Weskers nerfs

Weskers in desperate needs of nerfs.

A licensed killer like him shouldn't be that strong.

Make him 110ms or remove 1 charge from his ability.

That's everything,thank you.

Comments

  • @egg_ said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3446891#Comment_3446891

    Uhm no sweaty ๐Ÿ’…๐Ÿป

    At any common rock loop he'll just catch you with his 4.6 speed

    He gets pallet to the face (something almost impossible for nurse). So no. He is much weaker then nurse, because he can't ignore pallets/windows as nurse

  • @nars said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3446882#Comment_3446882

    bestie your just bad.

    "He has two dashes so he can hit if he misses"

    If he fails the first one, then yes he can correct it. Just like, literally any killer with a charge function. Huntress doesnt lose all her hatchets after missing a shot. Why should making one error be that punishing, unless the killers power is strong enough to warrant that? It shouldn't.

    "Guys hes literally just nurse"

    Unlike nurse, he moves at 12m/s in dash. She moves 16m/s, with a lunge and she gets to choose where she lands. Wesker has no lunge, is locked into the set distance, and moves slower. They are only the same in that they move in straight lines. Nurse goes through walls, moves faster, is more consistent thanks to the lunge, is more versatile thanks to the choosable distance, and has a much shorter cooldown.

    "If he fails the hit hes still 4.6"

    So... if he goes into fatigue... and he hits you right after... then thats on you...? his fatigue is long. just run away. it isnt hard to understand. He doesnt have range like huntress or ignore game mechanics like nurse. So he is 4.6. You also didnt mention that because he is so speedy, his TR has basekit distressing. so you get to know hes coming a mile away. Im sorry but if you dont understand how to make distance you just suck.

    "Unicorn Medallion is sooo OP you guys!!!"

    No. Its not. Get a grip. All it does is open up for more plays in more situations. Yeah, super overpowered. You see that addon that buffs him one way, but nerfs him another? Super overpowered guys. Equal tradeoffs are bad game design bc im losing.

    "Recharge addons are super duper op bc nurses were!!!"

    Because nurse is the best killer in the game. With a 3 second cooldown per blink. And the TWO addons could be combined to a 4 second cooldown. Have one full blink before fatigue even ended. It was overpowered and bad nurses crutched it. But you see darling, the difference with wesker is that he is in fact not the best killer in the game. He is high-mid A-tier. And he only has one addon. A yellow that decreases it by 20%.

    His base cooldown is 6 SECONDS PER TOKEN. See the difference? How nurses whole cooldown is doubly faster than his? It takes 12 seconds to fully regain both charges. So, a 20% decreases 2.4 seconds off of his cooldown. Down to 9.6s. Still longer than nurse with nothing. And since hes weaker than nurse, its not a big deal. If he had two addons it definitely would be. But he doesnt. At all. Unlike old nurse.

    "Gold egg op bc I'm bad"

    Really? Gold egg is such a mid addon. WHat do you even mean mindgames are useless? What mindgames are even to be had, using the extra time to walk around a corner and get someone? just stay behind the wall. You have 3rd person he doesnt. I am so lost as to what is even being complained about here. What, that if he misses he gets extra time to focus and correct? GOOD. ITS A GREEN ADDON. ITS EFFECT SHOULD BE IMPACTFUL. EVEN THOUGH ITS REALLY NOT. Are you really saying gold egg is uncounterable? You. Are. Just. Bad.

    "S+ Tier"

    So he is stronger than the killer that goes through walls, moves faster than him, is more accurate than him, has more room for error than him and has a shorter cooldown? And hes also stronger than that killer that effectively cuts map size in half with his power, and chase time as well thanks to the speed of a rush if you are skilled? Sorry no.

    https://us.v-cdn.net/6030815/uploads/8JT7TVGBN8VY/image-2023-06-05-095136494.png

    See that? 5th best killer. In A Tier. The tier where the unquestionably balanced killers go. This was made by otzdarva, someone with thousands of hours playing since 2017. I'm gonna guess you have like, idk less than that. You do not know more than this guy... or really anyone with any semblance of knowledge on this game. Bet your surprised that tricksters down in c tier, after all his knives are super uncounterable and overpowered to use.

    @nars said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3447000#Comment_3447000

    they meant run around a common rock loop when hes in power. Pretty simple counter. And since he cant hit you he goes into fatigue. At which point the loop resets. Good job.

    Also, if his power doesnt work there do you just think he shouldnt be able to catch you? like "hehe I did this one thing so now I win". All killers work like this. Their movement speeds are chosen based on how often their power is a viable option. Huntress is 4.4 because she can almost always injure somebody. Spirits power is always good so hes 4.4 . Nurse can literally ignore physics so they made her super slow so she is forced to use power for hits. Weskers power is best at tall wall loops, but shorter tight loops are the most common type. At those loops, his power tends to be unusable. Therefore, unlike a huntress who can throw a hatchet, or a nurse who can blink, wesker cannot use his power to get a hit in that very common scenario. So hes 4.6 . Trappers 4.6 because his traps are unreliable, unlike hag whos 4.4 with very reliable traps that have a large activation range that always gets a hit when triggered.

    Pretty simple. If his power isnt usable in that common scenario, he deserves to be 4.6 so he can function in that and other scenarios.

    Actually I've been a Wesker main since at least 2.5 years. I think what I know what I'm talking about ๐Ÿ’…๐Ÿป

    Also nurse has been recently nerfed too so he's obviously stronger

  • You can't be seriousยฒ

    Happily @nars adressed most of youy points.

    I really think Wesker SHOULD BE the reference for future killers for the devs: Very Strong, counterable, engaging, not boring to play as and against, and with a High skill ceiling.

    I rarely play as Wesker, but he is a MASTERPIECE of a killer. One of the best designs of a killer in this game. If the devs released killers fun and strong as Wesker in this game every chapter, i think the community would be so much more happy!

  • @nars said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3446882#Comment_3446882

    bestie your just bad.

    "He has two dashes so he can hit if he misses"

    If he fails the first one, then yes he can correct it. Just like, literally any killer with a charge function. Huntress doesnt lose all her hatchets after missing a shot. Why should making one error be that punishing, unless the killers power is strong enough to warrant that? It shouldn't.

    "Guys hes literally just nurse"

    Unlike nurse, he moves at 12m/s in dash. She moves 16m/s, with a lunge and she gets to choose where she lands. Wesker has no lunge, is locked into the set distance, and moves slower. They are only the same in that they move in straight lines. Nurse goes through walls, moves faster, is more consistent thanks to the lunge, is more versatile thanks to the choosable distance, and has a much shorter cooldown.

    "If he fails the hit hes still 4.6"

    So... if he goes into fatigue... and he hits you right after... then thats on you...? his fatigue is long. just run away. it isnt hard to understand. He doesnt have range like huntress or ignore game mechanics like nurse. So he is 4.6. You also didnt mention that because he is so speedy, his TR has basekit distressing. so you get to know hes coming a mile away. Im sorry but if you dont understand how to make distance you just suck.

    "Unicorn Medallion is sooo OP you guys!!!"

    No. Its not. Get a grip. All it does is open up for more plays in more situations. Yeah, super overpowered. You see that addon that buffs him one way, but nerfs him another? Super overpowered guys. Equal tradeoffs are bad game design bc im losing.

    "Recharge addons are super duper op bc nurses were!!!"

    Because nurse is the best killer in the game. With a 3 second cooldown per blink. And the TWO addons could be combined to a 4 second cooldown. Have one full blink before fatigue even ended. It was overpowered and bad nurses crutched it. But you see darling, the difference with wesker is that he is in fact not the best killer in the game. He is high-mid A-tier. And he only has one addon. A yellow that decreases it by 20%.

    His base cooldown is 6 SECONDS PER TOKEN. See the difference? How nurses whole cooldown is doubly faster than his? It takes 12 seconds to fully regain both charges. So, a 20% decreases 2.4 seconds off of his cooldown. Down to 9.6s. Still longer than nurse with nothing. And since hes weaker than nurse, its not a big deal. If he had two addons it definitely would be. But he doesnt. At all. Unlike old nurse.

    "Gold egg op bc I'm bad"

    Really? Gold egg is such a mid addon. WHat do you even mean mindgames are useless? What mindgames are even to be had, using the extra time to walk around a corner and get someone? just stay behind the wall. You have 3rd person he doesnt. I am so lost as to what is even being complained about here. What, that if he misses he gets extra time to focus and correct? GOOD. ITS A GREEN ADDON. ITS EFFECT SHOULD BE IMPACTFUL. EVEN THOUGH ITS REALLY NOT. Are you really saying gold egg is uncounterable? You. Are. Just. Bad.

    "S+ Tier"

    So he is stronger than the killer that goes through walls, moves faster than him, is more accurate than him, has more room for error than him and has a shorter cooldown? And hes also stronger than that killer that effectively cuts map size in half with his power, and chase time as well thanks to the speed of a rush if you are skilled? Sorry no.

    https://us.v-cdn.net/6030815/uploads/8JT7TVGBN8VY/image-2023-06-05-095136494.png

    See that? 5th best killer. In A Tier. The tier where the unquestionably balanced killers go. This was made by otzdarva, someone with thousands of hours playing since 2017. I'm gonna guess you have like, idk less than that. You do not know more than this guy... or really anyone with any semblance of knowledge on this game. Bet your surprised that tricksters down in c tier, after all his knives are super uncounterable and overpowered to use.

    I can't thank you enough for this post

  • @Rickprado said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3446834#Comment_3446834

    You can't be seriousยฒ

    Happily @nars adressed most of youy points.

    I really think Wesker SHOULD BE the reference for future killers for the devs: Very Strong, counterable, engaging, not boring to play as and against, and with a High skill ceiling.

    I rarely play as Wesker, but he is a MASTERPIECE of a killer. One of the best designs of a killer in this game. If the devs released killers fun and strong as Wesker in this game every chapter, i think the community would be so much more happy!

    Yes but they addressed all my points with objectively wrong opinions

  • @egg_ said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3447027#Comment_3447027

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3447030#Comment_3447030

    Actually I've been a Wesker main since at least 2.5 years. I think what I know what I'm talking about ๐Ÿ’…๐Ÿป

    Also nurse has been recently nerfed too so he's obviously stronger

    Actually I've been a Wesker main since at least 2.5 years. I think what I know what I'm talking about ๐Ÿ’…๐Ÿป

    so, you was playing as him almost 1.5 years before his release in DbD? Care to explain, how? ๐Ÿ‘€

  • @jokere98 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3447044#Comment_3447044

    Actually I've been a Wesker main since at least 2.5 years. I think what I know what I'm talking about ๐Ÿ’…๐Ÿป

    so, you was playing as him almost 1.5 years before his release in DbD? Care to explain, how? ๐Ÿ‘€

    This guy is obviously a troll. Lets stop feeding it.

  • No he does not spirit does.

  • @lifeisstrange said:

    No he does not spirit does.

    Spirit doesn't, some of her addons do. Same for Blight

  • @Luckyfer said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3446460#Comment_3446460

    115ms,very thin hitbox,short of stature with freddy's lounge.

    This should be more than enough to require some nerfs to him.

    BUUUUT he also has 2 charges,that can help him vault or simply destroy loops.

    His playstyle is just closing in the distance with Huntress and using his power or doing the Pyramid Head ability where they hold the power just enough to force you off a loop or close the distance for M1

    And I don't think I've seen people praising Pyramid Head as beign a fun killer...

    These 2 playstyles are just Artist playstyle,boring holding M1 or get wrekt by the killer,NOT HEALTHY OR ENGAGING AT ALL!

    But there's more,unlike Boretist and BoreHead,he also can push you so off a loop into god knows where to freaking get a guarantee down.

    And there's more!

    You can't even pre drop pallets because he's just vaulting over and if you're not away enough,he'll hold his power as pyramid does until he gets a hit.

    He's a slept in killer,he's Blight power,but the killers nowdays only know how to camp and tunnel so they won't find his tru3 potential,sad but happened before,though I don't know which killer was considered weak but was actually very strong...

    All Killers have the same lunge range except for Myers in T1 and T3

  • @nars said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3446882#Comment_3446882

    bestie your just bad.

    "He has two dashes so he can hit if he misses"

    If he fails the first one, then yes he can correct it. Just like, literally any killer with a charge function. Huntress doesnt lose all her hatchets after missing a shot. Why should making one error be that punishing, unless the killers power is strong enough to warrant that? It shouldn't.

    "Guys hes literally just nurse"

    Unlike nurse, he moves at 12m/s in dash. She moves 16m/s, with a lunge and she gets to choose where she lands. Wesker has no lunge, is locked into the set distance, and moves slower. They are only the same in that they move in straight lines. Nurse goes through walls, moves faster, is more consistent thanks to the lunge, is more versatile thanks to the choosable distance, and has a much shorter cooldown.

    "If he fails the hit hes still 4.6"

    So... if he goes into fatigue... and he hits you right after... then thats on you...? his fatigue is long. just run away. it isnt hard to understand. He doesnt have range like huntress or ignore game mechanics like nurse. So he is 4.6. You also didnt mention that because he is so speedy, his TR has basekit distressing. so you get to know hes coming a mile away. Im sorry but if you dont understand how to make distance you just suck.

    "Unicorn Medallion is sooo OP you guys!!!"

    No. Its not. Get a grip. All it does is open up for more plays in more situations. Yeah, super overpowered. You see that addon that buffs him one way, but nerfs him another? Super overpowered guys. Equal tradeoffs are bad game design bc im losing.

    "Recharge addons are super duper op bc nurses were!!!"

    Because nurse is the best killer in the game. With a 3 second cooldown per blink. And the TWO addons could be combined to a 4 second cooldown. Have one full blink before fatigue even ended. It was overpowered and bad nurses crutched it. But you see darling, the difference with wesker is that he is in fact not the best killer in the game. He is high-mid A-tier. And he only has one addon. A yellow that decreases it by 20%.

    His base cooldown is 6 SECONDS PER TOKEN. See the difference? How nurses whole cooldown is doubly faster than his? It takes 12 seconds to fully regain both charges. So, a 20% decreases 2.4 seconds off of his cooldown. Down to 9.6s. Still longer than nurse with nothing. And since hes weaker than nurse, its not a big deal. If he had two addons it definitely would be. But he doesnt. At all. Unlike old nurse.

    "Gold egg op bc I'm bad"

    Really? Gold egg is such a mid addon. WHat do you even mean mindgames are useless? What mindgames are even to be had, using the extra time to walk around a corner and get someone? just stay behind the wall. You have 3rd person he doesnt. I am so lost as to what is even being complained about here. What, that if he misses he gets extra time to focus and correct? GOOD. ITS A GREEN ADDON. ITS EFFECT SHOULD BE IMPACTFUL. EVEN THOUGH ITS REALLY NOT. Are you really saying gold egg is uncounterable? You. Are. Just. Bad.

    "S+ Tier"

    So he is stronger than the killer that goes through walls, moves faster than him, is more accurate than him, has more room for error than him and has a shorter cooldown? And hes also stronger than that killer that effectively cuts map size in half with his power, and chase time as well thanks to the speed of a rush if you are skilled? Sorry no.

    https://us.v-cdn.net/6030815/uploads/8JT7TVGBN8VY/image-2023-06-05-095136494.png

    See that? 5th best killer. In A Tier. The tier where the unquestionably balanced killers go. This was made by otzdarva, someone with thousands of hours playing since 2017. I'm gonna guess you have like, idk less than that. You do not know more than this guy... or really anyone with any semblance of knowledge on this game. Bet your surprised that tricksters down in c tier, after all his knives are super uncounterable and overpowered to use.

    Did otz legit forget sadako existed here?

  • @Luckyfer said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3446460#Comment_3446460

    115ms,very thin hitbox,short of stature with freddy's lounge.

    This should be more than enough to require some nerfs to him.

    BUUUUT he also has 2 charges,that can help him vault or simply destroy loops.

    His playstyle is just closing in the distance with Huntress and using his power or doing the Pyramid Head ability where they hold the power just enough to force you off a loop or close the distance for M1

    And I don't think I've seen people praising Pyramid Head as beign a fun killer...

    These 2 playstyles are just Artist playstyle,boring holding M1 or get wrekt by the killer,NOT HEALTHY OR ENGAGING AT ALL!

    But there's more,unlike Boretist and BoreHead,he also can push you so off a loop into god knows where to freaking get a guarantee down.

    And there's more!

    You can't even pre drop pallets because he's just vaulting over and if you're not away enough,he'll hold his power as pyramid does until he gets a hit.

    He's a slept in killer,he's Blight power,but the killers nowdays only know how to camp and tunnel so they won't find his tru3 potential,sad but happened before,though I don't know which killer was considered weak but was actually very strong...

    is there different size swings for killer weapons or am i crazy because i thought the removed it a long while back.

    or maybe its just the joke of freddy got long swing kinda like sharp hand joe

  • @not_requested49 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3446477#Comment_3446477

    All Killers have the same lunge range except for Myers in T1 and T3

    Idk Freddies to this day and time is questionable lol.

  • For some reason its always the Kate PFPs.

  • yeah, i know. it's just my hobby. Trying to see, what else they come up with

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