Ds? A proper change
In my opinion the ds change was great for none mobile and ranged killers. But its still too easy for a nurse to catch up to a survivor too quickly or a blight and a huntress can easily shoot your ass. So it's time to categorise killers for ds :
Ranged : Take a full ds time of 5 seconds stun
Mobility : 4 second stun time with 1.5 seconds of speed boost
Trap : 3 second stun with 0 75 seconds of speed boost
M1 : 3 second stun with a sides of screen darkend round side.
I feel like this would just be a nice overall change to dbd.
Comments
That sounds like a lot of work when we could just boink it back up to 5.
They need to put work into it. 5 seconds is not fair to a killer like nemisis or hag, or even trickster
Because that is not properly balanced, maybe.
How is it not fair? It's the single most avoidable perk in the game. Or at least it will be once it gets excluded from end-game.
It being activated during endgame wasn't properly balanced, but that got fixed. I don't know who was complaining about the 5 seconds until we suddenly got the chance to tear into DS.
If 3 second is apparently plenty of time to get to a loop, then 5 seconds wouldn't make much of a difference.
It all depends on killers, that is the reason why it isn't proper,
If killer is tunnelling you, they should be punished by DS. Nothing wrong with that. End game part was fair, they removed it because it was lose - lose for killers. But stun time was just fine.
Then I think we'd ought to start looking at those killers first before we add like 700 dependencies to one perk.
Yes it punishes tunnelers but survivors that like to jump in a locker or force a grab, or go down on purpose later on in the match while ds is still active is unfair to the killer
You can play around it you know,survivors trying to force a grab are literally wasting their time and not doing gens you're better off leaving them and pressuring gens.
Most of the time it's obvious if theres a clicky clicky trying to bait DS just slug them and leave them on the ground,or eat the DS and tunnel the kid out of the game ASAP.
You can keep track of who you hooked last, and that will generally be enough to know who you should not be picking up if they actively try to force a grab. If they're going down on purpose, leave them and continue your hunt, they're wasting their own time far more than yours.
Someone mentioned DS removing Nurse/Blights charges to their power, so they have to recharge. I like that idea. Maybe even Spirit too?
So after DS stun, they lose all charge on their power, and it only begins regenerating after the stun is over.
Even with this change I think 3 seconds is too little. 4 seconds sounds good to me.
if killers want to tunnel you, now its even worse with the 3 sec stun. It´s a joke in my opinion. I´m getting tunneled to death now 2 outa 5 games. Bring it back to 5 sec. This stun brings you nth!