfed recently?

    @Yharwick said:

    Seems weird to complain about this now when it's been like this for 2 years already. As far as Lethal goes I'd actually argue it's a healthy perk, it fixes games where survivor just spawn on top of gens and killers can't really do anything about it. The actual problem is with killers like Nurse, Blight, Billy that can act on the info so quickly that you're basically in chase 5 seconds into the game. So the perk itself is hypothetically fine on most killers it's just a problem on stronger killers but you can't ban perks on certain killers. It's a problem we've had for years tbh but for some reason BHVR refuses to balance Nurse.

    Nurse, I am convinced, just needs a full on power rework. It's absurd in the game about looping that we have a Killer that hard counters the most fun aspect of the game, the chase.

    Anyway, Lethal Pursuer is deadass not a problem on 95% of the Killer roster. The problem is, as Yharwick pointed out, really strong Killers using it. The solution isn't to nerf Lethal, it's to nerf those Killers' ability to use Lethal.

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