Why Survivor Issues are Ignoring by Devs? ( Post Necro'd by someone for no reason )

Camping & Tunnelling are keep ignoring by them. Actually they are just buffed it with DS's nerf and we got the worse anti-tunnel perk OTR.

Nurse nerfed from S - tier to S - tier. So they almost did nothing to her.

Blight did not got touched for years.

Spirit still has her busted add-ons for years.

Maps have strong 3 gen areas which survivors can not break it if killer is SM or Knight.

But whenever it comes to survivors, they have no mercy at all:

Dead Hard killed. Hatch & keys nerfed into ground. Med-kits nerfed so much. CoH is useless now. Solo survivors left in oblivion. They nerfed Self-Care too which was always weak perk. Flashlights nerfed. Iron Will butchered. I can list more here.

Probably next nerfs are coming for toolboxes, PT and other exhaustion perks since they got a lot complains from killers.

It is okey to listen killer mains and fix their problems. But why survivors are ignoring?

Comments

  • @Xernoton said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3423741#Comment_3423741

    Now that's something we can agree on. To really 'solve' (if that is even possible) these issues they have to make some drastic changes to the game. They could try to add some reward for spreading hooks and also add base DS for a PTB to test it. They added 10 extra seconds to the gens but then nerfed the best slow down perks and now we're in kind of a weird spot, where games either end so fast the killer is physically unable to do anything or the killer could potentially hold the game forever (at least for me).

    I don’t really like the idea of basekit DS but I guess if it buys a player a little more playtime it isn’t all bad.

  • @Seraphor said:

    Why are killer issues ignored by the devs?

    Survivors are still rushing gens and powering the exit gates, despite the fact that this causes killers to lose kills. When are they going to address the very real issue of survivors being able to escape?

    Remove survivors from the game

  • @Xernoton said:

    Ok... Let's have a look on what happened in the past 12 months for survivors, shall we?

    1) Base kit BT.

    2) Ruin + Undying gutted.

    3) Reassurance added to the game.

    4) Nurse nerf. No more Range + Recharge.

    5) New HUD.

    6) Visual TR.

    Clearly the devs must be killer sided!

    I mean I dont think that the devs are survivor or killer sided, but these changes dont really address the issue that OP brought up

  • @Shroompy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3423530#Comment_3423530

    I mean I dont think that the devs are survivor or killer sided, but these changes dont really address the issue that OP brought up

    That's beside the point. The truth is; BHVR do actually address survivor and killer issues. It takes them longer than I'd like but it's not that they 'ignore' survivor issues. This whole debate about tunneling and camping is as old as the game and they already attempted to 'fix' this with limited success.

    Base BT was literally introduced as an anti tunnel / anti proxy camp mechanic and I'd say it does a decent job. It makes tunneling harder than it used to be (even with BT) for the cost of nothing.

  • @AmpersandUnderscore said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3423429#Comment_3423429

    Survivors: camping and tunneling are a problem.

    Killers: gen speeds are too fast

    Devs: adds base time to all gens

    Killers: DS is unfair

    Devs: nerf DS into obscurity

    Killers: dead hard is op

    Devs: nerf dead hard

    Killers: dead hard is still op

    Devs: nerf dead hard again

    Killers: healing is too powerful

    Devs: obliterate circle of healing and global self healing nerf

    Survivors: so, uh, can we do something about the camping and tunneling thing?

    Devs: here's a HUD so you can see your teammates opening chests.

    Killers: since this works so well, gen speeds are a problem again.

    This is the definition of moving the goal post.

    lol

  • The devs say a lot of things that are wrong - i.e the repeated Billy nerfs

  • @RaSavage42 said:

    Cause those issues can't be solved by number changes

    Camping either hook or 3 Gen- could only be solved by introducing a new mechanic not a perk

    Tunneling- could only be solved by introducing a new mechanic not a perk

    And it just might hurt Killers whom don't Camp nor Tunnel... and might be abused by Survivors (Like basekit BT)

    They need to think of every possible situation and ask themselves why and how

    Why- Why do Killers Camp and Tunnel in this situation

    How- How can they change it without taking away from non-Camper and Tunnelers

    "Cause those issues can't be solved by number changes"

    Increase hook state time by 1 minute each. Boom, campers reduced by 70%.

    People camp because you can get easy 2 kills by literally standing still. Low risk, high reward. Increase the time so survivors can counter this by focusing on gens, and suddenly getting more than 1 kill by literally standing still starts becoming a struggle.

    They already have systems to deactivate stuff like this if it's EGC, so if it's that bad for people who only camp on EGC because there's nothing else to do they can just revert the time in EGC and boom, legitimate instances of camping saved.

    Besides, it's not like killers get that many kills by letting hook states run out. This system is working against players that struggle in solo-q, so it's just there to punish people that have a hard time with the game already.

  • @AmpersandUnderscore said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3423429#Comment_3423429

    Survivors: camping and tunneling are a problem.

    Killers: gen speeds are too fast

    Devs: adds base time to all gens

    Killers: DS is unfair

    Devs: nerf DS into obscurity

    Killers: dead hard is op

    Devs: nerf dead hard

    Killers: dead hard is still op

    Devs: nerf dead hard again

    Killers: healing is too powerful

    Devs: obliterate circle of healing and global self healing nerf

    Survivors: so, uh, can we do something about the camping and tunneling thing?

    Devs: here's a HUD so you can see your teammates opening chests.

    Killers: since this works so well, gen speeds are a problem again.

    This is the definition of moving the goal post.

    Seems you are missing a huge chunk when all those killer perks got nerfed into the ground and no circle is not useless in a group it's even more powerful then before.

  • @RaSavage42 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3423437#Comment_3423437

    It wasn't much of a suggestion but an observation

    I don't want it to go too far

    But... Killers that are Tunneling should be blind and lose Bloodlust (Just a thought)

    And... Killers that are Camping should lose the hook meter/ the hook timers should be longer

    After that see what happens

    So survivors on gens after a bit auto fail or get fatigued. gotta love one sided suggestions.

  • @GannTM said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3423427#Comment_3423427

    Whether camping and tunneling are legitimate strategies is irrelevant. It doesn’t change the fact that those strategies are incredibly unfun to play against.

    And so is survivors whining that we should spread out hooks out and let them do gens.

    If your being tunneled why not learn to waste the killers time?

  • I just want to say one thing the devs are doing good I'm having fun yes I get games that are frustrating but guess what? Every multiplayer game feels like that.

    You know why tunneling and camping feel worse mind you they have always been a game strategy. It's because your Crutch DH hot nerfed so now survivors have to learn to play better just like all the killer nerfs made as change out builds and play styles.

    It's 4 v 1 it should not be even.

    They only suggestion I have is maybe a bonus BP to all survivors if atleast one survives?

  • The older you get, the more you realize that everyone shits when it suits them. Some are just aware enough to wash their hands.

  • @Eelanos said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3423434#Comment_3423434

    "Cause those issues can't be solved by number changes"

    Increase hook state time by 1 minute each. Boom, campers reduced by 70%.

    People camp because you can get easy 2 kills by literally standing still. Low risk, high reward. Increase the time so survivors can counter this by focusing on gens, and suddenly getting more than 1 kill by literally standing still starts becoming a struggle.

    They already have systems to deactivate stuff like this if it's EGC, so if it's that bad for people who only camp on EGC because there's nothing else to do they can just revert the time in EGC and boom, legitimate instances of camping saved.

    Besides, it's not like killers get that many kills by letting hook states run out. This system is working against players that struggle in solo-q, so it's just there to punish people that have a hard time with the game already.

    That's what I actually see happening

    But Camping will still exist... and Tunneling would go through the roof

  • @TeemoSurfer said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3423442#Comment_3423442

    So survivors on gens after a bit auto fail or get fatigued. gotta love one sided suggestions.

    But Killers have to get 3 hooks onto one survivor to Kill them

    Not to mention finding them, chasing them, downing them and taking them to a Hook

    One sided indeed

  • @averagemikaelamain said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3424223#Comment_3424223

    The devs say a lot of things that are wrong - i.e the repeated Billy nerfs

    truth

  • @radiantHero23 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/375066/why-survivor-issues-are-ignoring-by-devs

    Ähhhh.....

    Anti face camp, survivor soloq hud, bt basekit...

    Pls dont post us VS them stuff. Survivor got a lot of quality of life in the last year.

    @SleepyLunatic said:

    Idk what it is but sometimes you have some w takes and even post wholesome stuff and then out of nowhere its such a us ve them post again..

    This thread was necro'd from over half a year go.

  • @Bloodartist said:

    https://forums.bhvr.com/dead-by-daylight/discussion/375066/why-survivor-issues-are-ignoring-by-devs

    What do you mean "ignored"? Didn't they just add the feature that if a killer camps, the hooked survivor can free themselves for free? I think theres far less reasons to tunnel and/or camp than before.

    I bet that theres a lot of noob survivors who think that Im camping when Im in fact fast-traveling to the hook whenever theres a rescue...

    Is there any person who checks the date of posts? Any person only @Firellius

    This post made when these issues affected survivor gameplay and there was no solution or information

    But now these issues fixed in time, i don't know why new account just necro'd this post.

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