The REAL reason this game will ALWAYS be SURVIVOR SIDED . . .

When you play again against another person - you are matching their skill against theirs.

This is survivor from a killah's POV.

If you are UNSKILLED you might = not loop well but can still drop pallets and move to the next tile/play the W game, you will go down fast on mindgames and will make mistakes - chases must seem unfun for you. You cant use any items other than a medkit/toolbox. you dont know all the killers.

If you are AVERAGE you might = play it safe on loops and try for pallet stuns when able you can connect tiles and know where the strong loops are in the map. Mind games are getting harder and you know the tricks. You will get your money shot in with a flashlight if you can. You know the killers powers.

if you are HIGHSKILLED you might = milk every loop for what it's worth, connect tiles and exhaust their offerings, you might not drop pallets and can land pallet stuns, flashlight saves and can bodyblock. You have a good game awareness and understand hookstates and when to trade. You will know all the killers and their perks and exploit the gaps in their toolkit.

The problem with DBD is that there are 4 survivors and 1 killer.

If a killer gets a highskilled player, their game can be misrable. If you are an avearge killer and you get 2 or 3 highskilled players, it can make you wonder why those gens are going so fast. 4 skilled players is essentially a bully squad that makes you want to just quit the game right now.

Comments

  • @Rovend said:

    https://forum.deadbydaylight.com/en/discussion/comment/3209778#Comment_3209778

    Must be your nurse.

    A standard nurse easily surpasses the 61% killrate

    that was the total kill rate for nurse, and FYI i don't even play nurse im a sucker for low tier killers and stealth

    stats don't mean anything because they are unfiltered k bud?

  • dcs don't count and no its because she's played a lot by both 6k hours dbd players and newbies, that's why u find killer that you barely encounter with high kill rate, only their mains are playing them, or even if a new player plays them they will like try them for one game and never touch them again, that would be ur sadako, twins and i think dredge

  • @DBDVulture said:

    https://forum.deadbydaylight.com/en/discussion/comment/3208772#Comment_3208772

    For most of this game's life cycle the game has been survivor sided at max skill level. Literally every content creator has been saying this for 6 years.

    Survivor is the "weak" party when you are inefficient on gens and don't know how to loop properly. Maybe you're the one with a lack of skill. I bet you don't even have 3000 hours yet.

    Otz's ability to do 50 win streaks on most killers says otherwise.

  • @hex_uwu said:

    https://forum.deadbydaylight.com/en/discussion/comment/3209674#Comment_3209674

    Otz's ability to do 50 win streaks on most killers says otherwise.

    Otz got most of those win streaks before MMR was a thing. His artist win streak had over half of it finished on a day where MMR was effectively turned off. He rushed it because he didn't want to do it "normally".


    He is very strong with mechanics but he plays at odd hours and that gives him easier survivors and as a side benefit more NA viewers (and some of the EU audience).


    Otz has 50 win streaks - cool. There are survivor mains who had 500 win streaks (with no keys or BNP) and got bored so they stopped counting.

  • @DBDVulture said:

    https://forum.deadbydaylight.com/en/discussion/comment/3210029#Comment_3210029

    Otz got most of those win streaks before MMR was a thing. His artist win streak had over half of it finished on a day where MMR was effectively turned off. He rushed it because he didn't want to do it "normally".

    He is very strong with mechanics but he plays at odd hours and that gives him easier survivors and as a side benefit more NA viewers (and some of the EU audience).

    Otz has 50 win streaks - cool. There are survivor mains who had 500 win streaks (with no keys or BNP) and got bored so they stopped counting.

    That would be great if survivor win streaks meant 3-4 people survive every single game. Which they don't.

    Survivor win streak = 1 person out of 4 survives

    Killer win streak = at least 3 out of 4 people die

    Let's not pretend they're by any means the same thing.

  • @jajay119 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3208344#Comment_3208344

    That's not 'technically a tie' at all, not even close. A 2 kill two escape match is defined as a win for both sides by BHVR. Killers feeling like they need a 4k to win and expecting BHVR to build their game around that is a them issue and they're going to live very angry lives until they stop expecting it. So, 61% kill rate taking into account 2 kills is what BHVR are using as successful criteria.

    I don't expect to escape every match, I don't expect all survivors to escape every match. That is an example of an exceptionally well played match. A 4k for a killer is the same: result of exceptional play - not I'm just gonna slug these last two people so 'I win'.

    I'm pretty sure BHVR said that a 2k is a draw when they discussed MMR.

    A draw is balance on both sides. Hence why that's the balance success point, not what defines a win.

  • Yikes, all the people trying to use borked statistics as an actual counter argument.

    Guess we better nerf Pig, Myers, and Pinhead and Buff Nurse since that's the same data pool their getting the kill rate from.

  • @MrPenguin said:

    Yikes, all the people trying to use borked statistics as an actual counter argument.

    Guess we better nerf Pig, Myers, and Pinhead and Buff Nurse since that's the same data pool their getting the kill rate from.

    It is still concerning though. Killer mains would scream as well if it said "61% escape rate" instead.

    It's all about causation and what you do with the stats. The main reason why Nurse is so low is cause one is probably going to have a really bad time the first times they play her, which is why her kill rate was the lowest in the stats.

    Ofc, 61% COULD say that most survs are just bad, need to "git gud" and are low MMR , but it COULD also mean that the killer role is currently too powerful or dominate in certain areas a little too much.

  • @About8Genjis said:

    https://forum.deadbydaylight.com/en/discussion/comment/3210303#Comment_3210303

    It is still concerning though. Killer mains would scream as well if it said "61% escape rate" instead.

    It's all about causation and what you do with the stats. The main reason why Nurse is so low is cause one is probably going to have a really bad time the first times they play her, which is why her kill rate was the lowest in the stats.

    Ofc, 61% COULD say that most survs are just bad, need to "git gud" and are low MMR , but it COULD also mean that the killer role is currently too powerful or dominate in certain areas a little too much.

    Considering Pinhead was at the top of the kill bracket with Pig not far behind, I'm going to say it's extremely likely that most of the player base isn't good at the game and its inflating the kill rate to make killers look better than they actually are with competent players.

  • @About8Genjis said:

    https://forum.deadbydaylight.com/en/discussion/comment/3210303#Comment_3210303

    It is still concerning though. Killer mains would scream as well if it said "61% escape rate" instead.

    It's all about causation and what you do with the stats. The main reason why Nurse is so low is cause one is probably going to have a really bad time the first times they play her, which is why her kill rate was the lowest in the stats.

    Ofc, 61% COULD say that most survs are just bad, need to "git gud" and are low MMR , but it COULD also mean that the killer role is currently too powerful or dominate in certain areas a little too much.

    Is Nurse’s kill rate really so low? I thought her killer rate, while the lowest of all killers, was just a few points below 50%. It’s not like it was 20% or something; it was actually pretty good…

  • @Ayodam said:

    https://forum.deadbydaylight.com/en/discussion/comment/3210394#Comment_3210394

    Is Nurse’s kill rate really so low? I thought her killer rate, while the lowest of all killers, was just a few points below 50%. It’s not like it was 20% or something; it was actually pretty good…

    I only remember a statistic they released a good while back where her kill rate was around 47% or so, the only killer with a kill rate less than 50%. It may have not been that bad, but when you compare it to the other killers, who all had a kill rate above 50%, some even reaching 60%, it is still significant.

  • @About8Genjis said:

    https://forum.deadbydaylight.com/en/discussion/comment/3210411#Comment_3210411

    I only remember a statistic they released a good while back where her kill rate was around 47% or so, the only killer with a kill rate less than 50%. It may have not been that bad, but when you compare it to the other killers, who all had a kill rate above 50%, some even reaching 60%, it is still significant.

    Hmm. That’s the number I remember, too. But wasn’t there something off or different about her that made her kill rate misleading? It may have been linked to the notion that playing her required great skill. She just wasn’t/isn’t really viewed or weighted like other killers.

  • @MrPenguin said:

    https://forum.deadbydaylight.com/en/discussion/comment/3210394#Comment_3210394

    Considering Pinhead was at the top of the kill bracket with Pig not far behind, I'm going to say it's extremely likely that most of the player base isn't good at the game and its inflating the kill rate to make killers look better than they actually are with competent players.

    I actually agree on that that it's not too bad and most of it is coming from survs who are quick to give up on hook if they get downed first OR certain killers who over-perform at the moment (Blight with his best addons for instance), but certainly not the killer role itself. I would love to see some buffs for Pig and Myers, especially since I love Myers power, but I would also like to see changes to Blights addons and Nurse.

    It's all about knowing what is currently over-performing and under-performing, which BHVR, has a hard time figuring out.

  • @Ayodam said:

    https://forum.deadbydaylight.com/en/discussion/comment/3210420#Comment_3210420

    Hmm. That’s the number I remember, too. But wasn’t there something off or different about her that made her kill rate misleading? It may have been linked to the notion that playing her required great skill. She just wasn’t/isn’t really viewed or weighted like other killers.

    I don't personally think that she takes great skill, but she certainly doesn't play like your average M1 killer. You don't "loop" around stuff by holding W, you use her power as the main way of ending chases and sometimes to traverse the map more quickly, which can take a good while to get used to, which is I why I believe the main reason why Nurse has the lowest winrate is cause of the first games one plays as her. You will not get a good or even decent kill rate in the beginning as her, but it will for sure pop off after you get used to her power.

  • @About8Genjis said:

    https://forum.deadbydaylight.com/en/discussion/comment/3210426#Comment_3210426

    I don't personally think that she takes great skill, but she certainly doesn't play like your average M1 killer. You don't "loop" around stuff by holding W, you use her power as the main way of ending chases and sometimes to traverse the map more quickly, which can take a good while to get used to, which is I why I believe the main reason why Nurse has the lowest winrate is cause of the first games one plays as her. You will not get a good or even decent kill rate in the beginning as her, but it will for sure pop off after you get used to her power.

    I agree. But is that whole ‘great skill’ bit still an argument people make in defense of her brokenness?

  • @Rovend said:

    61% kill rate

    @legacycolt said:

    This game has a 61% kill rate, there’s a reason survivors are constantly getting the 100% bloodpoints - because everyone plays killer now that they got a lot of buffs.

    The game is killer sided atm.

    61% kill rate across all ranks/mmr ratings. Including new players.

    From the same stat: SC still most used survivor perk.

    Conclusion: increased kill rate caused by SC challenge from the current tome and absolutely no reflection of the current state of the game.

  • @Reinami said:

    https://forum.deadbydaylight.com/en/discussion/comment/3208313#Comment_3208313

    https://forum.deadbydaylight.com/en/discussion/comment/3208317#Comment_3208317

    You obviously didn't read OP. The point is that the AVERAGE survivor is bad at this game, but at the highest of highest level play, killers who aren't nurse are lucky if they even get a hook or 2 against top teams. Watch the matches that tru3ta1ent did against team oracle as wraith. It's a bit old and before the killer buffs, but the same thing still happens, or this match where a comp team played against a nurse:

    https://www.youtube.com/watch?v=dtENJZ_z0zw&t=1s

    yeah this guy gets it.

  • What im gonna say right now is a fact no one can deny. If you find a very good team with 4 proves, adrenalines, lithes, dead hards. They are pretty much unstoppable.

  • @AcelynnBen said:

    https://forum.deadbydaylight.com/en/discussion/comment/3209807#Comment_3209807

    dcs don't count and no its because she's played a lot by both 6k hours dbd players and newbies, that's why u find killer that you barely encounter with high kill rate, only their mains are playing them, or even if a new player plays them they will like try them for one game and never touch them again, that would be ur sadako, twins and i think dredge

    I was being facetious, not serious.

  • @johnlikesguns2 said:

    What im gonna say right now is a fact no one can deny. If you find a very good team with 4 proves, adrenalines, lithes, dead hards. They are pretty much unstoppable.

    you forgot to add 4 flashlights

  • @Ayodam said:

    https://forum.deadbydaylight.com/en/discussion/comment/3210432#Comment_3210432

    I agree. But is that whole ‘great skill’ bit still an argument people make in defense of her brokenness?

    Some still use it, but most of the people I have seen in Nurse discussions would say that she doesn't take that much skill.

  • Survivor mains are mentioning 61 percent before hyperfocus and reassurance came out. Along with all of the dcs and whiny survivors that abused those numbers.

  • @Lyonic said:

    When you play again against another person - you are matching their skill against theirs.

    This is survivor from a killah's POV.

    If you are UNSKILLED you might = not loop well but can still drop pallets and move to the next tile/play the W game, you will go down fast on mindgames and will make mistakes - chases must seem unfun for you. You cant use any items other than a medkit/toolbox. you dont know all the killers.

    If you are AVERAGE you might = play it safe on loops and try for pallet stuns when able you can connect tiles and know where the strong loops are in the map. Mind games are getting harder and you know the tricks. You will get your money shot in with a flashlight if you can. You know the killers powers.

    if you are HIGHSKILLED you might = milk every loop for what it's worth, connect tiles and exhaust their offerings, you might not drop pallets and can land pallet stuns, flashlight saves and can bodyblock. You have a good game awareness and understand hookstates and when to trade. You will know all the killers and their perks and exploit the gaps in their toolkit.

    The problem with DBD is that there are 4 survivors and 1 killer.

    If a killer gets a highskilled player, their game can be misrable. If you are an avearge killer and you get 2 or 3 highskilled players, it can make you wonder why those gens are going so fast. 4 skilled players is essentially a bully squad that makes you want to just quit the game right now.

    IMO, this game has way too many variables to conclusively claim if it is survivor or killer sided. If you play starstruck, agi, awakened awareness, lethal nurse on the game with range addons, you have every right to claim the game is killer sided. But if you play wraith on garden of joy against 4 brand new parts you have every right to believe this game is survivor sided. My issue with the game now is how easy it is to have "ez" games on either side by bringing the strongest items, addons etc. As of right now for most of the cast I'd say the game is survivor sided, but the top tier killers make the game undoubtedly killer sided.

  • @About8Genjis said:

    https://forum.deadbydaylight.com/en/discussion/comment/3210303#Comment_3210303

    It is still concerning though. Killer mains would scream as well if it said "61% escape rate" instead.

    It's all about causation and what you do with the stats. The main reason why Nurse is so low is cause one is probably going to have a really bad time the first times they play her, which is why her kill rate was the lowest in the stats.

    Ofc, 61% COULD say that most survs are just bad, need to "git gud" and are low MMR , but it COULD also mean that the killer role is currently too powerful or dominate in certain areas a little too much.

    The devs have stated that around 60% is where they want the kill rate to be.

  • the real reason its survivor sided is that only 1 killer in the game can tbag.

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